Skripta koju koristim:xBEr v3.1.0
Detaljan opis problema:Evo pogledaj te sliku problem je u timeru/vremenu nzm kako da namestim Je*avao sam se oko ovoga 2/3h i nigde veze nigde promene nije mi jasno zasto nece da slusa skripta...Startujem reakciju i pokaze mi slova/broj ja ukucam ali nista se ne desava,ali ne znam zasto evo vam slika/skirpta.
Dio skripte:
[pawn]new
xCharacters[][] =
{
"A", "B", "C", "D", "E", "F", "G", "H", "J", "K", "L", "M",
"N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z",
"a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "m",
"n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z",
"1", "2", "3", "4", "5", "6", "7", "8", "9", "I", "l"
},
xChars[16] = "",
xReactionTimer,
xReactionTimer1,
bool: xTestBusy
;[/pawn]
[pawn]#define MAX_REACTION 1
enum Reactions
{
rcTime,
rcName[64]
};
new RC[MAX_REACTION][Reactions];[/pawn]
[pawn] switch(xTestBusy)
{
case true:
{
if(!strcmp(xChars, text, false))
{
if(PI[playerid][pabs] < 1)
{
new pName[MPN];
GetPlayerName(playerid, pName, sizeof(pName));
strreplace(pName, '_', ' ');
PI[playerid][pReaction]++;
new mon = random(250)+750;
lz_GivePlayerMoney(playerid, mon);
format(string, sizeof(string), "REACTION: {FFFFFF}%s je prvi upisao '%s'. Ukupno ima %d RC poena, dobio je $%d. [%d ms]", pName,xChars,PI[playerid][pReaction],mon,GetTickCount()-reakcija);
SCMTA(SVETLOCRVENA, string);
if(GetTickCount()-reakcija < 3000)
{
format(string, sizeof(string), "REACTION: {FFFFFF}%s je upisao reakciju za [%d ms] (ispod 3000 ms) i osvojio gratis RC poen!", GetName(playerid), GetTickCount()-reakcija);
SCMTA(SVETLOCRVENA, string);
PI[playerid][pReaction]++;
}
if(GetTickCount()-reakcija < RC[0][rcTime])
{
format(string, sizeof(string), "REACTION: {FFFFFF}%s je oborio prosli rekord od [%d ms] na [%d ms] i samim tim zaradio $25000!", GetName(playerid), RC[0][rcTime], GetTickCount()-reakcija);
SCMTA(SVETLOCRVENA, string);
RC[0][rcTime] = GetTickCount()-reakcija;
strmid(RC[0][rcName], GetName(playerid), 0, strlen(GetName(playerid)), 255);
SacuvajReaction(0);
lz_GivePlayerMoney(playerid, 25000);
}
format(string, sizeof(string), "REACTION: {FFFFFF}Trenutni rekord je [%d ms], koji je napravio %s!", RC[0][rcTime], RC[0][rcName]);
SCMTA(SVETLOCRVENA, string);
reakcija = 0;
xTestBusy = false;
xReactionTimer = SetTimer("xReactionTest", 658321, 0);
KillTimer(xReactionTimer1);
if(PI[playerid][pReaction] == 250 || PI[playerid][pReaction] == 500 || PI[playerid][pReaction] == 750 || PI[playerid][pReaction] == 1000 || PI[playerid][pReaction] == 1250 || PI[playerid][pReaction] == 1500 || PI[playerid][pReaction] == 1750 || PI[playerid][pReaction] == 2000 ||
PI[playerid][pReaction] == 2250 || PI[playerid][pReaction] == 2500 || PI[playerid][pReaction] == 2750 || PI[playerid][pReaction] == 3000 || PI[playerid][pReaction] == 3250 || PI[playerid][pReaction] == 3500 || PI[playerid][pReaction] == 3750 || PI[playerid][pReaction] == 4000 || PI[playerid][pReaction] == 4250 || PI[playerid][pReaction] == 4500 ||
PI[playerid][pReaction] == 4750 || PI[playerid][pReaction] == 5000)
{
PI[playerid][pBE]++;
SCMF(playerid, -1, ""COL_RED"[BM] {FFFFFF}(( Sakupili ste %d RC Poena i dobili ste nagradni 1 BEPoint! ))",PI[playerid][pReaction]);
}
if(PI[playerid][pReaction] == 5000)
{
PI[playerid][pReaction] = 0;
SCM(playerid, -1, ""COL_RED"[BM] {FFFFFF}(( Posto ste sakupili 5000 RC Poena, restartovani su vam RC Poeni! ))");
}
SaveAccount(playerid);
