Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: Nure poslato Septembar 23, 2018, 17:09:57 POSLE PODNE

Naslov: Pomoc oko disarm sistema
Poruka od: Nure poslato Septembar 23, 2018, 17:09:57 POSLE PODNE
Problem(error/warning): E ovako,ubacivao sam neki disarm sistem i sad mi treba pomoc kako da kad on pukne da mu se oduzme oruzije ako ima disarm? ja sam probao ovako da napravim ali kad pukne samo ispise [Imas disarm]
Dio skripte: [pawn]public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ)
{
   new pid;
    if(PlayerInfo[playerid][pDisarm] == 1 && PlayerInfo[playerid][pDisarmVreme] > 0) return SCM(playerid,-1, ""CRVENA"[MG:RPG] "SIVA"Imas disarm");
   ResetPlayerWeapons(i);[/pawn]
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): [ code ]vaš odgovor[ /code ]
Slika/video ingame problema(obavezno ako je ingame problem): link slike
Naslov: Odg: Pomoc oko disarm sistema
Poruka od: Mido Karic poslato Septembar 23, 2018, 17:16:07 POSLE PODNE
samo ResetPlayerWeapons(playerid);
Naslov: Odg: Pomoc oko disarm sistema
Poruka od: PazzOnee poslato Septembar 23, 2018, 17:16:54 POSLE PODNE
Probaj vako:

public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ)
{
    if(PlayerInfo[playerid][pDisarm] == 1)
   {
      ResetPlayerWeapons(playerid);
      SCM(playerid,-1, ""CRVENA"[MG:RPG] "SIVA"Imas disarm");
   }
   return 1;
}
Naslov: Odg: Pomoc oko disarm sistema
Poruka od: Nure poslato Septembar 23, 2018, 17:30:41 POSLE PODNE
Citat: PazzOnee poslato Septembar 23, 2018, 17:16:54 POSLE PODNE
Probaj vako:

public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ)
{
    if(PlayerInfo[playerid][pDisarm] == 1)
   {
      ResetPlayerWeapons(playerid);
      SCM(playerid,-1, ""CRVENA"[MG:RPG] "SIVA"Imas disarm");
   }
   return 1;
}
local variable "string" shadows a variable at a preceding level izbacuje mi preko 26 errora
Naslov: Odg: Pomoc oko disarm sistema
Poruka od: PazzOnee poslato Septembar 23, 2018, 17:32:10 POSLE PODNE
To ti izbacuje zbog neceg drugog, posalji linije
Naslov: Odg: Pomoc oko disarm sistema
Poruka od: Nure poslato Septembar 23, 2018, 17:34:39 POSLE PODNE
 :'(
Citat: PazzOnee poslato Septembar 23, 2018, 17:32:10 POSLE PODNE
To ti izbacuje zbog neceg drugog, posalji linije
Nije cim to izbacim nemam ni jedan error}

