Problem(error/warning): Ne znam do Äega je nema nikakvog errora kad se complite skripta samo mi u Jobu ne izbaci zadnji CP odnosno zavrÅ¡ni ostale sve CP-ove pokaže. PremjeÅ¡tao sam job sve uradio kao Å¡to je bilo samo mjenjao kordinate od Äekpointa.
Dio skripte: [ pawn ] //############################ MEHANICAR - DOSTAVA DIJELOVA #2 ##############################################//
if(PlayerToPoint(7.0, playerid, 1293.2150,-1867.5785,13.5469))
{
if(MehRuta[playerid] == 3)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1980.2222,-2060.9246,13.3826, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
}
}
if(PlayerToPoint(7.0, playerid, 1980.2222,-2060.9246,13.3826))
{
if(MehRuta[playerid] == 3)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2360.8108,-1474.8107,23.8372, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
SetTimerEx("Ruta", 5000, false, "d", playerid);
}
}
i TogglePlayerControllable(playerid, 0);
f(PlayerToPoint(7.0, playerid, 2360.8108,-1474.8107,23.8372))
{
if(MehRuta[playerid] == 3)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2360.8108,-1474.8107,23.8372, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
MehRuta[playerid] = 4;
}
}
if(PlayerToPoint(7.0, playerid, 1330.2057,-885.3156,38.5721))
{
if(MehRuta[playerid] == 4)
{
DisablePlayerCheckpoint(playerid);
PlayerInfo[playerid][MehSkill] += 1;
if(PlayerInfo[playerid][MehSkill] < 100) { PlayerInfo[playerid][Bank] += 200;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 200$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 100 && PlayerInfo[playerid][MehSkill] < 200) { PlayerInfo[playerid][Bank] += 350;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 350$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 200 && PlayerInfo[playerid][MehSkill] < 300) { PlayerInfo[playerid][Bank] += 500;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 500$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 300 && PlayerInfo[playerid][MehSkill] < 400) { PlayerInfo[playerid][Bank] += 650;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 650$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 400 && PlayerInfo[playerid][MehSkill] < 500) { PlayerInfo[playerid][Bank] += 800;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 800$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 500) { PlayerInfo[playerid][Bank] += 950;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 950$ na banku."); }
DelTiming[playerid] = 750;
MehRuta[playerid] = 0;
if(PlayerInfo[playerid][MehSkill] >= 500) { PlayerInfo[playerid][MehSkill] = 500; }
PlayerPlaySound(playerid, 1057, 0.0, 0.0, 10.0);
SetVehicleToRespawn(veh);
}
}
//############################ MEHANICAR RUTA - DOSTAVA DIJELOVA #1 ##############################################//
if(PlayerToPoint(7.0, playerid, 1013.4207,-1023.4392,32.1016))
{
if(MehRuta[playerid] == 1)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 871.8667,-1344.3906,13.5407, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
}
}
if(PlayerToPoint(7.0, playerid, 871.8667,-1344.3906,13.5407))
{
if(MehRuta[playerid] == 1)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1054.6729,-1665.1781,13.7079, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
}
}
if(PlayerToPoint(7.0, playerid, 1054.6729,-1665.1781,13.7079))
{
if(MehRuta[playerid] == 1)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1054.6729,-1665.1781,13.7079, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
MehRuta[playerid] = 2;
}
}
if(PlayerToPoint(7.0, playerid, 1330.1359,-882.9493,39.5781))
{
if(MehRuta[playerid] == 2)
{
DisablePlayerCheckpoint(playerid);
PlayerInfo[playerid][MehSkill] += 1;
if(PlayerInfo[playerid][MehSkill] < 100) { PlayerInfo[playerid][Bank] += 150;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 150$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 100 && PlayerInfo[playerid][MehSkill] < 200) { PlayerInfo[playerid][Bank] += 300;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 300$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 200 && PlayerInfo[playerid][MehSkill] < 300) { PlayerInfo[playerid][Bank] += 450;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 450$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 300 && PlayerInfo[playerid][MehSkill] < 400) { PlayerInfo[playerid][Bank] += 600;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 600$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 400 && PlayerInfo[playerid][MehSkill] < 500) { PlayerInfo[playerid][Bank] += 750;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 750$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 500) { PlayerInfo[playerid][Bank] += 900;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 900$ na banku."); }
DelTiming[playerid] = 750;
MehRuta[playerid] = 0;
if(PlayerInfo[playerid][MehSkill] >= 500) { PlayerInfo[playerid][MehSkill] = 500; }
PlayerPlaySound(playerid, 1057, 0.0, 0.0, 10.0);
SetVehicleToRespawn(veh);
}
}
return 1;
}[ /pawn ]
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): [ code ]-//-[ /code ]
Slika/video ingame problema(obavezno ako je ingame problem): Jednostavno ne prikaže IG cp ni na mapi ni na tom mjestu gdje treba bit.
