Skripta koju koristim:San axe
Detaljan opis problema:Pa dok se sudaram sa kolima gubim HP,kako da nadjem u skripti i to da izbrisem da ne gubim vise?
Dio skripte://
Neke slike/video za lakse dobivanje pomoci(neobavezno)://
Pronadji nesto sto je vezano za vozila, sudaren, udaren, tako nesto
;DAKO JE UP MOD LK MOD SA MOD TO JE SVE TAKO
izbrisi vaj public
[pawn]public OnVehicleDamageStatusUpdate
[/pawn]
nemam taj public :/
Koja ti izvorna skripta??
Ghost town
SAMO NADJI U MODU OVO ISPOD I SVE OBRISI!
[pawn]
forward OnPlayerCollide(playerid, vehicleid, Float:vehicle_health_loss);
public OnPlayerCollide(playerid, vehicleid, Float:vehicle_health_loss)
{
new Float:pHP;
new speed = IgracevaBrzina(playerid, true);
if(UsingBelt[playerid]==0)
{
if(speed <= 20)
{
return 1;
}
else if(speed >= 20 && speed < 59)
{
GetPlayerHealth(playerid,pHP);
return SetPlayerHealth(playerid,pHP-8);
}
else if(speed >= 60)
{
GetPlayerHealth(playerid,pHP);
return SetPlayerHealth(playerid,pHP-10);
}
}
else if(UsingBelt[playerid]==1)
{
if(speed <= 20)
{
return 1;
}
else if(speed >= 20 && speed < 59)
{
GetPlayerHealth(playerid,pHP);
return SetPlayerHealth(playerid,pHP-2);
}
else if(speed >= 60)
{
GetPlayerHealth(playerid,pHP);
return SetPlayerHealth(playerid,pHP-4);
}
}
return 1;
}
[/pawn]
I OVO OBRISI
[pawn]
forward PlayerCollisionChecker(playerid, vehicleid);
public PlayerCollisionChecker(playerid, vehicleid)
{
new Float:newhp;
GetVehicleHealth(vehicleid, newhp);
if(PlayerInfo[playerid][pAdmin] > 1)
{
return 1;
}
if(prevVehicleHealth[playerid] - newhp > 0)
{
OnPlayerCollide(playerid, vehicleid, prevVehicleHealth[playerid] - newhp);
}
prevVehicleHealth[playerid] = newhp;
return 1;
}
[/pawn]
:D
To bi bilo to :D
E hvala ti puno!A jel znas mozda isto kako da namestim da kad igrac nije u kolima ne moze da se unisti auto
Citat: Nemanja23 poslato Septembar 29, 2017, 13:38:03 POSLE PODNE
E hvala ti puno!A jel znas mozda isto kako da namestim da kad igrac nije u kolima ne moze da se unisti auto
Obrisi ovo iz moda
[pawn]#include < EVD >[/pawn]