Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: ʙᴜsᴛᴇʀ ᴄᴏɴɴᴇʟʟʏ poslato Mart 03, 2018, 21:03:26 POSLE PODNE

Naslov: Nece da ocita vozilo u brzinometru!
Poruka od: ʙᴜsᴛᴇʀ ᴄᴏɴɴᴇʟʟʏ poslato Mart 03, 2018, 21:03:26 POSLE PODNE
Problem (error/warning): Nece da ocita i stavi sliku vozila dole na brzinometru koje je uzeto, nego uvek jedno isto, SULTAN! :(
Dio skripte: [pawn]   //////////////////////// NOVI BRZINOMETAR //////////////////////////////////

    BRZINOMER[0][playerid] = CreatePlayerTextDraw(playerid,491.000000, 347.812500, "LD_SPAC:white");
   PlayerTextDrawLetterSize(playerid, BRZINOMER[0][playerid], 0.000000, 0.000000);
   PlayerTextDrawTextSize(playerid, BRZINOMER[0][playerid], 145.000000, 64.312500);
   PlayerTextDrawAlignment(playerid, BRZINOMER[0][playerid], 1);
   PlayerTextDrawColor(playerid, BRZINOMER[0][playerid], 255);
   PlayerTextDrawSetShadow(playerid, BRZINOMER[0][playerid], 0);
   PlayerTextDrawSetOutline(playerid, BRZINOMER[0][playerid], 0);
   PlayerTextDrawFont(playerid, BRZINOMER[0][playerid], 4);

   BRZINOMER[1][playerid] = CreatePlayerTextDraw(playerid,491.000000, 347.812500, "LD_SPAC:white");
   PlayerTextDrawLetterSize(playerid, BRZINOMER[1][playerid], 0.000000, 0.000000);
   PlayerTextDrawTextSize(playerid, BRZINOMER[1][playerid], 145.000000, 9.625000);
   PlayerTextDrawAlignment(playerid, BRZINOMER[1][playerid], 1);
   PlayerTextDrawColor(playerid, BRZINOMER[1][playerid], 0x2e9cd1FF);
   PlayerTextDrawSetShadow(playerid, BRZINOMER[1][playerid], 0);
   PlayerTextDrawSetOutline(playerid, BRZINOMER[1][playerid], 0);
   PlayerTextDrawFont(playerid, BRZINOMER[1][playerid], 4);

   BRZINOMER[2][playerid] = CreatePlayerTextDraw(playerid,563.500000, 346.937500, "kontrolna tabla");
   PlayerTextDrawLetterSize(playerid, BRZINOMER[2][playerid], 0.247000, 1.114376);
   PlayerTextDrawAlignment(playerid, BRZINOMER[2][playerid], 2);
   PlayerTextDrawColor(playerid, BRZINOMER[2][playerid], -1);
   PlayerTextDrawSetShadow(playerid, BRZINOMER[2][playerid], 0);
   PlayerTextDrawSetOutline(playerid, BRZINOMER[2][playerid], 1);
   PlayerTextDrawBackgroundColor(playerid, BRZINOMER[2][playerid], 255);
   PlayerTextDrawFont(playerid, BRZINOMER[2][playerid], 2);
   PlayerTextDrawSetProportional(playerid, BRZINOMER[2][playerid], 1);

   BRZINOMER[3][playerid] = CreatePlayerTextDraw(playerid,494.500000, 343.000000, "New Textdraw");
   PlayerTextDrawLetterSize(playerid, BRZINOMER[3][playerid], 0.449999, 1.600000);
   PlayerTextDrawTextSize(playerid, BRZINOMER[3][playerid], 77.000000, 74.375000);
   PlayerTextDrawAlignment(playerid, BRZINOMER[3][playerid], 1);
   PlayerTextDrawColor(playerid, BRZINOMER[3][playerid], -1);
   PlayerTextDrawUseBox(playerid, BRZINOMER[3][playerid], true);
   PlayerTextDrawBoxColor(playerid, BRZINOMER[3][playerid], 0);
   PlayerTextDrawSetShadow(playerid, BRZINOMER[3][playerid], 0);
   PlayerTextDrawSetOutline(playerid, BRZINOMER[3][playerid], 1);
   PlayerTextDrawFont(playerid, BRZINOMER[3][playerid], 5);
   PlayerTextDrawBackgroundColor(playerid, BRZINOMER[3][playerid], 0x00000000);
   PlayerTextDrawSetProportional(playerid, BRZINOMER[3][playerid], 1);
   PlayerTextDrawSetPreviewModel(playerid, BRZINOMER[3][playerid], 560);
   PlayerTextDrawSetPreviewRot(playerid, BRZINOMER[3][playerid], -20.000000, 0.000000, -30.000000, 1.000000);

   BRZINOMER[4][playerid] = CreatePlayerTextDraw(playerid,565.500000, 369.687500, "0 km/h");
   PlayerTextDrawLetterSize(playerid, BRZINOMER[4][playerid], 0.309500, 1.149376);
   PlayerTextDrawAlignment(playerid, BRZINOMER[4][playerid], 1);
   PlayerTextDrawColor(playerid, BRZINOMER[4][playerid], -1);
   PlayerTextDrawSetShadow(playerid, BRZINOMER[4][playerid], 0);
   PlayerTextDrawSetOutline(playerid, BRZINOMER[4][playerid], 1);
   PlayerTextDrawBackgroundColor(playerid, BRZINOMER[4][playerid], 255);
   PlayerTextDrawFont(playerid, BRZINOMER[4][playerid], 2);
   PlayerTextDrawSetProportional(playerid, BRZINOMER[4][playerid], 1);

   BRZINOMER[5][playerid] = CreatePlayerTextDraw(playerid,565.500000, 386.750000, "100l");
   PlayerTextDrawLetterSize(playerid, BRZINOMER[5][playerid], 0.315500, 1.241250);
   PlayerTextDrawAlignment(playerid, BRZINOMER[5][playerid], 1);
   PlayerTextDrawColor(playerid, BRZINOMER[5][playerid], -1);
   PlayerTextDrawSetShadow(playerid, BRZINOMER[5][playerid], 0);
   PlayerTextDrawSetOutline(playerid, BRZINOMER[5][playerid], 1);
   PlayerTextDrawBackgroundColor(playerid, BRZINOMER[5][playerid], 255);
   PlayerTextDrawFont(playerid, BRZINOMER[5][playerid], 2);
   PlayerTextDrawSetProportional(playerid, BRZINOMER[5][playerid], 1);

   /////////////////[/pawn]
Debug iz server_log: /
Neke video/slike ako je problem ingame (obavezno ako je ingame): https://imgur.com/a/1kUco
Naslov: Odg: Nece da ocita vozilo u brzinometru!
Poruka od: Łuk@ poslato Mart 03, 2018, 21:34:57 POSLE PODNE
PlayerTextDrawSetPreviewModel(playerid, BRZINOMER[3][playerid], funkcija za getanje vehicle id); i to pozivas kad igrac udje u auto, lock