[pawn]//############################ MEHANICAR - DOSTAVA DIJELOVA #2 ##############################################//
if(PlayerToPoint(5.0, playerid, 1293.2150,-1867.5785,13.5469))
{
if(MehRuta[playerid] == 3)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1980.2222,-2060.9246,13.3826, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
}
}
if(PlayerToPoint(5.0, playerid, 1980.2222,-2060.9246,13.3826))
{
if(MehRuta[playerid] == 3)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2360.8108,-1474.8107,23.8372, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
SetTimerEx("Ruta", 5000, false, "d", playerid);
}
}
i TogglePlayerControllable(playerid, 0);
f(PlayerToPoint(5.0, playerid, 2360.8108,-1474.8107,23.8372))
{
if(MehRuta[playerid] == 3)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2360.8108,-1474.8107,23.8372, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
MehRuta[playerid] = 4;
}
}
if(PlayerToPoint(5.0, playerid, 2360.8108,-1474.8107,23.8372))
{
if(MehRuta[playerid] == 4)
{
DisablePlayerCheckpoint(playerid);
PlayerInfo[playerid][MehSkill] += 1;
if(PlayerInfo[playerid][MehSkill] < 100) { PlayerInfo[playerid][Bank] += 200;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 200$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 100 && PlayerInfo[playerid][MehSkill] < 200) { PlayerInfo[playerid][Bank] += 350;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 350$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 200 && PlayerInfo[playerid][MehSkill] < 300) { PlayerInfo[playerid][Bank] += 500;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 500$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 300 && PlayerInfo[playerid][MehSkill] < 400) { PlayerInfo[playerid][Bank] += 650;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 650$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 400 && PlayerInfo[playerid][MehSkill] < 500) { PlayerInfo[playerid][Bank] += 800;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 800$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 500) { PlayerInfo[playerid][Bank] += 950;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 950$ na banku."); }
DelTiming[playerid] = 750;
MehRuta[playerid] = 0;
if(PlayerInfo[playerid][MehSkill] >= 500) { PlayerInfo[playerid][MehSkill] = 500; }
PlayerPlaySound(playerid, 1057, 0.0, 0.0, 10.0);
SetVehicleToRespawn(veh);
}
}
//############################ MEHANICAR RUTA - DOSTAVA DIJELOVA #1 ##############################################//
if(PlayerToPoint(5.0, playerid, 1013.4207,-1023.4392,32.1016))
{
if(MehRuta[playerid] == 1)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 871.8667,-1344.3906,13.5407, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
}
}
if(PlayerToPoint(5.0, playerid, 871.8667,-1344.3906,13.5407))
{
if(MehRuta[playerid] == 1)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1054.6729,-1665.1781,13.7079, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
}
}
if(PlayerToPoint(5.0, playerid, 1054.6729,-1665.1781,13.7079))
{
if(MehRuta[playerid] == 1)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1330.1359,-882.9493,39.5781, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
MehRuta[playerid] = 2;
}
}
if(PlayerToPoint(5.0, playerid, 1330.1359,-882.9493,39.5781))
{
if(MehRuta[playerid] == 2)
{
DisablePlayerCheckpoint(playerid);
PlayerInfo[playerid][MehSkill] += 1;
if(PlayerInfo[playerid][MehSkill] < 100) { PlayerInfo[playerid][Bank] += 150;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 150$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 100 && PlayerInfo[playerid][MehSkill] < 200) { PlayerInfo[playerid][Bank] += 300;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 300$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 200 && PlayerInfo[playerid][MehSkill] < 300) { PlayerInfo[playerid][Bank] += 450;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 450$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 300 && PlayerInfo[playerid][MehSkill] < 400) { PlayerInfo[playerid][Bank] += 600;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 600$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 400 && PlayerInfo[playerid][MehSkill] < 500) { PlayerInfo[playerid][Bank] += 750;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 750$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 500) { PlayerInfo[playerid][Bank] += 900;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 900$ na banku."); }
