Ja kad stavim ovo:
if(carid == 404 || carid == 405 || carid == 406)
{
if(PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11){ }
else
{
SendClientMessage(playerid, COLOR_GREY, " Nisi Licenser. !");
RemovePlayerFromVehicle(playerid);
}
Dobijem ove erore:
C:\DOCUME~1\sarma\Desktop\SAMP02~1.WIN\GAMEMO~1\MSRP.pwn(2052) : error 010: invalid function or declaration
C:\DOCUME~1\sarma\Desktop\SAMP02~1.WIN\GAMEMO~1\MSRP.pwn(2054) : error 010: invalid function or declaration
C:\DOCUME~1\sarma\Desktop\SAMP02~1.WIN\GAMEMO~1\MSRP.pwn(2055) : error 010: invalid function or declaration
U cemu je problem.
PLS HELP!!!
Napravi ovako:
if(newstate == PLAYER_STATE_DRIVER)
{
new newcar = GetPlayerVehicleID(playerid);
.
.
.
Pa zatim ovo:
if(newcar == 404 || newcar == 405 || newcar == 406)
{
if(PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11)
{
if(PlayerInfo[playerid][pRank] < 3)
{
SendClientMessage(playerid,COLOR_GREY,"Trebate Rank 3 da biste vozili ovo vozilo !");
RemovePlayerFromVehicle(playerid);
}
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Niste licenser, napustate vozilo !");
RemovePlayerFromVehicle(playerid);
}
}
di da stavim ono prvo i jeli trebam sta mjenjat u prvom
Pa ako koristis GF imas i to tamo, pronadi....
U funkciji:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
kad napravim sve kako si rekao dobijem ove erore:
C:\DOCUME~1\sarma\Desktop\SAMP02~1.WIN\GAMEMO~1\MSRP.pwn(1836) : error 010: invalid function or declaration
C:\DOCUME~1\sarma\Desktop\SAMP02~1.WIN\GAMEMO~1\MSRP.pwn(1838) : error 010: invalid function or declaration
C:\DOCUME~1\sarma\Desktop\SAMP02~1.WIN\GAMEMO~1\MSRP.pwn(1840) : error 010: invalid function or declaration
C:\DOCUME~1\sarma\Desktop\SAMP02~1.WIN\GAMEMO~1\MSRP.pwn(1846) : error 010: invalid function or declaration
erori su u ovome(rediovi u kojima je eror su u boji):
if(newcar == 404 || newcar == 405 || newcar == 406)
{
if(PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11)
{
if(PlayerInfo[playerid][pRank] < 3)
{
SendClientMessage(playerid,COLOR_GREY,"Trebate Rank 3 da biste vozili ovo vozilo !");
RemovePlayerFromVehicle(playerid);
}
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Niste licenser, napustate vozilo !");
RemovePlayerFromVehicle(playerid);
}
}
a na ovima crtama su erori:
1.
if(newcar == 404 || newcar == 405 || newcar == 406)
2.
if(PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11)
3.
if(PlayerInfo[playerid][pRank] < 3)
4.
else
Kopiraj tu cijelu funkciju,
public OnPlayerStateChange(playerid, newstate, oldstate)
{
to mi je vec bilo u gm pa ja to nisam nista dirao.
