Skripta koju koristim: Ghost Town
Detaljan opis problema: Ovako kad pucam igraca i odma me crasha nakon 2 3 sec, ne znam do cega je.
Dio skripte: /
Neke slike/video za lakse dobivanje pomoci(neobavezno): /
AntiCrasher ubaci
Ubaci AntiCrash. ;D
Imal ko kakav anticrash :(
Citat: Nodze poslato Avgust 13, 2017, 12:46:55 POSLE PODNE
Imal ko kakav anticrash :(
http://www.mediafire.com/file/n4tbi84bcw6asaf/Anti-Crasher+For+SAMP+0.3.7.zip :-*
Jel ti crasha server ili tebi crasha San Andreas?
Citat: Stifler ãƒ,, poslato Avgust 13, 2017, 14:33:19 POSLE PODNE
Jel ti crasha server ili tebi crasha San Andreas?
Procitaj ljepo i nema potrebe da skupljas postove kad sam mu dao link :-*
Citat: Ceta poslato Avgust 13, 2017, 14:46:24 POSLE PODNE
Citat: Stifler ãƒ,, poslato Avgust 13, 2017, 14:33:19 POSLE PODNE
Jel ti crasha server ili tebi crasha San Andreas?
Procitaj ljepo i nema potrebe da skupljas postove kad sam mu dao link :-*
Greska,ja sam se sjebao hahaha nisam lijepo procitao,mislim sam da mu govoris da ubaci crashdetect,sry : :-X :'( :-[ :P
EDIT: Cisto sumnjam da ce mu i AntiCrasher pomoci,najbolje je da reinstall San Andreas
Citat: Stifler ãƒ,, poslato Avgust 13, 2017, 15:08:23 POSLE PODNE
Citat: Ceta poslato Avgust 13, 2017, 14:46:24 POSLE PODNE
Citat: Stifler ãƒ,, poslato Avgust 13, 2017, 14:33:19 POSLE PODNE
Jel ti crasha server ili tebi crasha San Andreas?
Procitaj ljepo i nema potrebe da skupljas postove kad sam mu dao link :-*
Greska,ja sam se sjebao hahaha nisam lijepo procitao,mislim sam da mu govoris da ubaci crashdetect,sry : :-X :'( :-[ :P
EDIT: Cisto sumnjam da ce mu i AntiCrasher pomoci,najbolje je da reinstall San Andreas
Ma nek skine cleo ubaci ovaj anticrasher i tj to meni radi ne crasha me
Ma ne crasha Gta nego svima crasha kad pucaju u auto , a sredio sam ovo kad se likovi pucaju, sad samo ovo nesta,
pise you are banned server
a na gpanelu pokazuje nesta debug onplayerdeath i ovo [20:01:15] [warning] client exceeded 'ackslimit' 178.223.130.189:25081 (7006) Limit: 3000/sec
http://forum.sa-mp.com/showpost.php?p=2989045&postcount=1
public OnPlayerDeath(playerid, killerid, reason)
{
SetPlayerArmour(playerid, 0);
DisablePlayerCheckpoint(playerid);
KillTimer(VuciTimer[playerid]);
PosaoGPS[playerid] = 0;
if(!Policajac(playerid))
{
new Float:Xx,Float:Yy,Float:Zz;
GetPlayerPos(playerid, Xx, Yy, Zz);
DropGun(playerid, GetPlayerWeapon(playerid),GetPlayerAmmo(playerid),Xx,Yy,Zz,GetPlayerVirtualWorld(playerid), GetPlayerInterior(playerid));
}
if(killerid != INVALID_PLAYER_ID) // Valid killer, give cash+score
{
PlayerInfo[killerid][pUbistava]++; PlayerInfo[playerid][pSmrti]++;
RajsevaResetPlayerWeapons(playerid); ResetujVar(playerid);
}
////////////////////////////////////////////////////////////
if(killerid != INVALID_PLAYER_ID) // Valid killer, give cash+score
{
if(IgracPolicajac(killerid))
{
