Skripta koju koristim:Skill arena 2.4
Detaljan opis problema:Zelim da namjestim da se admini moze gotati do admina
Dio skripte:
YCMD:goto(playerid, params[],help)
{
#pragma unused help
if(UlogovanProvera[playerid] == 0) return SCM(playerid,-1,"RL:RP| "CRVENA"Moras se ulogovati da bi koristio ovu komandu!");
if(PlayerInfo[playerid][pRadi] == 1) return SCM(playerid,-1,"RL:RP| "CRVENA"Radis posao ne mozes da koristis ovu komandu!");
new string[128], giveplayerid, giveplayer[MAX_PLAYER_NAME];
new Float:plx,Float:ply,Float:plz;
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
if(PlayerInfo[playerid][pAdmin] >= 1 || PlayerInfo[playerid][pGM] >= 1 || PlayerInfo[playerid][pPromoter] >= 1 || PlayerInfo[playerid][pVip] >= 10)
{
if(!sscanf(params, "u", giveplayerid))
{
if(PlayerInfo[playerid][pPromoter] == 1 && PlayerInfo[giveplayerid][pAdmin] >= 1) return SCM(playerid,-1,"RL:RP| "SPLAVA"Ne mozete se portati do igraca koji je jaci od vas!");
if(PlayerInfo[playerid][pPromoter] == 1 && PlayerInfo[giveplayerid][pGM] >= 1) return SCM(playerid,-1,"RL:RP| "SPLAVA"Ne mozete se portati do igraca koji je jaci od vas!");
if(PlayerInfo[playerid][pGM] >= 1 && PlayerInfo[giveplayerid][pAdmin] >= 1) return SCM(playerid,-1,"RL:RP| "SPLAVA"Ne mozete se portati do igraca koji je jaci od vas!");
if(PlayerInfo[playerid][pVip] >= 1 && PlayerInfo[giveplayerid][pGM] >= 1) return SCM(playerid,-1,"RL:RP| "SPLAVA"Ne mozete se portati do igraca koji je jaci od vas!");
if(PlayerInfo[playerid][pTrazeniLevel] >= 1) return SCM(playerid,-1,"RL:RP| "SPLAVA"Ne mozete se portati do igraca jer imate trazeni level!");
if(PlayerInfo[giveplayerid][pTrazeniLevel] >= 1) return SCM(playerid,-1,"RL:RP| "SPLAVA"Ne mozete se portati do igraca koji ima trazeni level!");
if(PlayerInfo[giveplayerid][pGoto] == 1) return SCM(playerid,-1,"RL:RP| "SPLAVA"Igrac je zabranio mogucnost portanja do njegal!");
if(PlayerInfo[playerid][pZatvor] != 0) return SCM(playerid,-1,"RL:RP| "SPLAVA"Ne mozete se portati do igraca jer ste zatvoreni!");
if(PlayerInfo[giveplayerid][pZatvor] != 0) return SCM(playerid,-1,"RL:RP| "SPLAVA"Ne mozete se portati do igraca jer je zatvoren!");
if(PlayerInfo[playerid][pWar] >= 1) return SCM(playerid,-1,"RL:RP| "SPLAVA"Ne mozete se portati do igraca jer ste u waru!");
if(PlayerInfo[giveplayerid][pWar] >= 1) return SCM(playerid,-1,"RL:RP| "SPLAVA"Ne mozete se portati do igraca jer je u waru!");
if(!IsPlayerConnected(giveplayerid)) return SCM(playerid, -1, ""CRVENA"[RL:RP] "SIVA"Pogresan ID!");
if(PolicajacNaDuznosti[playerid] == 1) return SCM(playerid,-1,"RL:RP| "SPLAVA"Ne mozete se portati jer ste na PD/FBI Duznosti!");
GetPlayerPos(giveplayerid, plx, ply, plz);
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
JBC_SetVehiclePos(tmpcar, plx, ply+4, plz);
}
else
{
JBC_SetPlayerPos(playerid,plx,ply+2, plz);
}
SetPlayerInterior(playerid, GetPlayerInterior(giveplayerid));
SetPlayerVirtualWorld(playerid, GetPlayerVirtualWorld(giveplayerid));
if(PlayerInfo[giveplayerid][pUfbi] == 0)
{
PlayerInfo[playerid][pUfbi] = 0;
}
if(PlayerInfo[giveplayerid][pUfbi] == 1)
{
PlayerInfo[playerid][pUfbi] = 1;
}
format(string, sizeof(string),""CRVENA"[RL:RP] "BELA"Teleportovao si se do igraca %s.",GetName(giveplayerid));
SCM(playerid, -1, string);
new arank[124];
if(PlayerInfo[playerid][pAdmin] == 1) { arank = "Admin Level 1"; }
