Skripta koju koristim:/
Detaljan opis problema:Znaci kad ulazim s autom u garazu sve super ali kad izlazim me baci s neba
Dio skripte:evo u pastebinu http://pastebin.com/AX2GYQCX
Neke slike/video za lakse dobivanje pomoci(neobavezno):/
Jel te baca kada si u auto ili kada nisi ??
I kad sam u autu i kad nisam
Nije ti lepo postavljen izlazX, izlazY, izlazZ iz garaze.
nista mi ne pise ovdje za te izlaze da vidim da bi podesio
Daj mi ovo garageVehiclePos
ResetGarage( id ) {
garageInfo[ id ][ garageOwned ] = false;
strmid( garageInfo[ id ][ garageOwned ], "Drzava", 0, strlen( "Drzava" ), MAX_PLAYER_NAME );
garageInfo[ id ][ garagePrice ] = 0;
garageInfo[ id ][ garageLevel ] = 0;
garageInfo[ id ][ garageLocked ] = false;
garageInfo[ id ][ garagePos ][ 0 ] = 0.0;
garageInfo[ id ][ garagePos ][ 1 ] = 0.0;
garageInfo[ id ][ garagePos ][ 2 ] = 0.0;
garageInfo[ id ][ garageVehiclePos ][ 0 ] = 0.0;
garageInfo[ id ][ garageVehiclePos ][ 1 ] = 0.0;
garageInfo[ id ][ garageVehiclePos ][ 2 ] = 0.0;
garageInfo[ id ][ garageVehiclePos ][ 3 ] = 0.0;
garageInfo[ id ][ garageVW ] = 0;
garageInfo[ id ][ garageType ] = -1;
}
Ocigledno da nemas nigde da igrac izlazi, zato te baca skroz u nebo. Napravi gGarageIzlaz i tako stavljaj, radi po principu kada kuca /gexit da ga stvori ispred te garaze, isto kao za ulaz samo obrnuto.
Probacu to sredit,hvala
pogledaj ovu komandu kad ulazim u garazu
CMD:genter( playerid, params[] ) {
new id = GetNearestGarage( playerid );
if( id == -1 ) return GRESKA( playerid, "Nema garaze u blizini." );
new gtype = garageInfo[ id ][ garageType ];
if( garageInfo[ id ][ garageLocked ] == true ) return GRESKA( playerid, "Ova garaza je zakljucana." );
if( GetPlayerState( playerid ) == PLAYER_STATE_ONFOOT ) {
SetPlayerPos( playerid, GarageInteriors[ gtype ][ 0 ], GarageInteriors[ gtype ][ 1 ], GarageInteriors[ gtype ][ 2 ] );
GameTextForPlayer( playerid, "Ucitavanje ...", 1000, 4 );
SetTimerEx( "SlobodnoSada", 2000, false, "i", playerid );
SetCameraBehindPlayer( playerid );
TogglePlayerControllable( playerid, false );
SetPlayerInterior( playerid, floatround( GarageInteriors[ gtype ][ 4 ] ) );
SetPlayerVirtualWorld( playerid, garageInfo[ id ][ garageVW ] );
SetPlayerFacingAngle( playerid, GarageInteriors[ gtype ][ 3 ] );
EnteredGarage[ playerid ] = id;
SendInfoMessage( playerid, "Da izadjete iz garaze kucajte /gexit." );
}
else if( GetPlayerState( playerid ) == PLAYER_STATE_DRIVER ) {
new vehicle = GetPlayerVehicleID( playerid );
LinkVehicleToInterior( vehicle, floatround( GarageInteriors[ gtype ][ 4 ] ) );
SetVehicleVirtualWorld( vehicle, garageInfo[ id ][ garageVW ] );
SetVehiclePos( vehicle, GarageInteriors[ gtype ][ 0 ], GarageInteriors[ gtype ][ 1 ], GarageInteriors[ gtype ][ 2 ] );
GameTextForPlayer( playerid, "Ucitavanje ...", 1000, 4 );
SetTimerEx( "SlobodnoSada", 2000, false, "i", playerid );
SetCameraBehindPlayer( playerid );
TogglePlayerControllable( playerid, false );
SetPlayerInterior( playerid, floatround( GarageInteriors[ gtype ][ 4 ] ) );
SetPlayerVirtualWorld( playerid, garageInfo[ id ][ garageVW ] );
SetVehicleZAngle( vehicle, GarageInteriors[ gtype ][ 3 ] );
EnteredGarage[ playerid ] = id;
SendInfoMessage( playerid, "Da izadjete iz garaze kucajte /gexit." );
}
else return GRESKA( playerid, "Komandu mozes koristiti samo ako si na nogama ili na vozacevom mestu." );
return true;
}