Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: Scripter_Buduci poslato Oktobar 27, 2016, 21:16:37 POSLE PODNE

Naslov: [Pomoc]oko skripte
Poruka od: Scripter_Buduci poslato Oktobar 27, 2016, 21:16:37 POSLE PODNE
Skripta koju koristim:UP:RP
Detaljan opis problema:E ovako kada god sjedem u neki auto pise mi da je brzina 150 km,a ne krece od -
Dio skripte:[pawn]new PlayerText:BRZINOMER[8][MAX_PLAYERS];
task GorivoDole[90000]()
{
   foreach(Player, i)
   {
      new engine, lights, alarm, doors, bonnet, boot, objective;
      GetVehicleParamsEx(GetPlayerVehicleID(i), engine, lights, alarm, doors, bonnet, boot, objective);
      if(engine == 1)
      {
           Fuel[GetPlayerVehicleID(i)] --;
         if(Fuel[GetPlayerVehicleID(i)] < 1)
         {
            Fuel[GetPlayerVehicleID(i)] = 0;
             SetVehicleParamsEx(GetPlayerVehicleID(i), 0, lights, alarm, doors, bonnet, boot, objective);
            GameTextForPlayer(i, "~w~Nema vise ~r~goriva ~w~u vozilu!", 5000, 3);
            SCM(i,-1,""SIVA"Nema vise goriva u vozilu, pa ga ne mozete upaliti!");
         }
      }
      new string[128];
      format(string, sizeof(string), "Gorivo: ~w~%d L", Fuel[GetPlayerVehicleID(i)]);
      PlayerTextDrawSetString(i, BRZINOMER[3], string);
   }
   return 1;
}
if(newkeys & KEY_SUBMISSION)
   {
      if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
      {
         new engine, lights, alarm, doors, bonnet, boot, objective, string[100];
         GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
         if(VoziloJeBicikla(GetVehicleModel(GetPlayerVehicleID(playerid)))) return 1;
         if(engine == 0 || engine == -1)
         {
            new Float:HP;
            GetVehicleHealth(GetPlayerVehicleID(playerid), HP);
            if(HP < 400.0) return SCM(playerid,-1, ""SIVA"Vozilo vam je previse osteceno, pozovite mehanicara!");
            if(Fuel[GetPlayerVehicleID(playerid)] <= 0) return SCM(playerid,-1, ""SIVA"Nemate goriva u vozilu pa ne mozete upaliti motor!");
                SetVehicleParamsEx(GetPlayerVehicleID(playerid), 1, lights, alarm, doors, bonnet, boot, objective);
            format(string,sizeof(string), "* %s pali motor na vozilu.", GetName(playerid));
            ProxDetector(20.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
               format(string, sizeof(string), "~g~o");
               PlayerTextDrawSetString(playerid, BRZINOMER[4][playerid], string);
         }
         else if(engine == 1)
         {
            SetVehicleParamsEx(GetPlayerVehicleID(playerid), 0, 0, alarm, doors, bonnet, boot, objective);
            format(string,sizeof(string), "* %s gasi motor na vozilu.", GetName(playerid));
            ProxDetector(20.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
            format(string, sizeof(string), "~r~o");
               PlayerTextDrawSetString(playerid, BRZINOMER[4][playerid], string);
         }
      }
   }
   if(UlogovanProvera[playerid] == 1)
    {
      if(IsPlayerInAnyVehicle(playerid))
      {
             if(!VoziloJeBicikla(GetVehicleModel(GetPlayerVehicleID(playerid))))
             {
               new sspeed[50];
               format(sspeed, sizeof(sspeed), "Brzina: %d KM/H", GetSpeed(playerid));
               PlayerTextDrawSetString(playerid, BRZINOMER[2][playerid], sspeed);
               new Float: Pos[4];
               GetVehicleVelocity(GetPlayerVehicleID(playerid), Pos[0], Pos[1], Pos[2]);
               new keys, ud, lr;
               GetPlayerKeys(playerid, keys, ud, lr);
               if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
               {
                  if(keys == KEY_JUMP) PlayerTextDrawSetString(playerid, BRZINOMER[7][playerid], "~r~R ~w~N D");
                  else if(keys == KEY_SPRINT) PlayerTextDrawSetString(playerid, BRZINOMER[7][playerid], "~w~R N ~r~D");
                  if(Pos[0] == 0.0 && Pos[1] == 0.0 && Pos[2] == 0.0) PlayerTextDrawSetString(playerid, BRZINOMER[7][playerid], "~w~R ~r~N ~w~D");
               }
            }
       }
   }
BRZINOMER[0][playerid] = CreatePlayerTextDraw(playerid,681.000000, 348.000000, "_");
   PlayerTextDrawBackgroundColor(playerid,BRZINOMER[0][playerid], 255);
   PlayerTextDrawFont(playerid,BRZINOMER[0][playerid], 1);
   PlayerTextDrawLetterSize(playerid,BRZINOMER[0][playerid], 1.000000, 0.199999);
   PlayerTextDrawColor(playerid,BRZINOMER[0][playerid], -1);
   PlayerTextDrawSetOutline(playerid,BRZINOMER[0][playerid], 0);
   PlayerTextDrawSetProportional(playerid,BRZINOMER[0][playerid], 1);
   PlayerTextDrawSetShadow(playerid,BRZINOMER[0][playerid], 1);
   PlayerTextDrawUseBox(playerid,BRZINOMER[0][playerid], 1);
   PlayerTextDrawBoxColor(playerid,BRZINOMER[0][playerid], -1);
   PlayerTextDrawTextSize(playerid,BRZINOMER[0][playerid], 520.000000, 0.000000);