DelTiming[playerid] = 750;
MehRuta[playerid] = 0;
if(PlayerInfo[playerid][MehSkill] >= 500) { PlayerInfo[playerid][MehSkill] = 500; }
PlayerPlaySound(playerid, 1057, 0.0, 0.0, 10.0);
SetVehicleToRespawn(veh);
}
}
return 1;
}[/pawn]
[pawn]if(PlayerToPoint(7.0, playerid, 2571.4548,-1490.1475,23.8874))
{
if(MehRuta[playerid] == 1)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1813.5162,-1282.0785,13.6279, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
MehRuta[playerid] = 2;
}
}
if(PlayerToPoint(7.0, playerid, 1813.5162,-1282.0785,13.6279))[/pawn]
ovo je taj zadnji CP što bi trebao biti a ovo što si ti uradio samo mi neke errore izbacilo
Citat: JokerBL poslato Septembar 03, 2018, 14:19:09 POSLE PODNE
[pawn]if(PlayerToPoint(7.0, playerid, 2571.4548,-1490.1475,23.8874))
{
if(MehRuta[playerid] == 1)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1813.5162,-1282.0785,13.6279, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
MehRuta[playerid] = 2;
}
}
if(PlayerToPoint(7.0, playerid, 1813.5162,-1282.0785,13.6279))[/pawn]
ovo je taj zadnji CP što bi trebao biti a ovo što si ti uradio samo mi neke errore izbacilo
Radio sam CTRL+H pa sam zajebao nesto (mrzelo me jedno po jedno :P) sad cu fix <3
EDIT: Ipak ne, upload na pastebin il fino stavi pawn tagove ne prekopira kod lepo meni
Ovo ti zajebano: http://prntscr.com/kq1h95, posalji lepo kod da fixam, znam do cega je :]
[pawn]//############################ MEHANICAR - DOSTAVA DIJELOVA #2 ##############################################//
if(PlayerToPoint(7.0, playerid, 1293.2150,-1867.5785,13.5469))
{
if(MehRuta[playerid] == 3)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1980.2222,-2060.9246,13.3826, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
}
}
if(PlayerToPoint(7.0, playerid, 1980.2222,-2060.9246,13.3826))
{
if(MehRuta[playerid] == 3)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2360.8108,-1474.8107,23.8372, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
SetTimerEx("Ruta", 5000, false, "d", playerid);
}
}
i TogglePlayerControllable(playerid, 0);
f(PlayerToPoint(7.0, playerid, 2360.8108,-1474.8107,23.8372))
{
if(MehRuta[playerid] == 3)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2360.8108,-1474.8107,23.8372, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
MehRuta[playerid] = 4;
}
}
if(PlayerToPoint(7.0, playerid, 1330.2057,-885.3156,38.5721))
{
if(MehRuta[playerid] == 4)
{
DisablePlayerCheckpoint(playerid);
PlayerInfo[playerid][MehSkill] += 1;
if(PlayerInfo[playerid][MehSkill] < 100) { PlayerInfo[playerid][Bank] += 200;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 200$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 100 && PlayerInfo[playerid][MehSkill] < 200) { PlayerInfo[playerid][Bank] += 350;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 350$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 200 && PlayerInfo[playerid][MehSkill] < 300) { PlayerInfo[playerid][Bank] += 500;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 500$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 300 && PlayerInfo[playerid][MehSkill] < 400) { PlayerInfo[playerid][Bank] += 650;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 650$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 400 && PlayerInfo[playerid][MehSkill] < 500) { PlayerInfo[playerid][Bank] += 800;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 800$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 500) { PlayerInfo[playerid][Bank] += 950;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 950$ na banku."); }
DelTiming[playerid] = 750;
MehRuta[playerid] = 0;
if(PlayerInfo[playerid][MehSkill] >= 500) { PlayerInfo[playerid][MehSkill] = 500; }
PlayerPlaySound(playerid, 1057, 0.0, 0.0, 10.0);
SetVehicleToRespawn(veh);
}
}
//############################ MEHANICAR RUTA - DOSTAVA DIJELOVA #1 ##############################################//
if(PlayerToPoint(7.0, playerid, 1013.4207,-1023.4392,32.1016))
{
if(MehRuta[playerid] == 1)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 871.8667,-1344.3906,13.5407, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
}
}
if(PlayerToPoint(7.0, playerid, 871.8667,-1344.3906,13.5407))
