Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: Fojnica poslato Novembar 27, 2017, 15:51:30 POSLE PODNE

Naslov: Pare u Firmi
Poruka od: Fojnica poslato Novembar 27, 2017, 15:51:30 POSLE PODNE
Skripta koju koristim:Edit SA uglavnom
Detaljan opis problema:Imam problem sa Firmama, naprimjer kupim Pušku/Pištolj od 5k, a u Kasu mi ubaci 200k ili više ne znam tačno, i tako igrači dobijaju više para, sve sam fixao oko moda, samo me to našlo zajebavat, nije neki velik bag a'l da fixam, da pomognete.
Dio skripte://
Neke slike/video za lakse dobivanje pomoci(neobavezno)://
Naslov: Odg: Pare u Firmi
Poruka od: Tosic ツ poslato Novembar 27, 2017, 16:04:52 POSLE PODNE
Posalji taj deo gde kupuje tj gde pare idu u biz
Naslov: Odg: Pare u Firmi
Poruka od: Łuk@ poslato Novembar 27, 2017, 16:08:39 POSLE PODNE
ako je edit SA, to je onda UP, nadji FirmaNovac( i trazi po tome
Naslov: Odg: Pare u Firmi
Poruka od: Fojnica poslato Novembar 27, 2017, 18:59:53 POSLE PODNE
Citat: Tosic ãƒ,, poslato Novembar 27, 2017, 16:04:52 POSLE PODNE
Posalji taj deo gde kupuje tj gde pare idu u biz
Citat: Łukmember=1996][/member] link=topic=116715.msg785669#msg785669 date=1511795319]
ako je edit SA, to je onda UP, nadji FirmaNovac( i trazi po tome
Jel ovo?
[pawn]fDialog(74)
{
   if(!response) return 1;
   if(response)
   {
      if(PlayerInfo[playerid][pPosedovanjeFirme] == -1) return SCM(playerid,-1, ""ZUTA"[GL:RPG] "BELA"Nemate firmu!");
      new i = PlayerInfo[playerid][pPosedovanjeFirme];
      switch(listitem)
      {
         case 0:
         {
            if(FirmaInfo[fVrsta] == VRSTA_SBIZZ)
            {
               if(!IsPlayerInRangeOfPoint(playerid, 5.0, FirmaInfo[fUlazX], FirmaInfo[fUlazY], FirmaInfo[fUlazZ])) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Niste ispred vase firme!");
               new string1[275], string2[275], string[550],z[3]; if(FirmaInfo[fZatvoreno] == 1) z = "Da"; else z = "Ne";
               format(string1,sizeof(string1),""BELA"_______________________________________\n\n"ZPLAVA"Vlasnik Firme: "CRVENA"%s\n"ZPLAVA"Naziv Firme: "CRVENA"%s\n"ZPLAVA"Reket: "CRVENA"%s\n"ZPLAVA"Level: "BELA"%d\n"ZPLAVA"Cena: "BELA"%d\n",FirmaInfo[fVlasnik],FirmaInfo[fNaziv],FirmaInfo[fIznuda],FirmaInfo[fLevel],FirmaInfo[fCena]);
               format(string2,sizeof(string2),""ZPLAVA"ID: "BELA"%d\n"ZPLAVA"Zatvoreno: "BELA"%s\n"ZPLAVA"Kasa: "BELA"%d$\n"ZPLAVA"Proizvodi: "BELA"%d/%d\n_______________________________________",i,z,FirmaInfo[fKasa],FirmaInfo[fProizvodi],FirmaInfo[fMaxProizvodi]);
               format(string, sizeof(string), "%s%s", string1, string2);
               SPD(playerid, 110, DIALOG_STYLE_MSGBOX, ""BELA"Firma Informacije", string, "Ok", "Izlaz");
            }
            else
            {
               if(!IsPlayerInRangeOfPoint(playerid, 15.0, FirmaInfo[fIzlazX], FirmaInfo[fIzlazY], FirmaInfo[fIzlazZ])) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Niste u vasoj firmi!");
               new string1[275], string2[275], string[550],z[3]; if(FirmaInfo[fZatvoreno] == 1) z = "Da"; else z = "Ne";
               format(string1,sizeof(string1),""BELA"_______________________________________\n\n"ZPLAVA"Vlasnik Firme: "CRVENA"%s\n"ZPLAVA"Naziv Firme: "CRVENA"%s\n"ZPLAVA"Reket: "CRVENA"%s\n"ZPLAVA"Level: "BELA"%d\n"ZPLAVA"Cena: "BELA"%d\n",FirmaInfo[fVlasnik],FirmaInfo[fNaziv],FirmaInfo[fIznuda],FirmaInfo[fLevel],FirmaInfo[fCena]);