else if(PlayerInfo[playerid][pAdmin] == 2) { arank = "Admin Level 2"; }
else if(PlayerInfo[playerid][pAdmin] == 3) { arank = "Admin Level 3"; }
else if(PlayerInfo[playerid][pAdmin] == 4) { arank = "Admin Level 4"; }
else if(PlayerInfo[playerid][pAdmin] == 5) { arank = "A|Head)"; }
else if(PlayerInfo[playerid][pSkripter] == 1) { arank = "Skripter"; }
else if(PlayerInfo[playerid][pVlasnik] == 1) { arank = "Vlasnik"; }
else if(PlayerInfo[playerid][pAdmin] == 6) { arank = "Vlasnik"; }
else if(PlayerInfo[playerid][pGM] == 1) { arank = "Helper"; }
else if(PlayerInfo[playerid][pGM] == 2) { arank = "Vodja Helpera"; }
else if(PlayerInfo[playerid][pGM] == 3) { arank = "Helper Level 3"; }
else if(PlayerInfo[playerid][pPromoter] == 1) { arank = "Promoter"; }
else if(PlayerInfo[playerid][pVip] == 1) { arank = "Vip Level 1"; }
else if(PlayerInfo[playerid][pVip] == 2) { arank = "Vip Level 2"; }
else if(PlayerInfo[playerid][pVip] == 3) { arank = "Vip Level 3"; }
else if(PlayerInfo[playerid][pVip] == 4) { arank = "Vip Level 4"; }
else if(PlayerInfo[playerid][pVip] == 5) { arank = "Premium"; }
format(string, sizeof(string),""CRVENA"[RL:RP] "BELA"%s %s se teleportovao do tebe.",arank, GetName(playerid));
SCM(giveplayerid, -1, string);
}
else SCM(playerid, -1,""CRVENA"RL:RPPomoc | "BELA"/goto [ID/Nick]");
}
else SCM(playerid, -1,""CRVENA"[RL:RP] "BELA"Samo Admini & Helperi!");
return 1;
}
[/code ]
[b]Neke slike/video za lakse dobivanje pomoci(neobavezno)[/b]:
Ja kako vidim da ne pise nigde, da se admin ne moze tpati do admina, jedino vidim da gmovi i promoteri se ne mogu portovati do admina
[pawn]
YCMD:goto(playerid,params[],help)
{
new Float:pos[3],id;
if(PlayerInfo[playerid][pAdmin] > 0)
{
if(sscanf(params,"u",id))
{
GetPlayerPos(playerid,pos[0],pos[1],pos[2]);
SetPlayerPos(id,pos[0],pos[1],pos[2]);
}
return 1;
}
[/pawn]
Citat: Delicâ,,¢ poslato Jul 25, 2017, 13:51:05 POSLE PODNE
[pawn]
YCMD:goto(playerid,params[],help)
{
new Float:pos[3],id;
if(PlayerInfo[playerid][pAdmin] > 0)
{
if(sscanf(params,"u",id))
{
GetPlayerPos(playerid,pos[0],pos[1],pos[2]);
SetPlayerPos(id,pos[0],pos[1],pos[2]);
}
return 1;
}
[/pawn]
Citajuci kod, mislim da ako pogrijesis parametre portas se do istih?
Sto se tice teme, ako zelis da ne vazi jaci igrac kod portanja, izbrisi ovo:
[pawn]if(PlayerInfo[playerid][pPromoter] == 1 && PlayerInfo[giveplayerid][pAdmin] >= 1) return SCM(playerid,-1,"RL:RP| "SPLAVA"Ne mozete se portati do igraca koji je jaci od vas!");
if(PlayerInfo[playerid][pPromoter] == 1 && PlayerInfo[giveplayerid][pGM] >= 1) return SCM(playerid,-1,"RL:RP| "SPLAVA"Ne mozete se portati do igraca koji je jaci od vas!");
if(PlayerInfo[playerid][pGM] >= 1 && PlayerInfo[giveplayerid][pAdmin] >= 1) return SCM(playerid,-1,"RL:RP| "SPLAVA"Ne mozete se portati do igraca koji je jaci od vas!");
if(PlayerInfo[playerid][pVip] >= 1 && PlayerInfo[giveplayerid][pGM] >= 1) return SCM(playerid,-1,"RL:RP| "SPLAVA"Ne mozete se portati do igraca koji je jaci od vas!");[/pawn]
Citat: Slade poslato Jul 25, 2017, 14:11:07 POSLE PODNE
Citat: Delicâ,,¢ poslato Jul 25, 2017, 13:51:05 POSLE PODNE
[pawn]
YCMD:goto(playerid,params[],help)
{
new Float:pos[3],id;
if(PlayerInfo[playerid][pAdmin] > 0)
{
if(sscanf(params,"u",id))
{
GetPlayerPos(playerid,pos[0],pos[1],pos[2]);
SetPlayerPos(id,pos[0],pos[1],pos[2]);
}
return 1;
}
[/pawn]
Citajuci kod, mislim da ako pogrijesis parametre portas se do istih?
