Skripta koju koristim: San Marino
Opis problema o kojem se radi: sad bi zeleo na register system da ima tri klase seljak biznimes i ganster i sad kad izaberete tu klasu imate posebne skinove samo to hocu :P verovatno je tesko . U TextDrawowima ja cu ih napravit
Dio skripte:
Slika (neobavezno):
samo napravis kad klikne na td da mu podesi skin id taj i taj SetPlayerSkin(playerid, skinid);
e sad san marinu imao ovo i stvara mi problem
new MaleSkinNames[][] = { "Turista", "Belac_sa_kapuljacom", "Crnac_sa_majcom", "Beskucnik" };
new MaleSkinIDs[][] = { 26, 29, 28, 137 };
new FemaleSkinNames[][] = { "Bogata_zena", "Ulicna_devojka", "Poslovna_zena", "Belkinja_u_suknji" };
new FemaleSkinIDs[][] = { 12, 13, 141, 169 };
if( BiraSkin[ playerid ] > 0 ) {
if( RegSex[ playerid ] == 1 ) { // musko
if( BiraSkin[ playerid ] == 4 ) BiraSkin[ playerid ] = 0;
BiraSkin[ playerid ]++;
PlayerInfo[ playerid ][ xSkin ] = MaleSkinIDs[ BiraSkin[ playerid ]-1 ][ 0 ];
PlayerTextDrawSetPreviewModel( playerid, RegisterTD[ playerid ][ 13 ], MaleSkinIDs[ BiraSkin[ playerid ]-1 ][ 0 ] );
PlayerTextDrawSetString( playerid, RegisterTD[ playerid ][ 15 ], MaleSkinNames[ BiraSkin[ playerid ]-1 ][ 0 ] );
}
else if( RegSex[ playerid ] == 2 ) { // zensko
if( BiraSkin[ playerid ] == 4 ) BiraSkin[ playerid ] = 0;
BiraSkin[ playerid ]++;
PlayerInfo[ playerid ][ xSkin ] = FemaleSkinIDs[ BiraSkin[ playerid ]-1 ][ 0 ];
PlayerTextDrawSetPreviewModel( playerid, RegisterTD[ playerid ][ 13 ], FemaleSkinIDs[ BiraSkin[ playerid ]-1 ][ 0 ] );
PlayerTextDrawSetString( playerid, RegisterTD[ playerid ][ 15 ], FemaleSkinNames[ BiraSkin[ playerid ]-1 ][ 0 ] );
}
}
Turista ako klikne to dadne mu skin 26 i sta je tu tesko samo imena promenis i idove..
daj FB da pitam nesto
klik.. (https://www.facebook.com/mickey.edwards.946)