               format(string2,sizeof(string2),""ZPLAVA"ID: "BELA"%d\n"ZPLAVA"Zatvoreno: "BELA"%s\n"ZPLAVA"Kasa: "BELA"%d$\n"ZPLAVA"Proizvodi: "BELA"%d/%d\n_______________________________________",i,z,FirmaInfo[fKasa],FirmaInfo[fProizvodi],FirmaInfo[fMaxProizvodi]);
               format(string, sizeof(string), "%s%s", string1, string2);
               SPD(playerid, 110, DIALOG_STYLE_MSGBOX, ""BELA"Firma Informacije", string, "Ok", "Izlaz");
            }
         }
         case 1:
         {
            if(PlayerInfo[playerid][pPosedovanjeFirme] == -1) return SCM(playerid,-1, ""ZUTA"[GL:RPG] "BELA"Nemate firmu!");
            if(!IsPlayerInRangeOfPoint(playerid, 5.0, FirmaInfo[fUlazX], FirmaInfo[fUlazY], FirmaInfo[fUlazZ]) && !IsPlayerInRangeOfPoint(playerid, 15.0, FirmaInfo[fIzlazX], FirmaInfo[fIzlazY], FirmaInfo[fIzlazZ])) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Niste ispred ili u vasoj firmi!");
            if(FirmaInfo[fZatvoreno] == 0) return SCM(playerid,-1,""ZPLAVA"[Firma]: "BELA"Vec je otkljucana!");
            FirmaInfo[fZatvoreno] = 0;
            SCM(playerid,-1, ""ZPLAVA"[Firma]: "BELA"Firma otkljucana!");
            SacuvajFirmu(i);
         }
         case 2:
         {
            if(PlayerInfo[playerid][pPosedovanjeFirme] == -1) return SCM(playerid,-1, ""ZUTA"[GL:RPG] "BELA"Nemate firmu!");
            if(!IsPlayerInRangeOfPoint(playerid, 5.0, FirmaInfo[fUlazX], FirmaInfo[fUlazY], FirmaInfo[fUlazZ]) && !IsPlayerInRangeOfPoint(playerid, 15.0, FirmaInfo[fIzlazX], FirmaInfo[fIzlazY], FirmaInfo[fIzlazZ])) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Niste ispred ili u vasoj firmi!");
            if(FirmaInfo[fZatvoreno] == 1) return SCM(playerid,-1,""ZPLAVA"[Firma]: "BELA"Vec je zakljucana!");
            FirmaInfo[fZatvoreno] = 1;
            SCM(playerid,-1, ""ZPLAVA"[Firma]: "BELA"Firma zakljucana!");
            SacuvajFirmu(i);
         }
         case 3:
         {
            if(FirmaInfo[fVrsta] == VRSTA_SBIZZ)
            {
               if(!IsPlayerInRangeOfPoint(playerid, 5.0, FirmaInfo[fUlazX], FirmaInfo[fUlazY], FirmaInfo[fUlazZ])) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Niste ispred vase firme!");
               new string[128];
               format(string,sizeof(string), ""BELA"Unesite kolicinu novca koji zelite da podignete\n"ZUTA"U kasi trenutno ima %d$!", FirmaInfo[fKasa]);
               SPD(playerid, 76, DIALOG_STYLE_INPUT, ""ZUTA"Dizanje novca iz Firme", string, "Podigni", "Izlaz");
            }
            else
            {
               if(!IsPlayerInRangeOfPoint(playerid, 15.0, FirmaInfo[fIzlazX], FirmaInfo[fIzlazY], FirmaInfo[fIzlazZ])) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Niste u vasoj firmi!");
               new string[128];
               format(string,sizeof(string), ""BELA"Unesite kolicinu novca koji zelite da podignete\n"ZUTA"U kasi trenutno ima %d$!", FirmaInfo[fKasa]);
               SPD(playerid, 76, DIALOG_STYLE_INPUT, ""ZUTA"Dizanje novca iz Firme", string, "Podigni", "Izlaz");
            }
         }
         case 4:
         {
            if(FirmaInfo[fVrsta] == VRSTA_SBIZZ)
            {
               if(!IsPlayerInRangeOfPoint(playerid, 5.0, FirmaInfo[fUlazX], FirmaInfo[fUlazY], FirmaInfo[fUlazZ])) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Niste ispred vase firme!");
               new string[128];
