Skripta koju koristim: edit
Detaljan opis problema: Dobio sam ove errore radio sam nesto specijalna oruzija prodaja pa sad neznam sta da napravim
Dio skripte:C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(2369) : error 017: undefined symbol "LoadPoklone"
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(13707) : warning 213: tag mismatch
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(18731) : error 017: undefined symbol "VoziloJeAvion"
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(18732) : error 017: undefined symbol "VoziloJeMotor"
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(18733) : error 017: undefined symbol "VoziloJeBicikla"
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(18735) : error 017: undefined symbol "VoziloJeBicikla"
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(18741) : error 017: undefined symbol "DostavljacVozila"
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(18795) : error 017: undefined symbol "UlicaKuce"
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(18803) : error 017: undefined symbol "UlicaKuce"
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(18807) : error 017: undefined symbol "UlicaKuce"
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(18922) : error 017: undefined symbol "KreirajAtm"
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(19165) : error 017: undefined symbol "Konektovano"
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(19197) : error 017: undefined symbol "SacuvajPoklon"
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(19203) : error 017: undefined symbol "SavePlayer"
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(19205) : error 017: undefined symbol "SacuvajFirmu"
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(19206) : error 017: undefined symbol "SacuvajKucu"
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(19207) : error 017: undefined symbol "SacuvajStan"
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(19208) : error 017: undefined symbol "SacuvajVikendicu"
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(19209) : error 017: undefined symbol "SacuvajATM"
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(19818) : error 017: undefined symbol "SavePlayer"
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(19831) : error 017: undefined symbol "ProveraRPImena"
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(19833) : error 017: undefined symbol "StatusKonekta"
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(19837) : error 017: undefined symbol "OcistiChat"
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(19838) : error 017: undefined symbol "AttachObjectRemove"
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(19839) : error 017: undefined symbol "ObrisiObjekte"
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(19841) : error 017: undefined symbol "BelaBojaIgraca"
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(19843) : error 017: undefined symbol "KreirajTextDrawe"
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
Neke slike/video za lakse dobivanje pomoci(neobavezno):
refresh
jel 26 errora?
ako jeste provjeri jel negdje ostao jedan bracket
Klikni me! (https://www.google.ba/search?q=bracket+pl&oq=bracket+pl&aqs=chrome..69i57j0l5.2079j0j7&sourceid=chrome&ie=UTF-8#q=brackets+finder+samp+site:forum.sa-mp.com)
Sigurno si negde bracket ili neku funkciju zeznuo
Citat: slipnkit poslato Maj 13, 2016, 21:05:00 POSLE PODNE
jel 26 errora?
ako jeste provjeri jel negdje ostao jedan bracket
Klikni me! (https://www.google.ba/search?q=bracket+pl&oq=bracket+pl&aqs=chrome..69i57j0l5.2079j0j7&sourceid=chrome&ie=UTF-8#q=brackets+finder+samp+site:forum.sa-mp.com)
Ne kuzim kako objasni mi
http://forum.sa-mp.com/showthread.php?t=322839
skineÅ¡ to, prekopiraÅ¡ skriptu i ona ti sama pronaÄ'e gdje ti fali { ili }
Citat: slipnkit poslato Maj 13, 2016, 23:34:54 POSLE PODNE
http://forum.sa-mp.com/showthread.php?t=322839
skineÅ¡ to, prekopiraÅ¡ skriptu i ona ti sama pronaÄ'e gdje ti fali { ili }
Ne kontam nece pojasni
skineš to, raspakuješ i pokreneš
kopiraÅ¡ cijelu skriptu i taj programÄić i odeÅ¡ Scan i on će ti pronaći da li ima negdje otvoren brackets a da nije zatvoren
Citat: slipnkit poslato Maj 14, 2016, 10:31:42 PRE PODNE
skineš to, raspakuješ i pokreneš
kopiraÅ¡ cijelu skriptu i taj programÄić i odeÅ¡ Scan i on će ti pronaći da li ima negdje otvoren brackets a da nije zatvoren
Kako ce nac nezeli ??
