Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: Pshyotic poslato Jun 06, 2016, 17:38:48 POSLE PODNE

Naslov: [Pomoc]Izbacuje mi error?
Poruka od: Pshyotic poslato Jun 06, 2016, 17:38:48 POSLE PODNE
Skripta koju koristim:Radim svoju
Detaljan opis problema: Izbacuje 4 errora   :'(  :'(
C:\Users\pk\Desktop\Skriptanje\gamemodes\PshyoticRP.pwn(21) : error 010: invalid function or declaration
C:\Users\pk\Desktop\Skriptanje\gamemodes\PshyoticRP.pwn(485) : error 029: invalid expression, assumed zero
C:\Users\pk\Desktop\Skriptanje\gamemodes\PshyoticRP.pwn(486) : error 001: expected token: ";", but found "-identifier-"
C:\Users\pk\Desktop\Skriptanje\gamemodes\PshyoticRP.pwn(486) : warning 202: number of arguments does not match definition
C:\Users\pk\Desktop\Skriptanje\gamemodes\PshyoticRP.pwn(486) : warning 202: number of arguments does not match definition
C:\Users\pk\Desktop\Skriptanje\gamemodes\PshyoticRP.pwn(487) : warning 202: number of arguments does not match definition
C:\Users\pk\Desktop\Skriptanje\gamemodes\PshyoticRP.pwn(487) : warning 202: number of arguments does not match definition
C:\Users\pk\Desktop\Skriptanje\gamemodes\PshyoticRP.pwn(489) : error 030: compound statement not closed at the end of file (started at line 469)
Pawn compiler 3.2.3664           Copyright (c) 1997-2006, ITB CompuPhase
Dio skripte: [pawn]//======================Izlazak i ulazak u objekte==============================//
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
if( newkeys == KEY_SECONDARY_ATTACK ) // Ako igrac pritisne enter ili f *-->mozete umjesto KEY_SECONDARY_ATTACK staviti nesta drugo...npr.KEY_SPRINT
{
if( IsPlayerInRangeOfPoint( playerid, 3.0, 1780.8400, -1805.9613, 13.5082) ) // ako je *igrac blizu kordinata koje postavite
{
SetPlayerPos( playerid, 1330.6825, -1063.7704, 3359.6814 ); // X, Y, Z - gdje ce se igrac spawnati u interijer(kordinate interijera)
SetPlayerInterior( playerid, 1 ); // ID interijera
GameTextForPlayer( playerid, "Nalazite se u spawn zgradi", 3000, 1 ); // Salje igracu nekakvu poruku
return 1;
}
if( newkeys == KEY_SECONDARY_ATTACK ) // Ako igrac pritisne enter ili *f
{
if( IsPlayerInRangeOfPoint( playerid, 3.0, 1330.6825, -1063.7704, 3359.6814 ) ) //ako je igrac blizu vasih kordinata za izlazak
SetPlayerPos( playerid, 1780.8400, -1805.9613, 13.5082 ); // mjesto gdje ce se igrac spawnati
SetPlayerInterior( playerid, 0); // id interijera (pretezito je 0 jer cete raditi komandu za izlazak van,a vanjskog interijera nema pa je on 0)
GameTextForPlayer( playerid, "Dobro dosli u Beograd", 3000, 1 ); // nekakva poruka koju dobiva igrac
return 1;
}
//======================Text za ulaz i izlaz objekata==============================//
public OnGameModeInit()
Create3DTextLabel("Za ulazak u zgradu | Pritisnite Enter",0xFFFFFFAA, 1780.8400, -1805.9613, 13.5082); // x,y,z kordinata na ulazu u zgradu
Create3DTextLabel("Za izlazak iz zgrade | Pritisnite Enter",0xFFFFFFAA, 1330.6825, -1063.7704, 3359.6814); //x,y,z izlaza iz (interijera) zgrade
[/pawn]
Neke slike/video za lakse dobivanje pomoci(neobavezno): ////