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PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: roman42O poslato Januar 22, 2018, 17:17:49 POSLE PODNE

Naslov: Problem Reg Systemic
Poruka od: roman42O poslato Januar 22, 2018, 17:17:49 POSLE PODNE
Detaljan opis problema:Kad ocu da se registrujem kliknem na TD ne iskoci mi nista znaci nesto neki problem je nece se reg msm nece klikne na TD
Dio skripte: //------------------------------------------------------------------------------
[pawn]stock RegisterTDControl( playerid, bool:show ) {
   if(show == true) {

      RegisterTD[ playerid ][ 1 ] = CreatePlayerTextDraw(playerid, 87.300003, 10.149978, "LOZINKA");
      PlayerTextDrawAlignment(playerid,RegisterTD[ playerid ][ 1 ], 2);
      PlayerTextDrawFont(playerid,RegisterTD[ playerid ][ 1 ], 2);
      PlayerTextDrawLetterSize(playerid,RegisterTD[ playerid ][ 1 ], 0.130000, 0.870833);
      PlayerTextDrawTextSize( playerid, RegisterTD[ playerid ][ 1 ], 30.000000, 30.000000);
      PlayerTextDrawColor(playerid,RegisterTD[ playerid ][ 1 ], -1);
      PlayerTextDrawSetOutline(playerid,RegisterTD[ playerid ][ 1 ], 0);
      PlayerTextDrawSetProportional(playerid,RegisterTD[ playerid ][ 1 ], 1);
      PlayerTextDrawSetShadow(playerid,RegisterTD[ playerid ][ 1 ], 0);
      PlayerTextDrawSetSelectable(playerid,RegisterTD[ playerid ][ 1 ], 1);

      RegisterTD[ playerid ][ 3 ] = CreatePlayerTextDraw(playerid, 136.549972, 91.549987, "DRZAVA");
      PlayerTextDrawAlignment(playerid,RegisterTD[ playerid ][ 3 ], 2);
      PlayerTextDrawBackgroundColor(playerid,RegisterTD[ playerid ][ 3 ], 255);
      PlayerTextDrawFont(playerid,RegisterTD[ playerid ][ 3 ], 1);
      PlayerTextDrawLetterSize(playerid,RegisterTD[ playerid ][ 3 ], 0.130000, 0.870833);
      PlayerTextDrawTextSize( playerid, RegisterTD[ playerid ][ 3 ], 30.000000, 30.000000);
      PlayerTextDrawColor(playerid,RegisterTD[ playerid ][ 3 ], -1);
      PlayerTextDrawSetOutline(playerid,RegisterTD[ playerid ][ 3 ], 1);
      PlayerTextDrawSetProportional(playerid,RegisterTD[ playerid ][ 3 ], 1);
      PlayerTextDrawSetShadow(playerid,RegisterTD[ playerid ][ 3 ], 0);
      PlayerTextDrawSetSelectable(playerid,RegisterTD[ playerid ][ 3 ], 1);

      RegisterTD[ playerid ][ 5 ] = CreatePlayerTextDraw(playerid, 114.549972, 111.799995, "POL");
      PlayerTextDrawAlignment(playerid,RegisterTD[ playerid ][ 5 ], 2);
      PlayerTextDrawBackgroundColor(playerid,RegisterTD[ playerid ][ 5 ], 255);
      PlayerTextDrawFont(playerid,RegisterTD[ playerid ][ 5 ], 2);
      PlayerTextDrawLetterSize(playerid,RegisterTD[ playerid ][ 5 ], 0.130000, 0.870833);
      PlayerTextDrawTextSize( playerid, RegisterTD[ playerid ][ 5 ], 30.000000, 30.000000);
      PlayerTextDrawColor(playerid,RegisterTD[ playerid ][ 5 ], -1);
      PlayerTextDrawSetOutline(playerid,RegisterTD[ playerid ][ 5 ], 1);
      PlayerTextDrawSetProportional(playerid,RegisterTD[ playerid ][ 5 ], 1);
      PlayerTextDrawSetShadow(playerid,RegisterTD[ playerid ][ 5 ], 0);
      PlayerTextDrawSetSelectable(playerid,RegisterTD[ playerid ][ 5 ], 1);

