Hteo bih da namestim komandu
"/dodelirank 0-5 Ime ranka"
Ovako mi ide skripta za obicnu "dodelirank" komandu...
//////////////////////////////////////////////////////////
YCMD:dodelirank(playerid, params[],help)
{
#pragma unused help
if(UlogovanProvera[playerid] == 0) return nisiulogovan(playerid);
if(PlayerInfo[playerid][pLider] == 0) return SCM(playerid, -1, ""CRVENA"[GRESKA] "SIVA"Samo Lideri!!");
new id, rank,string[128];
if(sscanf(params, "ui", id, rank)) return SCM(playerid,-1, ""CRVENA"[JG]: Pomoc | "SIVA"/dodelirank [ID/Ime] [Rank (0-5)]");
if(!IsPlayerConnected(id)) return SCM(playerid, -1, ""CRVENA"[GRESKA] "SIVA"Igrac je offline!");
if(PlayerInfo[playerid][pLider] != PlayerInfo[id][pClan]) return SCM(playerid, -1, ""CRVENA"[GRESKA] "SIVA"Igrac je clan neke druge organizacije!");
if(rank < 0 || rank > 5) return SCM(playerid, -1, ""CRVENA"[GRESKA] "SIVA"Rank ne moze biti manji od 0 i veci od 5!");
if(PlayerInfo[id][pLider] > 0) return SCM(playerid, -1, ""CRVENA"[GRESKA] "SIVA"Igrac je lider neke organizacije pa mu ne mozete dati rank!");
if(id == playerid) return SCM(playerid,-1,""CRVENA"[GRESKA] "SIVA"Ne mozete sebi davati rank!");
/////////////////PD///////////////////////
if(PlayerInfo[playerid][pLider] == 1)
{
if(PlayerInfo[id][pSex] == 1)
{
if(rank==1 || rank==0){ SetPlayerSkin(id, PD_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 2) { SetPlayerSkin(id, PD_RANK2); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 3) { SetPlayerSkin(id, PD_RANK3); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 4) { SetPlayerSkin(id, PD_RANK4); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 5) { SetPlayerSkin(id, PD_RANK5); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
}
else { SetPlayerSkin(id, PD_ZENSKI); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
PlayerTextDrawSetPreviewModel(playerid, SkinIgraca[playerid], GetPlayerSkin(playerid));
PlayerTextDrawShow(playerid, SkinIgraca[playerid]);
}
////////////////////TVF////////////////////
else if(PlayerInfo[playerid][pLider] == 2)
{
if(PlayerInfo[id][pSex] == 1)
{
if(rank==1 || rank==0){ SetPlayerSkin(id, TVF_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 2) { SetPlayerSkin(id, TVF_RANK2); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 3) { SetPlayerSkin(id, TVF_RANK3); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 4) { SetPlayerSkin(id, TVF_RANK4); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 5) { SetPlayerSkin(id, TVF_RANK5); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
}
else { SetPlayerSkin(id, TVF_ZENSKI); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
PlayerTextDrawSetPreviewModel(playerid, SkinIgraca[playerid], GetPlayerSkin(playerid));
PlayerTextDrawShow(playerid, SkinIgraca[playerid]);
}
/////////////////////Black Dragon Triads////////////////////
else if(PlayerInfo[playerid][pLider] == 3)
{
if(PlayerInfo[id][pSex] == 1)
{
if(rank==1 || rank==0){ SetPlayerSkin(id, TBT_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 2) { SetPlayerSkin(id, TBT_RANK2); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 3) { SetPlayerSkin(id, TBT_RANK3); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 4) { SetPlayerSkin(id, TBT_RANK4); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 5) { SetPlayerSkin(id, TBT_RANK5); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
}
else { SetPlayerSkin(id, TBT_ZENSKI); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
PlayerTextDrawSetPreviewModel(playerid, SkinIgraca[playerid], GetPlayerSkin(playerid));
PlayerTextDrawShow(playerid, SkinIgraca[playerid]);
}
/////////////////////GROVE////////////////////
else if(PlayerInfo[playerid][pLider] == 4)
{
if(PlayerInfo[id][pSex] == 1)
{
if(rank==1 || rank==0){ SetPlayerSkin(id, GSF_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 2) { SetPlayerSkin(id, GSF_RANK2); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 3) { SetPlayerSkin(id, GSF_RANK3); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 4) { SetPlayerSkin(id, GSF_RANK4); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 5) { SetPlayerSkin(id, GSF_RANK5); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
