Skripta koju koristim:BG za probu samo..
Detaljan opis problema:Pa dodavao sam nesto na modu komande neke i sta vec i kad hocu compile nece da kompiluje, a kad pokrenem server pojavi se :
Runtime error 17: Invalid/unsupported P-code file format... Failed to load... Ako moze neko da mi pomogne, ovako mi je bilo i kad sam probao sa SM modom jbm ga..
Nesto nisi lijepo uradio u skripti zato nece da se kompajla i nemas .amx file jer nije kompajlovo
Sta si zadnje radio u modu?
Ateleport cmd, dodao sa starog bgrp moda ...definisao.. Dodao dialog i sve.. Ali jebaj ga ,nece pa nece
Posalji nam kodove
[pawn]#define DIALOG_ATELEPORT 217
if(dialogid == DIALOG_ATELEPORT)
{
if(!response) return 1;
switch(listitem)
{
case 0:
{
SPD(playerid,DIALOG_OTELEPORT, DIALOG_STYLE_LIST, ""BELA"Teleport", "BGPD\nBlack Dragon Triads\nMesto za drogu\nThe Vinci Family\nGrove\nBallas\nNovinari", "Odaberi", "Izlaz");
}
case 1:
{
SPD(playerid,DIALOG_LSTELEPORT, DIALOG_STYLE_LIST, ""BELA"Teleport", "Burg\nBanka\nLS Centar\nSpawn\nBolnica\nPlaza\nAuto Skola", "Odaberi", "Izlaz");
}
case 2:
{
if(GetPlayerState(playerid) == 2)
{
new idv = GetPlayerVehicleID(playerid);
SetVehiclePos(idv,-1399.1519,-321.2615,14.1484);
}
else
{
SetPlayerPos(playerid,-1399.1519,-321.2615,14.1484);
}
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid,0);
SCM(playerid,-1,""SPLAVA"[BG:RPG] "BELA"Teleportovali ste se do San Fierra!");
}
case 3:
{
if(GetPlayerState(playerid) == 2)
{
new idv = GetPlayerVehicleID(playerid);
SetVehiclePos(idv,1690.4329,1447.2113,10.7663);
}
else
{
SetPlayerPos(playerid,1690.4329,1447.2113,10.7663);
}
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid,0);
SCM(playerid,-1,""SPLAVA"[BG:RPG] "BELA"Teleportovali ste se do Las Venturasa!");
}
}
}
///////////////////////////////////////////////////////////////////////////////
if(dialogid == DIALOG_LSTELEPORT)
{
if(!response) return 1;
switch(listitem)
{
case 0:
{
if(GetPlayerState(playerid) == 2)
{
new idv = GetPlayerVehicleID(playerid);
SetVehiclePos(idv,1213.8459,-925.2637,42.9148);
}
else
{
SetPlayerPos(playerid,1213.8459,-925.2637,42.9148);
}
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid,0);
SCM(playerid,-1,""SPLAVA"[BG:RPG] "BELA"Teleportovali ste se do burga!");
}
case 1:
{
if(GetPlayerState(playerid) == 2)
{
new idv = GetPlayerVehicleID(playerid);
SetVehiclePos(idv,1461.4692,-1026.6687,23.8281);
}
else
{
SetPlayerPos(playerid,1461.4692,-1026.6687,23.8281);
}
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid,0);
SCM(playerid,-1,""SPLAVA"[BG:RPG] "BELA"Teleportovali ste se do banke!");
}
case 2:
{
if(GetPlayerState(playerid) == 2)
{
new idv = GetPlayerVehicleID(playerid);
SetVehiclePos(idv,1528.7382,-1673.2966,13.3828);
}
else
{
SetPlayerPos(playerid,1528.7382,-1673.2966,13.3828);
}
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid,0);
SCM(playerid,-1,""SPLAVA"[BG:RPG] "BELA"Teleportovali ste se do Balkan Gaminga!");
}
case 3:
{
