Skripta koju koristim:UP:RP
Detaljan opis problema:E ovako kada god sjedem u neki auto pise mi da je brzina 150 km,a ne krece od -
Dio skripte:[pawn]new PlayerText:BRZINOMER[8][MAX_PLAYERS];
task GorivoDole[90000]()
{
foreach(Player, i)
{
new engine, lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(GetPlayerVehicleID(i), engine, lights, alarm, doors, bonnet, boot, objective);
if(engine == 1)
{
Fuel[GetPlayerVehicleID(i)] --;
if(Fuel[GetPlayerVehicleID(i)] < 1)
{
Fuel[GetPlayerVehicleID(i)] = 0;
SetVehicleParamsEx(GetPlayerVehicleID(i), 0, lights, alarm, doors, bonnet, boot, objective);
GameTextForPlayer(i, "~w~Nema vise ~r~goriva ~w~u vozilu!", 5000, 3);
SCM(i,-1,""SIVA"Nema vise goriva u vozilu, pa ga ne mozete upaliti!");
}
}
new string[128];
format(string, sizeof(string), "Gorivo: ~w~%d L", Fuel[GetPlayerVehicleID(i)]);
PlayerTextDrawSetString(i, BRZINOMER[3], string);
}
return 1;
}
if(newkeys & KEY_SUBMISSION)
{
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new engine, lights, alarm, doors, bonnet, boot, objective, string[100];
GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
if(VoziloJeBicikla(GetVehicleModel(GetPlayerVehicleID(playerid)))) return 1;
if(engine == 0 || engine == -1)
{
new Float:HP;
GetVehicleHealth(GetPlayerVehicleID(playerid), HP);
if(HP < 400.0) return SCM(playerid,-1, ""SIVA"Vozilo vam je previse osteceno, pozovite mehanicara!");
if(Fuel[GetPlayerVehicleID(playerid)] <= 0) return SCM(playerid,-1, ""SIVA"Nemate goriva u vozilu pa ne mozete upaliti motor!");
SetVehicleParamsEx(GetPlayerVehicleID(playerid), 1, lights, alarm, doors, bonnet, boot, objective);
format(string,sizeof(string), "* %s pali motor na vozilu.", GetName(playerid));
ProxDetector(20.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
format(string, sizeof(string), "~g~o");
PlayerTextDrawSetString(playerid, BRZINOMER[4][playerid], string);
}
else if(engine == 1)
{
SetVehicleParamsEx(GetPlayerVehicleID(playerid), 0, 0, alarm, doors, bonnet, boot, objective);
format(string,sizeof(string), "* %s gasi motor na vozilu.", GetName(playerid));
ProxDetector(20.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
format(string, sizeof(string), "~r~o");
PlayerTextDrawSetString(playerid, BRZINOMER[4][playerid], string);
}
}
}
if(UlogovanProvera[playerid] == 1)
{
if(IsPlayerInAnyVehicle(playerid))
{
if(!VoziloJeBicikla(GetVehicleModel(GetPlayerVehicleID(playerid))))
{
new sspeed[50];
format(sspeed, sizeof(sspeed), "Brzina: %d KM/H", GetSpeed(playerid));
PlayerTextDrawSetString(playerid, BRZINOMER[2][playerid], sspeed);
new Float: Pos[4];
GetVehicleVelocity(GetPlayerVehicleID(playerid), Pos[0], Pos[1], Pos[2]);
new keys, ud, lr;
GetPlayerKeys(playerid, keys, ud, lr);
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
if(keys == KEY_JUMP) PlayerTextDrawSetString(playerid, BRZINOMER[7][playerid], "~r~R ~w~N D");
else if(keys == KEY_SPRINT) PlayerTextDrawSetString(playerid, BRZINOMER[7][playerid], "~w~R N ~r~D");
if(Pos[0] == 0.0 && Pos[1] == 0.0 && Pos[2] == 0.0) PlayerTextDrawSetString(playerid, BRZINOMER[7][playerid], "~w~R ~r~N ~w~D");
}
}
}
}
BRZINOMER[0][playerid] = CreatePlayerTextDraw(playerid,681.000000, 348.000000, "_");
PlayerTextDrawBackgroundColor(playerid,BRZINOMER[0][playerid], 255);
PlayerTextDrawFont(playerid,BRZINOMER[0][playerid], 1);
PlayerTextDrawLetterSize(playerid,BRZINOMER[0][playerid], 1.000000, 0.199999);
PlayerTextDrawColor(playerid,BRZINOMER[0][playerid], -1);