{
if(MehRuta[playerid] == 1)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1054.6729,-1665.1781,13.7079, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
}
}
if(PlayerToPoint(7.0, playerid, 1054.6729,-1665.1781,13.7079))
{
if(MehRuta[playerid] == 1)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1054.6729,-1665.1781,13.7079, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
MehRuta[playerid] = 2;
}
}
if(PlayerToPoint(7.0, playerid, 1330.1359,-882.9493,39.5781))
{
if(MehRuta[playerid] == 2)
{
DisablePlayerCheckpoint(playerid);
PlayerInfo[playerid][MehSkill] += 1;
if(PlayerInfo[playerid][MehSkill] < 100) { PlayerInfo[playerid][Bank] += 150;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 150$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 100 && PlayerInfo[playerid][MehSkill] < 200) { PlayerInfo[playerid][Bank] += 300;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 300$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 200 && PlayerInfo[playerid][MehSkill] < 300) { PlayerInfo[playerid][Bank] += 450;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 450$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 300 && PlayerInfo[playerid][MehSkill] < 400) { PlayerInfo[playerid][Bank] += 600;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 600$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 400 && PlayerInfo[playerid][MehSkill] < 500) { PlayerInfo[playerid][Bank] += 750;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 750$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 500) { PlayerInfo[playerid][Bank] += 900;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 900$ na banku."); }
DelTiming[playerid] = 750;
MehRuta[playerid] = 0;
if(PlayerInfo[playerid][MehSkill] >= 500) { PlayerInfo[playerid][MehSkill] = 500; }
PlayerPlaySound(playerid, 1057, 0.0, 0.0, 10.0);
SetVehicleToRespawn(veh);
}
}
return 1;
}[/pawn]
eto code
Kontam da imas problem na oba dostavljaca iako si ostavio samo ovo:
Citat: JokerBL poslato Septembar 03, 2018, 14:19:09 POSLE PODNE
[pawn]if(PlayerToPoint(7.0, playerid, 2571.4548,-1490.1475,23.8874))
{
if(MehRuta[playerid] == 1)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1813.5162,-1282.0785,13.6279, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
MehRuta[playerid] = 2;
}
}
if(PlayerToPoint(7.0, playerid, 1813.5162,-1282.0785,13.6279))[/pawn]
ovo je taj zadnji CP što bi trebao biti a ovo što si ti uradio samo mi neke errore izbacilo
[pawn]//############################ MEHANICAR - DOSTAVA DIJELOVA #2 ##############################################//
if(PlayerToPoint(7.0, playerid, 1293.2150,-1867.5785,13.5469))
{
if(MehRuta[playerid] == 3)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1980.2222,-2060.9246,13.3826, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
}
}
if(PlayerToPoint(7.0, playerid, 1980.2222,-2060.9246,13.3826))
{
if(MehRuta[playerid] == 3)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2360.8108,-1474.8107,23.8372, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
SetTimerEx("Ruta", 5000, false, "d", playerid);
}
}
i TogglePlayerControllable(playerid, 0);
f(PlayerToPoint(7.0, playerid, 2360.8108,-1474.8107,23.8372))
{
if(MehRuta[playerid] == 3)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1330.2057,-885.3156,38.5721, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
MehRuta[playerid] = 4;
}
}
if(PlayerToPoint(7.0, playerid, 1330.2057,-885.3156,38.5721))
{
if(MehRuta[playerid] == 4)
{
DisablePlayerCheckpoint(playerid);
PlayerInfo[playerid][MehSkill] += 1;
if(PlayerInfo[playerid][MehSkill] < 100) { PlayerInfo[playerid][Bank] += 200;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 200$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 100 && PlayerInfo[playerid][MehSkill] < 200) { PlayerInfo[playerid][Bank] += 350;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 350$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 200 && PlayerInfo[playerid][MehSkill] < 300) { PlayerInfo[playerid][Bank] += 500;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 500$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 300 && PlayerInfo[playerid][MehSkill] < 400) { PlayerInfo[playerid][Bank] += 650;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 650$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 400 && PlayerInfo[playerid][MehSkill] < 500) { PlayerInfo[playerid][Bank] += 800;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 800$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 500) { PlayerInfo[playerid][Bank] += 950;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 950$ na banku."); }