Evo slika ? http://i.imgur.com/5SA9SOn.png
evo jos jedna http://i.imgur.com/JNI9Nwa.png
daj cijeli public OnPlayerDialogResponse ili barem dio gdje si tu zadnje mijenjao
Citat: slipnkit poslato Maj 14, 2016, 10:58:44 PRE PODNE
daj cijeli public OnPlayerDialogResponse ili barem dio gdje si tu zadnje mijenjao
Sad me kresa iz pawna
[pawn]/////////////////////////////////////////////////////////////////////////////
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
//////////////////////////////////////////////////////////////////////////////////////////////////////
if(dialogid == NEON)
{
if(response)
{
if(listitem == 0)
{
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon", CreateDynamicObject(18648,0,0,-1800,0,0,0));
SetPVarInt(playerid, "neon1", CreateDynamicObject(18648,0,0,-1800,0,0,0));
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.62, 0.0, 0.0, 0.0);
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.62, 0.0, 0.0, 0.0);
GameTextForPlayer(playerid, "~w~Postavio si Neon",3500,5);
g_NovacMinus(playerid, 580);
}
if(listitem == 1)
{
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon2", CreateDynamicObject(18647,0,0,-1800,0,0,0));
SetPVarInt(playerid, "neon3", CreateDynamicObject(18647,0,0,-1800,0,0,0));
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.62, 0.0, 0.0, 0.0);
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.62, 0.0, 0.0, 0.0);
SCM(playerid, 0xFFFFFFAA, "Neon instaliran");
g_NovacMinus(playerid, 580);
}
if(listitem == 2)
{
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon4", CreateDynamicObject(18649,0,0,-1800,0,0,0));
SetPVarInt(playerid, "neon5", CreateDynamicObject(18649,0,0,-1800,0,0,0));
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.62, 0.0, 0.0, 0.0);
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.62, 0.0, 0.0, 0.0);
SCM(playerid, 0xFFFFFFAA, "Neon instaliran");
g_NovacMinus(playerid, 580);
}
if(listitem == 3)
{
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon6", CreateDynamicObject(18652,0,0,-1800,0,0,0));
SetPVarInt(playerid, "neon7", CreateDynamicObject(18652,0,0,-1800,0,0,0));
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.62, 0.0, 0.0, 0.0);
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.62, 0.0, 0.0, 0.0);
SCM(playerid, 0xFFFFFFAA, "Neon instaliran");
g_NovacMinus(playerid, 580);
}
if(listitem == 4)
{
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon8", CreateDynamicObject(18651,0,0,-1800,0,0,0));
SetPVarInt(playerid, "neon9", CreateDynamicObject(18651,0,0,-1800,0,0,0));
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.62, 0.0, 0.0, 0.0);
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.62, 0.0, 0.0, 0.0);
SCM(playerid, 0xFFFFFFAA, "Neon instaliran");
g_NovacMinus(playerid, 580);
}
if(listitem == 5)
{
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon10", CreateDynamicObject(18650,0,0,-1800,0,0,0));
SetPVarInt(playerid, "neon11", CreateDynamicObject(18650,0,0,-1800,0,0,0));
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.62, 0.0, 0.0, 0.0);
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.62, 0.0, 0.0, 0.0);
SCM(playerid, 0xFFFFFFAA, "Neon instaliran");
g_NovacMinus(playerid, 580);
}
if(listitem == 6)
{
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon12", CreateDynamicObject(18648,0,0,-1800,0,0,0));
SetPVarInt(playerid, "neon13", CreateDynamicObject(18648,0,0,-1800,0,0,0));
SetPVarInt(playerid, "neon14", CreateDynamicObject(18649,0,0,-1800,0,0,0));
SetPVarInt(playerid, "neon15", CreateDynamicObject(18649,0,0,-1800,0,0,0));
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon12"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.62, 0.0, 0.0, 0.0);
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon13"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.62, 0.0, 0.0, 0.0);
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon14"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.62, 0.0, 0.0, 0.0);
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon15"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.62, 0.0, 0.0, 0.0);
SCM(playerid, 0xFFFFFFAA, "Neon instaliran");
g_NovacMinus(playerid, 580);
}
if(listitem == 7)
{
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon16", CreateDynamicObject(18648,0,0,-1800,0,0,0));
SetPVarInt(playerid, "neon17", CreateDynamicObject(18648,0,0,-1800,0,0,0));
SetPVarInt(playerid, "neon18", CreateDynamicObject(18652,0,0,-1800,0,0,0));
SetPVarInt(playerid, "neon19", CreateDynamicObject(18652,0,0,-1800,0,0,0));
