Skripta koju koristim:Moj edit UP-a
Detaljno objasnjenje problema:Ovako sa rent vozilima meni stoje na putu po svuda evo vam dole slike
Deo skripte koda:
Evo vam to addstaticvehicle
[pawn]
///////////////////////RENT MOTORA VOZILA///////////////////////
motorent[0] = AddStaticVehicleEx(462,994.5545000,-1585.5260000,13.1773000,184.4394000,-1,-1,1000); //Faggio
motorent[1] = AddStaticVehicleEx(462,1004.1481000,-1585.6415000,13.1780000,177.5822000,-1,-1,1000); //Faggio
motorent[2] = AddStaticVehicleEx(462,999.0128000,-1585.6631000,13.1653000,181.8275000,-1,-1,1000); //Faggio
motorent[3] = AddStaticVehicleEx(462,1008.9389000,-1586.2227000,13.1772000,175.7937000,-1,-1,1000); //Faggio
motorent[4] = AddStaticVehicleEx(462,1014.4073000,-1585.5999000,13.1773000,179.7840000,-1,-1,1000); //Faggio
motorent[5] = AddStaticVehicleEx(462,1019.5970000,-1585.8423000,13.1734000,173.3791000,-1,-1,1000); //Faggio
motorent[6] = AddStaticVehicleEx(462,1024.0687000,-1586.2286000,13.1749000,176.1132000,-1,-1,1000); //Faggio
///////////////////////RENT AUTA/////////////////////////////////////
rentauta[0] = AddStaticVehicleEx(405,973.5366000,-1610.5139000,13.4534000,0.4464000,-1,-1,1000); //Sentinel
rentauta[1] = AddStaticVehicleEx(405,978.1879000,-1610.2307000,13.4534000,1.1774000,-1,-1,1000); //Sentinel
rentauta[2] = AddStaticVehicleEx(405,983.7921000,-1610.0380000,13.4534000,358.2914000,-1,-1,1000); //Sentinel
rentauta[3] = AddStaticVehicleEx(405,988.3177000,-1609.7762000,13.4534000,1.5714000,-1,-1,1000); //Sentinel
rentauta[4] = AddStaticVehicleEx(405,993.3832000,-1609.9474000,13.4534000,358.3120000,-1,-1,1000); //Sentinel
rentauta[5] = AddStaticVehicleEx(426,998.7262000,-1609.8981000,13.3217000,1.4092000,-1,-1,1000); //Premier
rentauta[6] = AddStaticVehicleEx(426,1003.7808000,-1609.7939000,13.3215000,358.8435000,-1,-1,1000); //Premier
rentauta[7] = AddStaticVehicleEx(426,1008.5714000,-1609.8116000,13.3218000,358.4122000,-1,-1,1000); //Premier
rentauta[8] = AddStaticVehicleEx(426,1013.6906000,-1609.8611000,13.3221000,0.1493000,-1,-1,1000); //Premier
rentauta[9] = AddStaticVehicleEx(426,1018.6310000,-1609.7330000,13.3211000,358.7892000,-1,-1,1000); //Premier
rentauta[10] = AddStaticVehicleEx(426,1023.6620000,-1609.7439000,13.3111000,358.9684000,-1,-1,1000); //Premier
//////////////////////////RENT BICIKALA VOZILA///////////////////////////////////
biciklarent[0] = AddStaticVehicleEx(510,959.2390000,-1585.3563000,13.1869000,177.9431000,0,0,1000); //Mountain Bike
biciklarent[1] = AddStaticVehicleEx(510,964.1000000,-1585.4825000,13.1873000,179.2734000,0,0,1000); //Mountain Bike
biciklarent[2] = AddStaticVehicleEx(510,969.2324000,-1585.0403000,13.1874000,181.3010000,0,0,1000); //Mountain Bike
biciklarent[3] = AddStaticVehicleEx(510,974.3256000,-1584.8940000,13.1872000,177.3441000,0,0,1000); //Mountain Bike
biciklarent[4] = AddStaticVehicleEx(510,979.0851000,-1584.7271000,13.1861000,177.9681000,0,0,1000); //Mountain Bike
biciklarent[5] = AddStaticVehicleEx(510,984.4119000,-1585.1002000,13.1871000,177.2951000,0,0,1000); //Mountain Bike
biciklarent[6] = AddStaticVehicleEx(510,989.1425000,-1584.8363000,13.1872000,183.6236000,0,0,1000); //Mountain Bike
[/pawn]
Slika ili nesto:
Kako treba da bude i kako bude kada startujem server:
http://i.imgur.com/WccUVgU.png
Posle nekog vremena:
http://i.imgur.com/iSh0W4Z.png
Kako fixat?
Pretpostavljam da si brisao objekte tu pa ti propadaju vozila, probaj s ovim http://forum.sa-mp.com/showthread.php?t=447204
Stavi objekte izpod tih rent vozila u CreateObject.
Pogrešno, nece nista promijenuti ako objekte bude stavio u CreateObject !
Treba povecati draw distance objekta na 500 metara ili 1 kilometar.
Skroz nepotrebno, sa CreateObject odlicno radi.
Imao sam ovaj problem davno, propadala su mi vozila kroz neki objekat i gledajuci mapu skontam da je u pitanju draw distance.
Kada se igrac odmakne od te mape u nekom vecem radiusu od radiusa draw distance, onda se mapa izbriše, tj to mjesto bude prazno za tog igraca.
Tako da kada se on ponovo priblizava tom mjestu, mapa se ponovo ocitava i pri tom ocitavanju sva vozila propadnu kroz teksturu.
Povecavanjem draw distance poda, ovaj problem ce se rijesiti.
Kontam ja sta ti pricas, ali kod mene na modu, podovi su na CreateObject i ne propada niti jedno vozilo.
Nek proba oba nacina pa nek vidi :)
Nesto da vas pitam kako se to draw povecava?
Na mapi?
:)
Na objektima, evo ti odes ovdje zaljepis svoje objekte i u opcijama imas draw distance stisnes na njega i mjenjas koliki hoces onda ides convert kopiras objekte i eto
http://www.convertffs.com/
A to ti je u liniji objekta ovo(imas pise ti float:drawdistance)
[pawn]CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = STREAMER_OBJECT_SD, Float:drawdistance = STREAMER_OBJECT_DD, STREAMER_TAG_AREA areaid = STREAMER_TAG_AREA -1);[/pawn]
Koliki draw distance trebam da stavim na pod? :)
Rekli su ti ovi iznad da stavis objekte u CreateObject ili drawdistance u 1000
Sto imas vise CO objekata losije je ucitavanje dinamicnih...
Zato je bolje da koristi CDOEx ili CDO i stavi veci draw na podove