Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: Marko_Naruto poslato Novembar 21, 2016, 19:17:20 POSLE PODNE

Naslov: [POMOC]Oko skila za oruzje
Poruka od: Marko_Naruto poslato Novembar 21, 2016, 19:17:20 POSLE PODNE
Skripta koju koristim:GTARP
Detaljan opis problema:Kako napraviti da kad igrac ubije mene sa deaglom primer da dobije +10 skila i tako za ostala oruzja.Hvala unapred
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):
[pawn]   if(killerid != INVALID_PLAYER_ID)
   {
      PlayerInfo[killerid][pDesert] += 10, SetPlayerSkillLevel(playerid, WEAPONSKILL_DESERT_EAGLE, PlayerInfo[playerid][pDesert]);
      PlayerInfo[killerid][pShotgun] += 10, SetPlayerSkillLevel(playerid, WEAPONSKILL_SHOTGUN, PlayerInfo[playerid][pShotgun]);
      PlayerInfo[killerid][pCombat] += 10, SetPlayerSkillLevel(playerid, WEAPONSKILL_SAWNOFF_SHOTGUN, PlayerInfo[playerid][pCombat]);
      PlayerInfo[killerid][pMP5] += 10, SetPlayerSkillLevel(playerid, WEAPONSKILL_MP5, PlayerInfo[playerid][pMP5]);
      PlayerInfo[killerid][pAK47] += 10, SetPlayerSkillLevel(playerid, WEAPONSKILL_AK47, PlayerInfo[playerid][pAK47]);
      PlayerInfo[killerid][pM4] += 10, SetPlayerSkillLevel(playerid, WEAPONSKILL_M4, PlayerInfo[playerid][pM4]);
   }[/pawn]
Naslov: Odg: Oko skila za oruzje
Poruka od: Amain poslato Novembar 21, 2016, 23:02:24 POSLE PODNE
Gledaj na wiki dal si lepo sve odradio.
Naslov: Odg: [POMOC]Oko skila za oruzje
Poruka od: [CH] Michael poslato Novembar 22, 2016, 13:14:53 POSLE PODNE
u onplayerdeath koristis reason
[pawn]if(reason == 24)
{
PlayerInfo[killerid][pDesert] += 10, SetPlayerSkillLevel(playerid, WEAPONSKILL_DESERT_EAGLE, PlayerInfo[playerid][pDesert]);
}[/pawn]
if ju nov vat aj min