Skripta koju koristim: moj neki edit athlone
Detaljan opis problema:Pa radio sam ne zavrseni posao i izbaci mi erore 26 a to znaci da sam negde izostavio zagradu { ili ( a nzm gde trazio sam 20 puta
Dio skripte: //
Neke slike/video za lakse dobivanje pomoci(neobavezno)://
[pawn]case 14: {
if( GetPlayerState( playerid ) == PLAYER_STATE_DRIVER && IsPlayerInAnyVehicle( playerid ) && GetVehicleModel( GetPlayerVehicleID( playerid ) ) == 431 ) {
new Float:rot;
GetVehicleZAngle( GetPlayerVehicleID( playerid ), rot );
if( rot > 155 && rot < 196 ) {
if( BusLinija[ playerid ] < 3 ) { //12
Traxx_DisablePlayerCheckpoint( playerid );
BusLinija[ playerid ]++;
CheckpointStatus[ playerid ] = 14;
}
if( BusLinija[ playerid ] == 2 ) Traxx_SetPlayerCheckpoint( playerid, 1686.3721, 1802.8622, 10.9301, 5.0 ); //else if
else if( BusLinija[ playerid ] == 3 ) {
new time = gettime( );
new ostatak = ( NovoVreme[ playerid ] - ( time - StaroVreme[ playerid ] ) );
if( ( time - StaroVreme[ playerid ] ) < NovoVreme[ playerid ] ) {
GRESKA( playerid, "Dosli ste ranije na marker nego sto je predvidjeno. " );
GRESKA( playerid, "Sacekajte jos %d sekundi i udjite ponovo u marker.", ostatak );
format( globalstring, sizeof( globalstring ), "|| IG:AC || %s[ID: %d] je stigao na marker pre vremena( za %d od %d sekundi ).", ImeIgraca( playerid ), playerid, (NovoVreme[ playerid ]-ostatak), NovoVreme[ playerid ] );
AdminPoruka( ANTICHEAT, globalstring );
return 1;
}
Traxx_DisablePlayerCheckpoint( playerid );
GameTextForPlayer( playerid, "~y~Pricekajte, putnici izlaze iz autobusa...", 5000, 1);
TogglePlayerControllable( playerid, false );
CheckpointStatus[ playerid ] = 0;
BusLinija[ playerid ] = 0; //mozda delete za test 2
new bonus = random( 500 );
SendJobMessage( playerid, "Uspesno ste zavrsili medunarodnu liniju i zaradili $%d.", JobInfo[ BusVozacPlata ]+bonus );
format( globalstring, sizeof( globalstring ), ""col_job"Uspesno ste zavrsili bus liniju!\n\n"col_white"Plata: "col_job"2000$\n"col_white"Bonus: "col_job"%d$", bonus );
SPD( playerid, 0, DSMSG, D_NASLOV, globalstring, D_OK, "" );
PlayerInfo[ playerid ][ xPlatniRacun ] += (JobInfo[ BusVozacPlata ]+bonus);
SavePlayer( playerid );
UpdatePlataTD( playerid );
StaroVreme[ playerid ] = 0;
NovoVreme[ playerid ] = 0;
BussinesJobMoney( POSAO_BUSVOZAC, ((JobInfo[ BusVozacPlata ]+bonus)/10) );
return 1;
}
}
}[/pawn]
case 14:
if( GetPlayerState( playerid ) == PLAYER_STATE_DRIVER && IsPlayerInAnyVehicle( playerid ) && GetVehicleModel( GetPlayerVehicleID( playerid ) ) == 431 ) {
new Float:rot;
GetVehicleZAngle( GetPlayerVehicleID( playerid ), rot );
if( rot > 155 && rot < 196 ) {
if( BusLinija[ playerid ] < 3 ) { //12
Traxx_DisablePlayerCheckpoint( playerid );
BusLinija[ playerid ]++;
CheckpointStatus[ playerid ] = 14;
}
if( BusLinija[ playerid ] == 2 ) Traxx_SetPlayerCheckpoint( playerid, 1686.3721, 1802.8622, 10.9301, 5.0 ); //else if
else if( BusLinija[ playerid ] == 3 ) {
new time = gettime( );
new ostatak = ( NovoVreme[ playerid ] - ( time - StaroVreme[ playerid ] ) );
if( ( time - StaroVreme[ playerid ] ) < NovoVreme[ playerid ] ) {
GRESKA( playerid, "Dosli ste ranije na marker nego sto je predvidjeno. " );
GRESKA( playerid, "Sacekajte jos %d sekundi i udjite ponovo u marker.", ostatak );
format( globalstring, sizeof( globalstring ), "|| IG:AC || %s[ID: %d] je stigao na marker pre vremena( za %d od %d sekundi ).", ImeIgraca( playerid ), playerid, (NovoVreme[ playerid ]-ostatak), NovoVreme[ playerid ] );
AdminPoruka( ANTICHEAT, globalstring );
return 1;
}
Traxx_DisablePlayerCheckpoint( playerid );
GameTextForPlayer( playerid, "~y~Pricekajte, putnici izlaze iz autobusa...", 5000, 1);
TogglePlayerControllable( playerid, false );
CheckpointStatus[ playerid ] = 0;
BusLinija[ playerid ] = 0; //mozda delete za test 2
new bonus = random( 500 );
SendJobMessage( playerid, "Uspesno ste zavrsili medunarodnu liniju i zaradili $%d.", JobInfo[ BusVozacPlata ]+bonus );
format( globalstring, sizeof( globalstring ), ""col_job"Uspesno ste zavrsili bus liniju!\n\n"col_white"Plata: "col_job"2000$\n"col_white"Bonus: "col_job"%d$", bonus );
SPD( playerid, 0, DSMSG, D_NASLOV, globalstring, D_OK, "" );
PlayerInfo[ playerid ][ xPlatniRacun ] += (JobInfo[ BusVozacPlata ]+bonus);
SavePlayer( playerid );
UpdatePlataTD( playerid );
StaroVreme[ playerid ] = 0;
NovoVreme[ playerid ] = 0;
BussinesJobMoney( POSAO_BUSVOZAC, ((JobInfo[ BusVozacPlata ]+bonus)/10) );
return 1;
}
}
}
Fixao sam Hvala Laky moze Lock :P ;D