      RegisterTD[ playerid ][ 7 ] = CreatePlayerTextDraw(playerid, 135.899993, 47.966644, "GODINE");
      PlayerTextDrawAlignment(playerid,RegisterTD[ playerid ][ 7 ], 2);
      PlayerTextDrawBackgroundColor(playerid,RegisterTD[ playerid ][ 7 ], 255);
      PlayerTextDrawFont(playerid,RegisterTD[ playerid ][ 7 ], 1);
      PlayerTextDrawLetterSize(playerid,RegisterTD[ playerid ][ 7 ], 0.130000, 0.870833);
      PlayerTextDrawTextSize( playerid, RegisterTD[ playerid ][ 7 ], 30.000000, 30.000000);
      PlayerTextDrawColor(playerid,RegisterTD[ playerid ][ 7 ], -1);
      PlayerTextDrawSetOutline(playerid,RegisterTD[ playerid ][ 7 ], 1);
      PlayerTextDrawSetProportional(playerid,RegisterTD[ playerid ][ 7 ], 1);
      PlayerTextDrawSetShadow(playerid,RegisterTD[ playerid ][ 7 ], 0);
      PlayerTextDrawSetSelectable(playerid,RegisterTD[ playerid ][ 7 ], 1);

      RegisterTD[ playerid ][ 9 ] = CreatePlayerTextDraw(playerid, 86.800010, 130.941665, "ODECA");
      PlayerTextDrawAlignment(playerid,RegisterTD[ playerid ][ 9 ], 2);
      PlayerTextDrawBackgroundColor(playerid,RegisterTD[ playerid ][ 9 ], 255);
      PlayerTextDrawFont(playerid,RegisterTD[ playerid ][ 9 ], 2);
      PlayerTextDrawLetterSize(playerid,RegisterTD[ playerid ][ 9 ], 0.130000, 0.870833);
      PlayerTextDrawTextSize( playerid, RegisterTD[ playerid ][ 9 ], 30.000000, 30.000000);
      PlayerTextDrawColor(playerid,RegisterTD[ playerid ][ 9 ], -1);
      PlayerTextDrawSetOutline(playerid,RegisterTD[ playerid ][ 9 ], 1);
      PlayerTextDrawSetProportional(playerid,RegisterTD[ playerid ][ 9 ], 0);
      PlayerTextDrawSetShadow(playerid,RegisterTD[ playerid ][ 9 ], 1);
      PlayerTextDrawSetSelectable(playerid,RegisterTD[ playerid ][ 9 ], 1);

      RegisterTD[ playerid ][ 11 ] = CreatePlayerTextDraw(playerid, 113.899993, 28.299983, "E-MAIL");
      PlayerTextDrawAlignment(playerid,RegisterTD[ playerid ][ 11 ], 2);
      PlayerTextDrawBackgroundColor(playerid,RegisterTD[ playerid ][ 11 ], 255);
      PlayerTextDrawFont(playerid,RegisterTD[ playerid ][ 11 ], 2);
      PlayerTextDrawLetterSize(playerid,RegisterTD[ playerid ][ 11 ], 0.130000, 0.870833);
      PlayerTextDrawTextSize( playerid, RegisterTD[ playerid ][ 11 ], 30.000000, 30.000000);
      PlayerTextDrawColor(playerid,RegisterTD[ playerid ][ 11 ], -1);
      PlayerTextDrawSetOutline(playerid,RegisterTD[ playerid ][ 11 ], 1);
      PlayerTextDrawSetProportional(playerid,RegisterTD[ playerid ][ 11 ], 1);
      PlayerTextDrawSetShadow(playerid,RegisterTD[ playerid ][ 11 ], 0);
      PlayerTextDrawSetSelectable(playerid,RegisterTD[ playerid ][ 11 ], 1);