PlayerTextDrawSetOutline(playerid,BRZINOMER[0][playerid], 0);
PlayerTextDrawSetProportional(playerid,BRZINOMER[0][playerid], 1);
PlayerTextDrawSetShadow(playerid,BRZINOMER[0][playerid], 1);
PlayerTextDrawUseBox(playerid,BRZINOMER[0][playerid], 1);
PlayerTextDrawBoxColor(playerid,BRZINOMER[0][playerid], -1);
PlayerTextDrawTextSize(playerid,BRZINOMER[0][playerid], 520.000000, 0.000000);
BRZINOMER[1][playerid] = CreatePlayerTextDraw(playerid,681.000000, 356.000000, "_");
PlayerTextDrawBackgroundColor(playerid,BRZINOMER[1][playerid], 255);
PlayerTextDrawFont(playerid,BRZINOMER[1][playerid], 1);
PlayerTextDrawLetterSize(playerid,BRZINOMER[1][playerid], 1.000000, 7.499999);
PlayerTextDrawColor(playerid,BRZINOMER[1][playerid], -1);
PlayerTextDrawSetOutline(playerid,BRZINOMER[1][playerid], 0);
PlayerTextDrawSetProportional(playerid,BRZINOMER[1][playerid], 1);
PlayerTextDrawSetShadow(playerid,BRZINOMER[1][playerid], 1);
PlayerTextDrawUseBox(playerid,BRZINOMER[1][playerid], 1);
PlayerTextDrawBoxColor(playerid,BRZINOMER[1][playerid], 842150450);
PlayerTextDrawTextSize(playerid,BRZINOMER[1][playerid], 520.000000, 0.000000);
BRZINOMER[2][playerid] = CreatePlayerTextDraw(playerid,529.000000, 376.000000, "Brzina: 150 km/h");
PlayerTextDrawBackgroundColor(playerid,BRZINOMER[2][playerid], 255);
PlayerTextDrawFont(playerid,BRZINOMER[2][playerid], 2);
PlayerTextDrawLetterSize(playerid,BRZINOMER[2][playerid], 0.290000, 1.300000);
PlayerTextDrawColor(playerid,BRZINOMER[2][playerid], -1);
PlayerTextDrawSetOutline(playerid,BRZINOMER[2][playerid], 0);
PlayerTextDrawSetProportional(playerid,BRZINOMER[2][playerid], 1);
PlayerTextDrawSetShadow(playerid,BRZINOMER[2][playerid], 1);
BRZINOMER[3][playerid] = CreatePlayerTextDraw(playerid,529.000000, 391.000000, "Gorivo: ~w~50 L");
PlayerTextDrawBackgroundColor(playerid,BRZINOMER[3][playerid], 255);
PlayerTextDrawFont(playerid,BRZINOMER[3][playerid], 2);
PlayerTextDrawLetterSize(playerid,BRZINOMER[3][playerid], 0.290000, 1.300000);
PlayerTextDrawColor(playerid,BRZINOMER[3][playerid], -1);
PlayerTextDrawSetOutline(playerid,BRZINOMER[3][playerid], 0);
PlayerTextDrawSetProportional(playerid,BRZINOMER[3][playerid], 1);
PlayerTextDrawSetShadow(playerid,BRZINOMER[3][playerid], 1);
BRZINOMER[4][playerid] = CreatePlayerTextDraw(playerid,571.000000, 354.000000, "o");
PlayerTextDrawBackgroundColor(playerid,BRZINOMER[4][playerid], 255);
PlayerTextDrawFont(playerid,BRZINOMER[4][playerid], 2);
PlayerTextDrawLetterSize(playerid,BRZINOMER[4][playerid], 0.519999, 1.500000);
PlayerTextDrawColor(playerid,BRZINOMER[4][playerid], -1);
PlayerTextDrawSetOutline(playerid,BRZINOMER[4][playerid], 0);
PlayerTextDrawSetProportional(playerid,BRZINOMER[4][playerid], 1);
PlayerTextDrawSetShadow(playerid,BRZINOMER[4][playerid], 1);
BRZINOMER[5][playerid] = CreatePlayerTextDraw(playerid,519.000000, 366.000000, "-");
PlayerTextDrawBackgroundColor(playerid,BRZINOMER[5][playerid], 255);
PlayerTextDrawFont(playerid,BRZINOMER[5][playerid], 2);
PlayerTextDrawLetterSize(playerid,BRZINOMER[5][playerid], 10.240003, 1.000000);
PlayerTextDrawColor(playerid,BRZINOMER[5][playerid], -1);
PlayerTextDrawSetOutline(playerid,BRZINOMER[5][playerid], 0);
PlayerTextDrawSetProportional(playerid,BRZINOMER[5][playerid], 1);
PlayerTextDrawSetShadow(playerid,BRZINOMER[5][playerid], 1);
BRZINOMER[6][playerid] = CreatePlayerTextDraw(playerid,519.000000, 404.000000, "-");
