Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => FilterScripte, Include, Pluginovi za SA-MP => Pluginovi za SA-MP => Temu započeo: m1lfman poslato Oktobar 21, 2017, 16:38:17 POSLE PODNE

Naslov: Pawn.RakNet
Poruka od: m1lfman poslato Oktobar 21, 2017, 16:38:17 POSLE PODNE
Pawn.RakNet 1.0.2

Objasnjenje:
- Ovaj plugin vam dozvoljava da radite sa RakNet-om u Pawn-u, i olaksa vam dosta da kreirate dosta efikasan anti-cheat.

Ovaj plugin preporucljivo je koristiti iskljucivo na 0.3.7 verziji ali moguce je i na starijim.

Glavne karakteristike:

Instalacija:

Podesavanje (pawnraknet.cfg):
Vrednosti u zagradama su podrazumevane vrednosti
Download:
https://github.com/urShadow/Pawn.RakNet/releases

Wiki:
https://github.com/urShadow/Pawn.RakNet/wiki

Source:
https://github.com/urShadow/Pawn.RakNet

Credits:
YourShadow
ostalim SA:MP forum korisnicima na primerima

Primeri:
Anti-InvalidSeat (Anti-Crasher)
[pawn]const PASSENGER_SYNC = 211;

IPacket:PASSENGER_SYNC(playerid, BitStream:bs){
   if GetPlayerVehicleSeat(playerid) == 0 *then{
      new string[100],name[MAX_PLAYER_NAME];
      GetPlayerName(playerid, name, sizeof(name));
      format(string,sizeof(string),"[Anti-CrasherHack]: %q (ID:%d) auto-kicked [Reason: InvalidSeat]",name,playerid);
      SendClientMessageToAll(-1,string);
      string[0] = EOS;
      Kick(playerid);
      return false;
   }
   return true;
}[/pawn]

Anti-SpeedCar

[pawn]const VEHICLE_SYNC = 200;

IPacket:VEHICLE_SYNC(playerid, BitStream:bs)
   {
      new inCarData[PR_InCarSync];
      BS_IgnoreBits(bs, 8);
      BS_ReadInCarSync(bs, inCarData);
      static Float:S = floatsqroot(floatpower(floatabs(inCarData[PR_velocity][0]), 2.0) + floatpower(floatabs(inCarData[PR_velocity][1]), 2.0) + floatpower(floatabs(inCarData[PR_velocity][2]), 2.0)) * 253.3;
      if(S > 350.0) {
         new string[144],name[MAX_PLAYER_NAME];
         GetPlayerName(playerid, name, sizeof(name));
         format(string,sizeof(string),"{FF0000}[Anti-SpeedCar]: {FFFF00}%s {999999}(ID:%d) {00FF00}auto-kicked {FF0000}[Reason: SpeedCar]", name,playerid);
         SendClientMessageToAll(-Unu, string);
         string[0] = EOS;
         Kick(playerid);
         return false;
      }
      return true;
   }[/pawn]

Anti-SpeedSkin

[pawn]const PLAYER_SYNC = 207;

IPacket:PLAYER_SYNC(playerid, BitStream:bs)
   {
      new onFootData[PR_OnFootSync];
      BS_IgnoreBits(bs, 8);
      BS_ReadInCarSync(bs, onFootData);
      static Float:S = floatsqroot(floatpower(floatabs(onFootData[PR_velocity][0]), 2.0) + floatpower(floatabs(onFootData[PR_velocity][1]), 2.0) + floatpower(floatabs(onFootData[PR_velocity][2]), 2.0)) * 253.3;
      if(S > 100.0) {
         new string[144],name[MAX_PLAYER_NAME];
         GetPlayerName(playerid, name, sizeof(name));
         format(string,sizeof(string),"{FF0000}[Anti-SpeedSkin]: {FFFF00}%s {999999}(ID:%d) {00FF00}auto-kicked {FF0000}[Reason: SpeedSkin]", name,playerid);
         SendClientMessageToAll(-Unu, string);
         string[0] = EOS;
         Kick(playerid);
         return false;
      }
      return true;
   }[/pawn]

Anti-Minigun (Anti -Invisible Weapon Minigun)
Detektuje samo kada igrac puca

[pawn]const BULLET_SYNC = 206;