Sto se tice teme, ako zelis da ne vazi jaci igrac kod portanja, izbrisi ovo:
[pawn]if(PlayerInfo[playerid][pPromoter] == 1 && PlayerInfo[giveplayerid][pAdmin] >= 1) return SCM(playerid,-1,"RL:RP| "SPLAVA"Ne mozete se portati do igraca koji je jaci od vas!");
if(PlayerInfo[playerid][pPromoter] == 1 && PlayerInfo[giveplayerid][pGM] >= 1) return SCM(playerid,-1,"RL:RP| "SPLAVA"Ne mozete se portati do igraca koji je jaci od vas!");
if(PlayerInfo[playerid][pGM] >= 1 && PlayerInfo[giveplayerid][pAdmin] >= 1) return SCM(playerid,-1,"RL:RP| "SPLAVA"Ne mozete se portati do igraca koji je jaci od vas!");
if(PlayerInfo[playerid][pVip] >= 1 && PlayerInfo[giveplayerid][pGM] >= 1) return SCM(playerid,-1,"RL:RP| "SPLAVA"Ne mozete se portati do igraca koji je jaci od vas!");[/pawn]
Sta ne valja
[pawn]if(sscanf(params,"u",id)) [/pawn]
u
[pawn]if(!sscanf(params,"u",id)) [/pawn]
ili
[pawn]if(sscanf(params,"u",id)) return SendClientMessage( playerid, -1, "Nepravilno uneseno | /goto [ID igraca]" );[/pawn]
A nisam ni primjetio to
Citat: Delicâ,,¢ poslato Jul 25, 2017, 13:51:05 POSLE PODNE
[pawn]
YCMD:goto(playerid,params[],help)
{
new Float:pos[3],id;
if(PlayerInfo[playerid][pAdmin] > 0)
{
if(sscanf(params,"u",id))
{
GetPlayerPos(playerid,pos[0],pos[1],pos[2]);
SetPlayerPos(id,pos[0],pos[1],pos[2]);
}
return 1;
}
[/pawn]
bukvalno si napisao gethere komandu koja ce te ostavit na istim koordinatama, plus ti fali bracket i negacija na sscanf provjeri
Citat: Bašovski poslato Jul 25, 2017, 14:37:40 POSLE PODNE
Citat: Delicâ,,¢ poslato Jul 25, 2017, 13:51:05 POSLE PODNE
[pawn]
YCMD:goto(playerid,params[],help)
{
new Float:pos[3],id;
if(PlayerInfo[playerid][pAdmin] > 0)
{
if(sscanf(params,"u",id))
{
GetPlayerPos(playerid,pos[0],pos[1],pos[2]);
SetPlayerPos(id,pos[0],pos[1],pos[2]);
}
return 1;
}
[/pawn]
bukvalno si napisao gethere komandu koja ce te ostavit na istim koordinatama, plus ti fali bracket i negacija na sscanf provjeri
Znam da sam se zafrk'o
Treba ovako
[pawn]
YCMD:goto(playerid,params[],help)
{
new Float:pos[3],id;
if(PlayerInfo[playerid][pAdmin] > 0)
{
if(!sscanf(params,"u",id)) return SCM(playerid,-1,"/goto [id]");
else
{
GetPlayerPos(id,pos[0],pos[1],pos[2]);
SetPlayerPos(playerid,pos[0],pos[1],pos[2]);
}
}
return 1;
}
[/pawn]
Citat: Delicâ,,¢ poslato Jul 25, 2017, 15:09:50 POSLE PODNE
Citat: Bašovski poslato Jul 25, 2017, 14:37:40 POSLE PODNE
Citat: Delicâ,,¢ poslato Jul 25, 2017, 13:51:05 POSLE PODNE
[pawn]
YCMD:goto(playerid,params[],help)
{
new Float:pos[3],id;
if(PlayerInfo[playerid][pAdmin] > 0)
{
if(sscanf(params,"u",id))
{
GetPlayerPos(playerid,pos[0],pos[1],pos[2]);
SetPlayerPos(id,pos[0],pos[1],pos[2]);
}
return 1;
}
[/pawn]
bukvalno si napisao gethere komandu koja ce te ostavit na istim koordinatama, plus ti fali bracket i negacija na sscanf provjeri
Znam da sam se zafrk'o
Treba ovako
[pawn]
YCMD:goto(playerid,params[],help)
{
new Float:pos[3],id;
if(PlayerInfo[playerid][pAdmin] > 0)
{
if(!sscanf(params,"u",id)) return SCM(playerid,-1,"/goto [id]");
else
{
GetPlayerPos(id,pos[0],pos[1],pos[2]);
SetPlayerPos(playerid,pos[0],pos[1],pos[2]);
}
}
return 1;
}
[/pawn]
zasto koristis return sa !sscanf, znaci ako je pravilno uneseno, onda ce izbaciti ovaj SCM(playerid,-1,"/goto [id]");
Hvala svima na pomoci