Problem(error/warning): znaci ovako
Kreiro sam aktora i sve bez greske ona 3d labele
Sada bi htjeo da napravim 3 pickupa posto sam napravio 3 aktora na 3 razlicita mjesta
Gledo sam po forumu i naso sam par tutova ali od ta 3 tuta nitijedan nema to sto bi ja htjeo takoder sam gledao i po samp forumu u tutovoma ali nmg se snaci bas hah
Ucim pomalo iz dosade (San Marino mod editam)
Pa evo da krenem
Ako bi mi itko to mogao napraviti bio bih zahvalan
1.pickup na 3 razlicita mjesta ako je ikako moguce da stavite //1 lokacija pickupa
//2
//3
2.Da kada se dode na oixkup da se kuca /odiler i da izbaci menu sa oruzjem (Bombe,molotov koktel,ak47,motorka,dimna bomba)-Razlog sto sam izabrao ta oruzja je(diler ima nesto ilegalno posto gun shopovi imaju klasicna oruzja)
3.I ako to moze bit filterscripta razlog:nemogu se snaci u onim San Marino kodovima povotovo u OnDialogRespons tako nekako
4:Text dilera:
Diler:Ovo od oruzja imam u ponudi
Ime_Prezime je kupio ime oruzja
Diler:Hvala stari ako zatrebas jos nesto samo dodi
Dio skripte: [ pawn ]vaš odgovor[ /pawn ]
Debug iz server_log(ukoliko je u pitananje servera - crashdetect log): [ code ]vaš odgovor[ /code ]
Slika/video ingame problema(obavezno ako je ingame problem): link slike //
Hvala vam :)
https://www.youtube.com/watch?v=78Xw3R1Csyw
Daj mi koordinate gde zelis da bude diler
Evo ti ako hoces za drogu ili nesto drugo napisi nesto slicno ili cu ti ja napravit
//
ServerLabel[109] = CreateDynamic3DTextLabel(""ZUTA"[Oruzije]\n"BELA"Za kupovinu /diler",0x9EC73DAA, 2658.3301,444.8757,8.8858 ,30, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, -1, 10.0);
//
YCMD:diler(playerid, params[],help)
{
if(!IsPlayerInRangeOfPoint(playerid, 2.0, 2658.3301,444.8757,8.8858)) return SendClientMessage(playerid,-1,"{FFCC00}UB:RP | {FFFFFF} Nisi kod dilera.");
if(PlayerInfo[playerid][pDisarm] == 1 && PlayerInfo[playerid][pDisarmVreme] > 0) return SCM(playerid,-1, ""PLAVA".::"BELA"UB:RP"PLAVA"::. "BELA"Disarmovan si, da proveris jos koliko ti je vremena ostalo /disarmtime");
{
SPD(playerid, DIALOG_KORUZIJE, DIALOG_STYLE_LIST, ""BELA"Crno trziste", ""CRVENA"- "BELA"Silenced Pistol (1000$)\n"CRVENA"- "BELA"Sawnoff Shotgun (1500$)\n"CRVENA"- "BELA"Rifle (1650$)\n"CRVENA"- "BELA"Pancir (400$)\n"CRVENA"- "BELA"Pistol (600$)\n"CRVENA"- "BELA"Grenade (3000$)\n"CRVENA"- "BELA"UZI (1500$)\n"CRVENA"- "BELA"Satchel Charge (7000$)\n"CRVENA"- "BELA"Combat Shotgun (4000$)", "Kupi", "Izlaz");
}
return true;
}
Citat: Pawno poslato Januar 31, 2019, 02:39:33 PRE PODNE
Daj mi koordinate gde zelis da bude diler
Evo ga kordinate:
2188.9958,-1097.3390,30.4219,64.8397
1927.1873,-1860.5614,13.5619,358.1344
2385.6042,-1695.7167,13.5358,89.0085
Ako je moguce da to napravis u Filter Scripti jer nemogu se bas samo tako snaci u Gamemodu heh jbg novi sam...