               format(string,sizeof(string), ""BELA"Upisite kolicinu novca koji zelite da ostavite u firmu\n"ZUTA"U kasi treutno ima %d$!", FirmaInfo[fKasa]);
               SPD(playerid, 78, DIALOG_STYLE_INPUT, ""ZUTA"Ostavljanje novca u firmu", string, "Ostavi", "Izlaz");
            }
            else
            {
               if(!IsPlayerInRangeOfPoint(playerid, 15.0, FirmaInfo[fIzlazX], FirmaInfo[fIzlazY], FirmaInfo[fIzlazZ])) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Niste u vasoj firmi!");
               new string[128];
               format(string,sizeof(string), ""BELA"Upisite kolicinu novca koji zelite da ostavite u firmu\n"ZUTA"U kasi treutno ima %d$!", FirmaInfo[fKasa]);
               SPD(playerid, 78, DIALOG_STYLE_INPUT, ""ZUTA"Ostavljanje novca u firmu", string, "Ostavi", "Izlaz");
            }
         }
         case 5:
         {
            //new stringp[128];
            if(FirmaInfo[fVrsta] == VRSTA_SBIZZ) return SCM(playerid,-1,""ZUTA"[GL:RPG] | "BELA"U vasoj firmi nisu potrebni proizvodi!");
            if(FirmaInfo[fProizvodi] >= 200) return SCM(playerid,-1,""ZUTA"[GL:RPG] | "BELA"U vasoj firmi nisu potrebni proizvodi imate preko 200!");
            SCM(playerid,-1,""ZPLAVA"[Firma]: "BELA"Narucili ste proizvode za vasu firmu, obavestili smo sve online dostavljace!");
            /*format(stringp, sizeof(stringp),""HZELENA"Potrebni Proizvodi | "BELA"Firma: %s | Lokacija: %s | Vlasnik/Narucio: %s!",FirmaInfo[fNaziv],UlicaFirme(i), GetName(playerid));
            foreach(Player, iplayer)
            {
               if(PlayerInfo[iplayer][pPosao] == POSAO_DOSTAVLJAC)
               {
                  SCM(iplayer,-1,stringp);
               }
            }*/
         }
         case 6:
         {
            if(FirmaInfo[fVrsta] == VRSTA_SBIZZ)
            {
               if(!IsPlayerInRangeOfPoint(playerid, 5.0, FirmaInfo[fUlazX], FirmaInfo[fUlazY], FirmaInfo[fUlazZ])) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Niste ispred vase firme!");
               SPD(playerid, 80, DIALOG_STYLE_INPUT, ""ZUTA"Firma Ime", ""BELA"Upisite novo ime firme\n"CRVENA"Zabranjeno je stavljati OOC ime firme!", "Promeni", "Izlaz");
            }
            else
            {
               if(!IsPlayerInRangeOfPoint(playerid, 15.0, FirmaInfo[fIzlazX], FirmaInfo[fIzlazY], FirmaInfo[fIzlazZ])) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Niste u vasoj firmi!");
               SPD(playerid, 80, DIALOG_STYLE_INPUT, ""ZUTA"Firma Ime", ""BELA"Upisite novo ime firme\n"CRVENA"Zabranjeno je stavljati OOC ime firme!", "Promeni", "Izlaz");
            }
         }
         case 7:
         {
            if(PlayerInfo[playerid][pPosedovanjeFirme] == -1) return SCM(playerid,-1, ""CRVENA"[GRESKA] "BELA"Nemate firmu!");
            if(!IsPlayerInRangeOfPoint(playerid, 5.0, FirmaInfo[fUlazX], FirmaInfo[fUlazY], FirmaInfo[fUlazZ])) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Niste ispred vase firme!");
            new cena1 = (FirmaInfo[fCena]/4)*2;
            new string[256];
            format(string,sizeof(string), ""BELA"Prodaja firme drzavi\n\n"ZPLAVA"Dali ste sigurni da zelite da prodate firmu drzavi za %d$!\n\n"BELA"Ako ste sigurni kliknite na 'Prodaj' ako ne kliknite na 'Izlaz'", cena1);
            SPD(playerid, 84, DIALOG_STYLE_MSGBOX, ""BELA"Prodaja firme drzavi", string, "Prodaj", "Izlaz");
