Problem(error/warning): Kada ubacujem skin in TD
Dio skripte: //
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log)://
Slika/video ingame problema(obavezno ako je ingame problem): //
//------------------------------------------------------------------------------
SkinIgraca[ playerid ] = CreatePlayerTextDraw(playerid, 488.714416, 111.053337, "skin");///eror
PlayerTextDrawLetterSize(SkinIgraca[ playerid ], 0.000000, 0.000000);
posalji 10 linija iznad i 10 dole, nije ovde error
//==============================================================================
ResetTuningInfo( playerid )
{
TPInfo[ playerid ][ tID ] = -1;
TPInfo[ playerid ][ tType ] = -1;
TPInfo[ playerid ][ tPaintjob ] = false;
TPInfo[ playerid ][ PJColor ] = -1;
TPInfo[ playerid ][ PJColor ] = -1;
}
//------------------------------------------------------------------------------
SkinIgraca[ playerid ] = CreatePlayerTextDraw(playerid, 498.928375, 116.608291, "skin_igraca");
PlayerTextDrawLetterSize(SkinIgraca[ playerid ], 0.000000, 0.000000);
PlayerTextDrawTextSize(SkinIgraca[ playerid ], 50.000000, 37.000000);
PlayerTextDrawAlignment(SkinIgraca[ playerid ], 1);
PlayerTextDrawColor(SkinIgraca[ playerid ], -1);
PlayerTextDrawUseBox(SkinIgraca[ playerid ], true);
PlayerTextDrawBoxColor(SkinIgraca[ playerid ], 0);
PlayerTextDrawSetShadow(SkinIgraca[ playerid ], 0);
PlayerTextDrawSetOutline(SkinIgraca[ playerid ], 0);
PlayerTextDrawBackgroundColor(SkinIgraca[ playerid ], 0x0000000);
PlayerTextDrawFont(SkinIgraca[ playerid ], 5);
PlayerTextDrawSetPreviewModel(SkinIgraca[ playerid ], 292);
PlayerTextDrawSetPreviewRot(SkinIgraca[ playerid ], 0.000000, 0.000000, 0.000000, 1.000000);
PlayerTextDrawSetProportional(SkinIgraca[ playerid ], 0);
//
stock TuningTDControl( playerid, bool:show ) {
Citat: AdmirTM poslato Jun 23, 2018, 23:49:49 POSLE PODNE
//==============================================================================
ResetTuningInfo( playerid )
{
TPInfo[ playerid ][ tID ] = -1;
TPInfo[ playerid ][ tType ] = -1;
TPInfo[ playerid ][ tPaintjob ] = false;
TPInfo[ playerid ][ PJColor ] = -1;
TPInfo[ playerid ][ PJColor ] = -1;
}
//------------------------------------------------------------------------------
SkinIgraca[ playerid ] = CreatePlayerTextDraw(playerid, 498.928375, 116.608291, "skin_igraca");
PlayerTextDrawLetterSize(SkinIgraca[ playerid ], 0.000000, 0.000000);
PlayerTextDrawTextSize(SkinIgraca[ playerid ], 50.000000, 37.000000);
PlayerTextDrawAlignment(SkinIgraca[ playerid ], 1);
PlayerTextDrawColor(SkinIgraca[ playerid ], -1);
PlayerTextDrawUseBox(SkinIgraca[ playerid ], true);
PlayerTextDrawBoxColor(SkinIgraca[ playerid ], 0);
PlayerTextDrawSetShadow(SkinIgraca[ playerid ], 0);
PlayerTextDrawSetOutline(SkinIgraca[ playerid ], 0);
PlayerTextDrawBackgroundColor(SkinIgraca[ playerid ], 0x0000000);
PlayerTextDrawFont(SkinIgraca[ playerid ], 5);
PlayerTextDrawSetPreviewModel(SkinIgraca[ playerid ], 292);
PlayerTextDrawSetPreviewRot(SkinIgraca[ playerid ], 0.000000, 0.000000, 0.000000, 1.000000);
PlayerTextDrawSetProportional(SkinIgraca[ playerid ], 0);
//
stock TuningTDControl( playerid, bool:show ) {
Negde si dodao { sad ne vidim de tacno, pogledaj jos koju liniju ispod errora i iznad...
riješio