Skripta koju koristim:GTARP
Dio skripte:
if(strcmp(cmd, "/makeleader", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /makeleader [ID Igraca/Dio Imena] [Broj(1-17)]");
SendClientMessage(playerid, COLOR_LIGHTRED, "|______________________________________________________________________|");
SendClientMessage(playerid, 0x33CCFFAA, "| 1.PD | 2.FBI | 3.BIA | 4.MD | 5.Ruska Mafija | 6.LCN |");
SendClientMessage(playerid, 0x33CCFFAA, "| 7.Vlada | 8.GHS | 9.Novinar | 10.Taxi | 11.Yamaguchi |");
SendClientMessage(playerid, 0x33CCFFAA, "| 12.PS | 13.Ballas | 14.Surenos | 15.MS-13 | 16.GSF |");
SendClientMessage(playerid, COLOR_LIGHTRED, "|______________________________________________________________________|");
return 1;
}
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if(level > 16 || level < 0) { SendClientMessage(playerid, COLOR_GREY, "[GRESKA] Nemojte ispod 0, ili preko 16!"); return 1; } // za org
if (PlayerInfo[playerid][pAdmin] >= 1337)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0 || PlayerInfo[para1][pFMember] < 255)
{
SendClientMessage(playerid, COLOR_GREY, "[GRESKA] Taj igrac je clan neke organizacije !");
return 1;
}
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pLeader] = level;
new lider[30];
if(level == 1 ) {lider="Policija";}
if(level == 2 ) {lider="FBI";}
if(level == 3 ) {lider="BIA";}
if(level == 4 ) {lider="LSMD [Ambulanta/Vatrogasci";}
if(level == 5 ) {lider="RM [Ruska Mafia]";}
if(level == 6 ) {lider="LCN [La Cosa Nostra]";}
if(level == 7 ) {lider="VLADA";}
if(level == 8 ) {lider="GHS";}
if(level == 9 ) {lider="Novirari";}
if(level == 10) {lider="TAXI";}
if(level == 11) {lider="Yamaguchi";}
if(level == 12) {lider="PARKING SERVIS";}
if(level == 13) {lider="BALLAS";}
if(level == 14) {lider="SURENOS";}
if(level == 15) {lider="MS-13";}
if(level == 16) {lider="GSF [Groove Street Family]";}
if(level == 17) {lider="PO 1";}
if(level == 18) {lider="Bajkeri";}
if(level == 19) {lider="PO 2";}
if(level == 0)
{
format(string, sizeof(string), "OSC %s vam je SKINUO vodstvo nad {F3FF02}Organizacijom.", sendername);
SendClientMessage(para1, COLOR_LIGHTRED, string);
format(string, sizeof(string), "Skinuli ste %s-a vodstvo nad {F3FF02}Organizacijom.", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTRED, string);
}
else
{
format(string, sizeof(string), "OSC %s vam je dao {F3FF02}Lidera Organizacije ID %d - %s.", sendername,level,lider);
SendClientMessage(para1, COLOR_LIGHTRED, string);
format(string, sizeof(string), "Postavili ste %s-a za {F3FF02}Lidera Organizacije ID %d - %s.", giveplayer,level,lider);
SendClientMessage(playerid, COLOR_LIGHTRED, string);
}
if(level == 0) { PlayerInfo[para1][pChar] = 0; PlayerInfo[para1][pRank] = 0; SetPlayerSkin(para1, 26); PlayerInfo[para1][pModel] = 26; gTeam[para1] = 3; PlayerInfo[para1][pTeam] = 0; return 1; }
/*else if(level == 1) { PlayerInfo[para1][pChar] = 288; PlayerInfo[para1][pModel] = 288; }//Policija
else if(level == 2) { PlayerInfo[para1][pChar] = 165; PlayerInfo[para1][pModel] = 165; } //FBI/ATF
else if(level == 3) { PlayerInfo[para1][pChar] = 286; PlayerInfo[para1][pModel] = 286; } //BIA// NOVA ORG
else if(level == 4) { PlayerInfo[para1][pChar] = 70; PlayerInfo[para1][pModel] = 70; } //Fire/Ambulance
else if(level == 5) { PlayerInfo[para1][pChar] = 113; PlayerInfo[para1][pModel] = 113; } //Ruska Mafija