         }
         case 8:
         {
            if(FirmaInfo[fVrsta] == VRSTA_SBIZZ)
            {
               if(!IsPlayerInRangeOfPoint(playerid, 5.0, FirmaInfo[fUlazX], FirmaInfo[fUlazY], FirmaInfo[fUlazZ])) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Niste ispred vase firme!");
               SPD(playerid, 96, DIALOG_STYLE_LIST, ""BELA"Postavljanje iznude", ""ZPLAVA"(1). "BELA"The Vinci Family\n"ZPLAVA"(2). "BELA"Black Dragon Triads", "Postavi", "Izlaz");
            }
            else
            {
               if(!IsPlayerInRangeOfPoint(playerid, 15.0, FirmaInfo[fIzlazX], FirmaInfo[fIzlazY], FirmaInfo[fIzlazZ])) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Niste u vasoj firmi!");
               SPD(playerid, 96, DIALOG_STYLE_LIST, ""BELA"Postavljanje iznude", ""ZPLAVA"(1). "BELA"The Vinci Family\n"ZPLAVA"(2). "BELA"Black Dragon Triads", "Postavi", "Izlaz");
            }
         }
         case 9:
         {
            if(FirmaInfo[fVrsta] == VRSTA_SBIZZ)
            {
               if(!IsPlayerInRangeOfPoint(playerid, 5.0, FirmaInfo[fUlazX], FirmaInfo[fUlazY], FirmaInfo[fUlazZ])) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Niste ispred vase firme!");
               strmid(FirmaInfo[fIznuda], "Niko", 0, strlen("Niko"), 255);
               SCM(playerid,-1, ""ZPLAVA"[Firma]: "BELA"Uklonili ste iznudu sa svoje firme!");
               FirmaLabelIPickup(i); SacuvajFirmu(i);
            }
            else
            {
               if(!IsPlayerInRangeOfPoint(playerid, 15.0, FirmaInfo[fIzlazX], FirmaInfo[fIzlazY], FirmaInfo[fIzlazZ])) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Niste u vasoj firmi!");
               strmid(FirmaInfo[fIznuda], "Niko", 0, strlen("Niko"), 255);
               SCM(playerid,-1, ""ZPLAVA"[Firma]: "BELA"Uklonili ste iznudu sa svoje firme!");
               FirmaLabelIPickup(i); SacuvajFirmu(i);
            }
         }
      }
   }
   return 1;
}[/pawn]
@Tosic ãƒ,,
Naslov: Odg: Pare u Firmi
Poruka od: Łuk@ poslato Novembar 27, 2017, 19:02:08 POSLE PODNE
daj dio od gun shopa ili cega vec gdje kupujes oruzije..
Naslov: Odg: Pare u Firmi
Poruka od: Fojnica poslato Novembar 27, 2017, 19:10:09 POSLE PODNE
Citat: Łukmember=1996][/member] link=topic=116715.msg785771#msg785771 date=1511805728]
daj dio od gun shopa ili cega vec gdje kupujes oruzije..
1.
[pawn]else if(FirmaInfo[fVrsta] == VRSTA_GUNSHOP)
         if(IsPlayerInRangeOfPoint(playerid,3,308.3803,-141.4574,999.6016))
         {
            x++;
            if(FirmaInfo[UsaoFirma[playerid]][fProizvodi] <= 0) return SCM(playerid,-1,""ZPLAVA"[Firma]: "BELA"Nemamo vise proizvoda!");
             if(PlayerInfo[playerid][pLevel] < 2) return SCM(playerid,-1, "[GL:RPG] | "ZUTA"Morate biti najmanje level 2 da bi mogli kupovati oruzije!");
            if(PlayerInfo[playerid][pGunDozvola] == 0) return SCM(playerid,-1, ""ZUTA"[GL:RPG] "BELA"Morate imati dozvolu za oruzije da bi kupili oruzije!");
            SPD(playerid, 90, DIALOG_STYLE_LIST, ""BELA"Gun Shop", ""ZUTA"- "BELA"Noz (1000$)\n"ZUTA"- "BELA"Palica (60$)\n"ZUTA"- "BELA"Shotgun (5000$)\n"ZUTA"- "BELA"Padobran (250$)\n"ZUTA"- "BELA"Dezert (3000$)\n"ZUTA"- "BELA"M4 (5000$)\n"ZUTA"- "BELA"AK-47 (5000$)\n"ZUTA"- "BELA"MP5 (5500$)\n"ZUTA"- "BELA"Sniper (5000$)\n"ZUTA"- "BELA"Pancir (2000$)", "Kupi", "Izlaz");
            break;
         }[/pawn]
2.