[pawn]public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ)
{
    if(PlayerInfo[playerid][pDisarm] == 1)
   {
      ResetPlayerWeapons(playerid);
      SCM(playerid,-1, ""CRVENA"[MG:RPG] "SIVA"Imas disarm");
   }
   return 1;
}[/pawn]
Ovako sam ubacio isto ko i ti sto si stavio..I izbaci mi te errore
Naslov: Odg: Pomoc oko disarm sistema
Poruka od: PazzOnee poslato Septembar 23, 2018, 17:37:43 POSLE PODNE
Dobro, posalji errore zajedno s linijama
Naslov: Odg: Pomoc oko disarm sistema
Poruka od: Nure poslato Septembar 23, 2018, 17:40:51 POSLE PODNE
[pawn]e\fixes.inc(3098) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\pawno\include\fixes.inc(3592) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\pawno\include\fixes.inc(3619) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\pawno\include\fixes.inc(4155) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\pawno\include\weapon-config.inc(1861) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\pawno\include\weapon-config.inc(2002) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\pawno\include\YSI\y_utils.inc(343) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\pawno\include\YSI\y_utils.inc(497) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\pawno\include\YSI\y_utils.inc(540) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\pawno\include\YSI\y_utils.inc(558) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\pawno\include\YSI\y_malloc.inc(216) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\pawno\include\sscanf2.inc(336) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\pawno\include\sscanf2.inc(396) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\pawno\include\Dini.inc(239) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\pawno\include\mSelection.inc(698) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\pawno\include\dialogs.v2.7.inc(63) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\pawno\include\dialogs.v2.7.inc(201) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\pawno\include\dialogs.v2.7.inc(234) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(2835) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(4230) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(4270) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(4299) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(4322) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(4918) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(5123) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(5515) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(5548) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(5580) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(5601) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(5633) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(5662) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(7637) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(8228) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(8239) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(8247) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(8562) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(8586) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(8723) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(8759) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(8775) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(8787) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(8802) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(10012) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(10257) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(10374) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(10470) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(10486) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(10515) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(10558) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(10644) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(10668) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(10692) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(10716) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(10762) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(12298) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(12689) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13045) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13070) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13087) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13158) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13197) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13257) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13289) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13312) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13334) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13357) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13380) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13404) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13429) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13451) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13472) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13494) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13522) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13545) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13565) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13583) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13597) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13612) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13627) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13642) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13658) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13849) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13875) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13898) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13927) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13953) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13971) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(13989) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(14007) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(14057) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(14278) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(14408) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(14429) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(14464) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(14571) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(14617) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(14638) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(14657) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(14699) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(14723) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(14744) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(14770) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(14789) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(14817) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(14874) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(14904) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(14939) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(14961) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(14993) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15014) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15032) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15062) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15101) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15199) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15247) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15271) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15297) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15351) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15376) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15406) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15425) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15453) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15466) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15479) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15492) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15505) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15597) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15622) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15649) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15668) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15703) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15716) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15731) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15738) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15753) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15760) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15776) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15806) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15826) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15840) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(15892) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(16557) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(16585) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(16715) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(16740) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(16776) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(16820) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(16879) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(16997) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(17042) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(17061) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(17079) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(17154) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(17172) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(17180) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(17198) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(17360) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(17387) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(17804) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(17818) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(17842) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(17870) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(17894) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(17932) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(18259) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(18298) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(18324) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(18357) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(18383) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(18500) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(18581) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(18618) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(18827) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19134) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19145) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19156) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19167) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19178) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19189) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19200) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19211) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19222) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19232) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19242) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19252) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19262) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19272) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19282) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19292) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19302) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19312) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19322) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19332) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19342) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19352) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19362) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19372) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19400) : warning 219: local variable "Poz" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19427) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19475) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19536) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19545) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19554) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19563) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19572) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19581) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19590) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19599) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19608) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19617) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19626) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19635) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19644) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19653) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19662) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19671) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19680) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19689) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19698) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19707) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19716) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19725) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19797) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19809) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19818) : warning 219: local variable "Poz" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19850) : warning 219: local variable "Poz" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19869) : warning 219: local variable "Poz" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19882) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19893) : warning 219: local variable "Poz" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19958) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(19987) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(20013) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(20031) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(20049) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(20063) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(20077) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(20122) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(20180) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(20226) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(20273) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(20315) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(20357) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(20376) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(20483) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(20498) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(20680) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(20693) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(20709) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(20781) : warning 219: local variable "Poz" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(20799) : warning 219: local variable "Poz" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(20817) : warning 219: local variable "Poz" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(20857) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(20967) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Nure\Desktop\Mod\gamemodes\nure.pwn.pwn(32057) : error 021: symbol already defined: "AdminGameMaster"

Compilation aborted.

Pawn compiler 3.10.4           Copyright (c) 1997-2006, ITB CompuPhase


26 Errors.
[/pawn]
Naslov: Odg: Pomoc oko disarm sistema
Poruka od: .Drakula. poslato Septembar 23, 2018, 19:09:54 POSLE PODNE
Ajde daj celi
public OnPlayerWeaponShot
Naslov: Odg: Pomoc oko disarm sistema
Poruka od: Nure poslato Septembar 23, 2018, 19:16:43 POSLE PODNE
Citat: .Drakula. poslato Septembar 23, 2018, 19:09:54 POSLE PODNE
Ajde daj celi
public OnPlayerWeaponShot
[pawn]public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ)
{
    if(PlayerInfo[playerid][pDisarm] == 1)
   {
      ResetPlayerWeapons(playerid);
      SCM(playerid,-1, ""CRVENA"[MG:RPG] "SIVA"Imas disarm");
   }
   return 1;
}
   new string[256];
    new Float:Poz[3];
   GetPlayerPos(playerid,Poz[0],Poz[1],Poz[2]); /* KORISTITI SAMO ZA ZADNJU PROTEKCIJU BULLET CRASHA I CRASH DETECTORA */

