Problem(error/warning):Loose Indentation
Dio skripte: [pawn]public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys & KEY_SECONDARY_ATTACK) {
for(new i = 0; i < MAX_STRELJANA; i++) {
if(StreljanaInfo[EnterXxa] != 0) {
if(IsPlayerInRangeOfPoint(playerid,3.0,StreljanaInfo[EnterXxa],StreljanaInfo[EnterYya],StreljanaInfo[EnterZza])) {
SetPVarInt(playerid, PVAR_ZA_AC, 1);
Streljana[playerid] = i;
SetPlayerVirtualWorld(playerid,i+150);
SetPlayerInterior(playerid,1);
SetPlayerPos(playerid,286.1490,-40.6444,1001.5156);
}
}
}
if(Streljana[playerid] > -1) {
if(IsPlayerInRangeOfPoint(playerid, 3.0, 286.1490,-40.6444,1001.5156)) {
SetPlayerPos(playerid, StreljanaInfo[Streljana[playerid]][EnterXxa],StreljanaInfo[Streljana[playerid]][EnterYya],StreljanaInfo[Streljana[playerid]][EnterZza]);
SetPlayerInterior(playerid,0);
SetPlayerVirtualWorld(playerid,0);
Streljana[playerid] = -1;
SetPVarInt(playerid, PVAR_ZA_AC, 0);
}
}
}
return 1;
}[/pawn]
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): [ code ]//[ /code ]
Slika/video ingame problema(obavezno ako je ingame problem): //
sve sam pokusao i opet nece moze neko ovo fix
[pawn]public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys & KEY_SECONDARY_ATTACK)
{
for(new i = 0; i < MAX_STRELJANA; i++)
{
if(StreljanaInfo[EnterXxa] != 0)
{
if(IsPlayerInRangeOfPoint(playerid,3.0,StreljanaInfo[EnterXxa],StreljanaInfo[EnterYya],StreljanaInfo[EnterZza]))
{
SetPVarInt(playerid, PVAR_ZA_AC, 1);
Streljana[playerid] = i;
SetPlayerVirtualWorld(playerid,i+150);
SetPlayerInterior(playerid,1);
SetPlayerPos(playerid,286.1490,-40.6444,1001.5156);
}
}
}
if(Streljana[playerid] > -1)
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 286.1490,-40.6444,1001.5156))
{
SetPlayerPos(playerid, StreljanaInfo[Streljana[playerid]][EnterXxa],StreljanaInfo[Streljana[playerid]][EnterYya],StreljanaInfo[Streljana[playerid]][EnterZza]);
SetPlayerInterior(playerid,0);
SetPlayerVirtualWorld(playerid,0);
Streljana[playerid] = -1;
SetPVarInt(playerid, PVAR_ZA_AC, 0);
}
}
}
return 1;
}
[/pawn]
Citat: Paul Castellano poslato Septembar 30, 2018, 16:47:47 POSLE PODNE
[pawn]public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys & KEY_SECONDARY_ATTACK)
{
for(new i = 0; i < MAX_STRELJANA; i++)
{
if(StreljanaInfo[EnterXxa] != 0)
{
if(IsPlayerInRangeOfPoint(playerid,3.0,StreljanaInfo[EnterXxa],StreljanaInfo[EnterYya],StreljanaInfo[EnterZza]))
{
SetPVarInt(playerid, PVAR_ZA_AC, 1);
Streljana[playerid] = i;
SetPlayerVirtualWorld(playerid,i+150);
SetPlayerInterior(playerid,1);
SetPlayerPos(playerid,286.1490,-40.6444,1001.5156);
}
}
}
if(Streljana[playerid] > -1)
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 286.1490,-40.6444,1001.5156))
{
SetPlayerPos(playerid, StreljanaInfo[Streljana[playerid]][EnterXxa],StreljanaInfo[Streljana[playerid]][EnterYya],StreljanaInfo[Streljana[playerid]][EnterZza]);
SetPlayerInterior(playerid,0);
SetPlayerVirtualWorld(playerid,0);
Streljana[playerid] = -1;
SetPVarInt(playerid, PVAR_ZA_AC, 0);
}
}
}
return 1;
}
[/pawn]
HVALA KRALJU