Skripta koju koristim: GtaRP
Detaljan opis problema: Ovako kako mogu namestiti kad upalim vozilo na alt i kad ponovo kliknem alt da ga ugasim? Hvala Unapred
Dio skripte:if((newkeys == KEY_FIRE))
{
if(IsPlayerInAnyVehicle(playerid))
{
if(IsPlayerConnected(playerid))
{
if(!engineOn[GetPlayerVehicleID(playerid)])
{
if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
{
return 1;
}
if(pveh == 510 || pveh == 481 || pveh == 509)
{
return 1;
}
if(newcar == 326 || newcar == 331)
{
return 1;
}
if(IsAPlane(newcar))
{
return 1;
}
if(gEngine[playerid] == 1) { return 1; }
new Float:HP;
GetVehicleHealth(GetPlayerVehicleID(playerid), HP);
if(HP <= 500.0) return GameTextForPlayer(playerid, "~r~Motor vozila je preostecen!", 3000, 4);
//if(GorivoP[GetPlayerVehicleID(playerid)] <= 0) return SCM(playerid, SIVA, "Nema dovoljno goriva u rezervoaru");
//JBC_PutPlayerInVehicle(playerid, newcar, 0);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s okrece kljuc i pokusava da upali motor na vozilu %s ( ALT ).", sendername, ImenaVozila[GetVehicleModel(GetPlayerVehicleID(playerid)) - 400]);
ProxDetector(30.0, playerid, string, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
SetTimerEx("StartingTheVehicle",2000,0,"i",playerid);
GameTextForPlayer(playerid, "~w~Pokretanje motora..",2500,3);
gEngine[playerid] = 1;
return 1;
}
}
}
}
Neke slike/video za lakse dobivanje pomoci(neobavezno):
Reci mi sta ti oznacava gEngine?
Jednostavno ovako:
[pawn]
new engine, lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
if( engine == 1 ) {
//ovde upisujes sta se desava kada je vozilo upaljeno a ti stisnes ALT
}
else {
//ovde upisujes sta se desava kada je vozilo ugaseno a ti stisnes ALT
}
[/pawn]
Stavio ali sada samo pise da gasim auto nece da ga upali?
if((newkeys == KEY_FIRE))
{
if(IsPlayerInAnyVehicle(playerid))
{
if(IsPlayerConnected(playerid))
{
if(!engineOn[GetPlayerVehicleID(playerid)])
{
if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
{
return 1;
}
if(pveh == 510 || pveh == 481 || pveh == 509)
{
return 1;
}
if(newcar == 326 || newcar == 331)
{
return 1;
}
if(IsAPlane(newcar))
{
return 1;
}
if(gEngine[playerid] == 1)
{
new Float:HP;
GetVehicleHealth(GetPlayerVehicleID(playerid), HP);
if(HP <= 500.0) return GameTextForPlayer(playerid, "~r~Motor vozila je preostecen!", 3000, 4);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s okrece kljuc i pokusava da upali motor na vozilu %s ( ALT ).", sendername, ImenaVozila[GetVehicleModel(GetPlayerVehicleID(playerid)) - 400]);
ProxDetector(30.0, playerid, string, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
SetTimerEx("StartingTheVehicle",2000,0,"i",playerid);
GameTextForPlayer(playerid, "~w~Pokretanje motora..",2500,3);
gEngine[playerid] = 1;
}
else
{
if(gEngine[playerid] == 0)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s okrece kljuc i gasi motor na vozilu %s ( ALT ).", sendername, ImenaVozila[GetVehicleModel(GetPlayerVehicleID(playerid)) - 400]);
ProxDetector(30.0, playerid, string, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
gEngine[playerid] = 0;//ovde upisujes sta se desava kada je vozilo ugaseno a ti stisnes ALT
}
return 1;
}
}
}
}
}
[pawn]
if((newkeys == KEY_FIRE))
{
if(IsPlayerInAnyVehicle(playerid))
{
if(IsPlayerConnected(playerid))
{
if(!engineOn[GetPlayerVehicleID(playerid)])
{
if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
{
return 1;
}
if(pveh == 510 || pveh == 481 || pveh == 509)
{
return 1;
}
if(newcar == 326 || newcar == 331)
{
return 1;
}
if(IsAPlane(newcar))
{
return 1;
}
if(gEngine[playerid] == 1 || gEngine[playerid] == 0)
{
new Float:HP;
GetVehicleHealth(GetPlayerVehicleID(playerid), HP);
if(HP <= 500.0) return GameTextForPlayer(playerid, "~r~Motor vozila je preostecen!", 3000, 4);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s okrece kljuc i pokusava da upali motor na vozilu %s ( ALT ).", sendername, ImenaVozila[GetVehicleModel(GetPlayerVehicleID(playerid)) - 400]);
