Skripta koju koristim:UnderPoint
Detaljan opis problema: Waring
Dio skripte: [pawn] warning 202: number of arguments does not match definition[/pawn]
Neke slike/video za lakse dobivanje pomoci(neobavezno): [pawn]forward Pljacka(playerid);
public Pljacka(playerid)
{
if(PljackaVrijeme[playerid] >= 1)
{
if(!IsPlayerInRangeOfPoint(playerid, 2.0, 1467.7828, -1012.6957, 1301.0611))
{
PljackaVrijeme[playerid] = -1;
SCM(playerid,-1,""SPLAVA"MG~RPG ~"SIVA"Napustili ste mesto pljacke banke!");
}
else
{
new string[128];
PljackaVrijeme[playerid] --;
format(string, sizeof(string), "~w~Ostani na ~r~mestu ~n~~w~jos ~r~%d ~w~sekundi", PljackaVrijeme[playerid]);
GameTextForPlayer(playerid, string, 1000, 5);
SetTimerEx("Pljacka",1000, false, "i", playerid);
}
}
else
{
new novac;
SavePlayer(playerid);
SCM(playerid,-1,""SPLAVA"MG~RPG ~"SIVA"Cestitamo opljackao si banku!");
novac = (50000 + random(5000));
g_NovacPlus(playerid, novac);
SavePlayer(playerid);
SetPlayerColor(playerid, COLOR_RED);
PostaviWanted(playerid, "PljaÄka Banke", "LS BANK", 6); //tu je problem na ovoj linij
SetPlayerAttachedObject( playerid, VRECA_SLOT, 1550, 1, -0.008714, -0.188819, -0.026564, 159.138153, 86.558647, 0.000000, 1.005565, 0.984468, 1.014210 );
}
}[/pawn]
Provjeri parametre stocka te onda provjeri kako si ti napisao
Citat: Åukmember=1996][/member] link=topic=113799.msg751842#msg751842 date=1502800331]
Provjeri parametre stocka te onda provjeri kako si ti napisao
mozes mi malo pojasniti nov sam u skriptanju
Posalji stock/public PostaviWanted
Citat: Slade poslato Avgust 15, 2017, 19:12:03 POSLE PODNE
Posalji stock/public PostaviWanted
[pawn]stock PostaviWanted(playerid, zlocin[], prijavio[])
{
if(IsPlayerConnected(playerid))
{
SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+1); PlayerInfo[playerid][pTrazeniLevel] += 1;
if(GetPlayerWantedLevel(playerid) > 6) { SetPlayerWantedLevel(playerid, 6); PlayerInfo[playerid][pTrazeniLevel] = 6; }
new string[256];
format(string, sizeof(string), ""ZUTA"- Pocinili ste zlocin: "CRVENA"%s "ZUTA"| Prijava od: "CRVENA"%s!", zlocin, prijavio);
SCM(playerid, -1, string);
format(string, sizeof(string), ""ZUTA"- Trenutni Wanted Level: "CRVENA"%d!", GetPlayerWantedLevel(playerid));
SCM(playerid, -1, string);
format(string, sizeof(string), ""ZUTA"- Imamo novi prijavljen zlocin od: "CRVENA"%s!", prijavio);
ChatPD(-1, string);
format(string, sizeof(string), ""ZUTA"- Pocinio: "CRVENA"%s | Zlocin: "CRVENA"%s | Wanted Level Pocinioca: "CRVENA"%d!", GetName(playerid),zlocin,GetPlayerWantedLevel(playerid));
ChatPD(-1, string);
strmid(ZlocinInfo[playerid][zPrijavio], prijavio, 0, strlen(prijavio), 255);
strmid(ZlocinInfo[playerid][zPocinio], GetName(playerid), 0, strlen(GetName(playerid)), 255);
strmid(ZlocinInfo[playerid][zZlocin], zlocin, 0, strlen(zlocin), 255);
}
return 1;
}[/pawn]
upp
[pawn]PostaviWanted(playerid, "PljaÄka Banke", "LS BANK");[/pawn]
Zamijeni ono svoje sa ovim,pa vidi jel ima warninga
[pawn]stock PostaviWanted(playerid, zlocin[], prijavio[], kolicina)
{
if(IsPlayerConnected(playerid))
{
SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+kolicina); PlayerInfo[playerid][pTrazeniLevel] += kolicina;
if(GetPlayerWantedLevel(playerid) > 6) { SetPlayerWantedLevel(playerid, 6); PlayerInfo[playerid][pTrazeniLevel] = 6; }
new string[256];
format(string, sizeof(string), ""ZUTA"- Pocinili ste zlocin: "CRVENA"%s "ZUTA"| Prijava od: "CRVENA"%s!", zlocin, prijavio);
SCM(playerid, -1, string);
format(string, sizeof(string), ""ZUTA"- Trenutni Wanted Level: "CRVENA"%d!", GetPlayerWantedLevel(playerid));
SCM(playerid, -1, string);
format(string, sizeof(string), ""ZUTA"- Imamo novi prijavljen zlocin od: "CRVENA"%s!", prijavio);
ChatPD(-1, string);
format(string, sizeof(string), ""ZUTA"- Pocinio: "CRVENA"%s | Zlocin: "CRVENA"%s | Wanted Level Pocinioca: "CRVENA"%d!", GetName(playerid),zlocin,GetPlayerWantedLevel(playerid));
ChatPD(-1, string);
strmid(ZlocinInfo[playerid][zPrijavio], prijavio, 0, strlen(prijavio), 255);
strmid(ZlocinInfo[playerid][zPocinio], GetName(playerid), 0, strlen(GetName(playerid)), 255);
strmid(ZlocinInfo[playerid][zZlocin], zlocin, 0, strlen(zlocin), 255);
}
return 1;
}[/pawn]