if(GetPlayerState(playerid) == 2)
{
new idv = GetPlayerVehicleID(playerid);
SetVehiclePos(idv,814.9496,-1334.8177,13.5469);
}
else
{
SetPlayerPos(playerid,814.9496,-1334.8177,13.5469);
}
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid,0);
SCM(playerid,-1,""SPLAVA"[BG:RPG] "BELA"Teleportovali ste se do spawna!");
}
case 4:
{
if(GetPlayerState(playerid) == 2)
{
new idv = GetPlayerVehicleID(playerid);
SetVehiclePos(idv,1204.2029,-1329.0402,13.3984);
}
else
{
SetPlayerPos(playerid,1204.2029,-1329.0402,13.3984);
}
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid,0);
SCM(playerid,-1,""SPLAVA"[BG:RPG] "BELA"Teleportovali ste se do spawna!");
}
case 5:
{
if(GetPlayerState(playerid) == 2)
{
new idv = GetPlayerVehicleID(playerid);
SetVehiclePos(idv,438.8236,-1810.8392,5.5469);
}
else
{
SetPlayerPos(playerid,438.8236,-1810.8392,5.5469);
}
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid,0);
SCM(playerid,-1,""SPLAVA"[BG:RPG] "BELA"Teleportovali ste se do plaze!");
}
case 6:
{
if(GetPlayerState(playerid) == 2)
{
new idv = GetPlayerVehicleID(playerid);
SetVehiclePos(idv,1559.5591,-2281.8320,13.3828);
}
else
{
SetPlayerPos(playerid,1559.5591,-2281.8320,13.3828);
}
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid,0);
SCM(playerid,-1,""SPLAVA"[BG:RPG] "BELA"Teleportovali ste se do auto skole!");
}
}
}
//////////////////////////////////////////////////////////////////////////////
if(dialogid == DIALOG_OTELEPORT)
{
if(!response) return 1;
switch(listitem)
{
case 0:
{
if(GetPlayerState(playerid) == 2)
{
new idv = GetPlayerVehicleID(playerid);
SetVehiclePos(idv,1528.7382,-1673.2966,13.3828);
}
else
{
SetPlayerPos(playerid,1528.7382,-1673.2966,13.3828);
}
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid,0);
SCM(playerid,-1,""SPLAVA"[BG:RPG] "BELA"Teleportovali ste se do BGPD!");
}
case 1:
{
if(GetPlayerState(playerid) == 2)
{
new idv = GetPlayerVehicleID(playerid);
SetVehiclePos(idv,1262.8628,-736.4495,93.8375);
}
else
{
SetPlayerPos(playerid,1262.8628,-736.4495,93.8375);
}
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid,0);
SCM(playerid,-1,""SPLAVA"[BG:RPG] "BELA"Teleportovali ste se do Black Dragon Triads!");
}
case 2:
{
if(GetPlayerState(playerid) == 2)
{
new idv = GetPlayerVehicleID(playerid);
SetVehiclePos(idv,-1057.4580,-1661.8391,77.1505);
}
else
{
SetPlayerPos(playerid,-1057.4580,-1661.8391,77.1505);
}
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid,0);
SCM(playerid,-1,""SPLAVA"[BG:RPG] "BELA"Teleportovali ste se do mesta za drogu (BDT)!");
}
case 3:
{
if(GetPlayerState(playerid) == 2)
{
new idv = GetPlayerVehicleID(playerid);
SetVehiclePos(idv,2236.4727,-2186.4226,13.5469);
}
else
{
SetPlayerPos(playerid,2236.4727,-2186.4226,13.5469);
}
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid,0);
SCM(playerid,-1,""SPLAVA"[BG:RPG] "BELA"Teleportovali ste se do The Vinci Family!");
}
case 4:
{
if(GetPlayerState(playerid) == 2)
{
new idv = GetPlayerVehicleID(playerid);
