Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Mapping sekcija (pomoć u vezi mapanja) => Temu započeo: Blaya97 poslato Avgust 19, 2016, 23:23:40 POSLE PODNE

Naslov: [POMOC]Map
Poruka od: Blaya97 poslato Avgust 19, 2016, 23:23:40 POSLE PODNE
Kada uklonim objekat default ispisuje mi createobject?Lokacija Glavna Villa na Vinewoodu?
Naslov: Odg: [POMOC]Map
Poruka od: LoOdaK poslato Avgust 19, 2016, 23:32:21 POSLE PODNE
Probaj da prebacis kodove u CreateDynamicObject mozda se popravi na Remove
Naslov: Odg: [POMOC]Map
Poruka od: Blaya97 poslato Avgust 19, 2016, 23:34:50 POSLE PODNE
<map edf:definitions="editor_main">
    <removeWorldObject id="removeWorldObject (bevman3_LAW2) (1)" radius="31.681875" interior="0" model="3605" lodModel="3734" posX="1497.8594" posY="-674.82812" posZ="99.88281" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (bevmangar_LAW2) (1)" radius="11.981899" interior="0" model="3604" lodModel="3737" posX="1525.5" posY="-691.69531" posZ="96.07813" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
</map>
--------------------------------------------------------------------------------------------------------------
<map edf:definitions="editor_main">
    <removeWorldObject id="removeWorldObject (nwlaw2husjm3_Law2) (1)" radius="15.625176" interior="0" model="3618" lodModel="3732" posX="222.03906" posY="-1410.4141" posZ="53.03906" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
</map>
OVO NE MOGU DA CONVERT,ako moze neko nek mi convert plz!
Naslov: Odg: [POMOC]Map
Poruka od: Tom_Redlake poslato Avgust 19, 2016, 23:45:30 POSLE PODNE
[pawn]
// OnPlayerConnect
RemoveBuildingForPlayer(playerid, 3605, 1497.8594, -674.82812, 99.88281, 31.681875); // removeWorldObject (bevman3_LAW2) (1)
RemoveBuildingForPlayer(playerid, 3734, 1497.8594, -674.82812, 99.88281, 31.681875); // (LOD) removeWorldObject (bevman3_LAW2) (1)
RemoveBuildingForPlayer(playerid, 3604, 1525.5, -691.69531, 96.07813, 11.981899); // removeWorldObject (bevmangar_LAW2) (1)
RemoveBuildingForPlayer(playerid, 3737, 1525.5, -691.69531, 96.07813, 11.981899); // (LOD) removeWorldObject (bevmangar_LAW2) (1)
RemoveBuildingForPlayer(playerid, 3618, 222.03906, -1410.4141, 53.03906, 15.625176); // removeWorldObject (nwlaw2husjm3_Law2) (1)
RemoveBuildingForPlayer(playerid, 3732, 222.03906, -1410.4141, 53.03906, 15.625176); // (LOD) removeWorldObject (nwlaw2husjm3_Law2) (1)
[/pawn]

Evo ;)
Naslov: Odg: [POMOC]Map
Poruka od: Blaya97 poslato Avgust 19, 2016, 23:47:49 POSLE PODNE
Pitanje jedno kako da poravnam sve linije u pawno da se ne mucim jednu po jednu?
Naslov: Odg: [POMOC]Map
Poruka od: Tom_Redlake poslato Avgust 19, 2016, 23:51:02 POSLE PODNE
Citat: Blaya97 poslato Avgust 19, 2016, 23:47:49 POSLE PODNE
Pitanje jedno kako da poravnam sve linije u pawno da se ne mucim jednu po jednu?

Pa ovo ti ne bi trebao biti problem, stavis u OnGameModeInit i sam tabas svaku i to ti je to
5 sec posla

Al evo ti ak na ovo mislis

[pawn]// OnPlayerConnect
    RemoveBuildingForPlayer(playerid, 3605, 1497.8594, -674.82812, 99.88281, 31.681875); // removeWorldObject (bevman3_LAW2) (1)
    RemoveBuildingForPlayer(playerid, 3734, 1497.8594, -674.82812, 99.88281, 31.681875); // (LOD) removeWorldObject (bevman3_LAW2) (1)
    RemoveBuildingForPlayer(playerid, 3604, 1525.5, -691.69531, 96.07813, 11.981899); // removeWorldObject (bevmangar_LAW2) (1)
    RemoveBuildingForPlayer(playerid, 3737, 1525.5, -691.69531, 96.07813, 11.981899); // (LOD) removeWorldObject (bevmangar_LAW2) (1)
    RemoveBuildingForPlayer(playerid, 3618, 222.03906, -1410.4141, 53.03906, 15.625176); // removeWorldObject (nwlaw2husjm3_Law2) (1)
    RemoveBuildingForPlayer(playerid, 3732, 222.03906, -1410.4141, 53.03906, 15.625176); // (LOD) removeWorldObject (nwlaw2husjm3_Law2) (1)
[/pawn]