Citat: Gaucho69 poslato Januar 31, 2019, 14:10:24 POSLE PODNE
Evo ti ako hoces za drogu ili nesto drugo napisi nesto slicno ili cu ti ja napravit
//
ServerLabel[109] = CreateDynamic3DTextLabel(""ZUTA"[Oruzije]\n"BELA"Za kupovinu /diler",0x9EC73DAA, 2658.3301,444.8757,8.8858 ,30, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, -1, 10.0);
//
YCMD:diler(playerid, params[],help)
{
if(!IsPlayerInRangeOfPoint(playerid, 2.0, 2658.3301,444.8757,8.8858)) return SendClientMessage(playerid,-1,"{FFCC00}UB:RP | {FFFFFF} Nisi kod dilera.");
if(PlayerInfo[playerid][pDisarm] == 1 && PlayerInfo[playerid][pDisarmVreme] > 0) return SCM(playerid,-1, ""PLAVA".::"BELA"UB:RP"PLAVA"::. "BELA"Disarmovan si, da proveris jos koliko ti je vremena ostalo /disarmtime");
{
SPD(playerid, DIALOG_KORUZIJE, DIALOG_STYLE_LIST, ""BELA"Crno trziste", ""CRVENA"- "BELA"Silenced Pistol (1000$)\n"CRVENA"- "BELA"Sawnoff Shotgun (1500$)\n"CRVENA"- "BELA"Rifle (1650$)\n"CRVENA"- "BELA"Pancir (400$)\n"CRVENA"- "BELA"Pistol (600$)\n"CRVENA"- "BELA"Grenade (3000$)\n"CRVENA"- "BELA"UZI (1500$)\n"CRVENA"- "BELA"Satchel Charge (7000$)\n"CRVENA"- "BELA"Combat Shotgun (4000$)", "Kupi", "Izlaz");
}
return true;
}
Hvala na trudu ali ovo sta si ti meni napiso di da to ubacim u skriptu?
OnGamemodeinit ili di haha?
A je l' to neki interior ili?
Citat: Pawno poslato Januar 31, 2019, 21:34:24 POSLE PODNE
A je l' to neki interior ili?
Ne nije interior to je na ulici
Stavio sam Aktora na ulicu ko svercer oruzja pa bi htjeo napravit da se i na "Ulici" mogu kupit neka oruzja
//------------------------------------UZIVAJ----------------------------------//
ServerLabel[0] = CreateDynamic3DTextLabel(""ZUTA"[Oruzije]\n"BELA"Za kupovinu /diler",0x9EC73DAA, 2188.9958,-1097.3390,30.4219,64.8397, 30, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, -1, 10.0);
ServerLabel[1] = CreateDynamic3DTextLabel(""ZUTA"[Oruzije]\n"BELA"Za kupovinu /diler",0x9EC73DAA, 1927.1873,-1860.5614,13.5619,358.1344, 30, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, -1, 10.0);
ServerLabel[2] = CreateDynamic3DTextLabel(""ZUTA"[Oruzije]\n"BELA"Za kupovinu /diler",0x9EC73DAA, 2385.6042,-1695.7167,13.5358,89.0085, 30, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, -1, 10.0);
//
YCMD:diler(playerid, params[],help)
{
if(!IsPlayerInRangeOfPoint(playerid, 2.0, 2188.9958,-1097.3390,30.4219,64.8397) && !IsPlayerInRangeOfPoint(playerid, 3.0, 1927.1873,-1860.5614,13.5619,358.1344) && !IsPlayerInRangeOfPoint(playerid, 3.0, 2385.6042,-1695.7167,13.5358,89.0085)) return SendClientMessage(playerid,-1,"{FFCC00}UB:RP | {FFFFFF} Nisi kod dilera.");
if(PlayerInfo[playerid][pDisarm] == 1 && PlayerInfo[playerid][pDisarmVreme] > 0) return SCM(playerid,-1, ""PLAVA".::"BELA"UB:RP"PLAVA"::. "BELA"Disarmovan si, da proveris jos koliko ti je vremena ostalo /disarmtime");
{
SPD(playerid, DIALOG_KORUZIJE, DIALOG_STYLE_LIST, ""BELA"Crno trziste", ""CRVENA"- "BELA"Silenced Pistol (1000$)\n"CRVENA"- "BELA"Sawnoff Shotgun (1500$)\n"CRVENA"- "BELA"Rifle (1650$)\n"CRVENA"- "BELA"Pancir (400$)\n"CRVENA"- "BELA"Pistol (600$)\n"CRVENA"- "BELA"Grenade (3000$)\n"CRVENA"- "BELA"UZI (1500$)\n"CRVENA"- "BELA"Satchel Charge (7000$)\n"CRVENA"- "BELA"Combat Shotgun (4000$)", "Kupi", "Izlaz");
}
return true;
}
//----------------------------------------------------------------------------//
Nisam testirao, ali trebalo bi da radi. Je l' znas da napravis FS od ovog?