[pawn]fDialog(90)
{
   if(!response) return 1;
   if(FirmaInfo[UsaoFirma[playerid]][fProizvodi] <= 0) return SCM(playerid,-1,""ZPLAVA"[Firma]: "BELA"Nemamo vise proizvoda!");
   if(PlayerInfo[playerid][pLevel] < 3) return SCM(playerid,-1, ""ZUTA"[GL:RPG] "ZUTA"Morate biti level 2 da bi mogli kupovati oruzije!");
   if(PlayerInfo[playerid][pGunDozvola] == 0) return SCM(playerid,-1, ""ZUTA"[GL:RPG] "BELA"Nemate dozvolu za oruzije!");
   FirmaInfo[UsaoFirma[playerid]][fProizvodi]--;
   switch(listitem)
   {
      case 0:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 500) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 500$!");
         GivePlayerWeapon(playerid,4,1);
         FirmaNovac(UsaoFirma[playerid], 20000);
         g_NovacMinus(playerid,500);
         SCM(playerid,-1,""ZUTA"Kupili ste noz za 500$!");
      }
      case 1:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 60) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 60$!");
         GivePlayerWeapon(playerid,5,1);
         FirmaNovac(UsaoFirma[playerid], 40000);
         g_NovacMinus(playerid,60);
         SCM(playerid,-1,""ZUTA"Kupili ste palicu za 60$!");
      }
      case 2:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 5000) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 5000$!");
         GivePlayerWeapon(playerid,25,120);
         FirmaNovac(UsaoFirma[playerid], 20000);
         g_NovacMinus(playerid,5000);
         SCM(playerid,-1,""ZUTA"Kupili ste shotgun za 5000$!");
      }
      case 3:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 250) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 250$!");
         GivePlayerWeapon(playerid,46,1);
         FirmaNovac(UsaoFirma[playerid], 70000);
         g_NovacMinus(playerid,250);
         SCM(playerid,-1,""ZUTA"Kupili ste padobran za 250$!");
      }
      case 4:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 5000) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 5000$!");
         GivePlayerWeapon(playerid,24,120);
         FirmaNovac(UsaoFirma[playerid], 200000);
         g_NovacMinus(playerid,5000);
         SCM(playerid,-1,""ZUTA"Kupili ste dezert za 5000$!");
      }
      case 5:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 5000) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 5000$!");
         GivePlayerWeapon(playerid,31,300);
         FirmaNovac(UsaoFirma[playerid], 200000);
         g_NovacMinus(playerid,5000);
         SCM(playerid,-1,""ZUTA"Kupili ste M4 za 5000$!");
      }
      case 6:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 5000) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 5000$!");
         GivePlayerWeapon(playerid,30,300);
         FirmaNovac(UsaoFirma[playerid], 150000);
         g_NovacMinus(playerid,5000);
         SCM(playerid,-1,""ZUTA"Kupili ste AK-47 za 5000$!");
      }
      case 7:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 5500) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 5500$!");
         GivePlayerWeapon(playerid,29,300);
         FirmaNovac(UsaoFirma[playerid], 150000);
         g_NovacMinus(playerid,5500);
         SCM(playerid,-1,""ZUTA"Kupili ste MP5 za 5500$!");
      }
      case 8:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 10000) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 5000$!");
         GivePlayerWeapon(playerid,34,120);
         FirmaNovac(UsaoFirma[playerid], 200000);
         g_NovacMinus(playerid,10000);
         SCM(playerid,-1,""ZUTA"Kupili ste Sniper za 5000$!");
      }
      case 9:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 2000) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 2000$!");
         SetPlayerArmour(playerid, 100.0);
         FirmaNovac(UsaoFirma[playerid], 100000);
         g_NovacMinus(playerid,2000);
         SCM(playerid,-1,""ZUTA"Kupili ste pancir za 2000$!");
      }
   }
   return 1;
}[/pawn]
Naslov: Odg: Pare u Firmi
Poruka od: c0x poslato Novembar 27, 2017, 19:13:18 POSLE PODNE
Citat: [GL] Eldin poslato Novembar 27, 2017, 19:10:09 POSLE PODNE
Citat: Łukmember=1996][/member] link=topic=116715.msg785771#msg785771 date=1511805728]
daj dio od gun shopa ili cega vec gdje kupujes oruzije..