    if(playerid == INVALID_PLAYER_ID) return false;
   if(weaponid < 22 || weaponid > 38) return false;
   if(!(-20000.0 <= Poz[2] <= 20000.0)) return false;
   if(hittype != BULLET_HIT_TYPE_NONE)
   {
     if((fX <= -1000.0 || fX >= 1000.0) || (fY <= -1000.0 || fY >= 1000.0) || (fZ <= -1000.0 || fZ >= 1000.0) || ((hittype != BULLET_HIT_TYPE_PLAYER) && (hittype != BULLET_HIT_TYPE_VEHICLE) && (hittype != BULLET_HIT_TYPE_OBJECT) && (hittype != BULLET_HIT_TYPE_PLAYER_OBJECT)))
    {
          format(string,sizeof(string),"{e60000}MG:RPG  {FFFFFF}%s je kikovan sa servera zbog koristenja Crasher Hacka.",ImeIgraca(playerid));
           AdminGameMaster(WHITE,string);
           ACKick(playerid,"Crasher Hack.");
           return false;
    }
    }
    if( hittype == BULLET_HIT_TYPE_PLAYER ) // Bullet crash koristi ovaj type!
    {
        if( !( -20.0 <= fX <= 20.0 ) || !( -20.0 <= fY <= 20.0 ) || !( -20.0 <= fZ <= 20.0 ) ) //ako nije validan offset
        {
            format(string,sizeof(string),"{e60000}MG:RPG  {FFFFFF}%s je kikovan sa servera zbog koristenja Crasher Hacka.",ImeIgraca(playerid));
           AdminGameMaster(WHITE,string);
           ACKick(playerid,"Crasher Hack.");
              return false; // Stavljamo return 0 da desyncamo taj bullet da nebi kreÅ¡avao druge igraèe
        }
        if(hitid == playerid)
        {
           format(string,sizeof(string),"{e60000}MG:RPG  {FFFFFF}%s je kikovan sa servera zbog koristenja Crasher Hacka.",ImeIgraca(playerid));
           AdminGameMaster(WHITE,string);
           ACKick(playerid,"Crasher Hack.");
           return false;
        }
    }
    if( hittype == 0 && !IsValidWeapon(weaponid) )
    {
    if( fX == 0.000000 && fY == 0.000000 && fZ == 0.000000 )
    {
       format(string,sizeof(string),"{e60000}MG:RPG  {FFFFFF}%s je kikovan sa servera zbog koristenja Crasher Hacka.",ImeIgraca(playerid));
       AdminGameMaster(WHITE,string);
       ACKick(playerid,"Crasher Hack.");
       return false;
    }
    }

    if(hittype == BULLET_HIT_TYPE_PLAYER)
    {
       if(fX == 0.000000 && fY == 0.000000 && fZ == 0.500000 && weaponid == 0)
       {
           format(string,sizeof(string),"{e60000}MG:RPG  {FFFFFF}%s je kikovan sa servera zbog koristenja Crasher Hacka.",ImeIgraca(playerid));
          AdminGameMaster(WHITE,string);
          ACKick(playerid,"Crasher Hack.");
           return false;
       }
    }
    if(hittype != BULLET_HIT_TYPE_NONE)
   {
        if(!(-1000.0 <= fX <= 1000.0 ) || !( -1000.0 <= fY <= 1000.0 ) || !( -1000.0 <= fZ <= 1000.0))
      {
            format(string,sizeof(string),"{e60000}MG:RPG  {FFFFFF}%s je kikovan sa servera zbog koristenja Bullet Crasher Hacka.",ImeIgraca(playerid));
          AdminGameMaster(WHITE,string);
          ACKick(playerid,"Crasher Hack.");
         return false;
      }
   }
    return true;
}[/pawn]
Naslov: Odg: Pomoc oko disarm sistema
Poruka od: .Drakula. poslato Septembar 23, 2018, 19:22:40 POSLE PODNE
Omg sta ti radis.?.!.!
[pawn]
public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ)
{
    if(PlayerInfo[playerid][pDisarm] == 1)
    {
      ResetPlayerWeapons(playerid);
      SCM(playerid,-1, ""CRVENA"[MG:RPG] "SIVA"Imas disarm");
    }