else if(level == 6) { PlayerInfo[para1][pChar] = 3; PlayerInfo[para1][pModel] = 3; } //TEC
else if(level == 7) { PlayerInfo[para1][pChar] = 147; PlayerInfo[para1][pModel] = 147; } //Mayor
else if(level == 8) { PlayerInfo[para1][pChar] = 124; PlayerInfo[para1][pModel] = 124; } //GHS
else if(level == 9) { PlayerInfo[para1][pChar] = 227; PlayerInfo[para1][pModel] = 227; } //News Reporters
else if(level == 10) { PlayerInfo[para1][pChar] = 61; PlayerInfo[para1][pModel] = 61; } //Taxi Cab Company
else if(level == 11) { PlayerInfo[para1][pChar] = 208; PlayerInfo[para1][pModel] = 208; } //Yamaguchi
else if(level == 12) { PlayerInfo[para1][pChar] = 16; PlayerInfo[para1][pModel] = 16; } //Parking Servis
else if(level == 13) { PlayerInfo[para1][pChar] = 296; PlayerInfo[para1][pModel] = 296; } //Ballas
else if(level == 14) { PlayerInfo[para1][pChar] = 116; PlayerInfo[para1][pModel] = 116; } //Los Surenos
else if(level == 15) { PlayerInfo[para1][pChar] = 110; PlayerInfo[para1][pModel] = 110; } //MS
else if(level == 16) { PlayerInfo[para1][pChar] = 271; PlayerInfo[para1][pModel] = 271; } //grove
else if(level == 17) { PlayerInfo[para1][pChar] = 98; PlayerInfo[para1][pModel] = 98; } //Privatna Organizacija
else if(level == 18) { PlayerInfo[para1][pChar] = 248; PlayerInfo[para1][pModel] = 248; } //Bikeri
else if(level == 19) { PlayerInfo[para1][pChar] = 98; PlayerInfo[para1][pModel] = 98; } //PO 2*/
if(level == 1)
{
PlayerInfo[para1][pChar] = 288;
//PlayerInfo[para1][pRank] = 6;
new text[80];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/1.txt", io_write);
fwrite(log, text);
fclose(log);
} //Policija
if(level == 2)
{
//PlayerInfo[para1][pRank] = 6;
PlayerInfo[para1][pChar] = 286;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/2.txt", io_write);
fwrite(log, text);
fclose(log);
} //Zandarmerija
if(level == 3)
{
//PlayerInfo[para1][pRank] = 6;
PlayerInfo[para1][pChar] = 287;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/3.txt", io_write);
fwrite(log, text);
fclose(log);
} //Vojska
if(level == 4)
{
PlayerInfo[para1][pChar] = 70;
//PlayerInfo[para1][pRank] = 6;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/4.txt", io_write);
fwrite(log, text);
fclose(log);
} //Hitna Pomoc
else if(level == 5)
{
PlayerInfo[para1][pChar] = 113;
//PlayerInfo[para1][pRank] = 6;
new text[64];
format(text,64,"%s",GetName(para1));
SetPlayerSkin(para1, 116);
new File:log;
log = fopen("Lideri/5.txt", io_write);
fwrite(log, text);
fclose(log);
} //Ruska Mafia
if(level == 6)
{
PlayerInfo[para1][pChar] = 3;
//PlayerInfo[para1][pRank] = 6;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/6.txt", io_write);
fwrite(log, text);
fclose(log);
} //La Cosa Nostra
if(level == 7)
{
PlayerInfo[para1][pChar] = 147;
//PlayerInfo[para1][pRank] = 6;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/7.txt", io_write);
fwrite(log, text);
fclose(log);
} //Predsednik
if(level == 8)
{
PlayerInfo[para1][pChar] = 124;
//PlayerInfo[para1][pRank] = 6;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/8.txt", io_write);
fwrite(log, text);
fclose(log);
} //GHS
if(level == 9)
{
PlayerInfo[para1][pChar] = 227;
//PlayerInfo[para1][pRank] = 6;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/9.txt", io_write);
fwrite(log, text);
fclose(log);
} //Novinari
if(level == 10)
{