DelTiming[playerid] = 750;
MehRuta[playerid] = 0;
if(PlayerInfo[playerid][MehSkill] >= 500) { PlayerInfo[playerid][MehSkill] = 500; }
PlayerPlaySound(playerid, 1057, 0.0, 0.0, 10.0);
SetVehicleToRespawn(veh);
}
}
//############################ MEHANICAR RUTA - DOSTAVA DIJELOVA #1 ##############################################//
if(PlayerToPoint(7.0, playerid, 1013.4207,-1023.4392,32.1016))
{
if(MehRuta[playerid] == 1)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 871.8667,-1344.3906,13.5407, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
}
}
if(PlayerToPoint(7.0, playerid, 871.8667,-1344.3906,13.5407))
{
if(MehRuta[playerid] == 1)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1054.6729,-1665.1781,13.7079, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
}
}
if(PlayerToPoint(7.0, playerid, 1054.6729,-1665.1781,13.7079))
{
if(MehRuta[playerid] == 1)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1330.1359,-882.9493,39.5781, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
MehRuta[playerid] = 2;
}
}
if(PlayerToPoint(7.0, playerid, 1330.1359,-882.9493,39.5781))
{
if(MehRuta[playerid] == 2)
{
DisablePlayerCheckpoint(playerid);
PlayerInfo[playerid][MehSkill] += 1;
if(PlayerInfo[playerid][MehSkill] < 100) { PlayerInfo[playerid][Bank] += 150;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 150$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 100 && PlayerInfo[playerid][MehSkill] < 200) { PlayerInfo[playerid][Bank] += 300;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 300$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 200 && PlayerInfo[playerid][MehSkill] < 300) { PlayerInfo[playerid][Bank] += 450;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 450$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 300 && PlayerInfo[playerid][MehSkill] < 400) { PlayerInfo[playerid][Bank] += 600;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 600$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 400 && PlayerInfo[playerid][MehSkill] < 500) { PlayerInfo[playerid][Bank] += 750;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 750$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 500) { PlayerInfo[playerid][Bank] += 900;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 900$ na banku."); }
DelTiming[playerid] = 750;
MehRuta[playerid] = 0;
if(PlayerInfo[playerid][MehSkill] >= 500) { PlayerInfo[playerid][MehSkill] = 500; }
PlayerPlaySound(playerid, 1057, 0.0, 0.0, 10.0);
SetVehicleToRespawn(veh);
}
}
return 1;
}[/pawn]
Evo kad to prekopiram doÄ'u ovi errori a prije ih nije bilo
Druze, ja sam samo kordinate izmenio, i uporno mi saljes zbuganu verziju koda (nisam gledao jer sam mislio da si finu poslao), izvoli fixed bez errora (nadam se):
[pawn]//############################ MEHANICAR - DOSTAVA DIJELOVA #2 ##############################################//
if(PlayerToPoint(7.0, playerid, 1293.2150,-1867.5785,13.5469))
{
if(MehRuta[playerid] == 3)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1980.2222,-2060.9246,13.3826, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
}
}
if(PlayerToPoint(7.0, playerid, 1980.2222,-2060.9246,13.3826))
{
if(MehRuta[playerid] == 3)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2360.8108,-1474.8107,23.8372, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
}
}
if(PlayerToPoint(7.0, playerid, 2360.8108,-1474.8107,23.8372))
{
if(MehRuta[playerid] == 3)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1330.2057,-885.3156,38.5721, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
MehRuta[playerid] = 4;
}
}
if(PlayerToPoint(7.0, playerid, 1330.2057,-885.3156,38.5721))
{
if(MehRuta[playerid] == 4)
{
DisablePlayerCheckpoint(playerid);
PlayerInfo[playerid][MehSkill] += 1;
