Sljedeca je situacija:
Radim DM Server, napravion sam dvije komande:
/kill - da se player ubije
/mykills - da player vidi koliko je sveukupno killova napravio na svom acc-u
Kad player napise to server kaze da komande ne postoje:
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/kill", cmdtext, true, 10) == 0)
{
SetPlayerHealth(playerid,0);
return 1;
}
if (strcmp("/mykills", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid,COLOR_BLUE,"Total number of kills you made on this account is:");
SendClientMessage(playerid,COLOR_BLUE,PlayerInfo[pKills]);
return 1;
}
return 0;
}
Kad odem na compiler kaze da je sve u redu. Molim vas pomoc!!!!
Probaj
[pawn]public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "/kill", true) == 0)
{
SetPlayerHealth(playerid,0);
return 1;
}
if(strcmp(cmdtext, "/mykills", true) == 0)
{
SendClientMessage(playerid,COLOR_BLUE,"Total number of kills you made on this account is:");
SendClientMessage(playerid,COLOR_BLUE,PlayerInfo[pKills]);
return 1;
}
return 0;
}[/pawn]
ZCMD include skini lakse mnogo ..
[pawn]CMD:mykills(playerid ,params[])
{
SendClientMessage(playerid, COLOR_BLUE, "Total number of kills you made on this account is:");
SendClientMessage(playerid, COLOR_BLUE, PlayerInfo[pKills];
return 1;
}[/pawn]
if(strcmp(cmdtext, "/mykills", true) == 0)
{
SendClientMessage(playerid,COLOR_BLUE,"Total number of kills you made on this account is:");
{
SendClientMessage(playerid,COLOR_BLUE, PlayerInfo[playerid][pKills]);
}
return 1;
}
[pawn]public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "/kill", true) == 0)
{
SetPlayerHealth(playerid,0);
return 1;
}
if(strcmp(cmdtext, "/mykills", true) == 0)
{
new string[256];
format(string, 256, "Total number of kills you made on this account is: %d", PlayerInfo[pKills]);
SendClientMessage(playerid,COLOR_BLUE,string);
return 1;
}
return 0;
}[/pawn]
ZCMD
[pawn]COMMAND:kill(playerid, params[])
{
SetPlayerHealth(playerid,0);
return 1;
}
COMMAND:mykills(playerid, params[])
{
new string[256];
format(string, 256, "Total number of kills you made on this account is: %d", PlayerInfo[pKills]);
SendClientMessage(playerid,COLOR_BLUE,string);
return 1;
}
[/pawn]