ProxDetector(30.0, playerid, string, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
SetTimerEx("StartingTheVehicle",2000,0,"i",playerid);
GameTextForPlayer(playerid, "~w~Pokretanje motora..",2500,3);
gEngine[playerid] = 1;
}
else
{
if(gEngine[playerid] == 0)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s okrece kljuc i gasi motor na vozilu %s ( ALT ).", sendername, ImenaVozila[GetVehicleModel(GetPlayerVehicleID(playerid)) - 400]);
ProxDetector(30.0, playerid, string, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
gEngine[playerid] = 0;//ovde upisujes sta se desava kada je vozilo ugaseno a ti stisnes ALT
}
return 1;
}
}
}
}
}[/pawn]
Ovako pali vozilo ali nece da ugasi
if((newkeys == KEY_FIRE))
{
if(IsPlayerInAnyVehicle(playerid))
{
if(IsPlayerConnected(playerid))
{
if(!engineOn[GetPlayerVehicleID(playerid)])
{
if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
{
return 1;
}
if(pveh == 510 || pveh == 481 || pveh == 509)
{
return 1;
}
if(newcar == 326 || newcar == 331)
{
return 1;
}
if(IsAPlane(newcar))
{
return 1;
}
if(gEngine[playerid] == 1 || gEngine[playerid] == 0)
{
new Float:HP;
GetVehicleHealth(GetPlayerVehicleID(playerid), HP);
if(HP <= 500.0) return GameTextForPlayer(playerid, "~r~Motor vozila je preostecen!", 3000, 4);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s okrece kljuc i pokusava da upali motor na vozilu %s ( ALT ).", sendername, ImenaVozila[GetVehicleModel(GetPlayerVehicleID(playerid)) - 400]);
ProxDetector(30.0, playerid, string, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
SetTimerEx("StartingTheVehicle",1000,0,"i",playerid);
GameTextForPlayer(playerid, "~w~Pokretanje motora..",1500,3);
gEngine[playerid] = 1;
}
else
{
if(gEngine[playerid] == 0)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s okrece kljuc i gasi motor na vozilu %s ( ALT ).", sendername, ImenaVozila[GetVehicleModel(GetPlayerVehicleID(playerid)) - 400]);
ProxDetector(30.0, playerid, string, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
gEngine[playerid] = 0;//ovde upisujes sta se desava kada je vozilo ugaseno a ti stisnes ALT
}
return 1;
}
}
}
}
}
Citat: Jack_Corleone poslato Mart 22, 2016, 16:10:14 POSLE PODNE
Stavio ali sada samo pise da gasim auto nece da ga upali?
if((newkeys == KEY_FIRE))
{
if(IsPlayerInAnyVehicle(playerid))
{
if(IsPlayerConnected(playerid))
{
if(!engineOn[GetPlayerVehicleID(playerid)])
{
if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
{
return 1;
}
if(pveh == 510 || pveh == 481 || pveh == 509)
{
return 1;
}
if(newcar == 326 || newcar == 331)
{
return 1;
}
if(IsAPlane(newcar))
{
return 1;
}
if(gEngine[playerid] == 1)
{
new Float:HP;
GetVehicleHealth(GetPlayerVehicleID(playerid), HP);
if(HP <= 500.0) return GameTextForPlayer(playerid, "~r~Motor vozila je preostecen!", 3000, 4);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s okrece kljuc i pokusava da upali motor na vozilu %s ( ALT ).", sendername, ImenaVozila[GetVehicleModel(GetPlayerVehicleID(playerid)) - 400]);
ProxDetector(30.0, playerid, string, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
SetTimerEx("StartingTheVehicle",2000,0,"i",playerid);
GameTextForPlayer(playerid, "~w~Pokretanje motora..",2500,3);
gEngine[playerid] = 1;
}
else
{
if(gEngine[playerid] == 0)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s okrece kljuc i gasi motor na vozilu %s ( ALT ).", sendername, ImenaVozila[GetVehicleModel(GetPlayerVehicleID(playerid)) - 400]);
ProxDetector(30.0, playerid, string, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
gEngine[playerid] = 0;//ovde upisujes sta se desava kada je vozilo ugaseno a ti stisnes ALT
}
return 1;
}
}
}
}
}
Obrisi tu gore svoju proveru ja mislim da je gEngine neka tvoja provera koja baguje to, iskljuci to gore i onda probaj.
