Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: Boriski poslato Februar 15, 2019, 16:40:15 POSLE PODNE

Naslov: Error u modu
Poruka od: Boriski poslato Februar 15, 2019, 16:40:15 POSLE PODNE
Problem(error/warning): error 017: undefined symbol "ReturnUser"
Dio skripte[/b]: 13608
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log)[/b]: //
Slika/video ingame problema(obavezno ako je ingame problem):[pawn]if (strcmp(cmd, "/check", true) == 0)
   {
       if(IsPlayerConnected(playerid))
       {
         if (PlayerInfo[playerid][pAdmin] >= 1 || PlayerInfo[playerid][pGameMaster] >= 1)
         {
            tmp = strtok(cmdtext, idx);
            if(!strlen(tmp))
            {
               SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /check [playerid/PartOfName]");
               return 1;
            }
               giveplayerid = ReturnUser(tmp);
            if(IsPlayerConnected(giveplayerid))
            {
                if(giveplayerid != INVALID_PLAYER_ID)
                {
                  ShowStats(playerid,giveplayerid);
               }
            }
            else
            {
               SendClientMessage(playerid, COLOR_GRAD1, "   No Such Player");
            }
         }
         else
         {
            SendClientMessage(playerid, COLOR_GRAD1, "   You are not an admin or GameMaster");
         }
      }
      return 1;
   }[/pawn]
Naslov: Odg: Error u modu
Poruka od: Balsa. poslato Februar 15, 2019, 18:27:56 POSLE PODNE
1. Ne preporucujem ti taj mod.
2. Evo funkcije
[pawn]
ReturnUser(text[], playerid = INVALID_PLAYER_ID)
{
    new pos = 0;
    while (text[pos] < 0x21) // Strip out leading spaces
    {
        if (text[pos] == 0) return INVALID_PLAYER_ID; // No passed text
        pos++;
    }
    new userid = INVALID_PLAYER_ID;
    if (IsNumeric(text[pos])) // Check whole passed string
    {
        userid = strval(text[pos]);
        if (userid >=0 && userid < MAX_PLAYERS)
        {
            if(!IsPlayerConnected(userid))
            {
                userid = INVALID_PLAYER_ID;
            }
            else
            {
                return userid;
            }
        }
    }
    new len = strlen(text[pos]);
    new count = 0;
    new name[MAX_PLAYER_NAME];
    for (new i = 0; i < MAX_PLAYERS; i++)
    {
        if (IsPlayerConnected(i))
        {
            GetPlayerName(i, name, sizeof (name));
            if (strcmp(name, text[pos], true, len) == 0)
            { if (len == strlen(name)) { return i;
                } else  {
                    count++;
                    userid = i;
                } } } } if (count != 1)
    { if (playerid != INVALID_PLAYER_ID)
        { if (count)
            { SendClientMessage(playerid, 0xFF0000AA, "Multiple users found, please narrow earch");
            } else { SendClientMessage(playerid, 0xFF0000AA, "No matching user found");}
                } userid = INVALID_PLAYER_ID; } return userid;
}
[/pawn]