PlayerInfo[killerid][pTrazeniLevel] = 0;
SetPlayerColor(playerid, 0x2641FEAA);
}
}
////////////////////////////////////////////////////////////
if(!IgracPolicajac(killerid) && IsPlayerConnected(playerid))
{
if(PlayerInfo[killerid][Tim1] > 0) return 1;
if(PlayerInfo[killerid][Tim1] > 2) return 1;
if(killerid != INVALID_PLAYER_ID) // Valid killer, give cash+score
{
PostaviWanted(killerid, "Ubistvo", "Nepoznat", 6);
}
}
////////////////////////////////////////////////////////////
if(PlayerInfo[killerid][pTrazeniLevel] > 1000)
{
PlayerInfo[killerid][pTrazeniLevel] = 1000;
}
if((!Policajac(killerid) && PlayerInfo[killerid][pUfbi] == 1) && Policajac(playerid))
{
new rand = random(sizeof(RandomZatvor));
SetPlayerPos(killerid, RandomZatvor[rand][0], RandomZatvor[rand][1], RandomZatvor[rand][2]);
SetPlayerInterior(killerid, 0);
TogglePlayerControllable(killerid, 0);
freeze[killerid] = SetTimerEx("Freeze",5000, false, "i", killerid);
PlayerInfo[killerid][pZatvor] = 2;
PlayerInfo[killerid][pZatvorenVreme] = 30*60;
new string[256];
format(string, sizeof(string), ""CRVENA"SPAWN-KILL: Zatvoreni ste u zatvor na 30 minuta zbog SK!.");
SCM(killerid, -1, string);
format(string,sizeof(string), ""CRVENA"SK: "SIVA"Igrac %s (ID:%d) je uradio SK nad igracem %s (ID:%d) i zatvoren je na 30 minuta!", GetName(killerid), killerid, GetName(playerid), playerid);
AdminGameMaster(-1, string);
}
////////////////////////////////////////////////////////////
if(PlayerInfo[playerid][pTrazeniLevel] > 0)
{
new string[256];
g_NovacMinus(playerid, PlayerInfo[playerid][pTrazeniLevel]*3000);
SCMF(playerid, -1, "Ubijeni ste! Gubite %d$ zbog umiranja sa wanted level-om "CRVENA"%d!", PlayerInfo[playerid][pTrazeniLevel]*1500, PlayerInfo[playerid][pTrazeniLevel]);
PlayerInfo[playerid][pTrazeniLevel] = 0;
format(string,sizeof(string),""PLAVA"OBAVESTENJE:{FFFFFF}Svim jedniciama, gradjanin %s je ubijen/se ubio sa wanted level-om!",GetName(playerid));
CFBIPD(-1, string);
SetPlayerColor(playerid, BELA2);
}
////////////////////////////////////////////////////////////
if(IsPlayerConnected(killerid) && GetPlayerState(killerid) == PLAYER_STATE_DRIVER)
{
new string[256];
format(string,sizeof(string), ""CRVENA"DRIVE-BY: "SIVA"Igrac %s (ID:%d) je uradio Drive By nad igracem %s (ID:%d)!", GetName(killerid), killerid, GetName(playerid), playerid);
AdminGameMaster(-1, string);
SetPlayerColor(killerid, COLOR_RED);
}
////////////////////////////////////////////////////////////
if(IsPlayerConnected(killerid) && PlayerInfo[playerid][pLevel] >= 1)
{
new string[256];
format(string,sizeof(string), ""CRVENA"A-KILL: "SIVA"Igrac %s (ID:%d) je ubio igraca %s (ID:%d)", GetName(killerid), killerid, GetName(playerid), playerid);
AdminGameMaster(-1, string);
if(!Policajac(killerid))
{
SetPlayerColor(killerid, COLOR_RED);
}