Ovu brate [pawn]if(!engineOn[GetPlayerVehicleID(playerid)])[/pawn]
Probaj ovako :D
[pawn]if((newkeys == KEY_FIRE))
{
if(IsPlayerInAnyVehicle(playerid))
{
if(IsPlayerConnected(playerid))
{
if(!engineOn[GetPlayerVehicleID(playerid)])
{
if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
{
return 1;
}
if(pveh == 510 || pveh == 481 || pveh == 509)
{
return 1;
}
if(newcar == 326 || newcar == 331)
{
return 1;
}
if(IsAPlane(newcar))
{
return 1;
}
if(gEngine[playerid] == 1)
{
new Float:HP;
GetVehicleHealth(GetPlayerVehicleID(playerid), HP);
if(HP <= 500.0) return GameTextForPlayer(playerid, "~r~Motor vozila je preostecen!", 3000, 4);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s okrece kljuc i pokusava da upali motor na vozilu %s ( ALT ).", sendername, ImenaVozila[GetVehicleModel(GetPlayerVehicleID(playerid)) - 400]);
ProxDetector(30.0, playerid, string, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
SetTimerEx("StartingTheVehicle",1000,0,"i",playerid);
GameTextForPlayer(playerid, "~w~Pokretanje motora..",1500,3);
gEngine[playerid] = 0;
}
else
{
if(gEngine[playerid] == 0)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s okrece kljuc i gasi motor na vozilu %s ( ALT ).", sendername, ImenaVozila[GetVehicleModel(GetPlayerVehicleID(playerid)) - 400]);
ProxDetector(30.0, playerid, string, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
gEngine[playerid] = 1;//ovde upisujes sta se desava kada je vozilo ugaseno a ti stisnes ALT
}
return 1;
}
}
}
}
}[/pawn]
Sad mi ugasi auto pa ga upali ali nece i dalje da ga ugasi
if((newkeys == KEY_FIRE))
{
if(IsPlayerInAnyVehicle(playerid))
{
if(IsPlayerConnected(playerid))
{
if(engineOn[GetPlayerVehicleID(playerid)] == 0)// ako je ugasen motor
{
if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
{
return 1;
}
if(pveh == 510 || pveh == 481 || pveh == 509)
{
return 1;
}
if(newcar == 326 || newcar == 331)
{
return 1;
}
if(IsAPlane(newcar))
{
return 1;
}
if(gEngine[playerid] == 1)
{
new Float:HP;
GetVehicleHealth(GetPlayerVehicleID(playerid), HP);
if(HP <= 500.0) return GameTextForPlayer(playerid, "~r~Motor vozila je preostecen!", 3000, 4);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s okrece kljuc i pokusava da upali motor na vozilu %s ( ALT ).", sendername, ImenaVozila[GetVehicleModel(GetPlayerVehicleID(playerid)) - 400]);
ProxDetector(30.0, playerid, string, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
SetTimerEx("StartingTheVehicle",1000,0,"i",playerid);
GameTextForPlayer(playerid, "~w~Pokretanje motora..",1500,3);
gEngine[playerid] = 0;
}
else
{
if(gEngine[playerid] == 0)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s okrece kljuc i gasi motor na vozilu %s ( ALT ).", sendername, ImenaVozila[GetVehicleModel(GetPlayerVehicleID(playerid)) - 400]);
ProxDetector(30.0, playerid, string, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
gEngine[playerid] = 1;//ovde upisujes sta se desava kada je vozilo ugaseno a ti stisnes ALT
}
return 1;
}
}
}
}
}
De sad :D [pawn] if(newkeys & KEY_FIRE)
{
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new engine, lights, alarm, doors, bonnet, boot, objective; //string[100]
GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
if(pveh == 510 || pveh == 481 || pveh == 509) return 1;
if(engine == 0 || engine == -1)
{
SetVehicleParamsEx(GetPlayerVehicleID(playerid), 1, lights, alarm, doors, bonnet, boot, objective);
new Float:HP;
GetVehicleHealth(GetPlayerVehicleID(playerid), HP);
if(HP <= 500.0) return GameTextForPlayer(playerid, "~r~Motor vozila je preostecen!", 3000, 4);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s okrece kljuc i pokusava da upali motor na vozilu %s ( ALT ).", sendername, ImenaVozila[GetVehicleModel(GetPlayerVehicleID(playerid)) - 400]);
ProxDetector(30.0, playerid, string, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
SetTimerEx("StartingTheVehicle",1000,0,"i",playerid);
GameTextForPlayer(playerid, "~w~Pokretanje motora..",1500,3);
}
else if(engine == 1)
{
SetVehicleParamsEx(GetPlayerVehicleID(playerid), 0, 0, alarm, doors, bonnet, boot, objective);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s okrece kljuc i gasi motor na vozilu %s ( ALT ).", sendername, ImenaVozila[GetVehicleModel(GetPlayerVehicleID(playerid)) - 400]);
ProxDetector(30.0, playerid, string, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
}
}
}
}[/pawn]
Namestio sam hvala svima koji su pomogli. 8)