}
else { SetPlayerSkin(id, GSF_ZENSKI); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
PlayerTextDrawSetPreviewModel(playerid, SkinIgraca[playerid], GetPlayerSkin(playerid));
PlayerTextDrawShow(playerid, SkinIgraca[playerid]);
}
//////////////////BALLAS///////////////////////
else if(PlayerInfo[playerid][pLider] == 5)
{
if(PlayerInfo[id][pSex] == 1)
{
if(rank==1 || rank==0){ SetPlayerSkin(id, BALLAS_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 2) { SetPlayerSkin(id, BALLAS_RANK2); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 3) { SetPlayerSkin(id, BALLAS_RANK3); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 4) { SetPlayerSkin(id, BALLAS_RANK4); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 5) { SetPlayerSkin(id, BALLAS_RANK5); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
}
else { SetPlayerSkin(id, BALLAS_ZENSKI); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
PlayerTextDrawSetPreviewModel(playerid, SkinIgraca[playerid], GetPlayerSkin(playerid));
PlayerTextDrawShow(playerid, SkinIgraca[playerid]);
}
//////////////////NOVINARI/////////////////////
else if(PlayerInfo[playerid][pLider] == 6)
{
if(PlayerInfo[id][pSex] == 1)
{
if(rank==1 || rank==0){ SetPlayerSkin(id, NOVINARI_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 2) { SetPlayerSkin(id, NOVINARI_RANK2); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 3) { SetPlayerSkin(id, NOVINARI_RANK3); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 4) { SetPlayerSkin(id, NOVINARI_RANK4); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 5) { SetPlayerSkin(id, NOVINARI_RANK5); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
}
else { SetPlayerSkin(id, NOVINARI_ZENSKI); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
PlayerTextDrawSetPreviewModel(playerid, SkinIgraca[playerid], GetPlayerSkin(playerid));
PlayerTextDrawShow(playerid, SkinIgraca[playerid]);
}
/////////////////////////////////////////////////
if(PlayerInfo[playerid][pLider] == 7)
{
if(PlayerInfo[id][pSex] == 1)
{
if(rank==1 || rank==0){ SetPlayerSkin(id, ZANDARMERIJA_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 2) { SetPlayerSkin(id, ZANDARMERIJA_RANK2); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 3) { SetPlayerSkin(id, ZANDARMERIJA_RANK3); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 4) { SetPlayerSkin(id, ZANDARMERIJA_RANK4); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 5) { SetPlayerSkin(id, ZANDARMERIJA_RANK5); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
}
else { SetPlayerSkin(id, PD_ZENSKI); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
PlayerTextDrawSetPreviewModel(playerid, SkinIgraca[playerid], GetPlayerSkin(playerid));
PlayerTextDrawShow(playerid, SkinIgraca[playerid]);
}
////////////////////////////////////////////////////
if(PlayerInfo[playerid][pLider] == 8)
{
if(PlayerInfo[id][pSex] == 1)
{
if(rank==1 || rank==0){ SetPlayerSkin(id, PS_RANK); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 2) { SetPlayerSkin(id, PS_RANK); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 3) { SetPlayerSkin(id, PS_RANK); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 4) { SetPlayerSkin(id, PS_RANK); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 5) { SetPlayerSkin(id, PS_RANK); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
}
else { SetPlayerSkin(id, PD_ZENSKI); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
PlayerTextDrawSetPreviewModel(playerid, SkinIgraca[playerid], GetPlayerSkin(playerid));
PlayerTextDrawShow(playerid, SkinIgraca[playerid]);
}
////////////////////////////////////////////////////
if(PlayerInfo[playerid][pLider] == 9)
{
if(PlayerInfo[id][pSex] == 1)
{