Evo ti cijela funkcija:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
new string[256];
if(newstate == PLAYER_STATE_ONFOOT)
{
if(PlayerKarting[playerid] > 0 && PlayerInKart[playerid] > 0)
{
PlayerInKart[playerid] = 0;
KartingPlayers --;
}
if(TransportDuty[playerid] > 0)
{
if(TransportDuty[playerid] == 1)
{
TaxiDrivers -= 1;
}
else if(TransportDuty[playerid] == 2)
{
BusDrivers -= 1;
}
TransportDuty[playerid] = 0;
format(string, sizeof(string), "* Otiosao si sa duznosti i zaradio $%d.", TransportMoney[playerid]);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
GivePlayerMoney(playerid, TransportMoney[playerid]);
ConsumingMoney[playerid] = 1; TransportValue[playerid] = 0; TransportMoney[playerid] = 0;
}
if(TransportCost[playerid] > 0 && TransportDriver[playerid] < 999)
{
if(IsPlayerConnected(TransportDriver[playerid]))
{
TransportMoney[TransportDriver[playerid]] += TransportCost[playerid];
TransportTime[TransportDriver[playerid]] = 0;
TransportCost[TransportDriver[playerid]] = 0;
format(string, sizeof(string), "~w~The ride cost~n~~r~$%d",TransportCost[playerid]);
GameTextForPlayer(playerid, string, 5000, 1);
format(string, sizeof(string), "~w~Putnik je napustio taxi~n~~g~Dobio si $%d",TransportCost[playerid]);
GameTextForPlayer(TransportDriver[playerid], string, 5000, 1);
GivePlayerMoney(playerid, -TransportCost[playerid]);
TransportCost[playerid] = 0;
TransportTime[playerid] = 0;
TransportDriver[playerid] = 999;
}
}
TelePos[playerid][0] = 0.0;
TelePos[playerid][1] = 0.0;
}
if(newstate == PLAYER_STATE_PASSENGER) // TAXI & BUSSES
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
new vehicleid = GetPlayerVehicleID(playerid);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(IsPlayerInVehicle(i, vehicleid) && GetPlayerState(i) == 2 && TransportDuty[i] > 0)
{
if(GetPlayerMoney(playerid) < TransportValue[i])
{
format(string, sizeof(string), "* Trebas $%d da udes.", TransportValue[i]);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
RemovePlayerFromVehicle(playerid);
}
else
{
if(TransportDuty[i] == 1)
{
format(string, sizeof(string), "* Platio si $%d Taxi vozacu.", TransportValue[i]);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* Putnik %s je usao u tvoj Taxi.", name);
SendClientMessage(i, COLOR_LIGHTBLUE, string);
TransportTime[i] = 1;
TransportTime[playerid] = 1;
TransportCost[playerid] = TransportValue[i];
TransportCost[i] = TransportValue[i];
TransportDriver[playerid] = i;
}
else if(TransportDuty[i] == 2)
{
format(string, sizeof(string), "* Platio si $%d vozacu Busa.", TransportValue[i]);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* Putnik %s je usao u tvoj Bus.", name);
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
GivePlayerMoney(playerid, - TransportValue[i]);
TransportMoney[i] += TransportValue[i];
}
}
}
}
}
if(newstate == PLAYER_STATE_WASTED)
{
if(WantedLevel[playerid] >= 1)
{
new price = WantedLevel[playerid] * 4000;
new count;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(gTeam[i] == 2 && CrimInRange(30.0, playerid,i))
{
count = 1;
format(string, sizeof(string), "~w~Running Suspect~r~Killed~n~Bonus~g~$%d", price);
GameTextForPlayer(i, string, 5000, 1);
ConsumingMoney[i] = 1;
GivePlayerMoney(i, price / 2);
PlayerPlaySound(i, 1058, 0.0, 0.0, 0.0);
}
}
}
if(count == 1)
{
GivePlayerMoney(playerid, - price);
PlayerInfo[playerid][pWantedDeaths] += 1;
PlayerInfo[playerid][pJailed] = 1;
PlayerInfo[playerid][pJailTime] = (WantedLevel[playerid])*(600);
