Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: ʙᴜsᴛᴇʀ ᴄᴏɴɴᴇʟʟʏ poslato Mart 09, 2018, 22:28:42 POSLE PODNE

Naslov: Postavio sam TD-ove bez errora, a IG se ne vide!
Poruka od: ʙᴜsᴛᴇʀ ᴄᴏɴɴᴇʟʟʏ poslato Mart 09, 2018, 22:28:42 POSLE PODNE
Problem (error/warning): Znaci postavio sam neke nove TD-ove, ali InGame se ne vidi ni jedan, inace ovi jos pre sto su bili se vide a ove sad sto sam dodao se ne vide, znaci lepo sam prvo napravio TD-ove, dodao u skripti i uskladio i napisao kao i ostali TD-ovi, tamo je zadnji TD LosArticTD[8], i dole sve ispod 8, ja sam 9, znaci sve isto kao na proslim TD-ovima, samo sam stavljao jedan veci broj, itd, ali IG se ne vide, plss pomoc, HITNO! Znaci dodao sam gore jos ZLATO, dole rekord i online, onda jos neke ukrase sve bez errora, a stari se vide IG, a ovi ne..................
Dio skripte: Ovi se ne vide IG: [pawn]   LosArticTD[9] = TextDrawCreate(532.666320, 416.473999, "MOD v1.0 by");
   TextDrawLetterSize(LosArticTD[9], 0.292665, 1.483852);
   TextDrawAlignment(LosArticTD[9], 1);
   TextDrawColor(LosArticTD[9], 16777215);
   TextDrawSetShadow(LosArticTD[9], 0);
   TextDrawSetOutline(LosArticTD[9], 1);
   TextDrawBackgroundColor(LosArticTD[9], 51);
   TextDrawFont(LosArticTD[9], 1);
   TextDrawSetProportional(LosArticTD[9], 1);

   LosArticTD[10] = TextDrawCreate(599.666687, 416.888854, "Buster");
   TextDrawLetterSize(LosArticTD[10], 0.346998, 1.442371);
   TextDrawAlignment(LosArticTD[10], 1);
   TextDrawColor(LosArticTD[10], 65535);
   TextDrawSetShadow(LosArticTD[10], 0);
   TextDrawSetOutline(LosArticTD[10], 1);
   TextDrawBackgroundColor(LosArticTD[10], 51);
   TextDrawFont(LosArticTD[10], 1);
   TextDrawSetProportional(LosArticTD[10], 1);

   LosArticTD[11] = TextDrawCreate(577.333068, 345.126037, "rekord: 0");
   TextDrawLetterSize(LosArticTD[11], 0.223996, 1.380149);
   TextDrawAlignment(LosArticTD[11], 1);
   TextDrawColor(LosArticTD[11], 16777215);
   TextDrawSetShadow(LosArticTD[11], 0);
   TextDrawSetOutline(LosArticTD[11], 3);
   TextDrawBackgroundColor(LosArticTD[11], 51);
   TextDrawFont(LosArticTD[11], 1);
   TextDrawSetProportional(LosArticTD[11], 1);

   LosArticTD[12] = TextDrawCreate(575.666809, 360.059265, "online: 0");
   TextDrawLetterSize(LosArticTD[12], 0.289999, 1.264001);
   TextDrawAlignment(LosArticTD[12], 1);
   TextDrawColor(LosArticTD[12], 16777215);
   TextDrawSetShadow(LosArticTD[12], 0);
   TextDrawSetOutline(LosArticTD[12], 3);
   TextDrawBackgroundColor(LosArticTD[12], 51);
   TextDrawFont(LosArticTD[12], 1);
   TextDrawSetProportional(LosArticTD[12], 1);[/pawn] A evo neki od ostalih koji se vide IG: [pawn]    LosArticTD[0] = TextDrawCreate(546.000000, 2.625000, "]]]]]]]]]]");
   TextDrawLetterSize(LosArticTD[0], 0.282500, 0.830000);
   TextDrawAlignment(LosArticTD[0], 2);
   TextDrawColor(LosArticTD[0], -1);
   TextDrawSetShadow(LosArticTD[0], 0);
   TextDrawSetOutline(LosArticTD[0], 1);
   TextDrawBackgroundColor(LosArticTD[0], 255);
   TextDrawFont(LosArticTD[0], 2);
   TextDrawSetProportional(LosArticTD[0], 1);