if(rank==1 || rank==0){ SetPlayerSkin(id, CO_RANK); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 2) { SetPlayerSkin(id, CO_RANK2); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 3) { SetPlayerSkin(id, CO_RANK3); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 4) { SetPlayerSkin(id, CO_RANK4); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 5) { SetPlayerSkin(id, CO_RANK5); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
}
else { SetPlayerSkin(id, CO_ZRANK); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
PlayerTextDrawSetPreviewModel(playerid, SkinIgraca[playerid], GetPlayerSkin(playerid));
PlayerTextDrawShow(playerid, SkinIgraca[playerid]);
}
////////////////////////////////////////////////////
else if(PlayerInfo[playerid][pLider] == 10)
{
if(PlayerInfo[id][pSex] == 1)
{
if(rank==1 || rank==0){ SetPlayerSkin(id, US_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 2) { SetPlayerSkin(id, US_RANK2); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 3) { SetPlayerSkin(id, US_RANK3); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 4) { SetPlayerSkin(id, US_RANK4); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 5) { SetPlayerSkin(id, US_RANK5); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
}
else { SetPlayerSkin(id, US_ZENSKI); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
PlayerTextDrawSetPreviewModel(playerid, SkinIgraca[playerid], GetPlayerSkin(playerid));
PlayerTextDrawShow(playerid, SkinIgraca[playerid]);
}
////////////////////////////////////////////////////
else if(PlayerInfo[playerid][pLider] == 11)
{
if(PlayerInfo[id][pSex] == 1)
{
if(rank==1 || rank==0){ SetPlayerSkin(id, PO_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 2) { SetPlayerSkin(id, PO_RANK2); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 3) { SetPlayerSkin(id, PO_RANK3); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 4) { SetPlayerSkin(id, PO_RANK4); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 5) { SetPlayerSkin(id, PO_RANK5); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
}
else { SetPlayerSkin(id, US_ZENSKI); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
PlayerTextDrawSetPreviewModel(playerid, SkinIgraca[playerid], GetPlayerSkin(playerid));
PlayerTextDrawShow(playerid, SkinIgraca[playerid]);
}
////////////////////////////////////////////////////
else if(PlayerInfo[playerid][pLider] == 12)
{
if(PlayerInfo[id][pSex] == 1)
{
if(rank==1 || rank==0){ SetPlayerSkin(id, LCF_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 2) { SetPlayerSkin(id, LCF_RANK2); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 3) { SetPlayerSkin(id, LCF_RANK3); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 4) { SetPlayerSkin(id, LCF_RANK4); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 5) { SetPlayerSkin(id, LCF_RANK5); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
}
else { SetPlayerSkin(id, US_ZENSKI); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
PlayerTextDrawSetPreviewModel(playerid, SkinIgraca[playerid], GetPlayerSkin(playerid));
PlayerTextDrawShow(playerid, SkinIgraca[playerid]);
}
////////////////////////////////////////////////////
else if(PlayerInfo[playerid][pLider] == 13)
{
if(PlayerInfo[id][pSex] == 1)
{
if(rank==1 || rank==0){ SetPlayerSkin(id, PO3_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 2) { SetPlayerSkin(id, PO3_RANK2); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 3) { SetPlayerSkin(id, PO3_RANK3); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 4) { SetPlayerSkin(id, PO3_RANK4); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 5) { SetPlayerSkin(id, PO3_RANK5); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
}
else { SetPlayerSkin(id, US_ZENSKI); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
PlayerTextDrawSetPreviewModel(playerid, SkinIgraca[playerid], GetPlayerSkin(playerid));
PlayerTextDrawShow(playerid, SkinIgraca[playerid]);
}
////////////////////////////////////////////////////
else if(PlayerInfo[playerid][pLider] == 14)