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon16"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.62, 0.0, 0.0, 0.0);
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon17"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.62, 0.0, 0.0, 0.0);
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon18"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.62, 0.0, 0.0, 0.0);
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon19"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.62, 0.0, 0.0, 0.0);
SCM(playerid, 0xFFFFFFAA, "Neon instaliran");
g_NovacMinus(playerid, 580);
}
if(listitem == 8)
{
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon20", CreateDynamicObject(18647,0,0,-1800,0,0,0));
SetPVarInt(playerid, "neon21", CreateDynamicObject(18647,0,0,-1800,0,0,0));
SetPVarInt(playerid, "neon22", CreateDynamicObject(18652,0,0,-1800,0,0,0));
SetPVarInt(playerid, "neon23", CreateDynamicObject(18652,0,0,-1800,0,0,0));
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon20"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.62, 0.0, 0.0, 0.0);
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon21"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.62, 0.0, 0.0, 0.0);
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon22"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.62, 0.0, 0.0, 0.0);
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon23"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.62, 0.0, 0.0, 0.0);
SCM(playerid, 0xFFFFFFAA, "Neon instaliran");
g_NovacMinus(playerid, 580);
}
if(listitem == 9)
{
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon24", CreateDynamicObject(18647,0,0,-1800,0,0,0));
SetPVarInt(playerid, "neon25", CreateDynamicObject(18647,0,0,-1800,0,0,0));
SetPVarInt(playerid, "neon26", CreateDynamicObject(18650,0,0,-1800,0,0,0));
SetPVarInt(playerid, "neon27", CreateDynamicObject(18650,0,0,-1800,0,0,0));
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon24"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon25"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon26"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon27"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);
SCM(playerid, 0xFFFFFFAA, "Neon instaliran");
g_NovacMinus(playerid, 580);
}
if(listitem == 10)
{
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon28", CreateDynamicObject(18649,0,0,-1800,0,0,0));
SetPVarInt(playerid, "neon29", CreateDynamicObject(18649,0,0,-1800,0,0,0));
SetPVarInt(playerid, "neon30", CreateDynamicObject(18652,0,0,-1800,0,0,0));
SetPVarInt(playerid, "neon31", CreateDynamicObject(18652,0,0,-1800,0,0,0));
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon28"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon29"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon30"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon31"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);
SCM(playerid, 0xFFFFFFAA, "Neon instaliran");
g_NovacMinus(playerid, 580);
}
if(listitem == 11)
{
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon32", CreateDynamicObject(18652,0,0,-1800,0,0,0));
SetPVarInt(playerid, "neon33", CreateDynamicObject(18652,0,0,-1800,0,0,0));
SetPVarInt(playerid, "neon34", CreateDynamicObject(18650,0,0,-1800,0,0,0));
SetPVarInt(playerid, "neon35", CreateDynamicObject(18650,0,0,-1800,0,0,0));
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon32"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon33"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon34"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);
AttachDynamicObjectToVehicle(GetPVarInt(playerid, "neon35"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);
SCM(playerid, 0xFFFFFFAA, "Neon instaliran");
g_NovacMinus(playerid, 580);
}
if(listitem == 12)
{
DestroyDynamicObject(GetPVarInt(playerid, "neon")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon1")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon2")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon3"));
DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon4")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon5")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon6")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon7"));
DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon8")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon9")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon10")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon11"));
DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon12")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon13")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon14")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon15"));
DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon16")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon17")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon18")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon19"));
DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon20")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon21")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon22")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon23"));
DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon24")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon25")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon26")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon27"));
DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon28")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon29")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon30")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon31"));
DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon32")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon33")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon34")); DeletePVar(playerid, "Status"); DestroyDynamicObject(GetPVarInt(playerid, "neon35"));
SCM(playerid, 0xFFFFFFAA, "Neon skinut.");
}
}
}
return 1;
}[/pawn]
opet 26 errora
gledam ovo i vidim da je sve ok, jedino cijelu skriptu da pošalješ i da je pregledamo detaljno
uglavnom, problem je tu kod tog bracketa koji ti je bracketfinder našao, ili gore, ili dole
Poslacu ti cjelu skriptu u PM
Ovo sam radio i define sam ovo [pawn]#define DIALOG_SPECIALWEAPONS 13324[/pawn]
[pawn]YCMD:kupioruzje(playerid, params[], help)
{
#pragma unused help
if(IsPlayerInRangeOfPoint(playerid, 3.0, 990.3714, -1520.1312, 13.5493))
{
new string[128]
format(string,sizeof(string),""CRVENA"- "BELA"RPG (100000$)\n"CRVENA"- "BELA"Minigun (100000$)\n"CRVENA"- "BELA"Flamethrower (50000$)\n\n");
format(string, sizeof(string), "%s", string);
SPD(playerid, DIALOG_SPECIALWEAPONS, DIALOG_STYLE_LIST, "Specijalna Oruzija", string,"Izaberi", "Zatvori");
}
return 1;
}[/pawn]
[pawn] if(dialogid == DIALOG_SPECIALWEAPONS)
{
if(response)
{
switch(listitem)
{
case 0:
{
if(PlayerInfo[playerid][pNovacDzep] < 100000) return SCM(playerid,-1,""CRVENA"LoB:RP © "SIVA"Nemate dovoljno novca 100000$!");
g_GivePlayerWeapon(playerid,35,10);
g_NovacMinus(playerid,100000);
SCM(playerid,-1,""ZUTA"Kupili ste RPG za 100000$!");
}
case 1:
{
if(PlayerInfo[playerid][pNovacDzep] < 60) return SCM(playerid,-1,""CRVENA"LoB:RP © "SIVA"Nemate dovoljno novca 100000$!");
g_GivePlayerWeapon(playerid,38,500);
g_NovacMinus(playerid,100000);
SCM(playerid,-1,""ZUTA"Kupili ste minigun za 100000$!");
}
case 2:
{
if(PlayerInfo[playerid][pNovacDzep] < 500) return SCM(playerid,-1,""CRVENA"LoB:RP © "SIVA"Nemate dovoljno novca 50000$!");
g_GivePlayerWeapon(playerid,37,500);
g_NovacMinus(playerid,50000);
SCM(playerid,-1,""ZUTA"Kupili ste flamethrower za 50000$!");
}
}
}[/pawn]
zasto stavljas 13324 ako ne koristis if(dialogid == 13324) -.- malo prokontaj.. :) i ps,zasto ce ti LoB:RP ako mozes kupit minigun itd.. :)
i de ti je return ako je to celi kod.
Samo jos ovo C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(13708) : warning 213: tag mismatch
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(27175) : error 001: expected token: ";", but found "-identifier-"
[pawn]YCMD:gamemodeexittest(playerid, params[],help)
{
#pragma unused help
OnGameModeExit();
return 1;
}[/pawn]
Ovo
[pawn]YCMD:gamemodeexittest(playerid, params[],help)
{
#pragma unused help
SendRconCommand("exit");
return 1;
}[/pawn]
Imam jos ova 4 warrninga i 1 error taj isti
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(13708) : warning 213: tag mismatch
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(27175) : error 001: expected token: ";", but found "-identifier-"
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(28989) : warning 219: local variable "X" shadows a variable at a preceding level
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(28989) : warning 219: local variable "Y" shadows a variable at a preceding level
C:\Users\Kolobarić\Desktop\Ante\Igrice\Ostalo\Serveri\Life on Balkan RolePlay\gamemodes\LoB-RP.pwn(28989) : warning 219: local variable "Z" shadows a variable at a preceding level
