Problem(error/warning): Kada palim i gasim auto ne izbacuje mi u chatu nista tj izbacuje kao prazan tekst doslovno nista ne pise,ali auto se pali i gasi normalnoDio skripte: [ pawn ]
Citatif(newkeys & KEY_SUBMISSION)
{
new string[20];
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new engine, lights, alarm, doors, bonnet, boot, objective, strrmu[100];
GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
if(VoziloJeBicikla(GetVehicleModel(GetPlayerVehicleID(playerid)))) return 1;
if(engine == 0 || engine == -1)
{
new Float:HP;
GetVehicleHealth(GetPlayerVehicleID(playerid), HP);
if(HP < 400.0) return SCM(playerid,-1, ""SIVA"Vozilo vam je previse osteceno, pozovite mehanicara!");
if(Fuel[GetPlayerVehicleID(playerid)] <= 0) return SCM(playerid,-1, ""SIVA"Nemate goriva u vozilu pa ne mozete upaliti motor!");
SetVehicleParamsEx(GetPlayerVehicleID(playerid), 1, lights, alarm, doors, bonnet, boot, objective);
format(strrmu,sizeof(strrmu), "* %s pali motor na vozilu.", GetName(playerid));
ProxDetector(20.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
format(strrmu, sizeof(strrmu), "ENGINE: ~g~ON");
PlayerTextDrawSetString(playerid, Brzinomer_Gui[playerid][4], strrmu);
PlayerTextDrawShow(playerid, Brzinomer_Gui[playerid][4]);
}
else if(engine == 1)
{
SetVehicleParamsEx(GetPlayerVehicleID(playerid), 0, 0, alarm, doors, bonnet, boot, objective);
format(strrmu,sizeof(strrmu), "* %s gasi motor na vozilu.", GetName(playerid));
ProxDetector(20.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
format(strrmu, sizeof(strrmu), "ENGINE: ~r~OFF");
PlayerTextDrawSetString(playerid, Brzinomer_Gui[playerid][4], strrmu);
PlayerTextDrawShow(playerid, Brzinomer_Gui[playerid][4]);
}
}
}
[ /pawn ]
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): //
Slika/video ingame problema(obavezno ako je ingame problem): https://imgur.com/a/MBAFG6j vidite kao u chatu je prazan tekst,ne znam kako da objasnim
Izvoli, usput sredi malo kod jer gori ko šume u ljetu.
[pawn]if(newkeys & KEY_SUBMISSION)
{
new string[20];
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new engine, lights, alarm, doors, bonnet, boot, objective, strrmu[100];
GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
if(VoziloJeBicikla(GetVehicleModel(GetPlayerVehicleID(playerid)))) return 1;
if(engine == 0 || engine == -1)
{
new Float:HP;
GetVehicleHealth(GetPlayerVehicleID(playerid), HP);
if(HP < 400.0) return SCM(playerid,-1, ""SIVA"Vozilo vam je previse osteceno, pozovite mehanicara!");
if(Fuel[GetPlayerVehicleID(playerid)] <= 0) return SCM(playerid,-1, ""SIVA"Nemate goriva u vozilu pa ne mozete upaliti motor!");
SetVehicleParamsEx(GetPlayerVehicleID(playerid), 1, lights, alarm, doors, bonnet, boot, objective);
format(strrmu,sizeof(strrmu), "* %s pali motor na vozilu.", GetName(playerid));
ProxDetector(20.0, playerid, strrmu, PROX,PROX,PROX,PROX,PROX);
format(strrmu, sizeof(strrmu), "ENGINE: ~g~ON");
GameTextForPlayer(playerid,strrmu,2500,4);
PlayerTextDrawSetString(playerid, Brzinomer_Gui[playerid][4], strrmu);
PlayerTextDrawShow(playerid, Brzinomer_Gui[playerid][4]);
}
else if(engine == 1)
{
SetVehicleParamsEx(GetPlayerVehicleID(playerid), 0, 0, alarm, doors, bonnet, boot, objective);
format(strrmu,sizeof(strrmu), "* %s gasi motor na vozilu.", GetName(playerid));
ProxDetector(20.0, playerid, strrmu, PROX,PROX,PROX,PROX,PROX);
format(strrmu, sizeof(strrmu), "ENGINE: ~r~OFF");
GameTextForPlayer(playerid,strrmu,2500,4);
PlayerTextDrawSetString(playerid, Brzinomer_Gui[playerid][4], strrmu);
PlayerTextDrawShow(playerid, Brzinomer_Gui[playerid][4]);
}
}
}[/pawn]
Hvala puno,hocu,lock.