Skripta koju koristim: LURP
Detaljan opis problema: Kada igrac umre ovo izbacuje u log.. Evo i OnPlayerDeath.. Nmg skontati u cemu je prob
[pawn]
[12:15:32] [debug] Run time error 4: "Array index out of bounds"
[12:15:32] [debug] Accessing element at index 65535 past array upper bound 499
[12:15:32] [debug] AMX backtrace:
[12:15:32] [debug] #0 0020e590 in ?? (... <3 arguments>) at C:\Users\Tosic\Desktop\Modovi\Last Union v4.0\gamemodes\LUv4.pwn:16532
[12:15:32] [debug] #1 000077dc in public OnPlayerDeath (playerid=0, killerid=65535, reason=255) at C:\Users\Nemanja\Desktop\Modovi\Last Union v4.0\pawno\include\YSI\y_hooks/impl.inc:753
[12:15:32] [death] Tosic died 255
[/pawn]
[pawn]
public OnPlayerDeath(playerid, killerid, reason)
{
PlayerInfo[killerid][pUbistava]++; PlayerInfo[playerid][pSmrti]++;
ResetPlayerWeapons(playerid); ResetujVar(playerid);
////////////////////////////////////////////////////////////
if(IgracPolicajac(killerid))
{
PlayerInfo[killerid][pTrazeniLevel] = 0;
SetPlayerWantedLevel(killerid,0);
}
////////////////////////////////////////////////////////////
if(!IgracPolicajac(killerid) && IsPlayerConnected(playerid))
{
PostaviWanted(killerid, "Ubistvo", "Nepoznat");
}
////////////////////////////////////////////////////////////
if(GetPlayerWantedLevel(killerid) > 6)
{
SetPlayerWantedLevel(killerid, 6);
PlayerInfo[killerid][pTrazeniLevel] = 6;
}
////////////////////////////////////////////////////////////
if(GetPlayerWantedLevel(playerid) > 0)
{
new string[256];
g_NovacMinus(playerid, GetPlayerWantedLevel(playerid)*400);
SCMF(playerid, -1, ""ZUTA"[INFO] "CRVENA"Izgubili ste %d$ zbog umiranja sa wanted level-om "ZUTA"%d!", GetPlayerWantedLevel(playerid)*400, GetPlayerWantedLevel(playerid));
SetPlayerWantedLevel(playerid, 0); PlayerInfo[playerid][pTrazeniLevel] = 0;
format(string,sizeof(string),""CRVENA"[LU:RP] "SIVA"Igrac %s je ubijen/se ubio sa wanted level-om!",GetName(playerid));
AdminGameMaster(-1,string);
}
////////////////////////////////////////////////////////////
if(IsPlayerConnected(killerid) && GetPlayerState(killerid) == PLAYER_STATE_DRIVER)
{
new string[256];
format(string,sizeof(string), ""CRVENA"[LU:RP Anti DB] "SIVA"Igrac %s (ID:%d) je uradio Drive By nad igracem %s (ID:%d)!", GetName(killerid), killerid, GetName(playerid), playerid);
AdminGameMaster(-1, string);
}
////////////////////////////////////////////////////////////
if(IsPlayerConnected(killerid) && PlayerInfo[playerid][pLevel] >= 1)
{
new string[256];
format(string,sizeof(string), ""CRVENA"[LU:RP AK] "SIVA"Igrac %s (ID:%d) je ubio igraca %s (ID:%d)", GetName(killerid), killerid, GetName(playerid), playerid);
AdminGameMaster(-1, string);
}
////////////////////////////////////////////////////////////
if(gPlayerUsingLoopingAnim[playerid])
{
gPlayerUsingLoopingAnim[playerid] = 0;
}
////////////////////////////////////////////////////////////
return 1;
}
[/pawn]
Dio skripte: /
Neke slike/video za lakse dobivanje pomoci(neobavezno): /
Na vrh if(killerid != INVALID_PLAYER_ID) { i resen prob.