   LosArticTD[1] = TextDrawCreate(547.500000, 10.062500, "eXotic gaming");
   TextDrawLetterSize(LosArticTD[1], 0.373000, 1.206251);
   TextDrawAlignment(LosArticTD[1], 2);
   TextDrawColor(LosArticTD[1], 0x2e9cd1FF);
   TextDrawSetShadow(LosArticTD[1], 0);
   TextDrawSetOutline(LosArticTD[1], 1);
   TextDrawBackgroundColor(LosArticTD[1], 255);
   TextDrawFont(LosArticTD[1], 3);
   TextDrawSetProportional(LosArticTD[1], 1);

   LosArticTD[2] = TextDrawCreate(570.000000, 21.875000, "roleplay");
   TextDrawLetterSize(LosArticTD[2], 0.236000, 1.140626);
   TextDrawAlignment(LosArticTD[2], 2);
   TextDrawColor(LosArticTD[2], -1);
   TextDrawSetShadow(LosArticTD[2], 0);
   TextDrawSetOutline(LosArticTD[2], 1);
   TextDrawBackgroundColor(LosArticTD[2], 255);
   TextDrawFont(LosArticTD[2], 2);
   TextDrawSetProportional(LosArticTD[2], 1);

   LosArticTD[3] = TextDrawCreate(0.000000, 429.187500, "LD_SPAC:white");
   TextDrawLetterSize(LosArticTD[3], 0.000000, 0.000000);
   TextDrawTextSize(LosArticTD[3], 640.000000, 17.500000);
   TextDrawAlignment(LosArticTD[3], 1);
   TextDrawColor(LosArticTD[3], 0x2e9cd1FF);
   TextDrawSetShadow(LosArticTD[3], 0);
   TextDrawSetOutline(LosArticTD[3], 0);
   TextDrawFont(LosArticTD[3], 4);

   LosArticTD[4] = TextDrawCreate(120.000000, 432.250000, "LD_SPAC:white");
   TextDrawLetterSize(LosArticTD[4], 0.000000, 0.000000);
   TextDrawTextSize(LosArticTD[4], 399.500000, 11.375000);
   TextDrawAlignment(LosArticTD[4], 1);
   TextDrawColor(LosArticTD[4], 255);
   TextDrawSetShadow(LosArticTD[4], 0);
   TextDrawSetOutline(LosArticTD[4], 0);
   TextDrawFont(LosArticTD[4], 4);

   LosArticTD[5] = TextDrawCreate(317.500000, 431.812500, "dobrodosli na eXotic gaming roleplay server.");
   TextDrawLetterSize(LosArticTD[5], 0.269500, 1.149375);
   TextDrawAlignment(LosArticTD[5], 2);
   TextDrawColor(LosArticTD[5], -1);
   TextDrawSetShadow(LosArticTD[5], 0);
   TextDrawSetOutline(LosArticTD[5], 1);
   TextDrawBackgroundColor(LosArticTD[5], 255);
   TextDrawFont(LosArticTD[5], 2);
   TextDrawSetProportional(LosArticTD[5], 1);

   LosArticTD[6] = TextDrawCreate(59.000000, 431.812500, "winter edition");
   TextDrawLetterSize(LosArticTD[6], 0.231999, 1.162500);
   TextDrawAlignment(LosArticTD[6], 2);
   TextDrawColor(LosArticTD[6], 255);
   TextDrawSetShadow(LosArticTD[6], 0);
   TextDrawSetOutline(LosArticTD[6], 1);
   TextDrawBackgroundColor(LosArticTD[6], 0x2e9cd1FF);
   TextDrawFont(LosArticTD[6], 2);
   TextDrawSetProportional(LosArticTD[6], 1);
   
