Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: Sef poslato Maj 16, 2016, 20:54:31 POSLE PODNE

Naslov: [POMOC]Kad se kuca /tazer Kicka igraca
Poruka od: Sef poslato Maj 16, 2016, 20:54:31 POSLE PODNE
Skripta koju koristim:BExtazy v3.1.0
Detaljan opis problema:Kada Policajac kuca /tazer kicka ga
Dio skripte:[pawn]YCMD:tazer(playerid,params[],help)
{
   #pragma unused help
   if(UlogovanIgrac[playerid] == 0 || PI[playerid][pReg] == 0) return Error(playerid, "Nisi ulogovan/a ili nisi registrovan/a!");
    if(PI[playerid][padmin] < 1 && ACCmd[playerid] == 1) return Error(playerid, "Komande mozete koristiti svake 2 sekunde!");
   CmdProtect(playerid);
   new string[128];
   if(IsACop(playerid) && PolicajacNaDuznosti[playerid] == 1)
   {
       if(PI[playerid][pSuspend] == 1) return Error(playerid, "Ne mozes to, suspendovan si!");
       if(IsPlayerInAnyVehicle(playerid)) return Error(playerid, "Ne mozete to iz vozila!");
       if(PI[playerid][pMember] == 3 || PI[playerid][pLeader] == 3) return Error(playerid, "Ti si clan saobracajne, nije ti ovo dozvoljeno!");
      if(Tazerica[playerid] == 0)
      {
          new sendername[128];
         GetPlayerName(playerid, sendername, sizeof(sendername));
         strreplace(sendername, '_', ' ');
         Tazerica[playerid] = 1;
         lz_GivePlayerWeapon(playerid, 23, 1000);
          SetPlayerAmmo(playerid, 23, 1000);
          format(string, sizeof(string), "* %s uzima TaserGun iz zadnjeg dzepa.", sendername);
         ProxDetector(15.0, playerid, string, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
         /*if(PI[playerid][pRank] < 6 && PI[playerid][pLeader] == 0)
         {
            RemovePlayerAttachedObject(playerid, 7);
            SetPlayerAttachedObject(playerid, 7, 18642, 6, 0.06, 0.01, 0.08, 180.0, 0.0, 0.0);
            format(string, sizeof(string), "* %s uzima tazer iz futrole.", sendername);
            ProxDetector(15.0, playerid, string, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
         }
         else if(PI[playerid][pRank] > 5 && PI[playerid][pLeader] == 0)
         {
             lz_GivePlayerWeapon(playerid, 23, 1000);
             SetPlayerAmmo(playerid, 23, 1000);
             format(string, sizeof(string), "* %s uzima TaserGun iz zadnjeg dzepa.", sendername);
            ProxDetector(15.0, playerid, string, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
         }
         else if(PI[playerid][pLeader] == 1 || PI[playerid][pLeader] == 2 || PI[playerid][pLeader] == 3)
         {
             lz_GivePlayerWeapon(playerid, 23, 1000);
             SetPlayerAmmo(playerid, 23, 1000);
             format(string, sizeof(string), "* %s uzima TaserGun iz zadnjeg dzepa.", sendername);
            ProxDetector(15.0, playerid, string, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
         }*/
         return true;
      }
      if(Tazerica[playerid] == 1)
      {
          Tazerica[playerid] = 0;
         format(string, sizeof(string), "* %s vraca TaserGun u futrolu.", GetName(playerid));
         ProxDetector(15.0, playerid, string, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
         lz_GivePlayerWeapon(playerid, 24, 1000);
         SetPlayerAmmo(playerid, 24, 1000);
         //RemovePlayerAttachedObject(playerid, 7);
          /*if(PI[playerid][pRank] > 5 && PI[playerid][pLeader] == 0)
          {
              Tazerica[playerid] = 0;
            RemovePlayerAttachedObject(playerid, 7);
            format(string, sizeof(string), "* %s vraca TaserGun u futrolu.", GetName(playerid));