   BRZINOMER[1][playerid] = CreatePlayerTextDraw(playerid,681.000000, 356.000000, "_");
   PlayerTextDrawBackgroundColor(playerid,BRZINOMER[1][playerid], 255);
   PlayerTextDrawFont(playerid,BRZINOMER[1][playerid], 1);
   PlayerTextDrawLetterSize(playerid,BRZINOMER[1][playerid], 1.000000, 7.499999);
   PlayerTextDrawColor(playerid,BRZINOMER[1][playerid], -1);
   PlayerTextDrawSetOutline(playerid,BRZINOMER[1][playerid], 0);
   PlayerTextDrawSetProportional(playerid,BRZINOMER[1][playerid], 1);
   PlayerTextDrawSetShadow(playerid,BRZINOMER[1][playerid], 1);
   PlayerTextDrawUseBox(playerid,BRZINOMER[1][playerid], 1);
   PlayerTextDrawBoxColor(playerid,BRZINOMER[1][playerid], 842150450);
   PlayerTextDrawTextSize(playerid,BRZINOMER[1][playerid], 520.000000, 0.000000);

   BRZINOMER[2][playerid] = CreatePlayerTextDraw(playerid,529.000000, 376.000000, "Brzina: 150 km/h");
   PlayerTextDrawBackgroundColor(playerid,BRZINOMER[2][playerid], 255);
   PlayerTextDrawFont(playerid,BRZINOMER[2][playerid], 2);
   PlayerTextDrawLetterSize(playerid,BRZINOMER[2][playerid], 0.290000, 1.300000);
   PlayerTextDrawColor(playerid,BRZINOMER[2][playerid], -1);
   PlayerTextDrawSetOutline(playerid,BRZINOMER[2][playerid], 0);
   PlayerTextDrawSetProportional(playerid,BRZINOMER[2][playerid], 1);
   PlayerTextDrawSetShadow(playerid,BRZINOMER[2][playerid], 1);

   BRZINOMER[3][playerid] = CreatePlayerTextDraw(playerid,529.000000, 391.000000, "Gorivo: ~w~50 L");
   PlayerTextDrawBackgroundColor(playerid,BRZINOMER[3][playerid], 255);
   PlayerTextDrawFont(playerid,BRZINOMER[3][playerid], 2);
   PlayerTextDrawLetterSize(playerid,BRZINOMER[3][playerid], 0.290000, 1.300000);
   PlayerTextDrawColor(playerid,BRZINOMER[3][playerid], -1);
   PlayerTextDrawSetOutline(playerid,BRZINOMER[3][playerid], 0);
   PlayerTextDrawSetProportional(playerid,BRZINOMER[3][playerid], 1);
   PlayerTextDrawSetShadow(playerid,BRZINOMER[3][playerid], 1);

   BRZINOMER[4][playerid] = CreatePlayerTextDraw(playerid,571.000000, 354.000000, "o");
   PlayerTextDrawBackgroundColor(playerid,BRZINOMER[4][playerid], 255);
   PlayerTextDrawFont(playerid,BRZINOMER[4][playerid], 2);
   PlayerTextDrawLetterSize(playerid,BRZINOMER[4][playerid], 0.519999, 1.500000);
   PlayerTextDrawColor(playerid,BRZINOMER[4][playerid], -1);
   PlayerTextDrawSetOutline(playerid,BRZINOMER[4][playerid], 0);
   PlayerTextDrawSetProportional(playerid,BRZINOMER[4][playerid], 1);
   PlayerTextDrawSetShadow(playerid,BRZINOMER[4][playerid], 1);