    new string[256];
    new Float:Poz[3];
    GetPlayerPos(playerid,Poz[0],Poz[1],Poz[2]); /* KORISTITI SAMO ZA ZADNJU PROTEKCIJU BULLET CRASHA I CRASH DETECTORA */

    if(playerid == INVALID_PLAYER_ID) return false;
    if(weaponid < 22 || weaponid > 38) return false;
    if(!(-20000.0 <= Poz[2] <= 20000.0)) return false;
    if(hittype != BULLET_HIT_TYPE_NONE)
    {
     if((fX <= -1000.0 || fX >= 1000.0) || (fY <= -1000.0 || fY >= 1000.0) || (fZ <= -1000.0 || fZ >= 1000.0) || ((hittype != BULLET_HIT_TYPE_PLAYER) && (hittype != BULLET_HIT_TYPE_VEHICLE) && (hittype != BULLET_HIT_TYPE_OBJECT) && (hittype != BULLET_HIT_TYPE_PLAYER_OBJECT)))
        {
            format(string,sizeof(string),"{e60000}MG:RPG  {FFFFFF}%s je kikovan sa servera zbog koristenja Crasher Hacka.",ImeIgraca(playerid));
            AdminGameMaster(WHITE,string);
            ACKick(playerid,"Crasher Hack.");
            return false;
        }
    }
    if( hittype == BULLET_HIT_TYPE_PLAYER ) // Bullet crash koristi ovaj type!
    {
        if( !( -20.0 <= fX <= 20.0 ) || !( -20.0 <= fY <= 20.0 ) || !( -20.0 <= fZ <= 20.0 ) ) //ako nije validan offset
        {
             format(string,sizeof(string),"{e60000}MG:RPG  {FFFFFF}%s je kikovan sa servera zbog koristenja Crasher Hacka.",ImeIgraca(playerid));
             AdminGameMaster(WHITE,string);
             ACKick(playerid,"Crasher Hack.");
             return false; // Stavljamo return 0 da desyncamo taj bullet da nebi kreÅ¡avao druge igraèe
        }
        if(hitid == playerid)
        {
            format(string,sizeof(string),"{e60000}MG:RPG  {FFFFFF}%s je kikovan sa servera zbog koristenja Crasher Hacka.",ImeIgraca(playerid));
            AdminGameMaster(WHITE,string);
            ACKick(playerid,"Crasher Hack.");
            return false;
        }
    }
    if(hittype == 0 && !IsValidWeapon(weaponid) )
    {
        if( fX == 0.000000 && fY == 0.000000 && fZ == 0.000000 )
        {
            format(string,sizeof(string),"{e60000}MG:RPG  {FFFFFF}%s je kikovan sa servera zbog koristenja Crasher Hacka.",ImeIgraca(playerid));
            AdminGameMaster(WHITE,string);
            ACKick(playerid,"Crasher Hack.");
            return false;
        }
    }
    if(hittype == BULLET_HIT_TYPE_PLAYER)
    {
        if(fX == 0.000000 && fY == 0.000000 && fZ == 0.500000 && weaponid == 0)
        {
            format(string,sizeof(string),"{e60000}MG:RPG  {FFFFFF}%s je kikovan sa servera zbog koristenja Crasher Hacka.",ImeIgraca(playerid));
            AdminGameMaster(WHITE,string);
            ACKick(playerid,"Crasher Hack.");
            return false;
        }
    }
    if(hittype != BULLET_HIT_TYPE_NONE)
    {
        if(!(-1000.0 <= fX <= 1000.0 ) || !( -1000.0 <= fY <= 1000.0 ) || !( -1000.0 <= fZ <= 1000.0))
        {
            format(string,sizeof(string),"{e60000}MG:RPG  {FFFFFF}%s je kikovan sa servera zbog koristenja Bullet Crasher Hacka.",ImeIgraca(playerid));
            AdminGameMaster(WHITE,string);
            ACKick(playerid,"Crasher Hack.");
            return false;
        }
    }
    return true;
}[/pawn]
Naslov: Odg: Pomoc oko disarm sistema
Poruka od: Nure poslato Septembar 23, 2018, 19:23:24 POSLE PODNE
Citat: .Drakula. poslato Septembar 23, 2018, 19:22:40 POSLE PODNE
Omg sta ti radis.?.!.!
[pawn]
public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ)
{
    if(PlayerInfo[playerid][pDisarm] == 1)
    {
      ResetPlayerWeapons(playerid);
      SCM(playerid,-1, ""CRVENA"[MG:RPG] "SIVA"Imas disarm");
    }