[pawn]
#include <a_samp>
#include <sscanf2>
#include <zcmd>
#define SCM SendClientMessage
#define SPD ShowPlayerDialog
#define DIALOG_DILER 1000 //ID dialoga, stavio sam 1000 da ti se ne bi pomesalo sa dialozima iz moda
public OnFilterScriptInit()
{
print(" ~ Diler Oruzja v0.1 by TheGingerbread ~ ");
//--------------------------------------------------------------------------
//Pickupovi
CreatePickup(1239, 1, 2188.9958, -1097.3390, 30.4219, 0);
CreatePickup(1239, 1, 1927.1873, -1860.5614, 13.5619, 0);
CreatePickup(1239, 1, 2385.6042, -1695.7167, 13.5358, 0);
//Text kod pickupova
Create3DTextLabel("Diler Oruzja\nKomanda: /odiler", 0xFFFFFF, 2188.9958, -1097.3390, 30.4219, 30, 0, 1);
Create3DTextLabel("Diler Oruzja\nKomanda: /odiler", 0xFFFFFF, 1927.1873, -1860.5614, 13.5619, 30, 0, 1);
Create3DTextLabel("Diler Oruzja\nKomanda: /odiler", 0xFFFFFF, 2385.6042, -1695.7167, 13.5358, 30, 0, 1);
//--------------------------------------------------------------------------
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
stock ImeIgraca(playerid)//Stock funkcija za dobijanje imena igraca
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
return name;
}
CMD:odiler(playerid, params[])//Komanda
{
if(IsPlayerInRangeOfPoint(playerid, 2.0, 2188.9958, -1097.3390, 30.4219) || IsPlayerInRangeOfPoint(playerid, 2.0, 1927.1873, -1860.5614, 13.5619) || IsPlayerInRangeOfPoint(playerid, 2.0, 2385.6042, -1695.7167, 13.5358))
{
SPD(playerid, DIALOG_DILER, DIALOG_STYLE_TABLIST_HEADERS, "Diler Oruzja", "Oruzje\tCena\tMunicija\nBombe\t$5000\t10\nAK-47\t$3000\t120\nMotorka\t$2000\tN/A\nDimne bombe\t$3000\t10", "Select", "Cancel");
}
else SCM(playerid, -1, "Niste kod dilera oruzja!");
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_DILER && response == 1)//Dialog za kupovinu oruzja
{
new str[128], Float: X, Float: Y, Float: Z;
switch(listitem)
{
case 0://Bombe
{
if(GetPlayerMoney(playerid) < 5000) return SCM(playerid, -1, "Nemate dovoljno novca! ($5000)");//Proverava da li imas novca i ako nemas, salje poruku.
GivePlayerWeapon(playerid, 16, 10);
GivePlayerMoney(playerid, -5000);
format(str, sizeof(str), "*%s je kupio Bombe.", ImeIgraca(playerid));
}
case 1://Sawnoff AK-47
{
if(GetPlayerMoney(playerid) < 3000) return SCM(playerid, -1, "Nemate dovoljno novca! ($3000)");
GivePlayerWeapon(playerid, 30, 120);
GivePlayerMoney(playerid, -3000);
format(str, sizeof(str), "*%s je kupio AK-47.", ImeIgraca(playerid));
GetPlayerPos(playerid, X, Y, Z);
}
case 2://Motorka
{
if(GetPlayerMoney(playerid) < 2000) return SCM(playerid, -1, "Nemate dovoljno novca! ($2000)");
GivePlayerWeapon(playerid, 9, 1);
GivePlayerMoney(playerid, -2000);
format(str, sizeof(str), "*%s je kupio Motorku.", ImeIgraca(playerid));
}
case 3://Dimne bombe
{
if(GetPlayerMoney(playerid) < 3000) return SCM(playerid, -1, "Nemate dovoljno novca! ($3000)");
GivePlayerWeapon(playerid, 17, 10);
GivePlayerMoney(playerid, -3000);
format(str, sizeof(str), "*%s je kupio Dimne Bombe.", ImeIgraca(playerid));
}
}
GetPlayerPos(playerid, X, Y, Z);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerInRangeOfPoint(i, 15, X, Y, Z)) SCM(i, 0xAE1E83FF, str); //Proverava da li ima igraca u blizini, ako ima ispisuje im poruku da si kupio oruzje.