PlayerInfo[para1][pChar] = 61;
//PlayerInfo[para1][pRank] = 6;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/10.txt", io_write);
fwrite(log, text);
fclose(log);
} //Taxi Cab Company
if(level == 11)
{
//PlayerInfo[para1][pRank] = 6;
PlayerInfo[para1][pChar] = 208;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/11.txt", io_write);
fwrite(log, text);
fclose(log);
} //Yamaguchi
if(level == 12)
{
//PlayerInfo[para1][pRank] = 6;
PlayerInfo[para1][pChar] = 16;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/12.txt", io_write);
fwrite(log, text);
fclose(log);
} //Parking Servis
if(level == 13)
{
//PlayerInfo[para1][pRank] = 6;
PlayerInfo[para1][pChar] = 296;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/13.txt", io_write);
fwrite(log, text);
fclose(log);
} //Ballas Family
if(level == 14)
{
//PlayerInfo[para1][pRank] = 6;
PlayerInfo[para1][pChar] = 116;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/14.txt", io_write);
fwrite(log, text);
fclose(log);
} //Los Surenos
if(level == 15)
{
//PlayerInfo[para1][pRank] = 6;
PlayerInfo[para1][pChar] = 110;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/15.txt", io_write);
fwrite(log, text);
fclose(log);
} //MS-13
if(level == 16)
{
//PlayerInfo[para1][pRank] = 6;
PlayerInfo[para1][pChar] = 271;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/16.txt", io_write);
fwrite(log, text);
fclose(log);
} //Groove Street Family
if(level == 17)
{
//PlayerInfo[para1][pRank] = 6;
PlayerInfo[para1][pChar] = 98;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/17.txt", io_write);
fwrite(log, text);
fclose(log);
} //Privatna Org 1
if(level == 18)
{
//PlayerInfo[para1][pRank] = 6;
PlayerInfo[para1][pChar] = 248;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/18.txt", io_write);
fwrite(log, text);
fclose(log);
} //Bajkeri
if(level == 19)
{
//PlayerInfo[para1][pRank] = 6;
PlayerInfo[para1][pChar] = 98;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/19.txt", io_write);
fwrite(log, text);
fclose(log);
}//Privatna Org 2
/*else if(level == 20)
{
//PlayerInfo[para1][pRank] = 6;
PlayerInfo[para1][pChar] = 98;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/20.txt", io_write);
fwrite(log, text);
fclose(log);
} //Policijska Akademija
else if(level == 21)
{
//PlayerInfo[para1][pRank] = 6;
PlayerInfo[para1][pChar] = 98;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/21.txt", io_write);
fwrite(log, text);
fclose(log);
} //Saobracajna Policija
else if(level == 22)
{
//PlayerInfo[para1][pRank] = 6;
PlayerInfo[para1][pChar] = 98;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/22.txt", io_write);
fwrite(log, text);
fclose(log);
}*///Hitman
if(level == 0)
{
gTeam[para1] = 3;
PlayerInfo[para1][pTeam] = 3;
}
else if(level == 1 || level == 2 || level == 3)
{
gTeam[para1] = 2;
PlayerInfo[para1][pTeam] = 2;
}
else if(level == 4)
{
gTeam[para1] = 1;
PlayerInfo[para1][pTeam] = 1;
}
else
{
gTeam[para1] = 15;
PlayerInfo[para1][pTeam] = 15;
}
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
if(level == 0)
{
PlayerInfo[para1][pRank] = 0;
}
else
{
PlayerInfo[para1][pRank] = 6;
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Niste ovlasteni da koristite tu komandu!");
}
}
return 1;
}
Opis problema: Pravio sam online i offline lidere i sada kad hocu skriptu da complire izbaci mi dont responing.
