Skripta koju koristim: Moja
Detaljan opis problema: Pa nije bas problem nego se mucim sa postavljanjem Ikone zelene kuce kada napravim kucu!Znaci hocu da kada napravim kucu na mapi se pojavi ikona zelene kuce!
Dio skripte: [pawn]COMMAND:napravikucu(playerid, params[])
{
// Setup local variables
new HPrice, MaxLevel, HouseID;
// Send the command to all admins so they can see it
SendAdminText(playerid, "/napravikucu", params);
// Check if the player has logged in
if (APlayerData[playerid][LoggedIn] == true)
{
// Check if the player's admin-level is at least 5
if (APlayerData[playerid][PlayerLevel] >= 9)
{
// Check if the player isn't inside a vehicle
if (GetPlayerVehicleSeat(playerid) == -1)
{
if (sscanf(params, "ii", HPrice, MaxLevel)) SendClientMessage(playerid, 0xFF0000AA, "Komanda: \"/Napravikucu <cijena> <maxlevel (1-10)>\"");
else
{
// Check if the player entered a proper maxlevel
if ((MaxLevel >= 1) && (MaxLevel <= 10))
{
// Find the first free HouseID
for (HouseID = 1; HouseID < MAX_HOUSES; HouseID++)
if (AHouseData[HouseID][PickupID] == 0) // Check if an empty house-index has been found (PickupID is 0)
break; // Stop searching, the first free HouseID has been found now
// Check if the house-limit hasn't been reached yet
if (HouseID < MAX_HOUSES)
{
// Setup some local variables
new Float:x, Float:y, Float:z, Msg[128];
// Get the player's position
GetPlayerPos(playerid, x, y, z);
// Set some default data
AHouseData[HouseID][HouseX] = x;
AHouseData[HouseID][HouseY] = y;
AHouseData[HouseID][HouseZ] = z;
AHouseData[HouseID][HouseLevel] = 1;
AHouseData[HouseID][HouseMaxLevel] = MaxLevel;
AHouseData[HouseID][HousePrice] = HPrice;
AHouseData[HouseID][Owned] = false;
// Add the pickup and 3DText at the location of the house-entrance (where the player is standing when he creates the house)
House_CreateEntrance(HouseID);
// Save the house
HouseFile_Save(HouseID);
// Inform the player that he created a new house
format(Msg, 128, "{00FF00}Napravio si kucu (ID:{FF00FF}%i{00FF00})", HouseID);
SendClientMessage(playerid, 0xFFFFFFFF, Msg);
}
else
SendClientMessage(playerid, 0xFF0000FF, "Maximalan broj kuca je napravljen");
}
else
SendClientMessage(playerid, 0xFF0000FF, "Koristi Max level 1 do 10");
}
}
else
SendClientMessage(playerid, 0xFF0000FF, "Napusti vozilo da bi kreirao kucu");
}
}
else
return 0;
// Let the server know that this was a valid command
return 1;
}[/pawn]
Neke slike/video za lakse dobivanje pomoci(neobavezno):
[pawn]CreateDynamicMapIcon(KucaInfo[kUlazX], KucaInfo[kUlazY], KucaInfo[kUlazZ], 31, -1, -1, -1, -1, 100);[/pawn]
Mislis na ovo samo prilagodi sebi ovaj dio ( KucaInfo[ b ][kUlazX], KucaInfo[ b ][kUlazY], KucaInfo[ b ][kUlazZ] )
Aha a gdje da je tutnem u ovoj komandi :D
To ne moraÅ¡ u komandu, to možeÅ¡ pod ongamemodeinit u uÄitavanje kuća postaviti.
Rijesio sam Moze lock!