1.
[pawn]else if(FirmaInfo[fVrsta] == VRSTA_GUNSHOP)
         if(IsPlayerInRangeOfPoint(playerid,3,308.3803,-141.4574,999.6016))
         {
            x++;
            if(FirmaInfo[UsaoFirma[playerid]][fProizvodi] <= 0) return SCM(playerid,-1,""ZPLAVA"[Firma]: "BELA"Nemamo vise proizvoda!");
             if(PlayerInfo[playerid][pLevel] < 2) return SCM(playerid,-1, "[GL:RPG] | "ZUTA"Morate biti najmanje level 2 da bi mogli kupovati oruzije!");
            if(PlayerInfo[playerid][pGunDozvola] == 0) return SCM(playerid,-1, ""ZUTA"[GL:RPG] "BELA"Morate imati dozvolu za oruzije da bi kupili oruzije!");
            SPD(playerid, 90, DIALOG_STYLE_LIST, ""BELA"Gun Shop", ""ZUTA"- "BELA"Noz (1000$)\n"ZUTA"- "BELA"Palica (60$)\n"ZUTA"- "BELA"Shotgun (5000$)\n"ZUTA"- "BELA"Padobran (250$)\n"ZUTA"- "BELA"Dezert (3000$)\n"ZUTA"- "BELA"M4 (5000$)\n"ZUTA"- "BELA"AK-47 (5000$)\n"ZUTA"- "BELA"MP5 (5500$)\n"ZUTA"- "BELA"Sniper (5000$)\n"ZUTA"- "BELA"Pancir (2000$)", "Kupi", "Izlaz");
            break;
         }[/pawn]
2.
[pawn]fDialog(90)
{
   if(!response) return 1;
   if(FirmaInfo[UsaoFirma[playerid]][fProizvodi] <= 0) return SCM(playerid,-1,""ZPLAVA"[Firma]: "BELA"Nemamo vise proizvoda!");
   if(PlayerInfo[playerid][pLevel] < 3) return SCM(playerid,-1, ""ZUTA"[GL:RPG] "ZUTA"Morate biti level 2 da bi mogli kupovati oruzije!");
   if(PlayerInfo[playerid][pGunDozvola] == 0) return SCM(playerid,-1, ""ZUTA"[GL:RPG] "BELA"Nemate dozvolu za oruzije!");
   FirmaInfo[UsaoFirma[playerid]][fProizvodi]--;
   switch(listitem)
   {
      case 0:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 500) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 500$!");
         GivePlayerWeapon(playerid,4,1);
         FirmaNovac(UsaoFirma[playerid], 20000);
         g_NovacMinus(playerid,500);
         SCM(playerid,-1,""ZUTA"Kupili ste noz za 500$!");
      }
      case 1:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 60) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 60$!");
         GivePlayerWeapon(playerid,5,1);
         FirmaNovac(UsaoFirma[playerid], 40000);
         g_NovacMinus(playerid,60);
         SCM(playerid,-1,""ZUTA"Kupili ste palicu za 60$!");
      }
      case 2:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 5000) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 5000$!");
         GivePlayerWeapon(playerid,25,120);
         FirmaNovac(UsaoFirma[playerid], 20000);
         g_NovacMinus(playerid,5000);
         SCM(playerid,-1,""ZUTA"Kupili ste shotgun za 5000$!");
      }
      case 3:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 250) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 250$!");
         GivePlayerWeapon(playerid,46,1);
         FirmaNovac(UsaoFirma[playerid], 70000);
         g_NovacMinus(playerid,250);
         SCM(playerid,-1,""ZUTA"Kupili ste padobran za 250$!");
      }
      case 4:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 5000) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 5000$!");
         GivePlayerWeapon(playerid,24,120);
         FirmaNovac(UsaoFirma[playerid], 200000);
         g_NovacMinus(playerid,5000);
         SCM(playerid,-1,""ZUTA"Kupili ste dezert za 5000$!");
      }