SetVehiclePos(idv,2437.6843,-1652.9661,13.4803);
}
else
{
SetPlayerPos(playerid,2437.6843,-1652.9661,13.4803);
}
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid,0);
SCM(playerid,-1,""SPLAVA"[BG:RPG] "BELA"Teleportovali ste se do Grove Street Family!");
}
case 5:
{
if(GetPlayerState(playerid) == 2)
{
new idv = GetPlayerVehicleID(playerid);
SetVehiclePos(idv,1874.9053,-1084.8048,23.8281);
}
else
{
SetPlayerPos(playerid,1874.9053,-1084.8048,23.8281);
}
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid,0);
SCM(playerid,-1,""SPLAVA"[BG:RPG] "BELA"Teleportovali ste se do Ballas!");
}
case 6:
{
if(GetPlayerState(playerid) == 2)
{
new idv = GetPlayerVehicleID(playerid);
SetVehiclePos(idv,1721.1100,-1820.9573,13.5469);
}
else
{
SetPlayerPos(playerid,1721.1100,-1820.9573,13.5469);
}
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid,0);
SCM(playerid,-1,""SPLAVA"[BG:RPG] "BELA"Teleportovali ste se do Novinara!");
}
}
YCMD:ateleport(playerid, params[], help)
{
#pragma unused help
if(UlogovanProvera[playerid] == 0) return SCM(playerid,-1,"BG:RPG | "CRVENA"Moras se ulogovati da bi koristio ovu komandu!");
if(PlayerInfo[playerid][pAdmin] < 1 && PlayerInfo[playerid][pGM] < 1) return SCM(playerid,-1,""CRVENA"[BG:RPG] "SIVA"Samo Admini & GameMasteri!");
if(AdminDuty[playerid] == 0 && GMDuty[playerid] == 0) return SCM(playerid,-1,""CRVENA"[BG:RPG] "SIVA"Morate biti na Admin & GameMaster duznosti!");
SPD(playerid,DIALOG_ATELEPORT, DIALOG_STYLE_LIST, ""BELA"Teleport", "Organizacije\nBalkan Gaming Lokacije\nSan Fierro\nLas Venturas", "Odaberi", "Izlaz");
return 1
}[/pawn]
MOZDA SAM ZGRESIO NESTO JER SE NE RAZUMEM BAS ,AL POROBAVAO ..
Pa jel ti pokazuje errore neke? Jesi ove varijable prilagodio svom modu?
Samo stoji ovako http://imgur.com/a/B24lW 5-10 sekundi je kao da kompiluje onda prestane i moze se slobodno nema ono not responding ili bilo sta drugo, mis stoji kao da je spreman za kucanje i ta sranja piff...
Citat: Har1s poslato Jun 17, 2017, 21:36:03 POSLE PODNE
Samo stoji ovako http://imgur.com/a/B24lW 5-10 sekundi je kao da kompiluje onda prestane i moze se slobodno nema ono not responding ili bilo sta drugo, mis stoji kao da je spreman za kucanje i ta sranja piff...
Fali ti zagrada }
Citat: Bašovski poslato Jun 17, 2017, 22:50:46 POSLE PODNE
Citat: Har1s poslato Jun 17, 2017, 21:36:03 POSLE PODNE
Samo stoji ovako http://imgur.com/a/B24lW 5-10 sekundi je kao da kompiluje onda prestane i moze se slobodno nema ono not responding ili bilo sta drugo, mis stoji kao da je spreman za kucanje i ta sranja piff...
Fali ti zagrada }
I mislim da nije ovo prilagodio svom modu
https://www.facebook.com/haris.shkrijelj.1 dodaj te me ako moze da mi pokazete.. Hvala
Fali ti bracket, na googleu nadji iPleomaxov Missing Bracket, unesi kod taj i vidi da li ti fali bracket
Falio... ja dodao, usledilo ovo http://imgur.com/a/3aWKw
Ako si dodao onda prilagodi ovo sve svom modu,ako je PlayerInfo stavi PI i tako