   BRZINOMER[5][playerid] = CreatePlayerTextDraw(playerid,519.000000, 366.000000, "-");
   PlayerTextDrawBackgroundColor(playerid,BRZINOMER[5][playerid], 255);
   PlayerTextDrawFont(playerid,BRZINOMER[5][playerid], 2);
   PlayerTextDrawLetterSize(playerid,BRZINOMER[5][playerid], 10.240003, 1.000000);
   PlayerTextDrawColor(playerid,BRZINOMER[5][playerid], -1);
   PlayerTextDrawSetOutline(playerid,BRZINOMER[5][playerid], 0);
   PlayerTextDrawSetProportional(playerid,BRZINOMER[5][playerid], 1);
   PlayerTextDrawSetShadow(playerid,BRZINOMER[5][playerid], 1);

   BRZINOMER[6][playerid] = CreatePlayerTextDraw(playerid,519.000000, 404.000000, "-");
   PlayerTextDrawBackgroundColor(playerid,BRZINOMER[6][playerid], 255);
   PlayerTextDrawFont(playerid,BRZINOMER[6][playerid], 2);
   PlayerTextDrawLetterSize(playerid,BRZINOMER[6][playerid], 10.240003, 1.000000);
   PlayerTextDrawColor(playerid,BRZINOMER[6][playerid], -1);
   PlayerTextDrawSetOutline(playerid,BRZINOMER[6][playerid], 0);
   PlayerTextDrawSetProportional(playerid,BRZINOMER[6][playerid], 1);
   PlayerTextDrawSetShadow(playerid,BRZINOMER[6][playerid], 1);

   BRZINOMER[7][playerid] = CreatePlayerTextDraw(playerid,561.000000, 411.000000, "R N D");
   PlayerTextDrawBackgroundColor(playerid,BRZINOMER[7][playerid], 255);
   PlayerTextDrawFont(playerid,BRZINOMER[7][playerid], 2);
   PlayerTextDrawLetterSize(playerid,BRZINOMER[7][playerid], 0.370000, 1.300000);
   PlayerTextDrawColor(playerid,BRZINOMER[7][playerid], -1);
   PlayerTextDrawSetOutline(playerid,BRZINOMER[7][playerid], 0);
   PlayerTextDrawSetProportional(playerid,BRZINOMER[7][playerid], 1);
   PlayerTextDrawSetShadow(playerid,BRZINOMER[7][playerid], 1);
[/pawn]
Neke slike/video za lakse dobivanje pomoci(neobavezno):ako treba okacicu
Naslov: Odg: [Pomoc]oko skripte
Poruka od: anderson87 poslato Oktobar 27, 2016, 21:52:53 POSLE PODNE
Stavis pod OnPlayerStateChange

provjeru za vozilo ako je up stavis

new vozilo = GetPlayerVehicleID(playerid);
if(!VoziloJeBicikla(GetVehicleModel(GetPlayerVehicleID(playerid))))   
   
i ispod

if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER[2][playerid]); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER[2][playerid]);
Naslov: Odg: [Pomoc]oko skripte
Poruka od: Scripter_Buduci poslato Oktobar 28, 2016, 10:26:58 PRE PODNE
Imam sve ovo

[pawn]public OnPlayerStateChange(playerid, newstate, oldstate)
{
   new vozilo = GetPlayerVehicleID(playerid);
    if(!VoziloJeBicikla(GetVehicleModel(GetPlayerVehicleID(playerid))))
   {
      new string[128];
      if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER[0][playerid]); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER[0][playerid]);
      if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER[1][playerid]); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER[1][playerid]);
      if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER[2][playerid]); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER[2][playerid]);
      if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER[3][playerid]); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER[3][playerid]), format(string, sizeof(string), "Gorivo: ~w~%d L", Fuel[GetPlayerVehicleID(playerid)]), PlayerTextDrawSetString(playerid, BRZINOMER[3][playerid], string);
      if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER[4][playerid]);
      else if(newstate == PLAYER_STATE_DRIVER)
      {
          PlayerTextDrawShow(playerid, BRZINOMER[4][playerid]);
          new engine, lights, alarm, doors, bonnet, boot, objective;
         GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
          if(engine == 0 || engine == -1)
         {
            format(string, sizeof(string), "~r~o");
               PlayerTextDrawSetString(playerid,BRZINOMER[4][playerid], string);
         }
         else if(engine == 1)
         {
             format(string, sizeof(string), "~g~o");
               PlayerTextDrawSetString(playerid,BRZINOMER[4][playerid], string);
         }
      }
      if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER[5][playerid]); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER[5][playerid]);
      if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER[6][playerid]); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER[6][playerid]);
       if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER[7][playerid]); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER[7][playerid]);
   }[/pawn]
Naslov: Odg: [Pomoc]oko skripte
Poruka od: Ilcev1 poslato Oktobar 29, 2016, 21:42:30 POSLE PODNE
to sta kazes ti to ti je problema sta imas je u timera ne pokrece se timera i nece ti up km tako da daj skriptu ovdje da vidimo sta je problem u cemu se radi