return false;
}
}
}
}[/pawn]
[pawn]YCMD:startreaction(playerid,params[],help)
{
#pragma unused help
if(UlogovanIgrac[playerid] == 0 || PI[playerid][pReg] == 0) return Error(playerid, "Nisi ulogovan/a ili nisi registrovan/a!");
if(PI[playerid][pabs] < 1 && ACCmd[playerid] == 1) return Error(playerid, ""COL_RED"[HIAC]: Uspori malo sa komandama! Maksimalno jedna u sekundi, Sacekaj jos 2s!");
CmdProtect(playerid);
#pragma unused params
if(!strcmp(GetNameEx(playerid), Owner_1, true) || !strcmp(GetNameEx(playerid), Owner_2, true) || !strcmp(GetNameEx(playerid), Director_1, true) || !strcmp(GetNameEx(playerid), Director_2, true) || !strcmp(GetNameEx(playerid), Director_3, true) || !strcmp(GetNameEx(playerid), Director_4, true) || !strcmp(GetNameEx(playerid), Director_5, true) || !strcmp(GetNameEx(playerid), Director_6, true))
{
if(UlogovanIgrac[playerid] == 0) return Error(playerid, "Nisi ulogovan!");
if(PI[playerid][pabs] < 6) return Error(playerid, "Ne mozes to.");
SCMF(playerid, -1, ""COL_RED"[BM] {FFFFFF}Pokrenuli ste reakciju.");
new str[128];
format(str,128,""COL_RED"BM:AC {afafaf} %s je pokrenuo reakciju.", GetName(playerid));
PAdm(ZUTA,str,1);
xReactionTest();
}
return true;
}[/pawn]
[pawn]FUNCTION: xReactionProgress()
{
switch(xTestBusy)
{
case true:
{
new string[128];
format(string, sizeof(string), "REACTION: {FFFFFF}Niko nije na vreme upisao odredjenu rec, sacekajte sledecu reakciju!");
SCMTA(SVETLOCRVENA, string);
xReactionTimer = SetTimer("xReactionTest", 298321, 0);
KillTimer(xReactionTimer1);
xTestBusy = false;
reakcija = 0;
}
}
return true;
}
FUNCTION: xReactionTest()
{
switch(xTestBusy)
{
case false:
{
new
xLength = (random(1)+8),
string[128];
format(xChars, sizeof(xChars), "");
Loop(x, xLength) format(xChars, sizeof(xChars), "%s%s", xChars, xCharacters[random(sizeof(xCharacters))][0]);
format(string, sizeof(string), "REACTION: {FFFFFF}Ko prvi napise '%s' dobija odredjenu svotu novca i RC poen.", xChars);
SCMTA(SVETLOCRVENA, string);
KillTimer(xReactionTimer);
xTestBusy = true;
xReactionTimer1 = SetTimer("xReactionProgress", 20000, 0);
reakcija = GetTickCount();
return true;
}
}
return true;
}
[/pawn]
Neke slike/video za lakse dobivanje pomoci(neobavezno):http://i.imgur.com/o3mSAZr.png
Koliko minuta prodje nakon sto drugi dodje :D :D :D :D
Odmah posle 1 mi kao niko nije kucao
[pawn]FUNCTION: xReactionProgress()
{
switch(xTestBusy)
{
case true:
{
new string[128];
format(string, sizeof(string), "REACTION: {FFFFFF}Niko nije na vreme upisao odredjenu rec, sacekajte sledecu reakciju!");
SCMTA(SVETLOCRVENA, string);
xReactionTimer = SetTimer("xReactionTest", 298321, true);
KillTimer(xReactionTimer1);
xTestBusy = false;
reakcija = 0;
}
}
return true;
}
FUNCTION: xReactionTest()
{
switch(xTestBusy)
{
case false:
{
new
xLength = (random(1)+8),
string[128];
format(xChars, sizeof(xChars), "");
Loop(x, xLength) format(xChars, sizeof(xChars), "%s%s", xChars, xCharacters[random(sizeof(xCharacters))][0]);
format(string, sizeof(string), "REACTION: {FFFFFF}Ko prvi napise `%s` dobija odredjenu svotu novca i RC poen.", xChars);
SCMTA(SVETLOCRVENA, string);
KillTimer(xReactionTimer);
xTestBusy = true;
xReactionTimer1 = SetTimer("xReactionProgress", 20000, true);
reakcija = GetTickCount();
return true;
}
}
return true;
}[/pawn]
Nigde veze druzee...http://i.imgur.com/NZ58uWR.png
if(PI[playerid][pabs] < 1)
Skini sebi admina bratko, nije bug ;)
Reseno :)