{
if(PlayerInfo[id][pSex] == 1)
{
if(rank==1 || rank==0){ SetPlayerSkin(id, TAXI_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 2) { SetPlayerSkin(id, TAXI_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 3) { SetPlayerSkin(id, TAXI_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 4) { SetPlayerSkin(id, TAXI_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 5) { SetPlayerSkin(id, TAXI_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
}
else { SetPlayerSkin(id, US_ZENSKI); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
PlayerTextDrawSetPreviewModel(playerid, SkinIgraca[playerid], GetPlayerSkin(playerid));
PlayerTextDrawShow(playerid, SkinIgraca[playerid]);
}
////////////////////////////////////////////////////
else if(PlayerInfo[playerid][pLider] == 15)
{
if(PlayerInfo[id][pSex] == 1)
{
if(rank==1 || rank==0){ SetPlayerSkin(id, BASE_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 2) { SetPlayerSkin(id, BASE_RANK2); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 3) { SetPlayerSkin(id, BASE_RANK3); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 4) { SetPlayerSkin(id, BASE_RANK4); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 5) { SetPlayerSkin(id, BASE_RANK5); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
}
else { SetPlayerSkin(id, US_ZENSKI); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
PlayerTextDrawSetPreviewModel(playerid, SkinIgraca[playerid], GetPlayerSkin(playerid));
PlayerTextDrawShow(playerid, SkinIgraca[playerid]);
}
////////////////////////////////////////////////////
else if(PlayerInfo[playerid][pLider] == 16)
{
if(PlayerInfo[id][pSex] == 1)
{
if(rank==1 || rank==0){ SetPlayerSkin(id, FBI_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 2) { SetPlayerSkin(id, FBI_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 3) { SetPlayerSkin(id, FBI_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 4) { SetPlayerSkin(id, FBI_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 5) { SetPlayerSkin(id, FBI_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
}
else { SetPlayerSkin(id, US_ZENSKI); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
PlayerTextDrawSetPreviewModel(playerid, SkinIgraca[playerid], GetPlayerSkin(playerid));
PlayerTextDrawShow(playerid, SkinIgraca[playerid]);
}
////////////////////////////////////////////////////
else if(PlayerInfo[playerid][pLider] == 17)
{
if(PlayerInfo[id][pSex] == 1)
{
if(rank==1 || rank==0){ SetPlayerSkin(id, BCC_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 2) { SetPlayerSkin(id, BCC_RANK2); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 3) { SetPlayerSkin(id, BCC_RANK3); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 4) { SetPlayerSkin(id, BCC_RANK4); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 5) { SetPlayerSkin(id, BCC_RANK5); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
}
else { SetPlayerSkin(id, US_ZENSKI); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
PlayerTextDrawSetPreviewModel(playerid, SkinIgraca[playerid], GetPlayerSkin(playerid));
PlayerTextDrawShow(playerid, SkinIgraca[playerid]);
}
//////////////////////////////////////////////
////////////////////////////////////////////////////
else if(PlayerInfo[playerid][pLider] == 19)
{
if(PlayerInfo[id][pSex] == 1)
{
if(rank==1 || rank==0){ SetPlayerSkin(id, LCN_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 2) { SetPlayerSkin(id, LCN_RANK2); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 3) { SetPlayerSkin(id, LCN_RANK3); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 4) { SetPlayerSkin(id, LCN_RANK4); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 5) { SetPlayerSkin(id, LCN_RANK5); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
}
else { SetPlayerSkin(id, US_ZENSKI); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
PlayerTextDrawSetPreviewModel(playerid, SkinIgraca[playerid], GetPlayerSkin(playerid));
