Skripta koju koristim:Meine
Detaljan opis problema:Ono kad kliknes na TAB i onda na igraca dvaput i onda se pokazivao sve to u dialogu, ali sad sam promenio to da bude kao poruka mislim SCM pokazuje neke warninge i ig nece da radi kad kliknem
Dio skripte:[pawn]public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
if(UlogovanProvera[playerid] == 1 && IgracSpawnovan[playerid] == 1)
{
//3630 new tel_info[205];
if(PlayerInfo[playerid][pMobilni] != 0)
{
SCM(playerid,-1,""ORANGE"=============================");
////3634 SCM(playerid,-1,""BELA"Ime Prezime:%s", GetName(clickedplayerid));
SCM(playerid,-1,""ORANGE"=============================");
}
}
return 1;
}[/pawn]
Neke slike/video za lakse dobivanje pomoci(neobavezno): [pawn]C:\Users\Slavche\Desktop\server 2\gamemodes\undergroundRP.pwn(3634) : warning 202: number of arguments does not match definition
C:\Users\Slavche\Desktop\server 2\gamemodes\undergroundRP.pwn(3630) : warning 204: symbol is assigned a value that is never used: "tel_info"
C:\Users\Slavche\Desktop\server 2\gamemodes\undergroundRP.pwn(25859) : warning 219: local variable "Ime_Igraca" shadows a variable at a preceding level
C:\Users\Slavche\Desktop\server 2\gamemodes\undergroundRP.pwn(48620) : warning 204: symbol is assigned a value that is never used: "string"
C:\Users\Slavche\Desktop\server 2\gamemodes\undergroundRP.pwn(48651) : warning 204: symbol is assigned a value that is never used: "string"
C:\Users\Slavche\Desktop\server 2\gamemodes\undergroundRP.pwn(48684) : warning 209: function "@_yCh" should return a value
C:\Users\Slavche\Desktop\server 2\gamemodes\undergroundRP.pwn(48734) : warning 202: number of arguments does not match definition
C:\Users\Slavche\Desktop\server 2\gamemodes\undergroundRP.pwn(48742) : warning 217: loose indentation
C:\Users\Slavche\Desktop\server 2\gamemodes\undergroundRP.pwn(59173) : warning 203: symbol is never used: "Tornjak_DOO"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
Header size: 27232 bytes
Code size: 6023152 bytes
Data size: 34367072 bytes
Stack/heap size: 16384 bytes; estimated max. usage: unknown, due to recursion
Total requirements:40433840 bytes
9 Warnings.[/pawn]
Po kodu, ovde vidim //3630, zatim new tel_info[205]; obrisi to //3630 ,zatim vamo dole isto imas //3634 i to obrisi, msm da zbog toga ne radi.
Posto ti ne pravi uopste new.
Citat: SejnurHD poslato Maj 31, 2017, 14:56:27 POSLE PODNE
Po kodu, ovde vidim //3630, zatim new tel_info[205]; obrisi to //3630 ,zatim vamo dole isto imas //3634 i to obrisi, msm da zbog toga ne radi.
Posto ti ne pravi uopste new.
To je on nama oznacio koja je linija vjerovatno
@tema ne formatuje se tako poruka morad da formatujes poruku i ovo tel_.... Nema trenutno funkcije
Probaj Ovako, Radice :)
[pawn]public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
if(UlogovanProvera[playerid] == 0) return true;
new string2[120],string3[120],string4[120];
SCM(playerid, -1,""TVOJA_BOJA"Informacije o Igracu");
SCM(playerid, -1,""TVOJA_BOJA"---------------------------------");
format(string2, sizeof(string2),""TVOJA_BOJA"Ime: %s",GetName(clickedplayerid)); SCM(playerid, -1, string2);
format(string3, sizeof(string3),""TVOJA_BOJA"Level: %d",GetPlayerScore(clickedplayerid)); SCM(playerid, -1, string3);
format(string4, sizeof(string4),""TVOJA_BOJA"Ping: %d",GetPlayerPing(clickedplayerid)); SCM(playerid, -1, string4);
return 1;
}[/pawn]
Pokusaj ovo, druge linije ?
[pawn]
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
if(UlogovanProvera[playerid] == 1 && IgracSpawnovan[playerid] == 1)
{
new tel_info[205];
if(PlayerInfo[playerid][pMobilni] != 0)
{
SCM(playerid,-1,""ORANGE"=============================");
SCM(playerid,-1,""BELA"Ime Prezime:%s", GetName(clickedplayerid));
SCM(playerid,-1,""ORANGE"=============================");
}
}
return 1;
}
[/pawn]
@Bolex_ Nisi Formatovao poruku. Nece raditi i izbacivace errore.
Formatuj pa posalji, pogledaj kako sam ja uradio gore. :)
Citat: Cyllox poslato Maj 31, 2017, 15:23:46 POSLE PODNE
@Bolex_ Nisi Formatovao poruku. Nece raditi i izbacivace errore.
Formatuj pa posalji, pogledaj kako sam ja uradio gore. :)
Nisam pazio kao inace, hvala na upozorenju!
[pawn]
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
if(UlogovanProvera[playerid] == 1 && IgracSpawnovan[playerid] == 1)
{
new tel_info[40];
if(PlayerInfo[playerid][pMobilni] != 0)
{
format(tel_info, sizeof(tel_info),""ORANGE"Ime: %s",GetName(clickedplayerid)); SCM(playerid, -1, tel_info);
}
}
return 1;
}
[/pawn]
Formatiraj SCM kao sto su gore naveli i to je to.
Citat: Cyllox poslato Maj 31, 2017, 15:17:43 POSLE PODNE
Probaj Ovako, Radice :)
[pawn]public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
if(UlogovanProvera[playerid] == 0) return true;
new string2[120],string3[120],string4[120];
SCM(playerid, -1,""TVOJA_BOJA"Informacije o Igracu");
SCM(playerid, -1,""TVOJA_BOJA"---------------------------------");
format(string2, sizeof(string2),""TVOJA_BOJA"Ime: %s",GetName(clickedplayerid)); SCM(playerid, -1, string2);
format(string3, sizeof(string3),""TVOJA_BOJA"Level: %d",GetPlayerScore(clickedplayerid)); SCM(playerid, -1, string3);
format(string4, sizeof(string4),""TVOJA_BOJA"Ping: %d",GetPlayerPing(clickedplayerid)); SCM(playerid, -1, string4);
return 1;
}[/pawn]
Hvala druze radi
Citat: Cyllox poslato Maj 31, 2017, 15:17:43 POSLE PODNE
Probaj Ovako, Radice :)
[pawn]public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
if(UlogovanProvera[playerid] == 0) return true;
new string2[120],string3[120],string4[120];
SCM(playerid, -1,""TVOJA_BOJA"Informacije o Igracu");
SCM(playerid, -1,""TVOJA_BOJA"---------------------------------");
format(string2, sizeof(string2),""TVOJA_BOJA"Ime: %s",GetName(clickedplayerid)); SCM(playerid, -1, string2);
format(string3, sizeof(string3),""TVOJA_BOJA"Level: %d",GetPlayerScore(clickedplayerid)); SCM(playerid, -1, string3);
format(string4, sizeof(string4),""TVOJA_BOJA"Ping: %d",GetPlayerPing(clickedplayerid)); SCM(playerid, -1, string4);
return 1;
}[/pawn]
wtf, to sve mozes jednim stringom, e boze