Slika: http://postimg.org/image/5q94bym41/ (http://postimg.org/image/5q94bym41/)
Probaj ovako
[pawn]
if(strcmp(cmd, "/makeleader", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /makeleader [ID Igraca/Dio Imena] [Broj(1-17)]");
SendClientMessage(playerid, COLOR_LIGHTRED, "|______________________________________________________________________|");
SendClientMessage(playerid, 0x33CCFFAA, "| 1.PD | 2.FBI | 3.BIA | 4.MD | 5.Ruska Mafija | 6.LCN |");
SendClientMessage(playerid, 0x33CCFFAA, "| 7.Vlada | 8.GHS | 9.Novinar | 10.Taxi | 11.Yamaguchi |");
SendClientMessage(playerid, 0x33CCFFAA, "| 12.PS | 13.Ballas | 14.Surenos | 15.MS-13 | 16.GSF |");
SendClientMessage(playerid, COLOR_LIGHTRED, "|______________________________________________________________________|");
return 1;
}
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if(level > 16 || level < 0) return SendClientMessage(playerid, COLOR_GREY, "[GRESKA] Nemojte ispod 0, ili preko 16!"); // za org
if(PlayerInfo[playerid][pAdmin] < 1337) return SendClientMessage(playerid, COLOR_GRAD1, " Niste ovlasteni da koristite tu komandu!");
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0 || PlayerInfo[para1][pFMember] < 255) return SendClientMessage(playerid, COLOR_GREY, "[GRESKA] Taj igrac je clan neke organizacije !");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pLeader] = level;
new lider[30];
if(level == 1)
{
PlayerInfo[para1][pChar] = 288;
PlayerInfo[para1][pRank] = 6;
new text[80];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/1.txt", io_write);
fwrite(log, text);
fclose(log);
lider="Policija";
gTeam[para1] = 2;
PlayerInfo[para1][pTeam] = 2;
} //Policija
if(level == 2)
{
//PlayerInfo[para1][pRank] = 6;
PlayerInfo[para1][pChar] = 286;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/2.txt", io_write);
fwrite(log, text);
fclose(log);
lider="FBI";
gTeam[para1] = 2;
PlayerInfo[para1][pTeam] = 2;
} //Zandarmerija
if(level == 3)
{
//PlayerInfo[para1][pRank] = 6;
PlayerInfo[para1][pChar] = 287;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/3.txt", io_write);
fwrite(log, text);
fclose(log);
lider="BIA";
gTeam[para1] = 2;
PlayerInfo[para1][pTeam] = 2;
} //Vojska
if(level == 4)
{
PlayerInfo[para1][pChar] = 70;
//PlayerInfo[para1][pRank] = 6;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/4.txt", io_write);
fwrite(log, text);
fclose(log);
lider="LSMD [Ambulanta/Vatrogasci";
gTeam[para1] = 1;
PlayerInfo[para1][pTeam] = 1;
} //Hitna Pomoc
else if(level == 5)
{
PlayerInfo[para1][pChar] = 113;
//PlayerInfo[para1][pRank] = 6;
new text[64];
format(text,64,"%s",GetName(para1));
SetPlayerSkin(para1, 116);
new File:log;
log = fopen("Lideri/5.txt", io_write);
fwrite(log, text);
fclose(log);
lider="RM [Ruska Mafia]";
gTeam[para1] = 15;
PlayerInfo[para1][pTeam] = 15;
} //Ruska Mafia
if(level == 6)
{
PlayerInfo[para1][pChar] = 3;
//PlayerInfo[para1][pRank] = 6;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/6.txt", io_write);
fwrite(log, text);
fclose(log);
lider="LCN [La Cosa Nostra]";
gTeam[para1] = 15;
PlayerInfo[para1][pTeam] = 15;
} //La Cosa Nostra
if(level == 7)
{
PlayerInfo[para1][pChar] = 147;
//PlayerInfo[para1][pRank] = 6;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/7.txt", io_write);
fwrite(log, text);
fclose(log);
lider="VLADA";
gTeam[para1] = 15;
PlayerInfo[para1][pTeam] = 15;
} //Predsednik
if(level == 8)
{
PlayerInfo[para1][pChar] = 124;
//PlayerInfo[para1][pRank] = 6;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/8.txt", io_write);
fwrite(log, text);
fclose(log);
lider="GHS";
gTeam[para1] = 15;
PlayerInfo[para1][pTeam] = 15;
} //GHS
if(level == 9)
{
PlayerInfo[para1][pChar] = 227;
//PlayerInfo[para1][pRank] = 6;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/9.txt", io_write);
fwrite(log, text);
fclose(log);
lider="Novirari";
gTeam[para1] = 15;
PlayerInfo[para1][pTeam] = 15;
} //Novinari
if(level == 10)
{