        RegisterTD[ playerid ][ 12 ] = CreatePlayerTextDraw(playerid, 139.100021, 70.641639, "REGISTRUJ_SE");
      PlayerTextDrawAlignment(playerid,RegisterTD[ playerid ][ 12 ], 2);
      PlayerTextDrawBackgroundColor(playerid,RegisterTD[ playerid ][ 12 ], 0x000000FF );
      PlayerTextDrawFont(playerid,RegisterTD[ playerid ][ 12 ], 2);
      PlayerTextDrawLetterSize(playerid,RegisterTD[ playerid ][ 12 ],0.164000, 0.783333);
      PlayerTextDrawTextSize( playerid, RegisterTD[ playerid ][ 12 ], 30.000000, 30.000000);
      PlayerTextDrawColor(playerid,RegisterTD[ playerid ][ 12 ], -1);
      PlayerTextDrawSetOutline(playerid,RegisterTD[ playerid ][ 12 ], 0);
      PlayerTextDrawSetProportional(playerid,RegisterTD[ playerid ][ 12 ], 1);
      PlayerTextDrawSetShadow(playerid,RegisterTD[ playerid ][ 12 ], 1);
      PlayerTextDrawSetSelectable(playerid,RegisterTD[ playerid ][ 12 ], 1);

      RegisterTD[ playerid ][ 13 ] = CreatePlayerTextDraw(playerid,271.000000, 260.000000, "1");
      PlayerTextDrawBackgroundColor(playerid,RegisterTD[ playerid ][ 13 ], 0);
      PlayerTextDrawFont(playerid,RegisterTD[ playerid ][ 13 ], 5);
      PlayerTextDrawLetterSize(playerid,RegisterTD[ playerid ][ 13 ], 0.500000, 1.000000);
      PlayerTextDrawColor(playerid,RegisterTD[ playerid ][ 13 ], -1);
      PlayerTextDrawSetOutline(playerid,RegisterTD[ playerid ][ 13 ], 0);
      PlayerTextDrawSetProportional(playerid,RegisterTD[ playerid ][ 13 ], 1);
      PlayerTextDrawSetShadow(playerid,RegisterTD[ playerid ][ 13 ], 1);
      PlayerTextDrawUseBox(playerid,RegisterTD[ playerid ][ 13 ], 0);
      PlayerTextDrawBoxColor(playerid,RegisterTD[ playerid ][ 13 ], 255);
      PlayerTextDrawTextSize(playerid,RegisterTD[ playerid ][ 13 ], 100.000000, 120.000000);
      PlayerTextDrawSetPreviewModel(playerid, RegisterTD[ playerid ][ 13 ], 104);
      PlayerTextDrawSetPreviewRot(playerid, RegisterTD[ playerid ][ 13 ], -16.000000, 0.000000, 0.000000, 1.000000);
      PlayerTextDrawSetSelectable(playerid,RegisterTD[ playerid ][ 13 ], 0);

      RegisterTD[ playerid ][ 15 ] = CreatePlayerTextDraw(playerid,321.000000, 374.000000, "ja sam ovde turista");
      PlayerTextDrawAlignment(playerid,RegisterTD[ playerid ][ 15 ], 2);
      PlayerTextDrawBackgroundColor(playerid,RegisterTD[ playerid ][ 15 ], 255);
      PlayerTextDrawFont(playerid,RegisterTD[ playerid ][ 15 ], 2);
      PlayerTextDrawLetterSize(playerid,RegisterTD[ playerid ][ 15 ], 0.200000, 1.000000);
      PlayerTextDrawColor(playerid,RegisterTD[ playerid ][ 15 ], -1);
      PlayerTextDrawSetOutline(playerid,RegisterTD[ playerid ][ 15 ], 0);
      PlayerTextDrawSetProportional(playerid,RegisterTD[ playerid ][ 15 ], 1);
      PlayerTextDrawSetShadow(playerid,RegisterTD[ playerid ][ 15 ], 1);
      PlayerTextDrawSetSelectable(playerid,RegisterTD[ playerid ][ 15 ], 0);

