O kakvom savjetu se radi:Pa može mi neko objasniti kako da dodam lokaciju u port ?
Detaljan opis savjeta:Ali baš kako treba, bez grešaka, ako nije problem.Od osnove sve znam, osim toga. :P
Komentar://
Pa mozes port sa vozilom i bez vozila stavis if(IsPlayerInAnyVehicle(playerid)) pa uzmes id vozila postavis mu vw, x, y, z i rot, pa onda PutPlayerInVehicle pa id tog vozila, mozes i da dodas ako ima jos neko u tom vozilu na suvozackom sedistu ili pozadi da ne moze da se porta zbog iskoriscavanja itd. Ako nije u vozilu samo x, y, z, facing angle, vw na nulu i int na nulu i tjt
Mod je od LK, pa kako od 1. koraka, jer slabo kontam, jebiga. :D
To su osnove, dialog, i setplayerpos, i komanda.
[pawn]new vehicle;
vehicle = GetPlayerVehicleID(playerid);
if(IsPlayerInAnyVehicle(playerid))
{
SetVehiclePos(vehicle, x, y, z);
SetVehicleZAngle(vehicle, z_angle);
SetVehicleVirtualWorld(vehicle, 0);
PutPlayerInVehicle(playerid, vehicle, 0);
}
else
{
SetPlayerPos(playerid, x, y, z);
SetPlayerFacingAngle(playerid, angle);
SetPlayerVirtualWorld(playerid, vw);
SetPlayerInterior(playerid, interior);
}[/pawn]
Citat: \nLucius poslato Avgust 08, 2017, 23:01:00 POSLE PODNE
[pawn]new vehicle;
vehicle = GetPlayerVehicleID(playerid);
if(IsPlayerInAnyVehicle(playerid))
{
SetVehiclePos(vehicle, x, y, z);
SetVehicleZAngle(vehicle , z_angle);
SetVehicleVirtualWorld(vehicle , 0);
PutPlayerInVehicle(playerid, vehicle , 0);
}
else
{
SetPlayerPos(playerid, x, y, z);
SetPlayerFacingAngle(playerid, angle);
SetPlayerVirtualWorld(playerid, vw);
SetPlayerInterior(playerid, interior);
}[/pawn]
[pawn]new vehicle;
vehicle = GetPlayerVehicleID(playerid);[/pawn]
ok, i gdje ti je varijabla za vw, interior, angle, x, y, z, sscanf specifiers?
A ocu mu dati sve, nek udje ingame /save i nek puca
Imam kordinate i sve, ali gdje sada da ubacim to gore što ste mi napisali.
Pošto slabo vas kontam, jebat ga glup sam, nisam ja kriv, ja bježo kad je bog baco pamet.