      case 5:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 5000) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 5000$!");
         GivePlayerWeapon(playerid,31,300);
         FirmaNovac(UsaoFirma[playerid], 200000);
         g_NovacMinus(playerid,5000);
         SCM(playerid,-1,""ZUTA"Kupili ste M4 za 5000$!");
      }
      case 6:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 5000) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 5000$!");
         GivePlayerWeapon(playerid,30,300);
         FirmaNovac(UsaoFirma[playerid], 150000);
         g_NovacMinus(playerid,5000);
         SCM(playerid,-1,""ZUTA"Kupili ste AK-47 za 5000$!");
      }
      case 7:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 5500) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 5500$!");
         GivePlayerWeapon(playerid,29,300);
         FirmaNovac(UsaoFirma[playerid], 150000);
         g_NovacMinus(playerid,5500);
         SCM(playerid,-1,""ZUTA"Kupili ste MP5 za 5500$!");
      }
      case 8:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 10000) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 5000$!");
         GivePlayerWeapon(playerid,34,120);
         FirmaNovac(UsaoFirma[playerid], 200000);
         g_NovacMinus(playerid,10000);
         SCM(playerid,-1,""ZUTA"Kupili ste Sniper za 5000$!");
      }
      case 9:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 2000) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 2000$!");
         SetPlayerArmour(playerid, 100.0);
         FirmaNovac(UsaoFirma[playerid], 100000);
         g_NovacMinus(playerid,2000);
         SCM(playerid,-1,""ZUTA"Kupili ste pancir za 2000$!");
      }
   }
   return 1;
}[/pawn]
Ovde gde ti pise FirmaNovac(UsaoFirma[playerid], "iznos novca koji ce ici u firmu pri kupovini nekog oruzja".. ;)
Naslov: Odg: Pare u Firmi
Poruka od: Fojnica poslato Novembar 27, 2017, 19:16:41 POSLE PODNE
Citat: c0x poslato Novembar 27, 2017, 19:13:18 POSLE PODNE
Citat: [GL] Eldin poslato Novembar 27, 2017, 19:10:09 POSLE PODNE
Citat: Łukmember=1996][/member] link=topic=116715.msg785771#msg785771 date=1511805728]
daj dio od gun shopa ili cega vec gdje kupujes oruzije..
1.
[pawn]else if(FirmaInfo[fVrsta] == VRSTA_GUNSHOP)
         if(IsPlayerInRangeOfPoint(playerid,3,308.3803,-141.4574,999.6016))
         {
            x++;
            if(FirmaInfo[UsaoFirma[playerid]][fProizvodi] <= 0) return SCM(playerid,-1,""ZPLAVA"[Firma]: "BELA"Nemamo vise proizvoda!");
             if(PlayerInfo[playerid][pLevel] < 2) return SCM(playerid,-1, "[GL:RPG] | "ZUTA"Morate biti najmanje level 2 da bi mogli kupovati oruzije!");
            if(PlayerInfo[playerid][pGunDozvola] == 0) return SCM(playerid,-1, ""ZUTA"[GL:RPG] "BELA"Morate imati dozvolu za oruzije da bi kupili oruzije!");
            SPD(playerid, 90, DIALOG_STYLE_LIST, ""BELA"Gun Shop", ""ZUTA"- "BELA"Noz (1000$)\n"ZUTA"- "BELA"Palica (60$)\n"ZUTA"- "BELA"Shotgun (5000$)\n"ZUTA"- "BELA"Padobran (250$)\n"ZUTA"- "BELA"Dezert (3000$)\n"ZUTA"- "BELA"M4 (5000$)\n"ZUTA"- "BELA"AK-47 (5000$)\n"ZUTA"- "BELA"MP5 (5500$)\n"ZUTA"- "BELA"Sniper (5000$)\n"ZUTA"- "BELA"Pancir (2000$)", "Kupi", "Izlaz");
            break;
         }[/pawn]
2.
