Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: Vasic poslato Jun 17, 2018, 21:56:22 POSLE PODNE

Naslov: AltChat by Xunder [HITNO]
Poruka od: Vasic poslato Jun 17, 2018, 21:56:22 POSLE PODNE
Problem(error/warning): error 021: symbol already defined: "AltChatTD_Player"
error 021: symbol already defined: "AltChatTD_Text"[/b]

Dio skripte: [pawn]new PlayerText: AltChatTD_Player[MAX_LINES];
new AltChatTD_Text[MAX_PLAYERS][MAX_LINES][70];[/pawn]
Nesto da dodate: Pa nzm odakle ovaj error, uopste nemam to definisano u skripti nigde vise sem tu, trazio sam ali nema sem ta dva nigde, ali zasto onda pise da je to vec definisano?

Evo Pod OnGameModeInit Sto Sam Dodao (copy pa paste od xundera): [pawn]     new Float: AltChat_posY = 229.573348,
           Float: AltChat_YSpacing = 240.026733 - 229.573348;

    for(new i = 0; i < MAX_LINES; i ++)
    {
        AltChatTD_Player = CreatePlayerTextDraw(playerid, 35.599971, AltChat_posY, " ");
        PlayerTextDrawLetterSize(playerid, AltChatTD_Player, 0.21, 0.9);
        PlayerTextDrawAlignment(playerid, AltChatTD_Player, 1);
        PlayerTextDrawColor(playerid, AltChatTD_Player, -1);
        PlayerTextDrawSetShadow(playerid, AltChatTD_Player, 0);
        PlayerTextDrawSetOutline(playerid, AltChatTD_Player, 1);
        PlayerTextDrawBackgroundColor(playerid, AltChatTD_Player, 255);
        PlayerTextDrawFont(playerid, AltChatTD_Player, 1);
        PlayerTextDrawSetProportional(playerid, AltChatTD_Player, 1);
        PlayerTextDrawSetShadow(playerid, AltChatTD_Player, 0);

        strmid(AltChatTD_Text[playerid], " ", 0, 1);
        AltChat_posY += AltChat_YSpacing;
    }[/pawn]
Naslov: Odg: AltChat by Xunder [HITNO]
Poruka od: Vasic poslato Jun 17, 2018, 22:18:41 POSLE PODNE
PROBLEM RESEN! - Bio je problem jer je ovo vec bilo definisano u Include... :)