}
SCM(playerid, -1, "{246971}Diler: {FFFFFF}Hvala stari. Ako zatrebas jos nesto, samo dodji!");
}
return 1;
}
[/pawn]
Citat: Pawno poslato Januar 31, 2019, 21:46:23 POSLE PODNE
Nisam testirao, ali trebalo bi da radi. Je l' znas da napravis FS od ovog?
[pawn]
#include <a_samp>
#include <sscanf2>
#include <zcmd>
#define SCM SendClientMessage
#define SPD ShowPlayerDialog
#define DIALOG_DILER 1000 //ID dialoga, stavio sam 1000 da ti se ne bi pomesalo sa dialozima iz moda
public OnFilterScriptInit()
{
print(" ~ Diler Oruzja v0.1 by TheGingerbread ~ ");
//--------------------------------------------------------------------------
//Pickupovi
CreatePickup(1239, 1, 2188.9958, -1097.3390, 30.4219, 0);
CreatePickup(1239, 1, 1927.1873, -1860.5614, 13.5619, 0);
CreatePickup(1239, 1, 2385.6042, -1695.7167, 13.5358, 0);
//Text kod pickupova
Create3DTextLabel("Diler Oruzja\nKomanda: /odiler", 0xFFFFFF, 2188.9958, -1097.3390, 30.4219, 30, 0, 1);
Create3DTextLabel("Diler Oruzja\nKomanda: /odiler", 0xFFFFFF, 1927.1873, -1860.5614, 13.5619, 30, 0, 1);
Create3DTextLabel("Diler Oruzja\nKomanda: /odiler", 0xFFFFFF, 2385.6042, -1695.7167, 13.5358, 30, 0, 1);
//--------------------------------------------------------------------------
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
stock ImeIgraca(playerid)//Stock funkcija za dobijanje imena igraca
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
return name;
}
CMD:odiler(playerid, params[])//Komanda
{
if(IsPlayerInRangeOfPoint(playerid, 2.0, 2188.9958, -1097.3390, 30.4219) || IsPlayerInRangeOfPoint(playerid, 2.0, 1927.1873, -1860.5614, 13.5619) || IsPlayerInRangeOfPoint(playerid, 2.0, 2385.6042, -1695.7167, 13.5358))
{
SPD(playerid, DIALOG_DILER, DIALOG_STYLE_TABLIST_HEADERS, "Diler Oruzja", "Oruzje\tCena\tMunicija\nBombe\t$5000\t10\nAK-47\t$3000\t120\nMotorka\t$2000\tN/A\nDimne bombe\t$3000\t10", "Select", "Cancel");
}
else SCM(playerid, -1, "Niste kod dilera oruzja!");
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_DILER && response == 1)//Dialog za kupovinu oruzja
{
new str[128], Float: X, Float: Y, Float: Z;
switch(listitem)
{
case 0://Bombe
{
if(GetPlayerMoney(playerid) < 5000) return SCM(playerid, -1, "Nemate dovoljno novca! ($5000)");//Proverava da li imas novca i ako nemas, salje poruku.
GivePlayerWeapon(playerid, 16, 10);
GivePlayerMoney(playerid, -5000);
format(str, sizeof(str), "*%s je kupio Bombe.", ImeIgraca(playerid));
}
case 1://Sawnoff AK-47
{
if(GetPlayerMoney(playerid) < 3000) return SCM(playerid, -1, "Nemate dovoljno novca! ($3000)");
GivePlayerWeapon(playerid, 30, 120);
GivePlayerMoney(playerid, -3000);
format(str, sizeof(str), "*%s je kupio AK-47.", ImeIgraca(playerid));
GetPlayerPos(playerid, X, Y, Z);
}
case 2://Motorka
{
if(GetPlayerMoney(playerid) < 2000) return SCM(playerid, -1, "Nemate dovoljno novca! ($2000)");
GivePlayerWeapon(playerid, 9, 1);
GivePlayerMoney(playerid, -2000);
format(str, sizeof(str), "*%s je kupio Motorku.", ImeIgraca(playerid));
}
case 3://Dimne bombe
{
if(GetPlayerMoney(playerid) < 3000) return SCM(playerid, -1, "Nemate dovoljno novca! ($3000)");
GivePlayerWeapon(playerid, 17, 10);
GivePlayerMoney(playerid, -3000);
format(str, sizeof(str), "*%s je kupio Dimne Bombe.", ImeIgraca(playerid));
}
}
GetPlayerPos(playerid, X, Y, Z);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerInRangeOfPoint(i, 15, X, Y, Z)) SCM(i, 0xAE1E83FF, str); //Proverava da li ima igraca u blizini, ako ima ispisuje im poruku da si kupio oruzje.
