Problem(error/warning): Kada compile izadju mi errori "local variable "X" shadows a variable at a preceding level"[/b]
Dio skripte[/b]: [ pawn YCMD:kreirajjelku(playerid, params[], help)
{
#pragma unused help
if(UlogovanProvera[playerid] == 0) return SCM(playerid,-1,"UP:RP | "CRVENA"Moras se ulogovati da bi koristio ovu komandu!");
if(PlayerInfo[playerid][pAdmin] < 5) return SCM(playerid,-1,""SPLAVA"[UP:RP] "SIVA"Samo VLasnik!");
new idJelka,Float:X,Float:Y,Float:Z,Float:Angle,afajl[60];
GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid, Angle);
if(sscanf(params, "i",idJelka)) return SCM( playerid, -1,""BELA"KORISTI: "BELA"/kreirajjelku [ID]" );
if(idJelka >= MAX_JELKA) return SCM( playerid, -1, ""CRVENA"GRESKA: "BELA"Imate ogranicen broj jelki!" );
format(afajl, sizeof(afajl), JELKA_FILE, idJelka);
if(fexist(afajl)) return SCM( playerid, -1, ""CRVENA"GRESKA: "BELA"Taj ID Jelke je vec kreiran!" );
JI[idJelka][zPostavljena] = 1; JI[idJelka][zAngle] = Angle;
JI[idJelka][zX] = X; JI[idJelka][zY] = Y; JI[idJelka][zZ] = Z;
JI[idJelka][aInt] = GetPlayerInterior(playerid); JI[idJelka][aVW] = GetPlayerVirtualWorld(playerid);
KreirajJelku(idJelka); SacuvajJelku(idJelka); SCM( playerid, -1,""PLAVA"INFO: "BELA"Uspesno ste napravili jelku.Da editujete jelku koristite /ejelku" );
return 1;
}[ /pawn ]
Slika/video ingame problema(obavezno ako je ingame problem)[/b]: link slike
new idJelka,Float:Angle,afajl[60];
tako stavi umesto
new idJelka,Float:X,Float:Y,Float:Z,Float:Angle,afajl[60];
Rijesio.Hvala
Lock!!