PlayerTextDrawShow(playerid, SkinIgraca[playerid]);
}
else if(PlayerInfo[playerid][pLider] == 20)
{
if(PlayerInfo[id][pSex] == 1)
{
if(rank==1 || rank==0){ SetPlayerSkin(id, PO4_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 2) { SetPlayerSkin(id, PO4_RANK2); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 3) { SetPlayerSkin(id, PO4_RANK3); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 4) { SetPlayerSkin(id, PO4_RANK4); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 5) { SetPlayerSkin(id, PO4_RANK5); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
}
else { SetPlayerSkin(id, US_ZENSKI); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
PlayerTextDrawSetPreviewModel(playerid, SkinIgraca[playerid], GetPlayerSkin(playerid));
PlayerTextDrawShow(playerid, SkinIgraca[playerid]);
}
else if(PlayerInfo[playerid][pLider] == 21)
{
if(PlayerInfo[id][pSex] == 1)
{
if(rank==1 || rank==0){ SetPlayerSkin(id, TEC_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 2) { SetPlayerSkin(id, TEC_RANK2); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 3) { SetPlayerSkin(id, TEC_RANK3); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 4) { SetPlayerSkin(id, TEC_RANK4); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 5) { SetPlayerSkin(id, TEC_RANK5); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
}
else { SetPlayerSkin(id, US_ZENSKI); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
PlayerTextDrawSetPreviewModel(playerid, SkinIgraca[playerid], GetPlayerSkin(playerid));
PlayerTextDrawShow(playerid, SkinIgraca[playerid]);
}
else if(PlayerInfo[playerid][pLider] == 22)
{
if(PlayerInfo[id][pSex] == 1)
{
if(rank==1 || rank==0){ SetPlayerSkin(id, BGF_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 2) { SetPlayerSkin(id, BGF_RANK2); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 3) { SetPlayerSkin(id, BGF_RANK3); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 4) { SetPlayerSkin(id, BGF_RANK4); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 5) { SetPlayerSkin(id, BGF_RANK5); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
}
else { SetPlayerSkin(id, US_ZENSKI); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
PlayerTextDrawSetPreviewModel(playerid, SkinIgraca[playerid], GetPlayerSkin(playerid));
PlayerTextDrawShow(playerid, SkinIgraca[playerid]);
}
else if(PlayerInfo[playerid][pLider] == 23)
{
if(PlayerInfo[id][pSex] == 1)
{
if(rank==1 || rank==0){ SetPlayerSkin(id, LCNA_RANK1); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 2) { SetPlayerSkin(id, LCNA_RANK2); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 3) { SetPlayerSkin(id, LCNA_RANK3); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 4) { SetPlayerSkin(id, LCNA_RANK4); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
else if(rank == 5) { SetPlayerSkin(id, LCNA_RANK5); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
}
else { SetPlayerSkin(id, US_ZENSKI); PlayerInfo[id][pSkin] = GetPlayerSkin(id); }
PlayerTextDrawSetPreviewModel(playerid, SkinIgraca[playerid], GetPlayerSkin(playerid));
PlayerTextDrawShow(playerid, SkinIgraca[playerid]);
}
//////////////////////////////////////////////
PlayerInfo[id][pRank] = rank;
format(string, sizeof(string), ""ZUTA"INFO | "SIVA"Lider %s vas je unapredio u rank %d!", GetName(playerid),rank);
SendClientMessage(id, -1, string);
format(string, sizeof(string), ""ZUTA"INFO | "SIVA"Dao si %s rank %d.", GetName(id),rank);
SendClientMessage(playerid, -1, string);
PlayerTextDrawSetPreviewModel(playerid, SkinIgraca[playerid], GetPlayerSkin(playerid));
PlayerTextDrawShow(playerid, SkinIgraca[playerid]);
return 1;
}
/////////////////////////////////////////////////////////
Nisi napisao u Äemu je problem,kako da ti neko pomogne kad nisi naveo problem u vezi komande.
Nema problema u komandi,zelim da mi se u komandu doda ono ime ranka naprimer /postavirank 5 Car (PRIMER)
Izvuci iz nekog moda ;D ;D ;D ;D
daj mi cmd f da ti sredim lepo :D
Sta je problem?