    new string[256];
    new Float:Poz[3];
    GetPlayerPos(playerid,Poz[0],Poz[1],Poz[2]); /* KORISTITI SAMO ZA ZADNJU PROTEKCIJU BULLET CRASHA I CRASH DETECTORA */

    if(playerid == INVALID_PLAYER_ID) return false;
    if(weaponid < 22 || weaponid > 38) return false;
    if(!(-20000.0 <= Poz[2] <= 20000.0)) return false;
    if(hittype != BULLET_HIT_TYPE_NONE)
    {
     if((fX <= -1000.0 || fX >= 1000.0) || (fY <= -1000.0 || fY >= 1000.0) || (fZ <= -1000.0 || fZ >= 1000.0) || ((hittype != BULLET_HIT_TYPE_PLAYER) && (hittype != BULLET_HIT_TYPE_VEHICLE) && (hittype != BULLET_HIT_TYPE_OBJECT) && (hittype != BULLET_HIT_TYPE_PLAYER_OBJECT)))
        {
            format(string,sizeof(string),"{e60000}MG:RPG  {FFFFFF}%s je kikovan sa servera zbog koristenja Crasher Hacka.",ImeIgraca(playerid));
            AdminGameMaster(WHITE,string);
            ACKick(playerid,"Crasher Hack.");
            return false;
        }
    }
    if( hittype == BULLET_HIT_TYPE_PLAYER ) // Bullet crash koristi ovaj type!
    {
        if( !( -20.0 <= fX <= 20.0 ) || !( -20.0 <= fY <= 20.0 ) || !( -20.0 <= fZ <= 20.0 ) ) //ako nije validan offset
        {
             format(string,sizeof(string),"{e60000}MG:RPG  {FFFFFF}%s je kikovan sa servera zbog koristenja Crasher Hacka.",ImeIgraca(playerid));
             AdminGameMaster(WHITE,string);
             ACKick(playerid,"Crasher Hack.");
             return false; // Stavljamo return 0 da desyncamo taj bullet da nebi kreÅ¡avao druge igraèe
        }
        if(hitid == playerid)
        {
            format(string,sizeof(string),"{e60000}MG:RPG  {FFFFFF}%s je kikovan sa servera zbog koristenja Crasher Hacka.",ImeIgraca(playerid));
            AdminGameMaster(WHITE,string);
            ACKick(playerid,"Crasher Hack.");
            return false;
        }
    }
    if(hittype == 0 && !IsValidWeapon(weaponid) )
    {
        if( fX == 0.000000 && fY == 0.000000 && fZ == 0.000000 )
        {
            format(string,sizeof(string),"{e60000}MG:RPG  {FFFFFF}%s je kikovan sa servera zbog koristenja Crasher Hacka.",ImeIgraca(playerid));
            AdminGameMaster(WHITE,string);
            ACKick(playerid,"Crasher Hack.");
            return false;
        }
    }
    if(hittype == BULLET_HIT_TYPE_PLAYER)
    {
        if(fX == 0.000000 && fY == 0.000000 && fZ == 0.500000 && weaponid == 0)
        {
            format(string,sizeof(string),"{e60000}MG:RPG  {FFFFFF}%s je kikovan sa servera zbog koristenja Crasher Hacka.",ImeIgraca(playerid));
            AdminGameMaster(WHITE,string);
            ACKick(playerid,"Crasher Hack.");
            return false;
        }
    }
    if(hittype != BULLET_HIT_TYPE_NONE)
    {
        if(!(-1000.0 <= fX <= 1000.0 ) || !( -1000.0 <= fY <= 1000.0 ) || !( -1000.0 <= fZ <= 1000.0))
        {
            format(string,sizeof(string),"{e60000}MG:RPG  {FFFFFF}%s je kikovan sa servera zbog koristenja Bullet Crasher Hacka.",ImeIgraca(playerid));
            AdminGameMaster(WHITE,string);
            ACKick(playerid,"Crasher Hack.");
            return false;
        }
    }
    return true;
}[/pawn]
Pa radim kako mi ovaj napisao da ubacim..Mozes ti meni da ubacis to ?
Naslov: Odg: Pomoc oko disarm sistema
Poruka od: .Drakula. poslato Septembar 23, 2018, 20:03:13 POSLE PODNE
Nadjes u skripti:
[pawn]public OnPlayerWeaponShot[/pawn]
Selektujes sve, izbrises i stavis ovo moje.
Celi tvoj: OnPlayerWeaponShot ,zamenis sa mojim OnPlayerWeaponShot.
[pawn]
public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ)
{
    if(PlayerInfo[playerid][pDisarm] == 1)
    {
      ResetPlayerWeapons(playerid);
      SCM(playerid,-1, ""CRVENA"[MG:RPG] "SIVA"Imas disarm");
    }