PlayerInfo[para1][pChar] = 61;
//PlayerInfo[para1][pRank] = 6;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/10.txt", io_write);
fwrite(log, text);
fclose(log);
lider="TAXI";
gTeam[para1] = 15;
PlayerInfo[para1][pTeam] = 15;
} //Taxi Cab Company
if(level == 11)
{
//PlayerInfo[para1][pRank] = 6;
PlayerInfo[para1][pChar] = 208;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/11.txt", io_write);
fwrite(log, text);
fclose(log);
lider="Yamaguchi";
gTeam[para1] = 15;
PlayerInfo[para1][pTeam] = 15;
} //Yamaguchi
if(level == 12)
{
//PlayerInfo[para1][pRank] = 6;
PlayerInfo[para1][pChar] = 16;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/12.txt", io_write);
fwrite(log, text);
fclose(log);
lider="PARKING SERVIS";
gTeam[para1] = 15;
PlayerInfo[para1][pTeam] = 15;
} //Parking Servis
if(level == 13)
{
//PlayerInfo[para1][pRank] = 6;
PlayerInfo[para1][pChar] = 296;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/13.txt", io_write);
fwrite(log, text);
fclose(log);
lider="BALLAS";
gTeam[para1] = 15;
PlayerInfo[para1][pTeam] = 15;
} //Ballas Family
if(level == 14)
{
//PlayerInfo[para1][pRank] = 6;
PlayerInfo[para1][pChar] = 116;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/14.txt", io_write);
fwrite(log, text);
fclose(log);
lider="SURENOS";
gTeam[para1] = 15;
PlayerInfo[para1][pTeam] = 15;
} //Los Surenos
if(level == 15)
{
//PlayerInfo[para1][pRank] = 6;
PlayerInfo[para1][pChar] = 110;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/15.txt", io_write);
fwrite(log, text);
fclose(log);
lider="MS-13";
gTeam[para1] = 15;
PlayerInfo[para1][pTeam] = 15;
} //MS-13
if(level == 16)
{
//PlayerInfo[para1][pRank] = 6;
PlayerInfo[para1][pChar] = 271;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/16.txt", io_write);
fwrite(log, text);
fclose(log);
lider="GSF [Groove Street Family]";
gTeam[para1] = 15;
PlayerInfo[para1][pTeam] = 15;
} //Groove Street Family
if(level == 17)
{
//PlayerInfo[para1][pRank] = 6;
PlayerInfo[para1][pChar] = 98;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/17.txt", io_write);
fwrite(log, text);
fclose(log);
lider="PO 1";
gTeam[para1] = 15;
PlayerInfo[para1][pTeam] = 15;
} //Privatna Org 1
if(level == 18)
{
//PlayerInfo[para1][pRank] = 6;
PlayerInfo[para1][pChar] = 248;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/18.txt", io_write);
fwrite(log, text);
fclose(log);
lider="Bajkeri";
gTeam[para1] = 15;
PlayerInfo[para1][pTeam] = 15;
} //Bajkeri
if(level == 19)
{
//PlayerInfo[para1][pRank] = 6;
PlayerInfo[para1][pChar] = 98;
new text[64];
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/19.txt", io_write);
fwrite(log, text);
fclose(log);
lider="PO 2";
gTeam[para1] = 15;
PlayerInfo[para1][pTeam] = 15;
}//Privatna Org 2
if(level == 0)
{
format(string, sizeof(string), "OSC %s vam je SKINUO vodstvo nad {F3FF02}Organizacijom.", sendername);
SendClientMessage(para1, COLOR_LIGHTRED, string);
format(string, sizeof(string), "Skinuli ste %s-a vodstvo nad {F3FF02}Organizacijom.", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTRED, string);
PlayerInfo[para1][pChar] = 0; PlayerInfo[para1][pRank] = 0; SetPlayerSkin(para1, 26); PlayerInfo[para1][pModel] = 26; gTeam[para1] = 3; PlayerInfo[para1][pTeam] = 0;
gTeam[para1] = 3; PlayerInfo[para1][pTeam] = 3; PlayerInfo[para1][pRank] = 0;
}
else
{
format(string, sizeof(string), "OSC %s vam je dao {F3FF02}Lidera Organizacije ID %d - %s.", sendername,level,lider);
SendClientMessage(para1, COLOR_LIGHTRED, string);
format(string, sizeof(string), "Postavili ste %s-a za {F3FF02}Lidera Organizacije ID %d - %s.", giveplayer,level,lider);
SendClientMessage(playerid, COLOR_LIGHTRED, string);
PlayerInfo[para1][pRank] = 6;
}
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}
}
}
return 1;
}[/pawn]
Isto brt
Potrazi negdje drugdje u skripti jer ovo ti nebi trebalo stvarati errore ili warninge
Mozda si negde ostavio viska zatvorenu zagradu ( } )?