}
SCM(playerid, -1, "{246971}Diler: {FFFFFF}Hvala stari. Ako zatrebas jos nesto, samo dodji!");
}
return 1;
}
[/pawn]
Otvorim to u pawnu stisnem compail ubacim to u fs mapu i odem u server cfg i upisem ime fs u to i to je to
Ispravi me ako grijesim
Citat: EMillion poslato Januar 31, 2019, 21:54:56 POSLE PODNE
Otvorim to u pawnu stisnem compail ubacim to u fs mapu i odem u server cfg i upisem ime fs u to i to je to
Ispravi me ako grijesim
To je to, javi kad testiras
E ipak neradi neda mi oruzje u Ruku kad stisnem kupi neda mi oruzje u ruku :S
I neskida novac mi
Ubaci kako sam ti ja dao i slikaj mi error ako imas u mn ovo radi sto posto bez ikakvih dijaloga i sranja
Mora raditi, verovatno nemas dovoljno para
https://imgur.com/a/rorAK6a
Citat: Gaucho69 poslato Februar 02, 2019, 16:10:29 POSLE PODNE
Ubaci kako sam ti ja dao i slikaj mi error ako imas u mn ovo radi sto posto bez ikakvih dijaloga i sranja
Ti si mu poslao samo komandu, ne i ono sto se odvija u dialogu
Kakav dialog druze kucas /diler otovori ti da kupujes puske biras kakve hoces kakve su u skripti na cmd
Citat: Gaucho69 poslato Februar 02, 2019, 18:48:50 POSLE PODNE
Kakav dialog druze kucas /diler otovori ti da kupujes puske biras kakve hoces kakve su u skripti na cmd
Prelistaj malo samp wiki pre nego sto kopiras kodove sa drugih modova
[pawn] SPD(playerid, DIALOG_KORUZIJE, DIALOG_STYLE_LIST, ""BELA"Crno trziste", ""CRVENA"- "BELA"Silenced Pistol (1000$)\n"CRVENA"- "BELA"Sawnoff Shotgun (1500$)\n"CRVENA"- "BELA"Rifle (1650$)\n"CRVENA"- "BELA"Pancir (400$)\n"CRVENA"- "BELA"Pistol (600$)\n"CRVENA"- "BELA"Grenade (3000$)\n"CRVENA"- "BELA"UZI (1500$)\n"CRVENA"- "BELA"Satchel Charge (7000$)\n"CRVENA"- "BELA"Combat Shotgun (4000$)", "Kupi", "Izlaz");[/pawn]
Kako ce skripta znati sta da radi sa ovim ako ti to ne odredis u samom dialogu?
Pazi stvarno nisam ni vidio jebeno
#define DIALOG_KORUZIJE 1
//
YCMD:diler(playerid, params[],help)
{
if(!IsPlayerInRangeOfPoint(playerid, 2.0, 2658.3301,444.8757,8.8858)) return SendClientMessage(playerid,-1,"{FFCC00}UB:RP | {FFFFFF} Nisi kod dilera.");
if(PlayerInfo[playerid][pDisarm] == 1 && PlayerInfo[playerid][pDisarmVreme] > 0) return SCM(playerid,-1, ""PLAVA".::"BELA"UB:RP"PLAVA"::. "BELA"Disarmovan si, da proveris jos koliko ti je vremena ostalo /disarmtime");
{
SPD(playerid, DIALOG_KORUZIJE, DIALOG_STYLE_LIST, ""BELA"Diler", ""CRVENA"- "BELA"Silenced Pistol (1000$)\n"CRVENA"- "BELA"Sawnoff Shotgun (1500$)\n"CRVENA"- "BELA"Rifle (1650$)\n"CRVENA"- "BELA"Pancir (400$)\n"CRVENA"- "BELA"Pistol (600$)\n"CRVENA"- "BELA"Grenade (3000$)\n"CRVENA"- "BELA"UZI (1500$)\n"CRVENA"- "BELA"Satchel Charge (7000$)\n"CRVENA"- "BELA"Combat Shotgun (4000$)", "Kupi", "Izlaz");
}
return true;
}
// else if(dialogid == DIALOG_KORUZIJE)
{
switch(listitem)
{
case 0:
{
if(PlayerInfo[playerid][pNovacDzep] < 1000) return SCM(playerid,-1,""srw_boja"UB:RP | "BELA"Nemate dovoljno novca 1000$!");
GivePlayerWeapon(playerid,23,60);
g_NovacMinus(playerid,1000);
