Problem(error/warning): U pitanju je Las Vegas mod koji sam sredio u fullu,ali me muci samo to sto komanda /lift u Beogradskom PD-u je zbugana i kada ukucam /lift izbaci mi da biram garza ili korv i sta god da izaberem od to dvoje porta me u Sarajevo Policiju!Mn je samo potrbno u Beogradskom PD-U da /lift radi i da porta igrace samo na krov zbog helihoptera!Molim da mi nego pomogne bice nagradjen!
Dio skripte: [ pawn ]YCMD:lift(playerid, params[],help)
{
#pragma unused help
if(UlogovanIgrac[playerid] == 0 || PI[playerid][pReg] == 0) return Error(playerid, "Nisi ulogovan/a ili nisi registrovan/a!");
if(PI[playerid][pAdmin] < 1 && ACCmd[playerid] == 1) return Error(playerid, "Komande mozete koristiti svakih 0.5sec!");
CmdProtect(playerid);
#pragma unused params
if(!IsPlayerInAnyVehicle(playerid))
{
if(UlogovanIgrac[playerid] == 0) return Error(playerid, "Nisi ulogovan!");
if(IsACop(playerid))
{
if(IsPlayerInRangeOfPoint(playerid, 1.5, 1563.9408,-1669.6719,928.6270))
{
SPD(playerid, D_LIFT, DSL, "{FBE204}Lift", "Garaza\nKrov", "Nastavi", "Izadji");
}
else if(IsPlayerInRangeOfPoint(playerid, 1.5, 242.248733, 66.343070, 1003.640625))
{
if(GetPlayerVirtualWorld(playerid) == 0)
{
lz_SetPlayerVirtualWorld(playerid, 7);
lz_SetPlayerPos(playerid, -1606.320312, 672.061584, -4.906250);
GameTextForPlayer(playerid, "~w~SD Garage", 5000, 1);
CCTV(playerid, "SD Garage");
SetCameraBehindPlayer(playerid);
UsaoInt[playerid] = 1;
}
else if(GetPlayerVirtualWorld(playerid) == 1)
{
SPD(playerid, D_LIFT, DSL, "{FBE204}Lift", "Garaza\nKrov za nadzor", "Nastavi", "Izadji");
}
}
else if(IsPlayerInRangeOfPoint(playerid, 1.5, 1480.5597,-1777.0121,3281.7954))
{
if(GetPlayerVirtualWorld(playerid) == 1)
{
SPD(playerid, D_LIFT, DSL, "{FBE204}Lift", "Garaza\nKrov", "Nastavi", "Izadji");
}
else if(GetPlayerVirtualWorld(playerid) == 3)
{
Error(playerid, "Lift u SFPD-u je pokvaren!");
return true;
}
}
else if(IsPlayerInRangeOfPoint(playerid, 1.5, 2296.9314,2451.4485,10.8203) || IsPlayerInRangeOfPoint(playerid, 1.5, 2284.1187,2433.6116,46.9775))
{
lz_SetPlayerPos(playerid, 1480.5597,-1777.0121,3281.7954);
GameTextForPlayer(playerid, "~w~LV Police Department",5000,1);
lz_SetPlayerInterior(playerid,0);
LoadObjects(playerid, 5);
SetPlayerFacingAngle(playerid, 0);
lz_SetPlayerVirtualWorld(playerid, 1);
//IntBlack(playerid);
UsaoInt[playerid] = 1;
CCTV(playerid, "Police Department");
}
else if(IsPlayerInRangeOfPoint(playerid, 1.5, 1558.0907,-1675.6534,28.3955) || IsPlayerInRangeOfPoint(playerid, 1.5, 1524.4861,-1677.8446,6.2188))
{
lz_SetPlayerPos(playerid, 1563.9408,-1669.6719,928.6270);
GameTextForPlayer(playerid, "~w~LA Police Department",5000,1);
lz_SetPlayerInterior(playerid,0);
LoadObjects(playerid, 5);
SetPlayerFacingAngle(playerid, 0);