if(PlayerInfo[playerid][pNarucen] == 1 && (PlayerInfo[killerid][pClan] == 10 || PlayerInfo[killerid][pLider] == 10))
{
g_NovacPlus(killerid, 17000);
SCM(killerid,-1,""SRWBOJA"(( NCRPG )) {FFFFFF}Ubili ste trazenog igraca i dobili 17 000 $!");
PlayerInfo[killerid][pTrazeniLevel] = 0;
SetPlayerColor(killerid, BELA2);
PlayerInfo[playerid][pNarucen] = 0;
format(string,sizeof(string),""SRWBOJA"UBISTVO: {FFFFFF}Placeni ubica je ubio %s i izvrsio svoj zadatak!", GetName(playerid));
SCMTA(-1,string);
}
}
////////////////////////////////////////////////////////////
if(gPlayerUsingLoopingAnim[playerid])
{
gPlayerUsingLoopingAnim[playerid] = 0;
}
if(InCP[playerid][Ganton] == 1)
{
KillTimer(g_timer[playerid][Ganton]);
KillTimer(CountTime[playerid]);
UnderAttack[Ganton] = 0;
}
if(InCP[playerid][Glen] == 1)
{
KillTimer(g_timer[playerid][Glen]);
KillTimer(CountTime[playerid]);
UnderAttack[Glen] = 0;
}
if(InCP[playerid][Colinas] == 1)
{
KillTimer(g_timer[playerid][Colinas]);
KillTimer(CountTime[playerid]);
UnderAttack[Colinas] = 0;
}
if(InCP[playerid][Vinewood] == 1)
{
KillTimer(g_timer[playerid][Vinewood]);
KillTimer(CountTime[playerid]);
UnderAttack[Vinewood] = 0;
}
if(InCP[playerid][Mulholland] == 1)
{
KillTimer(g_timer[playerid][Mulholland]);
KillTimer(CountTime[playerid]);
UnderAttack[Mulholland] = 0;
}
if(InCP[playerid][Corona] == 1)
{
KillTimer(g_timer[playerid][Corona]);
KillTimer(CountTime[playerid]);
UnderAttack[Corona] = 0;
}
////////////////////////////////////////////////////////////
if(reason == 22)
{
if(PlayerInfo[killerid][pPistSkill] >= 0 && PlayerInfo[killerid][pPistSkill] <= 999)
{
PlayerInfo[killerid][pPistSkill] += 3;
SetPlayerSkills(killerid);
}
}
if(reason == 23)
{
if(PlayerInfo[killerid][pSilenSkill] >= 0 && PlayerInfo[killerid][pSilenSkill] <= 999)
{
PlayerInfo[killerid][pSilenSkill] += 3;
SetPlayerSkills(killerid);
}
}
if(reason == 24)
{
if(PlayerInfo[killerid][pDesertSkill] >= 0 && PlayerInfo[killerid][pDesertSkill] <= 999)
{
PlayerInfo[killerid][pDesertSkill] += 3;
SetPlayerSkills(killerid);
}
}
if(reason == 25)
{
if(PlayerInfo[killerid][pShotgSkill] >= 0 && PlayerInfo[killerid][pShotgSkill] <= 999)
{
PlayerInfo[killerid][pShotgSkill] += 3;
SetPlayerSkills(killerid);
}
}
if(reason == 26)
{
if(PlayerInfo[killerid][pSawnSkill] >= 0 && PlayerInfo[killerid][pSawnSkill] <= 999)
{
PlayerInfo[killerid][pSawnSkill] += 3;
SetPlayerSkills(killerid);
}
}
if(reason == 27)
{
if(PlayerInfo[killerid][pCombSkill] >= 0 && PlayerInfo[killerid][pCombSkill] <= 999)
{
PlayerInfo[killerid][pCombSkill] += 3;
SetPlayerSkills(killerid);
}
}
if(reason == 28 || reason == 32)
{
if(PlayerInfo[killerid][pUziSkill] >= 0 && PlayerInfo[killerid][pUziSkill] <= 999)
{
PlayerInfo[killerid][pUziSkill] += 3;
SetPlayerSkills(killerid);
}
}
if(reason == 29)
{
if(PlayerInfo[killerid][pSmgSkill] >= 0 && PlayerInfo[killerid][pSmgSkill] <= 999)
{