SCM(playerid,-1,""srw_boja"Kupili ste Silenced Pistol za 1000$!");
}
case 1:
{
if(PlayerInfo[playerid][pNovacDzep] < 1500) return SCM(playerid,-1,""srw_boja"UB:RP | "BELA"Nemate dovoljno novca 1500$!");
GivePlayerWeapon(playerid,26,60);
g_NovacMinus(playerid,1500);
SCM(playerid,-1,""srw_boja"Kupili ste Sawnoff Shotgun za 1500$!");
}
case 2:
{
if(PlayerInfo[playerid][pNovacDzep] < 1650) return SCM(playerid,-1,""srw_boja"UB:RP | "BELA"Nemate dovoljno novca 1650$!");
GivePlayerWeapon(playerid,33,60);
g_NovacMinus(playerid,1650);
SCM(playerid,-1,""srw_boja"Kupili ste Rifle za 1650$!");
}
case 3:
{
if(PlayerInfo[playerid][pNovacDzep] < 400) return SCM(playerid,-1,""srw_boja"UB:RP | "BELA"Nemate dovoljno novca 400$!");
SetPlayerArmour(playerid,98);
g_NovacMinus(playerid,400);
SCM(playerid,-1,""srw_boja"Kupili ste pancir za 400$");
}
case 4:
{
if(PlayerInfo[playerid][pNovacDzep] < 600) return SCM(playerid,-1,""srw_boja"UB:RP | "BELA"Nemate dovoljno novca 600$!");
GivePlayerWeapon(playerid,22,60);
g_NovacMinus(playerid,600);
SCM(playerid,-1,""srw_boja"Kupili ste Pistol za 600$!");
}
case 5:
{
if(PlayerInfo[playerid][pNovacDzep] < 3000) return SCM(playerid,-1,""srw_boja"UB:RP | "BELA"Nemate dovoljno novca 3000$!");
GivePlayerWeapon(playerid,16,5);
g_NovacMinus(playerid,3000);
SCM(playerid,-1,""srw_boja"Kupili ste Grenade za 3000$!");
}
case 6:
{
if(PlayerInfo[playerid][pNovacDzep] < 1500) return SCM(playerid,-1,""srw_boja"UB:RP | "BELA"Nemate dovoljno novca 1500$!");
GivePlayerWeapon(playerid,28,60);
g_NovacMinus(playerid,1500);
SCM(playerid,-1,""srw_boja"Kupili ste UZI za 1500$!");
}
case 7:
{
if(PlayerInfo[playerid][pNovacDzep] < 7000) return SCM(playerid,-1,""srw_boja"UB:RP | "BELA"Nemate dovoljno novca 7000$!");
GivePlayerWeapon(playerid,39,5);
g_NovacMinus(playerid,7000);
SCM(playerid,-1,""srw_boja"Kupili ste Satchel Charge za 7000$!");
}
case 8:
{
if(PlayerInfo[playerid][pNovacDzep] < 4000) return SCM(playerid,-1,""srw_boja"UB:RP | "BELA"Nemate dovoljno novca 4000$!");
GivePlayerWeapon(playerid,27,60);
g_NovacMinus(playerid,4000);
SCM(playerid,-1,""srw_boja"Kupili ste Silenced Pistol za 4000$!");
}
}
}
Citat: Pawno poslato Februar 02, 2019, 17:53:35 POSLE PODNE
Mora raditi, verovatno nemas dovoljno para
https://imgur.com/a/rorAK6a
Ti si mu poslao samo komandu, ne i ono sto se odvija u dialogu
https://imgur.com/a/GH6d2wA
nerai mi imas li Discord da tamo pricamo o tome?
Onda je moguce da imas neku proveru unutar moda, nemmam discord
Citat: Pawno poslato Februar 02, 2019, 19:53:26 POSLE PODNE
Onda je moguce da imas neku proveru unutar moda, nemmam discord
San Marino mod kako da rjesim to mozes mi pomoc ?
Ne poznajem SM mod, ne znam kakve provere ima i kakav anticheat. Nek se javi neko ko zna :D
Citat: Pawno poslato Februar 02, 2019, 20:02:11 POSLE PODNE
Ne poznajem SM mod, ne znam kakve provere ima i kakav anticheat. Nek se javi neko ko zna :D
haha a jbg iskljucio sam Anti Cheat al nece svejedno hahaha