[pawn]enum haze321
{
pOrg,
pRank,
pRankIme[30]
};
new PlayerInfo[MAX_PLAYERS][haze321];
YCMD:dodijelirank(playerid,params[],help)
{
#pragma unused help
new id,broj,rank[30];
if(sscanf(params,"uis[29]",id,broj,rank)) return SendClientMessage(playerid,-1,"HaZe | /dodijelirank [ime/id igraca] [broj ranka] [ime ranka]");
if(id == playerid) return SendClientMessage(playerid,-1,"HaZe | Ne mozes sebi davati rank!");
if(!IsPlayerConnected(id)) return SendClientMessage(playerid,-1,"HaZe | Igrac nije konektovan");
if(broj<0||broj>6) return SendClientMessage(playerid,-1,"HaZe | Upisi normalan broj ranka (0-6)");
if(strlen(rank)<5||strlen(rank)>29) return SendClientMessage(playerid,-1,"HaZe | Ime ranka je predugo ili premalo!");
if(PlayerInfo[id][pOrg]!=PlayerInfo[playerid][pOrg]) return SendClientMessage(playerid,-1,"HaZe | Igrac nije u vasoj organizaciji!");
if(broj==PlayerInfo[id][pRank]) return SendClientMessage(playerid,-1,"HaZe | Igrac ima vec broj tog ranka!");
if(!strcmp(PlayerInfo[id][pRankIme],rank, true)) return SendClientMessage(playerid,-1,"HaZe | Igrac ima vec ime tog ranka!");
PlayerInfo[id][pRank] = broj;
format(PlayerInfo[id][pRankIme],30,rank);
// ovo ti je primjer samo od mene neki testaj ;)
return 1;
}[/pawn]
C:\Users\\Desktop\Eltano Gaming x1.5\gamemodes\eltano.pwn(36377) : error 017: undefined symbol "a"
C:\Users\\Desktop\Eltano Gaming x1.5\gamemodes\eltano.pwn(36377) : error 017: undefined symbol "a"
C:\Users\\Desktop\Eltano Gaming x1.5\gamemodes\eltano.pwn(36377) : error 017: undefined symbol "i"
C:\Users\\Desktop\Eltano Gaming x1.5\gamemodes\eltano.pwn(36377) : fatal error 107: too many error messages on one line
Linija YCMD:dodijelirank(playerid, params[],help)
daj kodove kako si primijenio u svojoj skripti xd
Nisam ti ja nista menjao iks de,samo sam paste cmd i promenio Haze u Jartex i "dodijelirank" u "dodelirank"
hahaha pa ne mozee tako u playerinfo svoj stavis ovo pRankIme jer to nemas a za pOrg ti je vjerovatno pClan po tvom modu a pRank imas i samo uradi cuvanje za RankIme i tako prilagodi svom modu
izvinjavam se za DP ali posto si mu bio lockao 2 temu i obrisao postove iz nje u kojoj je poslao link da mu sredim eo ovdje postam ti
+ kao sto je rekao ti
@Galardo uci osnove skriptanja , + castis kafom za ovo hahahha salim se
DL Link: klikni ovdje (https://www.sendspace.com/file/hbyxjb)
- sredio sam ti to /dodelirank za taj mod :D i ispravio neke greske u dodelirank komandi ti
Postavi po [ pawn ] [ /pawn ] formatu inace spoji zagrade i slova pawn,
@youngdeal objasnio..
@youngdeal ,hvala ti,najbolji si brate.
@youngdeal sve radi,samo sto ig kada kucas /dodelirank ID 0-5 Ime ranka na /f se ne promeni
jel tu treba da stavljam else if i ono da ispisem kako se zove,ne znam XD
ma nista :D
u /f komandi trebas izmijeniti umjesto RankOrg(playerid) u PlayerInfo[playerid][pRankIme] i cim to uradis slobodno tu funkciju RankOrg(playerid) izbriši iz moda neće ti trebat
primjer
[pawn]else if(PlayerInfo[playerid][pClan] == 23)
{
new string[256];
format(string, sizeof(string), "{1BE0B5} La Cosa Nostra | %s (%s): "BELA"%s", GetName(playerid),RankOrg(playerid), params[0] );
LCNChat(string);
}[/pawn]
u
[pawn]else if(PlayerInfo[playerid][pClan] == 23)
{
new string[256];
format(string, sizeof(string), "{1BE0B5} La Cosa Nostra | %s (%s): "BELA"%s", GetName(playerid),PlayerInfo[playerid][pRankIme], params[0] );
LCNChat(string);
}[/pawn]
to si mogao odradit lako samo na /f cetu popisat imena koja hoćeš npr za PD Rank 1 da staviš Cadet i kada pišeš na /f izbaciti ×× Cadet Pablo Cruz kaze: Pozdrav. ××
a to ti je samo posao bio