[pawn]fDialog(90)
{
   if(!response) return 1;
   if(FirmaInfo[UsaoFirma[playerid]][fProizvodi] <= 0) return SCM(playerid,-1,""ZPLAVA"[Firma]: "BELA"Nemamo vise proizvoda!");
   if(PlayerInfo[playerid][pLevel] < 3) return SCM(playerid,-1, ""ZUTA"[GL:RPG] "ZUTA"Morate biti level 2 da bi mogli kupovati oruzije!");
   if(PlayerInfo[playerid][pGunDozvola] == 0) return SCM(playerid,-1, ""ZUTA"[GL:RPG] "BELA"Nemate dozvolu za oruzije!");
   FirmaInfo[UsaoFirma[playerid]][fProizvodi]--;
   switch(listitem)
   {
      case 0:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 500) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 500$!");
         GivePlayerWeapon(playerid,4,1);
         FirmaNovac(UsaoFirma[playerid], 20000);
         g_NovacMinus(playerid,500);
         SCM(playerid,-1,""ZUTA"Kupili ste noz za 500$!");
      }
      case 1:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 60) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 60$!");
         GivePlayerWeapon(playerid,5,1);
         FirmaNovac(UsaoFirma[playerid], 40000);
         g_NovacMinus(playerid,60);
         SCM(playerid,-1,""ZUTA"Kupili ste palicu za 60$!");
      }
      case 2:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 5000) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 5000$!");
         GivePlayerWeapon(playerid,25,120);
         FirmaNovac(UsaoFirma[playerid], 20000);
         g_NovacMinus(playerid,5000);
         SCM(playerid,-1,""ZUTA"Kupili ste shotgun za 5000$!");
      }
      case 3:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 250) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 250$!");
         GivePlayerWeapon(playerid,46,1);
         FirmaNovac(UsaoFirma[playerid], 70000);
         g_NovacMinus(playerid,250);
         SCM(playerid,-1,""ZUTA"Kupili ste padobran za 250$!");
      }
      case 4:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 5000) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 5000$!");
         GivePlayerWeapon(playerid,24,120);
         FirmaNovac(UsaoFirma[playerid], 200000);
         g_NovacMinus(playerid,5000);
         SCM(playerid,-1,""ZUTA"Kupili ste dezert za 5000$!");
      }
      case 5:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 5000) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 5000$!");
         GivePlayerWeapon(playerid,31,300);
         FirmaNovac(UsaoFirma[playerid], 200000);
         g_NovacMinus(playerid,5000);
         SCM(playerid,-1,""ZUTA"Kupili ste M4 za 5000$!");
      }
      case 6:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 5000) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 5000$!");
         GivePlayerWeapon(playerid,30,300);
         FirmaNovac(UsaoFirma[playerid], 150000);
         g_NovacMinus(playerid,5000);
         SCM(playerid,-1,""ZUTA"Kupili ste AK-47 za 5000$!");
      }
      case 7:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 5500) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 5500$!");
         GivePlayerWeapon(playerid,29,300);
         FirmaNovac(UsaoFirma[playerid], 150000);
         g_NovacMinus(playerid,5500);
         SCM(playerid,-1,""ZUTA"Kupili ste MP5 za 5500$!");
      }
      case 8:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 10000) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 5000$!");
         GivePlayerWeapon(playerid,34,120);
         FirmaNovac(UsaoFirma[playerid], 200000);
         g_NovacMinus(playerid,10000);
         SCM(playerid,-1,""ZUTA"Kupili ste Sniper za 5000$!");
      }
      case 9:
      {
         if(PlayerInfo[playerid][pNovacDzep] < 2000) return SCM(playerid,-1,""ZUTA"[GL:RPG] "BELA"Nemate dovoljno novca 2000$!");
         SetPlayerArmour(playerid, 100.0);
         FirmaNovac(UsaoFirma[playerid], 100000);
         g_NovacMinus(playerid,2000);
         SCM(playerid,-1,""ZUTA"Kupili ste pancir za 2000$!");
      }
   }
   return 1;
}[/pawn]
Ovde gde ti pise FirmaNovac(UsaoFirma[playerid], "iznos novca koji ce ici u firmu pri kupovini nekog oruzja".. ;)
A sam glup, da sam znao da je takav problem, mogo sam sam haahhahaha, hvala opet, ispo sam glup a'l ajd. :)
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