Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: Muma poslato Januar 08, 2016, 17:57:14 POSLE PODNE

Naslov: [POMOC] Ne prikazuje mi login.
Poruka od: Muma poslato Januar 08, 2016, 17:57:14 POSLE PODNE
Skripta koju koristim: //
Detaljan opis problema: Ubacio sam REG/LOG TD,i ubacio sam ga kao filterscriptu..I kada sam ga ubacio,nece da mi prikaze onaj dialog za login,tj. da ukucam PW,odma' prebaci na Code od Admina,i ne mogu da se spawnuje,pocetnik sam u skriptanju pa ne znam bas kako sve treba :)
Dio skripte: [pawn]Ovo je glavni td,tj.onaj koji prikazuje na srw kada se spawnuje igrac...
//=============== TEXTDRAW-OVI BY MUMA ===================== //
#include <a_samp>

new Text:GlavniTD0;
new Text:GlavniTD1;
new Text:GlavniTD2;
new Text:GlavniTD3;

public OnPlayerConnect(playerid)
{
    TextDrawHideForPlayer(playerid,GlavniTD0);
    TextDrawHideForPlayer(playerid,GlavniTD1);
    TextDrawHideForPlayer(playerid,GlavniTD2);
    TextDrawHideForPlayer(playerid,GlavniTD3);
   return 1;
}

public OnPlayerSpawn(playerid)
{
    TextDrawShowForPlayer(playerid,GlavniTD0);
    TextDrawShowForPlayer(playerid,GlavniTD1);
    TextDrawShowForPlayer(playerid,GlavniTD2);
    TextDrawShowForPlayer(playerid,GlavniTD3);
   return 1;
}

public OnGameModeInit()
{
GlavniTD0 = TextDrawCreate(536.457031, 5.833332, "INSANITY");
TextDrawLetterSize(GlavniTD0, 0.449999, 1.600000);
TextDrawAlignment(GlavniTD0, 1);
TextDrawColor(GlavniTD0, -16776961);
TextDrawSetShadow(GlavniTD0, 0);
TextDrawSetOutline(GlavniTD0, 1);
TextDrawBackgroundColor(GlavniTD0, 51);
TextDrawFont(GlavniTD0, 2);
TextDrawSetProportional(GlavniTD0, 1);

GlavniTD1 = TextDrawCreate(558.477294, 18.083351, "DEATHMATCH");
TextDrawLetterSize(GlavniTD1, 0.280863, 1.489167);
TextDrawAlignment(GlavniTD1, 1);
TextDrawColor(GlavniTD1, -1);
TextDrawSetShadow(GlavniTD1, 0);
TextDrawSetOutline(GlavniTD1, 1);
TextDrawBackgroundColor(GlavniTD1, 51);
TextDrawFont(GlavniTD1, 2);
TextDrawSetProportional(GlavniTD1, 1);

GlavniTD2 = TextDrawCreate(220.673507, 431.083312, "www.insanity-dm.info");
TextDrawLetterSize(GlavniTD2, 0.439223, 1.290831);
TextDrawAlignment(GlavniTD2, 1);
TextDrawColor(GlavniTD2, -16776961);
TextDrawSetShadow(GlavniTD2, 0);
TextDrawSetOutline(GlavniTD2, 1);
TextDrawBackgroundColor(GlavniTD2, 51);
TextDrawFont(GlavniTD2, 3);
TextDrawSetProportional(GlavniTD2, 1);

