Skripta koju koristim: neka moja
Detaljan opis problema: radim bank sys od 0. Nikada nisam menjao interior pa mi je to i problem. Imam izmapan interior i namestio sam kod banke pickup i label da se ulazi na ENTER/F. Ja znam da se interior moze menjati preko OnPlayerKeyStateChange. Jel trebam samo staviti kordinate tog izmapanog interiora ili?
Dio skripte: /
Neke slike/video za lakse dobivanje pomoci(neobavezno): /
forward spawnprovjera(playerid);
public spawnprovjera(playerid)
{
TogglePlayerControllable(playerid,true);
}
if(IsPlayerInRangeOfPoint(playerid, 1,X,Y,Z)) Znaci ulaz u Banku
{
GameTextForPlayer(playerid, "~w~Banka~w~", 5000, 1);
SetPlayerInterior(playerid, 2);
SetPlayerPos(playerid,X,Y,Z);U enterijeru kordinate to kad ude gdje ce ga postavit
SetTimerEx("spawnprovjera",3000,0,"d",playerid);
TogglePlayerControllable(playerid,false);
}
else if(IsPlayerInRangeOfPoint(playerid, 1, X,Y,Z))u enterijeru izlaz znaci kod vrata u enterijeru kuda izlazi
{
GameTextForPlayer(playerid, "~w~Los Santos", 5000, 1);
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid,X,Y,Z);Napolju kad izade iz enterijera
}
Znaci to pod on player key state change?
if( PRESSED(KEY_SECONDARY_ATTACK) )