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
1 Error.
[pawn]YCMD:napravipoklon(playerid, params[], help)
{
#pragma unused help
if(UlogovanProvera[playerid] == 0) return SCM(playerid,-1,"LoB:RP | "CRVENA"Moras se ulogirati da bi koristio ovu komandu!");
if(PlayerInfo[playerid][pAdmin] < 6)d return SCM(playerid,-1,""CRVENA"LoB:RP © "SIVA"Samo Vlasnik!");
if(AdminDuty[playerid] == 0 && SkripterDuty[playerid] == 0) return SCM(playerid,-1,""CRVENA"LoB:RP © "SIVA"Morate biti na admin duznosti!");
new poklonid = 0;
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X,Y,Z);
for(new b = 0; b < sizeof(POI); b++)
{
if(POI[poPostavljena] == 1)
{
poklonid = b + 1;
}
}
new str[128];
if(poklonid > 1000) return SCM(playerid, -1,"{FF0000}Ne mozete napraviti vise od 1000 poklona.");
format(str, sizeof(str), "{00A2D7}Editujes poklon ID:%d.", poklonid);
SCM(playerid, -1, str);
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x,y,z);
pobjekat[playerid] = CreateObject(19054, x, y+1, z, 0, 0, 0);
EditObject(playerid, pobjekat[playerid]);
edituje[playerid] = 1;
return 1;
}[/pawn]
[pawn]CreateDynamic3DTextLabel(""ZUTA"[Specijalna Oruzija]\n"BELA"Za kupnju specijalnih oruzija upisite /kupi", 0x9EC73DAA, 990.3714, -1520.1312, 13.5493, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, -1, 20.0);[/pawn]
Citat: slipnkit poslato Maj 14, 2016, 13:32:55 POSLE PODNE
[pawn]YCMD:gamemodeexittest(playerid, params[],help)
{
#pragma unused help
SendRconCommand("exit");
return 1;
}[/pawn]
Nista od toga
Jos 3 warringa i 1 error
[pawn]YCMD:kupioruzje(playerid, params[], help)
{
#pragma unused help
if(IsPlayerInRangeOfPoint(playerid, 3.0, 990.3714, -1520.1312, 13.5493))
{
new string[128]
format(string,sizeof(string),""CRVENA"- "BELA"RPG (100000$)\n"CRVENA"- "BELA"Minigun (100000$)\n"CRVENA"- "BELA"Flamethrower (50000$)\n");
format(string, sizeof(string), "%s", string);
SPD(playerid, DIALOG_SPECIALWEAPONS, DIALOG_STYLE_LIST, "Specijalna Oruzija", string,"Izaberi", "Zatvori");
}
return 1;
}[/pawn]
to je taj error
Jos samo 3 warrininiga
stavi sve u 1.
Najbolje koristi strcat..
Gle sad mi ovo nevalja prije je bilo "CRVENA" promjenio u "SVETLOPLAVA" izbacuje errore
askolavozila3d[0][askolavozila[0]] = Create3DTextLabel(""SVETLOPLAVA"[ Auto Skola ]", 0xFF9500AA, 0.0, 0.0, 0.0, 10.0, 0, 1);
askolavozila3d[0][askolavozila[0]] = Create3DTextLabel(""SVETLOPLAVA"[ Auto Skola ]", 0xFF9500AA, 0.0, 0.0, 0.0, 10.0, 0, 1);
askolavozila3d[0][askolavozila[0] = Create3DTextLabel(""SVETLOPLAVA"[ Auto Skola ]", -1, 0, 0, 0, 40.0, 0, 0);
Citat: ophion poslato Maj 14, 2016, 15:49:18 POSLE PODNE
askolavozila3d[0][askolavozila[0]] = Create3DTextLabel(""SVETLOPLAVA"[ Auto Skola ]", 0xFF9500AA, 0.0, 0.0, 0.0, 10.0, 0, 1);
askolavozila3d[0][askolavozila[0] = Create3DTextLabel(""SVETLOPLAVA"[ Auto Skola ]", -1, 0, 0, 0, 40.0, 0, 0);
Nece
Jel ti to hoves na auto ili?
new Text3D:vehicle3Dtext[MAX_VEHICLES],vehicle_id;
// Creating the TextLabel for later use
public OnGameModeInit ( )
{
vehicle_id = CreateVehicle( 510, 0.0. 0.0, 15.0, 5, 0, 120 );
vehicle3Dtext[ vehicle_id ] = Create3DTextLabel( "Example Text", 0xFF0000AA, 0.0, 0.0, 0.0, 50.0, 0, 1 );
//Creating the Vehicle
//Attaching Text Label To Vehicle
Attach3DTextLabelToVehicle( vehicle3Dtext[ vehicle_id ] , vehicle_id, 0.0, 0.0, 2.0);
}
public OnGameModeExit ( )
{
Delete3DTextLabel( vehicle3Dtext[ vehicle_id ] );
return true;
}
koristi ovu funkciju,ovo ja nisam pisao ovo je sa wiki..
Rijesio hvala sam sam :D