    new string[256];
    new Float:Poz[3];
    GetPlayerPos(playerid,Poz[0],Poz[1],Poz[2]); /* KORISTITI SAMO ZA ZADNJU PROTEKCIJU BULLET CRASHA I CRASH DETECTORA */

    if(playerid == INVALID_PLAYER_ID) return false;
    if(weaponid < 22 || weaponid > 38) return false;
    if(!(-20000.0 <= Poz[2] <= 20000.0)) return false;
    if(hittype != BULLET_HIT_TYPE_NONE)
    {
     if((fX <= -1000.0 || fX >= 1000.0) || (fY <= -1000.0 || fY >= 1000.0) || (fZ <= -1000.0 || fZ >= 1000.0) || ((hittype != BULLET_HIT_TYPE_PLAYER) && (hittype != BULLET_HIT_TYPE_VEHICLE) && (hittype != BULLET_HIT_TYPE_OBJECT) && (hittype != BULLET_HIT_TYPE_PLAYER_OBJECT)))
        {
            format(string,sizeof(string),"{e60000}MG:RPG  {FFFFFF}%s je kikovan sa servera zbog koristenja Crasher Hacka.",ImeIgraca(playerid));
            AdminGameMaster(WHITE,string);
            ACKick(playerid,"Crasher Hack.");
            return false;
        }
    }
    if( hittype == BULLET_HIT_TYPE_PLAYER ) // Bullet crash koristi ovaj type!
    {
        if( !( -20.0 <= fX <= 20.0 ) || !( -20.0 <= fY <= 20.0 ) || !( -20.0 <= fZ <= 20.0 ) ) //ako nije validan offset
        {
             format(string,sizeof(string),"{e60000}MG:RPG  {FFFFFF}%s je kikovan sa servera zbog koristenja Crasher Hacka.",ImeIgraca(playerid));
             AdminGameMaster(WHITE,string);
             ACKick(playerid,"Crasher Hack.");
             return false; // Stavljamo return 0 da desyncamo taj bullet da nebi kreÅ¡avao druge igraèe
        }
        if(hitid == playerid)
        {
            format(string,sizeof(string),"{e60000}MG:RPG  {FFFFFF}%s je kikovan sa servera zbog koristenja Crasher Hacka.",ImeIgraca(playerid));
            AdminGameMaster(WHITE,string);
            ACKick(playerid,"Crasher Hack.");
            return false;
        }
    }
    if(hittype == 0 && !IsValidWeapon(weaponid) )
    {
        if( fX == 0.000000 && fY == 0.000000 && fZ == 0.000000 )
        {
            format(string,sizeof(string),"{e60000}MG:RPG  {FFFFFF}%s je kikovan sa servera zbog koristenja Crasher Hacka.",ImeIgraca(playerid));
            AdminGameMaster(WHITE,string);
            ACKick(playerid,"Crasher Hack.");
            return false;
        }
    }
    if(hittype == BULLET_HIT_TYPE_PLAYER)
    {
        if(fX == 0.000000 && fY == 0.000000 && fZ == 0.500000 && weaponid == 0)
        {