if(PlayerInfo[playerid][MehSkill] < 100) { PlayerInfo[playerid][Bank] += 200;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 200$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 100 && PlayerInfo[playerid][MehSkill] < 200) { PlayerInfo[playerid][Bank] += 350;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 350$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 200 && PlayerInfo[playerid][MehSkill] < 300) { PlayerInfo[playerid][Bank] += 500;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 500$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 300 && PlayerInfo[playerid][MehSkill] < 400) { PlayerInfo[playerid][Bank] += 650;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 650$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 400 && PlayerInfo[playerid][MehSkill] < 500) { PlayerInfo[playerid][Bank] += 800;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 800$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 500) { PlayerInfo[playerid][Bank] += 950;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 950$ na banku."); }
DelTiming[playerid] = 750;
MehRuta[playerid] = 0;
if(PlayerInfo[playerid][MehSkill] >= 500) { PlayerInfo[playerid][MehSkill] = 500; }
PlayerPlaySound(playerid, 1057, 0.0, 0.0, 10.0);
SetVehicleToRespawn(veh);
}
}
//############################ MEHANICAR RUTA - DOSTAVA DIJELOVA #1 ##############################################//
if(PlayerToPoint(7.0, playerid, 1013.4207,-1023.4392,32.1016))
{
if(MehRuta[playerid] == 1)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 871.8667,-1344.3906,13.5407, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
}
}
if(PlayerToPoint(7.0, playerid, 871.8667,-1344.3906,13.5407))
{
if(MehRuta[playerid] == 1)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1054.6729,-1665.1781,13.7079, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
}
}
if(PlayerToPoint(7.0, playerid, 1054.6729,-1665.1781,13.7079))
{
if(MehRuta[playerid] == 1)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1330.1359,-882.9493,39.5781, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
MehRuta[playerid] = 2;
}
}
if(PlayerToPoint(7.0, playerid, 1330.1359,-882.9493,39.5781))
{
if(MehRuta[playerid] == 2)
{
DisablePlayerCheckpoint(playerid);
PlayerInfo[playerid][MehSkill] += 1;
if(PlayerInfo[playerid][MehSkill] < 100) { PlayerInfo[playerid][Bank] += 150;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 150$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 100 && PlayerInfo[playerid][MehSkill] < 200) { PlayerInfo[playerid][Bank] += 300;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 300$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 200 && PlayerInfo[playerid][MehSkill] < 300) { PlayerInfo[playerid][Bank] += 450;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 450$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 300 && PlayerInfo[playerid][MehSkill] < 400) { PlayerInfo[playerid][Bank] += 600;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 600$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 400 && PlayerInfo[playerid][MehSkill] < 500) { PlayerInfo[playerid][Bank] += 750;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 750$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 500) { PlayerInfo[playerid][Bank] += 900;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 900$ na banku."); }
DelTiming[playerid] = 750;
MehRuta[playerid] = 0;
if(PlayerInfo[playerid][MehSkill] >= 500) { PlayerInfo[playerid][MehSkill] = 500; }
PlayerPlaySound(playerid, 1057, 0.0, 0.0, 10.0);
SetVehicleToRespawn(veh);
}
}
return 1;
}[/pawn]
A ako nece ni to salji anydesk remake sys da ti odradim -_-, jer vidim jos 2 potencijalna problema (ne mora da znaci da ce bit problem jer nzm koji levat je radio sys)
Hvala brt na pomoći ako možeš reci samo oko ovih kordinata sta si odradio jer cu i ostalil job-ovima mjenjat lokaciju pa ako bude isto da ne postam 2x bezveze
[pawn]//############################ MEHANICAR - DOSTAVA DIJELOVA #2 ##############################################//
if(PlayerToPoint(7.0, playerid, 1293.2150,-1867.5785,13.5469))
{
if(MehRuta[playerid] == 3)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1980.2222,-2060.9246,13.3826, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
}
}
if(PlayerToPoint(7.0, playerid, 1980.2222,-2060.9246,13.3826))
{
if(MehRuta[playerid] == 3)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2360.8108,-1474.8107,23.8372, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
}
}
if(PlayerToPoint(7.0, playerid, 2360.8108,-1474.8107,23.8372))
