Skripta koju koristim:ATHLONE
Opis problema o kojem se radi:BRZONIMETAR ne ucitava TD-ove
Dio skripte: dodao sam td-ove i ne prikazuje na srw ne znam zasto ? :negativac:
Slika (neobavezno):
Pa ocigledno da ih nisi lepo ubacio.
Citat: MaRoX poslato April 22, 2016, 00:18:29 PRE PODNE
Pa ocigledno da ih nisi lepo ubacio.
To je i meni problem, evo ti SS, kad vratim stare Athlone brzinomer tdove radi, kad ubacim svoje ne radi... > http://noobot.info/uploader/image.php?di=KYPL < (( OSTALI TDOVI NISU CENTRIRANI JER ME ZEZA NESTO REZOLUCIJA IG :D ))
Nesto nisi dobro ubacio :)
A da vi prestanete govoriti "Nesto nisi dobro ubacio" ?
OP koristis li TextDrawShowForPlayer ili nesto da pokazes igracu TD?
Daj nam sta si dodao u skriptu od TDa
To se radi pod
[pawn]public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
[/pawn]
Primer kako sam ja uradio
[pawn]if(newstate == PLAYER_STATE_DRIVER)
{
if(!VoziloJeBicikla(GetVehicleModel(GetPlayerVehicleID(playerid))))
{
PlayerTextDrawShow(playerid, AGSpeedo[playerid][0]);
PlayerTextDrawShow(playerid, AGSpeedo[playerid][1]);
PlayerTextDrawShow(playerid, AGSpeedo[playerid][2]);
PlayerTextDrawShow(playerid, AGSpeedo[playerid][4]);
PlayerTextDrawShow(playerid, AGSpeedo[playerid][5]);
PlayerTextDrawShow(playerid, AGSpeedo[playerid][6]);
PlayerTextDrawShow(playerid, AGSpeedo[playerid][7]);
PlayerTextDrawShow(playerid, AGSpeedo[playerid][8]);
PlayerTextDrawShow(playerid, AGSpeedo[playerid][9]);
new string[200];
format(string, sizeof(string), "%s", ImenaVozila[GetVehicleModel(vozilo) - 400]), PlayerTextDrawSetString(playerid, AGSpeedo[playerid][2], string);
format(string, sizeof(string), "%dL", Fuel[GetPlayerVehicleID(playerid)]), PlayerTextDrawSetString(playerid, AGSpeedo[playerid][5], string);
}
}
if(oldstate == PLAYER_STATE_DRIVER)
{
PlayerTextDrawHide(playerid, AGSpeedo[playerid][0]);
PlayerTextDrawHide(playerid, AGSpeedo[playerid][1]);
PlayerTextDrawHide(playerid, AGSpeedo[playerid][2]);
PlayerTextDrawHide(playerid, AGSpeedo[playerid][4]);
PlayerTextDrawHide(playerid, AGSpeedo[playerid][5]);
PlayerTextDrawHide(playerid, AGSpeedo[playerid][6]);
PlayerTextDrawHide(playerid, AGSpeedo[playerid][7]);
PlayerTextDrawHide(playerid, AGSpeedo[playerid][8]);
PlayerTextDrawHide(playerid, AGSpeedo[playerid][9]);
}[/pawn]
Daj nam sta si uradio :D