O kakvom savetu se radi: Napravio sam TD i ubacio neki random skin, kako da stavim da taj skin bude ID skin igraÄa?
Detaljan opis saveta: Gore sam napisao.
Komentar: Ako može malo detaljnije, hvala.
Evo ti ovo stavi tamo negde gde si pravio TD, znaci to ti prikazuje skin tog igraca npr. on ima 32 skin i on mu taj prikaze ili neki drugi ako ima. Uzivaj :)
[pawn]TextDrawSetPreviewModel(textdraw[playerid], GetPlayerSkin(playerid));
TextDrawShowForPlayer(playerid, textdraw[playerid]);[/pawn]
Napravio je Muma tutorial za to, idi u tutorial za samp..
Citat: Griffin301 poslato Avgust 10, 2016, 11:15:09 PRE PODNE
Napravio je Muma tutorial za to, idi u tutorial za samp..
Koliko znam tamo ima samo tutorial za pravljenje TDa u editoru sto je on vec uradio :D
Ontopic gdje kod imas setplayer skin upadatas mu skin u previewu preko koda sto je Gagule stavio
[pawn] Textdraw1014[playerid] = CreatePlayerTextDraw(playerid, 494.500000, 114.625000, "New Textdraw");
PlayerTextDrawLetterSize(playerid, Textdraw1014[playerid], 0.324000, 1.884374);
PlayerTextDrawTextSize(playerid, Textdraw1014[playerid], 46.500000, 48.562500);
PlayerTextDrawAlignment(playerid, Textdraw1014[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw1014[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw1014[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw1014[playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw1014[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw1014[playerid], 1);
PlayerTextDrawFont(playerid, Textdraw1014[playerid], 5);
PlayerTextDrawSetProportional(playerid, Textdraw1014[playerid], 1);
TextDrawSetPreviewModel(Textdraw1014[playerid], GetPlayerSkin(playerid)); // Warning, tagg to mach, tako nesto
TextDrawShowForPlayer(playerid, Textdraw1014[playerid]); // Warning, tagg to mach, tako nesto
[/pawn]
Citat: VuKaN poslato Avgust 10, 2016, 11:35:24 PRE PODNE
[pawn] Textdraw1014[playerid] = CreatePlayerTextDraw(playerid, 494.500000, 114.625000, "New Textdraw");
PlayerTextDrawLetterSize(playerid, Textdraw1014[playerid], 0.324000, 1.884374);
PlayerTextDrawTextSize(playerid, Textdraw1014[playerid], 46.500000, 48.562500);
PlayerTextDrawAlignment(playerid, Textdraw1014[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw1014[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw1014[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw1014[playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw1014[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw1014[playerid], 1);
PlayerTextDrawFont(playerid, Textdraw1014[playerid], 5);
PlayerTextDrawSetProportional(playerid, Textdraw1014[playerid], 1);
TextDrawSetPreviewModel(Textdraw1014[playerid], GetPlayerSkin(playerid)); // Warning, tagg to mach, tako nesto
TextDrawShowForPlayer(playerid, Textdraw1014[playerid]); // Warning, tagg to mach, tako nesto
[/pawn]
Gore si koristio PlayerTextDraw, a dolje samo TextDraw
http://balkan-samp.com/forum/index.php?topic=104586.0 eto, vidis da ima TheToretto :-*
Citat: Griffin301 poslato Avgust 10, 2016, 11:46:17 PRE PODNE
http://balkan-samp.com/forum/index.php?topic=104586.0 eto, vidis da ima TheToretto :-*
Nisam vidio to, hvala na isrpavci :)