{
if(MehRuta[playerid] == 3)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1330.2057,-885.3156,38.5721, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
MehRuta[playerid] = 4;
}
}
if(PlayerToPoint(7.0, playerid, 1330.2057,-885.3156,38.5721))
{
if(MehRuta[playerid] == 4)
{
DisablePlayerCheckpoint(playerid);
PlayerInfo[playerid][MehSkill] += 1;
if(PlayerInfo[playerid][MehSkill] < 100) { PlayerInfo[playerid][Bank] += 200;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 200$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 100 && PlayerInfo[playerid][MehSkill] < 200) { PlayerInfo[playerid][Bank] += 350;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 350$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 200 && PlayerInfo[playerid][MehSkill] < 300) { PlayerInfo[playerid][Bank] += 500;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 500$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 300 && PlayerInfo[playerid][MehSkill] < 400) { PlayerInfo[playerid][Bank] += 650;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 650$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 400 && PlayerInfo[playerid][MehSkill] < 500) { PlayerInfo[playerid][Bank] += 800;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 800$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 500) { PlayerInfo[playerid][Bank] += 950;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 950$ na banku."); }
DelTiming[playerid] = 750;
MehRuta[playerid] = 0;
if(PlayerInfo[playerid][MehSkill] >= 500) { PlayerInfo[playerid][MehSkill] = 500; }
PlayerPlaySound(playerid, 1057, 0.0, 0.0, 10.0);
SetVehicleToRespawn(veh);
}
}
//############################ MEHANICAR RUTA - DOSTAVA DIJELOVA #1 ##############################################//
if(PlayerToPoint(7.0, playerid, 1013.4207,-1023.4392,32.1016))
{
if(MehRuta[playerid] == 1)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 871.8667,-1344.3906,13.5407, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
}
}
if(PlayerToPoint(7.0, playerid, 871.8667,-1344.3906,13.5407))
{
if(MehRuta[playerid] == 1)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1054.6729,-1665.1781,13.7079, 5.0);
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
}
}
if(PlayerToPoint(7.0, playerid, 1054.6729,-1665.1781,13.7079)) // Ovo si stavio dole a trebao si da stavis *
{
if(MehRuta[playerid] == 1)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1330.1359,-882.9493,39.5781, 5.0); //Old -> 1054.6729,-1665.1781,13.7079
PlayerTextDrawShow(playerid, ruta[playerid]);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Ruta", 5000, false, "d", playerid);
MehRuta[playerid] = 2;
}
}
if(PlayerToPoint(7.0, playerid, 1330.1359,-882.9493,39.5781)) // * ( Ovo, tako i za rutu 2 )
{
if(MehRuta[playerid] == 2)
{
DisablePlayerCheckpoint(playerid);
PlayerInfo[playerid][MehSkill] += 1;
if(PlayerInfo[playerid][MehSkill] < 100) { PlayerInfo[playerid][Bank] += 150;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 150$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 100 && PlayerInfo[playerid][MehSkill] < 200) { PlayerInfo[playerid][Bank] += 300;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 300$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 200 && PlayerInfo[playerid][MehSkill] < 300) { PlayerInfo[playerid][Bank] += 450;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 450$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 300 && PlayerInfo[playerid][MehSkill] < 400) { PlayerInfo[playerid][Bank] += 600;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 600$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 400 && PlayerInfo[playerid][MehSkill] < 500) { PlayerInfo[playerid][Bank] += 750;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 750$ na banku."); }
else if(PlayerInfo[playerid][MehSkill] >= 500) { PlayerInfo[playerid][Bank] += 900;SCM(playerid, COLOR_GOLD, "(INFO) Uspjesno ste dostavili auto dijelove u tuning garazu - prebaceno vam je 900$ na banku."); }
DelTiming[playerid] = 750;
MehRuta[playerid] = 0;
if(PlayerInfo[playerid][MehSkill] >= 500) { PlayerInfo[playerid][MehSkill] = 500; }
PlayerPlaySound(playerid, 1057, 0.0, 0.0, 10.0);
SetVehicleToRespawn(veh);
}
}
return 1;
}
[/pawn]
Iskomentarisao sam sta sam radio, sve ce ti bit jasno :]
Hvala još jednom 8)