            ProxDetector(15.0, playerid, string, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
            lz_GivePlayerWeapon(playerid, 24, 1000);
            SetPlayerAmmo(playerid, 24, 1000);
          }
          else if(PI[playerid][pLeader] == 1 || PI[playerid][pLeader] == 2 || PI[playerid][pLeader] == 3)
          {
              Tazerica[playerid] = 0;
            RemovePlayerAttachedObject(playerid, 7);
            format(string, sizeof(string), "* %s vraca TaserGun u futrolu.", GetName(playerid));
            ProxDetector(15.0, playerid, string, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
            lz_GivePlayerWeapon(playerid, 24, 1000);
            SetPlayerAmmo(playerid, 24, 1000);
          }
          else
          {
            Tazerica[playerid] = 0;
            RemovePlayerAttachedObject(playerid, 7);
            SetPlayerAttachedObject( playerid, 7, 18642, 1, -0.200000, -0.059999, -0.100000, 0.000000, 270.000000, 0.000000, 1.000000, 1.000000, 1.000000 );
            new sendername[128];
            GetPlayerName(playerid, sendername, sizeof(sendername));
            strreplace(sendername, '_', ' ');
            format(string, sizeof(string), "* %s vraca tazer u futrolu.", sendername);
            ProxDetector(15.0, playerid, string, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
         }*/
         return true;
      }
   }
   else
   {
      Error(playerid, "Morate biti na duznosti!");
      return true;
   }
   return true;
}[/pawn]
Takodje u JunkBuster Logu izbacuje ovo [pawn]14. May 2016 | 22:40:39 | Niixi je kikovan zbog Koristi weapon cheatove (Silenced Pistol).
14. May 2016 | 22:40:39 | Executing JunkBuster Chrome for player 'Niixi'.[/pawn]
Neke slike/video za lakse dobivanje pomoci(neobavezno):///
Naslov: Odg: [POMOC]Kad se kuca /tazer Kicka igraca
Poruka od: Łuk@ poslato Maj 16, 2016, 20:55:44 POSLE PODNE
Pa stavi u JunkBusteru ako imas pwn da moze pd to radit..ako nemas pwn koristi deamx
Naslov: Odg: [POMOC]Kad se kuca /tazer Kicka igraca
Poruka od: Sef poslato Maj 16, 2016, 20:59:43 POSLE PODNE
nmg da ga deamx probao sam :/ imal neki drugi nacin ?  :'(
Naslov: Odg: [POMOC]Kad se kuca /tazer Kicka igraca
Poruka od: Łuk@ poslato Maj 16, 2016, 21:11:00 POSLE PODNE
izbaci ga xD
Naslov: Odg: [POMOC]Kad se kuca /tazer Kicka igraca
Poruka od: Sef poslato Maj 16, 2016, 21:17:31 POSLE PODNE
kako ce hapsiti policija onda  ;D  :D
Naslov: Odg: [POMOC]Kad se kuca /tazer Kicka igraca
Poruka od: Muma poslato Maj 16, 2016, 21:21:49 POSLE PODNE
Mislim da je mislio da izbacis junkbuster :'D
Naslov: Odg: [POMOC]Kad se kuca /tazer Kicka igraca
Poruka od: Sef poslato Maj 16, 2016, 21:25:17 POSLE PODNE
zanimljivo  :D
Naslov: Odg: [POMOC]Kad se kuca /tazer Kicka igraca
Poruka od: Łuk@ poslato Maj 16, 2016, 21:30:09 POSLE PODNE
da,to sam mislio xD,a mozes i napraviti preko nekog drugog ida guna da taza xD
Naslov: Odg: [POMOC]Kad se kuca /tazer Kicka igraca
Poruka od: Sef poslato Maj 16, 2016, 21:35:36 POSLE PODNE
Ja mako JunkBuster SVe se sjebalo :D
Naslov: Odg: [POMOC]Kad se kuca /tazer Kicka igraca
Poruka od: Łuk@ poslato Maj 16, 2016, 21:38:49 POSLE PODNE
nadji junkbuster noviju verz. sa pwn pa edit
Naslov: Odg: [POMOC]Kad se kuca /tazer Kicka igraca
Poruka od: Muma poslato Maj 16, 2016, 21:40:53 POSLE PODNE
Znam da je bio prije na Extazy bug sa JBom, kada radis CBUG kickuje te :D
Naslov: Odg: [POMOC]Kad se kuca /tazer Kicka igraca
Poruka od: Tosic ツ poslato Maj 16, 2016, 21:41:10 POSLE PODNE
https://www.sendspace.com/file/wdf4ox izvoli to je junkbuster koji mod koristi