Detaljan opis problema:Ubacio sam TD,sve lepo uradio i izbacuje error
Deo skripte: http://prntscr.com/hz5ypt
[pawn](22036) : warning 213: tag mismatch
(22036) : error 001: expected token: ",", but found "["
(22036) : error 029: invalid expression, assumed zero
(22036) : warning 215: expression has no effect
(22036) : error 001: expected token: ";", but found "]"
(22036) : fatal error 107: too many error messages on one line[/pawn]
Posalji tdove da vidim nes koliko ima tdova
Ma sta da gledas kad ne znas ni ti..
Posajli mi liniju
Posalji pawno code
[pawn]forward necuupdate();
public necuupdate()
{
foreach(Player, playerid)
{
if(UlogovanProvera[playerid] == 1)
{
if(IsPlayerInAnyVehicle(playerid))
{
if(!VoziloJeBicikla(GetVehicleModel(GetPlayerVehicleID(playerid))))
{
new sspeed[50], namevv[50];
//GetVehicleHealth( GetPlayerVehicleID(playerid), HP ); //ovo je za ono na brzinomjeru HP
format(sspeed, sizeof(sspeed), "%d", GetSpeed(playerid));
PlayerTextDrawSetString(playerid, BRZINOMER_TD[5][playerid], sspeed);
format(namevv, sizeof(namevv), "vozilo:_%s", ImenaVozila[GetVehicleModel(GetPlayerVehicleID(playerid)) - 400] );
PlayerTextDrawSetString(playerid, BRZINOMER_TD[8][playerid], namevv);
new Float: Pos[4];
GetVehicleVelocity(GetPlayerVehicleID(playerid), Pos[0], Pos[1], Pos[2]);
new keys, ud, lr;
GetPlayerKeys(playerid, keys, ud, lr);
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
if(keys == KEY_JUMP) {
PlayerTextDrawSetString(playerid, BRZINOMER_TD[9][playerid], "~r~R");
PlayerTextDrawSetString(playerid, BRZINOMER_TD[10][playerid], "~w~N");
PlayerTextDrawSetString(playerid, BRZINOMER_TD[11][playerid], "~w~D");
}
else if(keys == KEY_SPRINT) {
PlayerTextDrawSetString(playerid, BRZINOMER_TD[9][playerid], "~w~R");
PlayerTextDrawSetString(playerid, BRZINOMER_TD[10][playerid], "~w~N");
PlayerTextDrawSetString(playerid, BRZINOMER_TD[11][playerid], "~r~D");
}
if(Pos[0] == 0.0 && Pos[1] == 0.0 && Pos[2] == 0.0) {
PlayerTextDrawSetString(playerid, BRZINOMER_TD[9][playerid], "~w~R");
PlayerTextDrawSetString(playerid, BRZINOMER_TD[10][playerid], "~r~N");
PlayerTextDrawSetString(playerid, BRZINOMER_TD[11][playerid], "~w~D");
}
}
}
}
}
}
}[/pawn]