IPacket:BULLET_SYNC(playerid, BitStream:bs)
{
   new bulletData[PR_BulletSync];
   BS_IgnoreBits(bs, 8);
   BS_ReadBulletSync(bs, bulletData);
   if(!IsPlayerAdmin(playerid) && bulletData[PR_weaponId] == WEAPON_MINIGUN){ //it is allowed to use minigun, only rcon admin!
      new string[144],name[MAX_PLAYER_NAME];
      GetPlayerName(playerid, name, sizeof(name));
      format(string,sizeof(string),"{FF0000}[Anti-Minigun]: {FFFF00}%s {999999}(ID:%d) {00FF00}auto-kicked {FF0000}[Reason: MinigunHack]", name,playerid);
      SendClientMessageToAll(-1, string);
      string[0] = EOS;
      Kick(playerid);
      return false;
   }
   return true;
}[/pawn]

Anti - CleoFly (Anti-Cheat)
Samo detektuje Cleo fly cheat

[pawn]const PLAYER_SYNC = 207;

IPacket:PLAYER_SYNC(playerid, BitStream:bs)
   {
      new onFootData[PR_OnFootSync];
      BS_IgnoreBits(bs, 8);
      BS_ReadOnFootSync(bs, onFootData);
      if(onFootData[PR_animationId] == 958 && onFootData[PR_weaponId] != WEAPON_PARACHUTE || onFootData[PR_animationId] == 959 && onFootData[PR_weaponId] != WEAPON_PARACHUTE){
         new string[144],name[MAX_PLAYER_NAME];
         GetPlayerName(playerid, name, sizeof(name));
         format(string,sizeof(string),"{FF0000}[Anti-CleoFly]: {FFFF00}%s {999999}(ID:%d) {00FF00}auto-kicked {FF0000}[Reason: CleoFly]", name,playerid);
         SendClientMessageToAll(-1, string);
         string[0] = EOS;
         Kick(playerid);
         return false;
      }
      return true;
   }[/pawn]
Naslov: Odg: Pawn.RakNet
Poruka od: andr00- poslato Oktobar 21, 2017, 17:01:18 POSLE PODNE
au pa ovo je dobro, svaka cast kreatoru
Naslov: Odg: Pawn.RakNet
Poruka od: Stifler ツ poslato Oktobar 21, 2017, 17:02:30 POSLE PODNE
Citat: anDro_ poslato Oktobar 21, 2017, 17:01:18 POSLE PODNE
au pa ovo je dobro, svaka cast kreatoru
Naslov: Odg: Pawn.RakNet
Poruka od: Balsa. poslato Oktobar 21, 2017, 18:43:48 POSLE PODNE
Citat: Stifler ãƒ,, poslato Oktobar 21, 2017, 17:02:30 POSLE PODNE
Citat: anDro_ poslato Oktobar 21, 2017, 17:01:18 POSLE PODNE
au pa ovo je dobro, svaka cast kreatoru
Naslov: Odg: Pawn.RakNet
Poruka od: omcho poslato Oktobar 31, 2017, 21:26:16 POSLE PODNE
Citat: anDro_ poslato Oktobar 21, 2017, 17:01:18 POSLE PODNE
au pa ovo je dobro, svaka cast kreatoru
Naslov: Odg: Pawn.RakNet
Poruka od: Bolex_ poslato Oktobar 31, 2017, 21:38:58 POSLE PODNE
A dali znate da postoji pravilo koje kaze, citiram "Zabranjeno citiranje samog posta bez vlastitog komentara". Mnogi to rade, ali ocito moderatore boli racku. Zato molim moderatora da obriše 'komentare' iznad.
Naslov: Odg: Pawn.RakNet
Poruka od: Depay01 poslato Oktobar 31, 2017, 22:20:54 POSLE PODNE
Svakaa ti dalaa, odlicnoo
Naslov: Odg: Pawn.RakNet
Poruka od: #A.J. poslato Oktobar 31, 2017, 22:35:33 POSLE PODNE
Citat: omcho poslato Oktobar 31, 2017, 21:26:16 POSLE PODNE
Citat: anDro_ poslato Oktobar 21, 2017, 17:01:18 POSLE PODNE
au pa ovo je dobro, svaka cast kreatoru
stvarno, pohvale kreatoru :)
Naslov: Odg: Pawn.RakNet
Poruka od: Muma poslato Novembar 04, 2017, 17:30:32 POSLE PODNE
Odlično,

btw. tek sad primjetio temu...
Naslov: Odg: Pawn.RakNet
Poruka od: Slade poslato Novembar 04, 2017, 22:07:23 POSLE PODNE
Ovo je pravo dobro za dobar antičit sustav  8)
Naslov: Odg: Pawn.RakNet
Poruka od: Roby Mapper poslato Novembar 05, 2017, 10:14:17 PRE PODNE
Odlicno