PlayerTextDrawBackgroundColor(playerid,BRZINOMER[6][playerid], 255);
PlayerTextDrawFont(playerid,BRZINOMER[6][playerid], 2);
PlayerTextDrawLetterSize(playerid,BRZINOMER[6][playerid], 10.240003, 1.000000);
PlayerTextDrawColor(playerid,BRZINOMER[6][playerid], -1);
PlayerTextDrawSetOutline(playerid,BRZINOMER[6][playerid], 0);
PlayerTextDrawSetProportional(playerid,BRZINOMER[6][playerid], 1);
PlayerTextDrawSetShadow(playerid,BRZINOMER[6][playerid], 1);
BRZINOMER[7][playerid] = CreatePlayerTextDraw(playerid,561.000000, 411.000000, "R N D");
PlayerTextDrawBackgroundColor(playerid,BRZINOMER[7][playerid], 255);
PlayerTextDrawFont(playerid,BRZINOMER[7][playerid], 2);
PlayerTextDrawLetterSize(playerid,BRZINOMER[7][playerid], 0.370000, 1.300000);
PlayerTextDrawColor(playerid,BRZINOMER[7][playerid], -1);
PlayerTextDrawSetOutline(playerid,BRZINOMER[7][playerid], 0);
PlayerTextDrawSetProportional(playerid,BRZINOMER[7][playerid], 1);
PlayerTextDrawSetShadow(playerid,BRZINOMER[7][playerid], 1);
[/pawn]
Neke slike/video za lakse dobivanje pomoci(neobavezno):ako treba okacicu
Stavis pod OnPlayerStateChange
provjeru za vozilo ako je up stavis
new vozilo = GetPlayerVehicleID(playerid);
if(!VoziloJeBicikla(GetVehicleModel(GetPlayerVehicleID(playerid))))
i ispod
if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER[2][playerid]); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER[2][playerid]);
Imam sve ovo
[pawn]public OnPlayerStateChange(playerid, newstate, oldstate)
{
new vozilo = GetPlayerVehicleID(playerid);
if(!VoziloJeBicikla(GetVehicleModel(GetPlayerVehicleID(playerid))))
{
new string[128];
if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER[0][playerid]); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER[0][playerid]);
if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER[1][playerid]); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER[1][playerid]);
if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER[2][playerid]); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER[2][playerid]);
if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER[3][playerid]); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER[3][playerid]), format(string, sizeof(string), "Gorivo: ~w~%d L", Fuel[GetPlayerVehicleID(playerid)]), PlayerTextDrawSetString(playerid, BRZINOMER[3][playerid], string);
if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER[4][playerid]);
else if(newstate == PLAYER_STATE_DRIVER)
{
PlayerTextDrawShow(playerid, BRZINOMER[4][playerid]);
new engine, lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
if(engine == 0 || engine == -1)
{
format(string, sizeof(string), "~r~o");
PlayerTextDrawSetString(playerid,BRZINOMER[4][playerid], string);
}
else if(engine == 1)
{
format(string, sizeof(string), "~g~o");
PlayerTextDrawSetString(playerid,BRZINOMER[4][playerid], string);
}
}
if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER[5][playerid]); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER[5][playerid]);
if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER[6][playerid]); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER[6][playerid]);
if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER[7][playerid]); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER[7][playerid]);
}[/pawn]
to sta kazes ti to ti je problema sta imas je u timera ne pokrece se timera i nece ti up km tako da daj skriptu ovdje da vidimo sta je problem u cemu se radi