PlayerInfo[killerid][pSmgSkill] += 3;
SetPlayerSkills(killerid);
}
}
if(reason == 30)
{
if(PlayerInfo[killerid][pAkSkill] >= 0 && PlayerInfo[killerid][pAkSkill] <= 999)
{
PlayerInfo[killerid][pAkSkill] += 3;
SetPlayerSkills(killerid);
}
}
if(reason == 31)
{
if(PlayerInfo[killerid][pM4Skill] >= 0 && PlayerInfo[killerid][pM4Skill] <= 999)
{
PlayerInfo[killerid][pM4Skill] += 3;
SetPlayerSkills(killerid);
}
//==========================================================================
if(PlayerInfo[playerid][Tim1] == 0 && PlayerInfo[playerid][Tim2] == 0)//DAKLE ZA BOLNICU I OVAJ CRNI TD DODAJ SAMO OVO LIJEVO I ZAGRADE,ISTO TO STAVI POD ONO DAVANJE WANTED LEVELA
{
//UBolnicu[playerid] = 1;
PlayerTextDrawShow(playerid,crniekran[playerid]);
SetTimerEx("StaviProzirno", 10000,false,"i",playerid);
}
new str[200];
if(PlayerInfo[killerid][Tim1] == 1)
{
if(PlayerInfo[playerid][Tim2] == 1)
{
tim2b += 1;
format(str,sizeof(str),"{AF19B1}WAR | %s je ubio %s | BODOVA +1",GetName(killerid),GetName(playerid));
}
}
if(PlayerInfo[killerid][Tim2] == 1)
{
if(PlayerInfo[playerid][Tim1] == 1)
{
tim1b += 1;
format(str,sizeof(str),"{AF19B1}WAR | %s je ubio %s | BODOVA +1",GetName(killerid),GetName(playerid));
}
}
if(PlayerInfo[killerid][Tim1] == 1)
{
if(PlayerInfo[playerid][Tim1] == 1)
{
if(PlayerInfo[killerid][pLider] >= 1)
{
tim2b -= 2;
format(str,sizeof(str),"{AF19B1}WAR | Lider %s je ubio %s | BODOVA -2 | TEAM KILL",GetName(killerid),GetName(playerid));
}
else
{
tim2b -= 1;
format(str,sizeof(str),"{AF19B1}WAR | %s je ubio %s | BODOVA -1 | TEAM KILL",GetName(killerid),GetName(playerid));
}
}
}
if(PlayerInfo[killerid][Tim2] == 1)
{
if(PlayerInfo[playerid][Tim2] == 1)
{
if(PlayerInfo[killerid][pLider] >= 1)
{
tim1b -= 2;
format(str,sizeof(str),"{AF19B1}WAR | Lider %s je ubio %s | BODOVA -2 | TEAM KILL",GetName(killerid),GetName(playerid));
}
else
{
tim1b -= 1;
format(str,sizeof(str),"{AF19B1}WAR | %s je ubio %s | BODOVA -1 | TEAM KILL",GetName(killerid),GetName(playerid));
}
}
}
for(new i = 0; i < MAX_PLAYERS; i++)
{
new stringasa[50];
if(PlayerInfo[Tim2] == 1)
{
SendClientMessage(i,GRAD2,str);
format(stringasa, sizeof(stringasa), "TIM1 : %d", tim1b);
TextDrawSetString(waric1, stringasa);
format(stringasa, sizeof(stringasa), "TIM2 : %d", tim2b);
TextDrawSetString(waric2, stringasa);
TextDrawShowForPlayer(i,waric1);
TextDrawShowForPlayer(i,waric2);
}
if(PlayerInfo[Tim1] == 1)
{
SendClientMessage(i,GRAD2,str);
format(stringasa, sizeof(stringasa), "TIM1 : %d", tim2b);
TextDrawSetString(waric1, stringasa);
format(stringasa, sizeof(stringasa), "TIM2 : %d", tim1b);
TextDrawSetString(waric2, stringasa);
TextDrawShowForPlayer(i,waric1);
TextDrawShowForPlayer(i,waric2);
}
}
}
return 1;
}
encode_tires(tire1, tire2, tire3, tire4) return tire1 | (tire2 << 1) | (tire3 << 2) | (tire4 << 3);
@Stifler ãƒ,, Eto brate poslao sam ti sve o onplayerdeath