   LosArticTD[7] = TextDrawCreate(582.500000, -0.875000, "New Textdraw");
   TextDrawLetterSize(LosArticTD[7], 0.449999, 1.600000);
   TextDrawTextSize(LosArticTD[7], 19.500000, 28.875000);
   TextDrawAlignment(LosArticTD[7], 1);
   TextDrawColor(LosArticTD[7], -1);
   TextDrawUseBox(LosArticTD[7], true);
   TextDrawBoxColor(LosArticTD[7], 0);
   TextDrawSetShadow(LosArticTD[7], 0);
   TextDrawSetOutline(LosArticTD[7], 1);
   TextDrawFont(LosArticTD[7], 5);
   TextDrawBackgroundColor(LosArticTD[7], 0x00000000);
   TextDrawSetProportional(LosArticTD[7], 1);
   TextDrawSetPreviewModel(LosArticTD[7], 19064);
   TextDrawSetPreviewRot(LosArticTD[7], 0.000000, 0.000000, 0.000000, 1.000000);[/pawn]
Debug iz server_log: /
Neke video/slike ako je problem ingame (obavezno ako je ingame): https://imgur.com/a/VGS1a
Naslov: Odg: Postavio sam TD-ove bez errora, a IG se ne vide!
Poruka od: GoodbyeSamp poslato Mart 09, 2018, 22:54:37 POSLE PODNE
Nah,imas samp wiki 'skripteru' pa se informisi valjda znas da trebas uskladiti parametre i showati preko funkcije te tdove?
I samo da znas ne moze ici npr 7,8,9,10,0,1,2,3,4,5,6 nego jedno ispod drugog da ti se ne preklapaju u nekim slucajevima jer se oni kreiraju kako ti odredis a ne sami od sebe, ja mislim da nisi ti to lepo Show-ao proveri ti skriptu pa se javi ako nece resicemo.
Naslov: Odg: Postavio sam TD-ove bez errora, a IG se ne vide!
Poruka od: PekiDaBoss poslato Mart 09, 2018, 23:53:34 POSLE PODNE
pa stavis da su ti novi TDovi na globaltd
Naslov: Odg: Postavio sam TD-ove bez errora, a IG se ne vide!
Poruka od: Tommyy poslato Mart 10, 2018, 01:43:47 PRE PODNE
Pod onplayerspawn samo okaci
TextDrawShowForPlayer(playerid,Ime TD-a);
I tako za sve te dodaj.. :)
Naslov: Odg: Postavio sam TD-ove bez errora, a IG se ne vide!
Poruka od: .начо poslato Mart 10, 2018, 02:17:42 PRE PODNE
OnPlayerSpawn
{
     TextDrawShowForPlayer(playerid,TVOJE IME TDa);
     TextDrawShowForPlayer(playerid,TVOJE IME TDa);
     TextDrawShowForPlayer(playerid,TVOJE IME TDa);
     TextDrawShowForPlayer(playerid,TVOJE IME TDa);
     TextDrawShowForPlayer(playerid,TVOJE IME TDa);
     TextDrawShowForPlayer(playerid,TVOJE IME TDa);
     TextDrawShowForPlayer(playerid,TVOJE IME TDa);
     TextDrawShowForPlayer(playerid,TVOJE IME TDa);
     TextDrawShowForPlayer(playerid,TVOJE IME TDa);
Naslov: Odg: Postavio sam TD-ove bez errora, a IG se ne vide!
Poruka od: ʙᴜsᴛᴇʀ ᴄᴏɴɴᴇʟʟʏ poslato Mart 10, 2018, 07:20:45 PRE PODNE
Hvala puno svima, samo sam trebo da stavim sve to ispod OnPlayerSpawn!
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