      RegisterTD[ playerid ][ 16 ] = CreatePlayerTextDraw(playerid,374.000000, 374.000000, "ld_beat:right");
      PlayerTextDrawBackgroundColor(playerid,RegisterTD[ playerid ][ 16 ], 255);
      PlayerTextDrawFont(playerid,RegisterTD[ playerid ][ 16 ], 4);
      PlayerTextDrawLetterSize(playerid,RegisterTD[ playerid ][ 16 ], 0.899999, 2.000000);
      PlayerTextDrawColor(playerid,RegisterTD[ playerid ][ 16 ], -1);
      PlayerTextDrawSetOutline(playerid,RegisterTD[ playerid ][ 16 ], 0);
      PlayerTextDrawSetProportional(playerid,RegisterTD[ playerid ][ 16 ], 1);
      PlayerTextDrawSetShadow(playerid,RegisterTD[ playerid ][ 16 ], 1);
      PlayerTextDrawUseBox(playerid,RegisterTD[ playerid ][ 16 ], 1);
      PlayerTextDrawBoxColor(playerid,RegisterTD[ playerid ][ 16 ], 255);
      PlayerTextDrawTextSize(playerid,RegisterTD[ playerid ][ 16 ], 10.000000, 10.000000);
      PlayerTextDrawSetSelectable(playerid,RegisterTD[ playerid ][ 16 ], 1);

      RegisterTD[ playerid ][ 17 ] = CreatePlayerTextDraw(playerid,258.000000, 374.000000, "ld_beat:left");
      PlayerTextDrawBackgroundColor(playerid,RegisterTD[ playerid ][ 17 ], 255);
      PlayerTextDrawFont(playerid,RegisterTD[ playerid ][ 17 ], 4);
      PlayerTextDrawLetterSize(playerid,RegisterTD[ playerid ][ 17 ], 0.899999, 2.000000);
      PlayerTextDrawColor(playerid,RegisterTD[ playerid ][ 17 ], -1);
      PlayerTextDrawSetOutline(playerid,RegisterTD[ playerid ][ 17 ], 0);
      PlayerTextDrawSetProportional(playerid,RegisterTD[ playerid ][ 17 ], 1);
      PlayerTextDrawSetShadow(playerid,RegisterTD[ playerid ][ 17 ], 1);
      PlayerTextDrawUseBox(playerid,RegisterTD[ playerid ][ 17 ], 1);
      PlayerTextDrawBoxColor(playerid,RegisterTD[ playerid ][ 17 ], 255);
      PlayerTextDrawTextSize(playerid,RegisterTD[ playerid ][ 17 ], 10.000000, 10.000000);
      PlayerTextDrawSetSelectable(playerid,RegisterTD[ playerid ][ 17 ], 1);

      RegisterTD[ playerid ][ 19 ] = CreatePlayerTextDraw(playerid,321.000000, 388.000000, "izaberi");
      PlayerTextDrawAlignment(playerid,RegisterTD[ playerid ][ 19 ], 2);
      PlayerTextDrawBackgroundColor(playerid,RegisterTD[ playerid ][ 19 ], 255);
      PlayerTextDrawFont(playerid,RegisterTD[ playerid ][ 19 ], 2);
      PlayerTextDrawLetterSize(playerid,RegisterTD[ playerid ][ 19 ], 0.200000, 1.000000);
      PlayerTextDrawTextSize( playerid, RegisterTD[ playerid ][ 19 ], 23.000000, 13.000000);
      PlayerTextDrawColor(playerid,RegisterTD[ playerid ][ 19 ], -1);
      PlayerTextDrawSetOutline(playerid,RegisterTD[ playerid ][ 19 ], 0);
      PlayerTextDrawSetProportional(playerid,RegisterTD[ playerid ][ 19 ], 1);
      PlayerTextDrawSetShadow(playerid,RegisterTD[ playerid ][ 19 ], 1);
      PlayerTextDrawSetSelectable(playerid,RegisterTD[ playerid ][ 19 ], 1);

        for( new i = 0; i < 13; i ++) {
         PlayerTextDrawShow( playerid, RegisterTD[ playerid ][ i ] );
      }[/pawn]
Neke slike/video za lakse dobivanje pomoci(neobavezno): Nista
Naslov: Odg: Problem Reg Systemic
Poruka od: roman42O poslato Januar 23, 2018, 13:56:38 POSLE PODNE
fixed lock