format(string, sizeof(string), "* U zatvoru si %d Sekunda i izgubio si $%d zbog bjezanja i upucan si od strane policajca.", PlayerInfo[playerid][pJailTime], price);
SendClientMessage(playerid, COLOR_LIGHTRED, string);
WantedPoints[playerid] = 0;
WantedLevel[playerid] = 0;
}
}
}
if(newstate == PLAYER_STATE_DRIVER) //buggy dont finnish
{// 38 / 49 / 56 = SS
new newcar = GetPlayerVehicleID(playerid);
new oldcar = gLastCar[playerid];
new housecar = PlayerInfo[playerid][pPhousekey]+1;
TelePos[playerid][0] = 0.0;
TelePos[playerid][1] = 0.0;
if(IsABoat(newcar))
{
if(PlayerInfo[playerid][pBoatLic] < 1)
{
SendClientMessage(playerid, COLOR_GREY, " Neznas ploviti, stoga si napustio brod !");
RemovePlayerFromVehicle(playerid);
}
}
else if(IsAPlane(newcar))
{
if(PlayerInfo[playerid][pFlyLic] < 1)
{
if(TakingLesson[playerid] == 1) { }
else {
SendClientMessage(playerid, COLOR_GREY, " Neznas letjeti, stoga si napustio avion !");
RemovePlayerFromVehicle(playerid); }
}
}
else
{
if(PlayerInfo[playerid][pCarLic] < 1)
{
if(PlayerDrunk[playerid] >= 5)
{
WantedPoints[playerid] += 1;
SetPlayerCriminal(playerid,255, "Drunk Driving");
}
if(TakingLesson[playerid] == 1) { }
else {
SendClientMessage(playerid, COLOR_GREY, " Neznas voziti, stoga si napustio vozilo !");
RemovePlayerFromVehicle(playerid); }
}
else if(PlayerDrunk[playerid] >= 5)
{
WantedPoints[playerid] += 1;
SetPlayerCriminal(playerid,255, "Drunk Driving");
}
}//Done with car check
if(IsACopCar(newcar))
{
if(IsACop(playerid)) { }
else { RemovePlayerFromVehicle(playerid); }
}
else if(IsAnAmbulance(newcar))
{
if(PlayerInfo[playerid][pMember] == 4||PlayerInfo[playerid][pLeader] == 4) { }
else { RemovePlayerFromVehicle(playerid); }
}
if(IsATruck(newcar))
{
format(string, sizeof(string), "Products: %d/%d", PlayerHaul[newcar][pLoad],PlayerHaul[newcar][pCapasity]);
SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
SendClientMessage(playerid, COLOR_WHITE, "INFO: Mozes dostaviti Produkte Bizzovima.");
SendClientMessage(playerid, COLOR_WHITE, "INFO: Komande su /load /buyprods /sellprods");
}
if(PlayerKarting[playerid] != 0)
{
new kart = GetPlayerVehicleID(playerid);
if(kart==110||kart==111||kart==112||kart==113||kart==114||kart==115)
{
PlayerInKart[playerid] = 1;
KartingPlayers ++;
}
}
if(newcar == 0 || newcar == 0)
{
if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)//national guard
{
if(PlayerInfo[playerid][pRank] < 3)
{
SendClientMessage(playerid,COLOR_GREY," Trebas biti rank 3 da bi vozio ovo vozilo !");
RemovePlayerFromVehicle(playerid);
}
}
else
{
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 55)
{
if(PlayerInfo[playerid][pMember] != 4)
{
SendClientMessage(playerid,COLOR_GREY," Nisi vatrogasac !");
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 64 || newcar == 65)
{
if(PlayerInfo[playerid][pJob] != 14)
{
SendClientMessage(playerid,COLOR_GREY," Nisi vozac Busa !");
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 69 || newcar == 70 || newcar == 71 || newcar == 99 || newcar == 100 || newcar == 101)
{
if(TakingLesson[playerid] == 1) { }
else if(!IsAnInstructor(playerid))
{
SendClientMessage(playerid,COLOR_GREY," Nisi skolski instruktor !");
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 82 || newcar == 84 || newcar == 85 || newcar == 94)
{
if(PlayerInfo[playerid][pMember] == 10||PlayerInfo[playerid][pLeader] == 10) { }
else
{
SendClientMessage(playerid,COLOR_GREY," Nisi vozac Taxia !");
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 95)
{
if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)
{
if(PlayerInfo[playerid][pRank] < 3)
{