            format(string,sizeof(string),"{e60000}MG:RPG  {FFFFFF}%s je kikovan sa servera zbog koristenja Crasher Hacka.",ImeIgraca(playerid));
            AdminGameMaster(WHITE,string);
            ACKick(playerid,"Crasher Hack.");
            return false;
        }
    }
    if(hittype != BULLET_HIT_TYPE_NONE)
    {
        if(!(-1000.0 <= fX <= 1000.0 ) || !( -1000.0 <= fY <= 1000.0 ) || !( -1000.0 <= fZ <= 1000.0))
        {
            format(string,sizeof(string),"{e60000}MG:RPG  {FFFFFF}%s je kikovan sa servera zbog koristenja Bullet Crasher Hacka.",ImeIgraca(playerid));
            AdminGameMaster(WHITE,string);
            ACKick(playerid,"Crasher Hack.");
            return false;
        }
    }
    return true;
}[/pawn]
Naslov: Odg: Pomoc oko disarm sistema
Poruka od: PazzOnee poslato Septembar 23, 2018, 20:17:34 POSLE PODNE
Daleko bilo da radis kako sam ti ja rekao da ubacis, da imas imalo iskustva ovo ti se ne bi desilo...
Naslov: Odg: Pomoc oko disarm sistema
Poruka od: Nure poslato Septembar 23, 2018, 20:19:52 POSLE PODNE
Citat: PazzOnee poslato Septembar 23, 2018, 20:17:34 POSLE PODNE
Daleko bilo da radis kako sam ti ja rekao da ubacis, da imas imalo iskustva ovo ti se ne bi desilo...
U tome je i problem.Ucim se da radim josh :)) Ne osudjuj odma id u kurac :D I ti si od nekuda krenuo.
Naslov: Odg: Pomoc oko disarm sistema
Poruka od: Nure poslato Septembar 23, 2018, 20:21:59 POSLE PODNE
Citat: PazzOnee poslato Septembar 23, 2018, 20:17:34 POSLE PODNE
Daleko bilo da radis kako sam ti ja rekao da ubacis, da imas imalo iskustva ovo ti se ne bi desilo...
Ubacio sam sve kako treba ali ja kad pucam opet mi stoji gun u ruci i ne pise u cetu "Imas disarm"
Naslov: Odg: Pomoc oko disarm sistema
Poruka od: PazzOnee poslato Septembar 23, 2018, 20:45:37 POSLE PODNE
Naravno :D Srecno sa ucenjem :P
Naslov: Odg: Pomoc oko disarm sistema
Poruka od: Nure poslato Septembar 23, 2018, 20:46:26 POSLE PODNE
Citat: PazzOnee poslato Septembar 23, 2018, 20:45:37 POSLE PODNE
Naravno :D Srecno sa ucenjem :P
Hvala brate,jel znas kako da resim ovo,ne ide mi nesto.. :))
Naslov: Odg: Pomoc oko disarm sistema
Poruka od: PazzOnee poslato Septembar 23, 2018, 21:02:10 POSLE PODNE
Probaj ovako:

https://pastebin.com/3eSAKiwL
Naslov: Odg: Pomoc oko disarm sistema
Poruka od: Nure poslato Septembar 23, 2018, 21:03:13 POSLE PODNE
Citat: PazzOnee poslato Septembar 23, 2018, 21:02:10 POSLE PODNE
Probaj ovako:

https://pastebin.com/3eSAKiwL
Nece,stavljao sam i to.Al opet puknem i gun mi ostaje u ruci.. ?
Naslov: Odg: Pomoc oko disarm sistema
Poruka od: PazzOnee poslato Septembar 23, 2018, 21:06:32 POSLE PODNE
Pa je l si disarmovao sebe?
Posalji mi ResetPlayerWeapons
Naslov: Odg: Pomoc oko disarm sistema
Poruka od: Mido Karic poslato Septembar 23, 2018, 21:09:35 POSLE PODNE
tb je ovaj dio skripte uredu .naprvi sebi cmd da ti ispise vrijednost PlayerInfo[playerid][pDisarm] prije neg sto test ovo
Naslov: Odg: Pomoc oko disarm sistema
Poruka od: Nure poslato Septembar 23, 2018, 21:10:11 POSLE PODNE
Citat: PazzOnee poslato Septembar 23, 2018, 21:06:32 POSLE PODNE
Pa je l si disarmovao sebe?
Posalji mi ResetPlayerWeapons
Disarmovao sam...Kakav resetplayerweapons? Imam to na /askinioruzije komandi i kad pucas na spawnu da ti oduzme i na jos par mesta ima
Naslov: Odg: Pomoc oko disarm sistema
Poruka od: PazzOnee poslato Septembar 23, 2018, 21:18:32 POSLE PODNE
Posalji cmd kojom disarmujes
Naslov: Odg: Pomoc oko disarm sistema
Poruka od: Nure poslato Septembar 23, 2018, 21:20:59 POSLE PODNE
Citat: PazzOnee poslato Septembar 23, 2018, 21:18:32 POSLE PODNE
Posalji cmd kojom disarmujes

[pawn]YCMD:disarm(playerid,params[],help)
{
    #pragma unused help
    if(UlogovanProvera[playerid] == 0) return SCM(playerid,-1,"MG:RP "CRVENA"Moras se ulogovati da bi koristio ovu komandu!");
    new pid,vrijeme,razlog[128],str[128];
    if(PlayerInfo[playerid][pAdmin] < 5 ) return SCM(playerid, -1, ""CRVENA"Samo A5+");
    if(AdminDuty[playerid] == 0 ) return SCM(playerid,-1,""CRVENA"MG:RP "SIVA"Morate biti na Admin duznosti!");
    if(sscanf(params, "uis[48]", pid,vrijeme,razlog)) return SCM(playerid,-1,""SIVA"MG:RPPomoc | "BELA"/disarm [id] [vrijeme(minut]] [razlog]");
    if(PlayerInfo[pid][pDisarm] == 1) return SCM(playerid,-1,""SIVA"(GRESKA) Taj igrac je vec disarmovan!");
    if(!IsPlayerConnected(pid)) return SCM(playerid, -1, ""CRVENA"MG:RP "SIVA"Pogresan ID!");
    PlayerInfo[pid][pDisarm] = 1;
    PlayerInfo[pid][pDisarmVreme] = vrijeme * 60;
    format(str,sizeof str,""CRVENA"Disarmovani ste od strane admina %s | "CRVENA"Razlog: "BELA"%s! | "CRVENA"Vrijeme :"BELA" %d minuta", GetName(playerid),razlog,vrijeme);
    SCM(pid,-1,str);
    format(str,sizeof str,""ZUTA"Disarmovali ste igraca %s | Razlog: %s!", GetName(pid),razlog);
    ResetPlayerWeapons(pid);
    SCM(playerid,-1,str);
    return 1;
}[/pawn]
Naslov: Odg: Pomoc oko disarm sistema
Poruka od: PazzOnee poslato Septembar 23, 2018, 21:24:56 POSLE PODNE
Posalji SavePlayer
Naslov: Odg: Pomoc oko disarm sistema
Poruka od: Nure poslato Septembar 23, 2018, 21:26:54 POSLE PODNE
Resio sam,problem je bio dobro je ovo sto si prvo napisao samo sam trebao umesto pDisarm = 1 trebao da stavim pDisarmVreme >0 i da mu oduzmem oruzije ispod
lock hvala ti puno brate moj