//IntBlack(playerid);
UsaoInt[playerid] = 1;
CCTV(playerid, "Police Department");
}
else if(IsPlayerInRangeOfPoint(playerid, 1.5, 1777.648193, -1538.432006, 18.889766))
{
lz_SetPlayerPos(playerid, 242.248733, 66.343070, 1003.640625);
GameTextForPlayer(playerid, "~w~DoC Base",5000,1);
lz_SetPlayerInterior(playerid, 6);
lz_SetPlayerVirtualWorld(playerid, 1);
LoadObjects(playerid, 5);
SetPlayerFacingAngle(playerid, 0);
//IntBlack(playerid);
UsaoInt[playerid] = 1;
CCTV(playerid, "DoC Base");
}
else if(IsPlayerInRangeOfPoint(playerid, 1.5, -1606.320312, 672.061584, -4.906250))
{
if(GetPlayerVirtualWorld(playerid) == 7)
{
lz_SetPlayerPos(playerid, 242.248733, 66.343070, 1003.640625);
GameTextForPlayer(playerid, "~w~Sheriff Department",5000,1);
lz_SetPlayerInterior(playerid, 6);
lz_SetPlayerVirtualWorld(playerid, 0);
LoadObjects(playerid, 5);
SetPlayerFacingAngle(playerid, 0);
//IntBlack(playerid);
UsaoInt[playerid] = 1;
CCTV(playerid, "Sheriff Department");
}
else if(GetPlayerVirtualWorld(playerid) == 8)
{
lz_SetPlayerPos(playerid, 242.248733, 66.343070, 1003.640625);
GameTextForPlayer(playerid, "~w~DoC Base",5000,1);
lz_SetPlayerInterior(playerid, 6);
lz_SetPlayerVirtualWorld(playerid, 1);
LoadObjects(playerid, 5);
SetPlayerFacingAngle(playerid, 0);
//IntBlack(playerid);
UsaoInt[playerid] = 1;
CCTV(playerid, "DoC Base");
}
}
/*else if(IsPlayerInRangeOfPoint(playerid, 1.5, 211.4899,112.0999,959.6859))
{
if(GetPlayerVirtualWorld(playerid) == 2 || GetPlayerVirtualWorld(playerid) == 3) return Error(playerid, "Ne mozes to u LA ili u SF!");
SPD(playerid, D_LIFT1, DSL, "{FBE204}Lift", "Garaza\nKrov", "Nastavi", "Izadji");
}*/
/*else if(IsPlayerInRangeOfPoint(playerid, 1.5, 2487.7412,2397.2537,10.8203) || IsPlayerInRangeOfPoint(playerid, 1.5, 2494.9282,2354.0190,71.0496))
{
lz_SetPlayerPos(playerid, 211.4899,112.0999,959.6859);
GameTextForPlayer(playerid, "~w~FBI",5000,1);
lz_SetPlayerInterior(playerid,0);
LoadObjects(playerid, 5);
SetPlayerFacingAngle(playerid, 0);
lz_SetPlayerVirtualWorld(playerid, 1);
//IntBlack(playerid);
UsaoInt[playerid] = 1;
CCTV(playerid, "FBI");
}*/
}
else if(PI[playerid][pMember] == 4 || PI[playerid][pLeader] == 4)
{
if(IsPlayerInRangeOfPoint(playerid, 1.5, 1132.205932, -1345.406860, 13.984375))
{
lz_SetPlayerPos(playerid, 1130.340209, -1346.370483, 20.181789);
SetPlayerFacingAngle(playerid, 0);
}
else if(IsPlayerInRangeOfPoint(playerid, 1.5, 1130.340209, -1346.370483, 20.181789))
{
lz_SetPlayerPos(playerid, 1132.205932, -1345.406860, 13.984375);
SetPlayerFacingAngle(playerid, 270);
}
}
else return Error(playerid, "Nisi ovlascen!");
}
return true;
}
[ /pawn ]
Slika/video ingame problema(obavezno ako je ingame problem): Nije potrebno!
https://imgur.com/a/rkQ0ZWq Slike kao dokaz da vidite sta se tacno desava!