SendClientMessage(playerid, COLOR_GREY, " Tvoj rank je premalen !");
RemovePlayerFromVehicle(playerid);
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Nisi Hitman !");
RemovePlayerFromVehicle(playerid);
}
}
if(newcar==173||newcar==172||newcar==171||newcar==174||newcar==170||newcar==96||newcar==97||newcar==98||newcar==169)
{
if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3){ }
else
{
SendClientMessage(playerid, COLOR_GREY, "You are not a News Reporter !");
RemovePlayerFromVehicle(playerid);
}
if(PlayerInfo[playerid][pNewsSkill] < 200 && newcar == 0)
{
SendClientMessage(playerid, COLOR_GREY, " Tvoj News Reporter Skill je premalen, nemozes voziti helihopter !");
RemovePlayerFromVehicle(playerid);
}
}
if(newcar==110||newcar==111||newcar==112||newcar==113||newcar==114||newcar==115)
{
if(PlayerKarting[playerid] != 1)
{
RemovePlayerFromVehicle(playerid);
}
}
if(newcar >= 72 && newcar <= 74)
{
if (HireCar[playerid] != newcar)
{
format(string, sizeof(string), "~w~Mozes iznajmiti ovo vozilo~n~Cijena:~g~$%d~n~~w~Da bi ga iznajmio upisi ~g~/rentcar~w~~n~da bi izasao upisi ~r~/exit",SBizzInfo[0][sbEntranceCost]);
TogglePlayerControllable(playerid, 0);
GameTextForPlayer(playerid, string, 5000, 3);
}
}
if(newcar >= 75 && newcar <= 77)
{
if (HireCar[playerid] != newcar)
{
format(string, sizeof(string), "~w~Mozes iznajmiti ovo vozilo~n~Cijena:~g~$%d~n~~w~Da bi ga iznajmio upisi ~g~/rentcar~w~~n~da bi izasao upisi ~r~/exit",SBizzInfo[1][sbEntranceCost]);
TogglePlayerControllable(playerid, 0);
GameTextForPlayer(playerid, string, 5000, 3);
}
}
if(oldcar != 301)
{
if((housecar != oldcar && oldcar != 0) && (HireCar[playerid] != oldcar && newcar != housecar))
{
if(gLastDriver[oldcar] == playerid && oldcar != newcar)
{
gLastDriver[oldcar] = 300;
gCarLock[oldcar] = 0;
UnLockCar(oldcar);
}
}
}
gLastCar[playerid] = newcar;
gLastDriver[newcar] = playerid;
}
if(newstate == PLAYER_STATE_SPAWNED)
{
new Float: lwx, Float:lwy, Float:lwz;
GetPlayerPos(playerid, lwx, lwy, lwz);
if((lwz > 530.0 && PlayerInfo[playerid][pInt] == 0) || PlayerToPoint(1000.0, playerid, -1041.9,-1868.4,79.1)) //the highest land point in sa = 526.8
{
SetPlayerSpawn(playerid);
}
if(WantedPoints[playerid] > 0)
{
new dstring[128];
new wanted = WantedPoints[playerid];
new diecash = 0;
while(WantedPoints[playerid] > 0)
{
diecash += 500;
WantedPoints[playerid] --;
}
format(dstring, sizeof(dstring), "Izgubio si $%d zbog smrti sa %d Wanted Pointom.", diecash, wanted);
SendClientMessage(playerid, COLOR_YELLOW, dstring);
GivePlayerMoney(playerid, - diecash);
PlayerInfo[playerid][pWantedDeaths] += 1;
}
if(PlayerOnMission[playerid] > 0)
{
GameTextForPlayer(playerid, "~r~Misija nije uspjela", 5000, 3);
PlayerOnMission[playerid] = 0;
PlayerInfo[playerid][pMissionNr] = 0;
}
WantedPoints[playerid] = 0;
WantedLevel[playerid] = 0;
if(PlayerInfo[playerid][pDonateRank] > 0) { SetPlayerHealth(playerid, 100.0); }
else { SetPlayerHealth(playerid, 50.0+PlayerInfo[playerid][pSHealth]); }
MedicBill[playerid] = 1;
TelePos[playerid][0] = 0.0;
TelePos[playerid][1] = 0.0;
gPlayerSpawned[playerid] = 1;
SafeTime[playerid] = 60;
}
return 1;
}
to je cijela funkcija a ovo je ono sta si ti reko da treba stavit(to je vec bilo tamo pa ja nisam nista dirao):
if(newstate == PLAYER_STATE_DRIVER) //buggy dont finnish
{// 38 / 49 / 56 = SS
new newcar = GetPlayerVehicleID(playerid);
new oldcar = gLastCar[playerid];
new housecar = PlayerInfo[playerid][pPhousekey]+1;
TelePos[playerid][0] = 0.0;
TelePos[playerid][1] = 0.0;
EDIT:Puno ti hvala matej uspio sam ide lokot