Pozz Danas cu vam pokazati kako da ubacite TD u svoj mod :P
Pre svega morate imati neke TD-ove mozete ih naci ovde na Forumu pod "TextDraws"
Pa da krenemo :D
Definisemo TD-ove
[pawn]new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4;
new Text:Textdraw5;
new Text:Textdraw6;
new Text:Textdraw7;
new Text:Textdraw8;
new Text:Textdraw9;
new Text:Textdraw10;
new Text:Textdraw11;
new Text:Textdraw12;
new Text:Textdraw13;
new Text:Textdraw14;
new Text:Textdraw15;
new Text:Textdraw16;
new Text:Textdraw17;
new Text:Textdraw18;
new Text:Textdraw19;
new Text:Textdraw20;
new Text:Textdraw21;
new Text:Textdraw22;
new Text:Textdraw23;
new Text:Textdraw24;
new Text:Textdraw25; // Koliko god imate TD-ova toliko i definisete[/pawn]
Zatim nadjemo u modu kako su definisani Td-ovi i samo idemo CTRL + F pa trazimo npr Textdraw0
Kada nadjete samo zamenite njihovo dajem sad primer ovo
[pawn]Textdraw0 = TextDrawCreate(184.500000, 429.899993, "usebox");
TextDrawLetterSize(Textdraw0, 0.000000, 1.798889);
TextDrawTextSize(Textdraw0, -2.000000, 0.000000);
TextDrawAlignment(Textdraw0, 1);
TextDrawColor(Textdraw0, 0);
TextDrawUseBox(Textdraw0, true);
TextDrawBoxColor(Textdraw0, 16777215);
TextDrawSetShadow(Textdraw0, 0);
TextDrawSetOutline(Textdraw0, 0);
TextDrawFont(Textdraw0, 0);[/pawn]
Naravno sve zamenite sa vasim i bice vam spojeno sa strane, oznacite i samo kliknite tab i odvojice vam se.
Sada idemo na smorniji deo, pod OnPlayerSpawn nadjete gde je TextDrawShowForPlayer ili ako nema samo dodajte ovo
[pawn]TextDrawShowForPlayer(playerid,Textdraw0);[/pawn]
Sada cemo dodati za svaki TD posebno
[pawn]TextDrawShowForPlayer(playerid,Textdraw0);
TextDrawShowForPlayer(playerid,Textdraw1);
TextDrawShowForPlayer(playerid,Textdraw2);
TextDrawShowForPlayer(playerid,Textdraw3);
TextDrawShowForPlayer(playerid,Textdraw4);
TextDrawShowForPlayer(playerid,Textdraw5);
TextDrawShowForPlayer(playerid,Textdraw6);
TextDrawShowForPlayer(playerid,Textdraw7);
TextDrawShowForPlayer(playerid,Textdraw8);
TextDrawShowForPlayer(playerid,Textdraw9);
TextDrawShowForPlayer(playerid,Textdraw10);
TextDrawShowForPlayer(playerid,Textdraw11);
TextDrawShowForPlayer(playerid,Textdraw12);
TextDrawShowForPlayer(playerid,Textdraw13);
TextDrawShowForPlayer(playerid,Textdraw14);
TextDrawShowForPlayer(playerid,Textdraw15);
TextDrawShowForPlayer(playerid,Textdraw16);
TextDrawShowForPlayer(playerid,Textdraw17);
TextDrawShowForPlayer(playerid,Textdraw18);
TextDrawShowForPlayer(playerid,Textdraw19);
TextDrawShowForPlayer(playerid,Textdraw20);
TextDrawShowForPlayer(playerid,Textdraw21);
TextDrawShowForPlayer(playerid,Textdraw22);
TextDrawShowForPlayer(playerid,Textdraw23);
TextDrawShowForPlayer(playerid,Textdraw24);
TextDrawShowForPlayer(playerid,Textdraw25);[/pawn]
I To je cela prica oko TD-ova, ako imate neki error ili nesto napisite komentar pa cu vam pomoci :D Pozz do sledeceg puta
Vec postoji detaljniji tut... http://balkan-samp.com/forum/index.php?topic=115474.0
Citat: Raptorâ,,¢ poslato Januar 28, 2018, 20:46:53 POSLE PODNE
Vec postoji detaljniji tut... http://balkan-samp.com/forum/index.php?topic=115474.0
Aha nisam video :(
Citat: Belic poslato Januar 28, 2018, 20:47:55 POSLE PODNE
Aha nisam video :(
Pa mogao bi da otvoris malo oci i da prelistas forum.
Au koliko bespotrebnih stvari...
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4;
new Text:Textdraw5;
new Text:Textdraw6;
new Text:Textdraw7;
new Text:Textdraw8;
new Text:Textdraw9;
new Text:Textdraw10;
new Text:Textdraw11;
new Text:Textdraw12;
new Text:Textdraw13;
new Text:Textdraw14;
new Text:Textdraw15;
new Text:Textdraw16;
new Text:Textdraw17;
new Text:Textdraw18;
new Text:Textdraw19;
new Text:Textdraw20;
new Text:Textdraw21;
new Text:Textdraw22;
new Text:Textdraw23;
new Text:Textdraw24;
new Text:Textdraw25;
Sve ovo moze da stane u jedan index new Text:Textdraw[ 26 ];
TextDrawShowForPlayer(playerid,Textdraw0);
TextDrawShowForPlayer(playerid,Textdraw1);
TextDrawShowForPlayer(playerid,Textdraw2);
TextDrawShowForPlayer(playerid,Textdraw3);
TextDrawShowForPlayer(playerid,Textdraw4);
TextDrawShowForPlayer(playerid,Textdraw5);
TextDrawShowForPlayer(playerid,Textdraw6);
TextDrawShowForPlayer(playerid,Textdraw7);
TextDrawShowForPlayer(playerid,Textdraw8);
TextDrawShowForPlayer(playerid,Textdraw9);
TextDrawShowForPlayer(playerid,Textdraw10);
TextDrawShowForPlayer(playerid,Textdraw11);
TextDrawShowForPlayer(playerid,Textdraw12);
TextDrawShowForPlayer(playerid,Textdraw13);
TextDrawShowForPlayer(playerid,Textdraw14);
TextDrawShowForPlayer(playerid,Textdraw15);
TextDrawShowForPlayer(playerid,Textdraw16);
TextDrawShowForPlayer(playerid,Textdraw17);
TextDrawShowForPlayer(playerid,Textdraw18);
TextDrawShowForPlayer(playerid,Textdraw19);
TextDrawShowForPlayer(playerid,Textdraw20);
TextDrawShowForPlayer(playerid,Textdraw21);
TextDrawShowForPlayer(playerid,Textdraw22);
TextDrawShowForPlayer(playerid,Textdraw23);
TextDrawShowForPlayer(playerid,Textdraw24);
TextDrawShowForPlayer(playerid,Textdraw25);
Sve to u jednu liniju - for(new i; i < 26; i++) { TextDrawShowForPlayer(playerid, Textdraw[ i ]); }
Sve je moglo stati u jednu liniju, a ne kao što si ti pravio. Al' ajd, dobar tut, pohvale.
Ja sam ovaj nazovimo ga 'tutorial' gledao ovako
Pre svega....Zatim....Pre svega...Sada...I to je cela prica.
Ne znam sa tdovima ali pohvale za trud
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