GlavniTD3 = TextDrawCreate(621.727111, 30.333356, "v1.0");
TextDrawLetterSize(GlavniTD3, 0.201682, 1.168333);
TextDrawTextSize(GlavniTD3, -75.900436, 0.583333);
TextDrawAlignment(GlavniTD3, 1);
TextDrawColor(GlavniTD3, -16776961);
TextDrawSetShadow(GlavniTD3, 0);
TextDrawSetOutline(GlavniTD3, 1);
TextDrawBackgroundColor(GlavniTD3, 51);
TextDrawFont(GlavniTD3, 2);
TextDrawSetProportional(GlavniTD3, 1);
return 1; }
[/pawn]
[pawn]A ovo je kada se igrac loguje ili registuje na srw....
//=============== TEXTDRAW-OVI BY MUMA ===================== //
#include <a_samp>

new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4;
new Text:Textdraw5;
new Text:Textdraw6;
new Text:Textdraw7;
new Text:Textdraw8;
new Text:Textdraw9;
new Text:Textdraw10;
new Text:Textdraw11;
new Text:Textdraw12;
new Text:Textdraw13;
new Text:Textdraw14;
new Text:Textdraw15;
new Text:Textdraw16;
new Text:Textdraw17;

public OnPlayerConnect(playerid)
{
    TextDrawShowForPlayer(playerid,Textdraw0);
    TextDrawShowForPlayer(playerid,Textdraw1);
    TextDrawShowForPlayer(playerid,Textdraw2);
    TextDrawShowForPlayer(playerid,Textdraw3);
    TextDrawShowForPlayer(playerid,Textdraw4);
    TextDrawShowForPlayer(playerid,Textdraw5);
    TextDrawShowForPlayer(playerid,Textdraw6);
    TextDrawShowForPlayer(playerid,Textdraw7);
    TextDrawShowForPlayer(playerid,Textdraw8);
    TextDrawShowForPlayer(playerid,Textdraw9);
    TextDrawShowForPlayer(playerid,Textdraw10);
    TextDrawShowForPlayer(playerid,Textdraw11);
    TextDrawShowForPlayer(playerid,Textdraw12);
    TextDrawShowForPlayer(playerid,Textdraw13);
    TextDrawShowForPlayer(playerid,Textdraw14);
   TextDrawShowForPlayer(playerid,Textdraw15);
   TextDrawShowForPlayer(playerid,Textdraw16);
   TextDrawShowForPlayer(playerid,Textdraw17);
   return 1;
}

public OnPlayerSpawn(playerid)
{
    TextDrawHideForPlayer(playerid,Textdraw0);
    TextDrawHideForPlayer(playerid,Textdraw1);
    TextDrawHideForPlayer(playerid,Textdraw2);
    TextDrawHideForPlayer(playerid,Textdraw3);
    TextDrawHideForPlayer(playerid,Textdraw4);
    TextDrawHideForPlayer(playerid,Textdraw5);
    TextDrawHideForPlayer(playerid,Textdraw6);
    TextDrawHideForPlayer(playerid,Textdraw7);
    TextDrawHideForPlayer(playerid,Textdraw8);
    TextDrawHideForPlayer(playerid,Textdraw9);
    TextDrawHideForPlayer(playerid,Textdraw10);
    TextDrawHideForPlayer(playerid,Textdraw11);
    TextDrawHideForPlayer(playerid,Textdraw12);
    TextDrawHideForPlayer(playerid,Textdraw13);
    TextDrawHideForPlayer(playerid,Textdraw14);
   TextDrawHideForPlayer(playerid,Textdraw15);
   TextDrawHideForPlayer(playerid,Textdraw16);
   TextDrawHideForPlayer(playerid,Textdraw17);
}

public OnGameModeInit()
{


Textdraw0 = TextDrawCreate(641.531494, 1.500000, "usebox");
TextDrawLetterSize(Textdraw0, 0.000000, 12.775926);
TextDrawTextSize(Textdraw0, -2.000000, 0.000000);
TextDrawAlignment(Textdraw0, 1);
TextDrawColor(Textdraw0, 0);
TextDrawUseBox(Textdraw0, true);
TextDrawBoxColor(Textdraw0, 102);
TextDrawSetShadow(Textdraw0, 0);
TextDrawSetOutline(Textdraw0, 0);
TextDrawFont(Textdraw0, 0);

Textdraw1 = TextDrawCreate(641.531494, 340.416687, "usebox");
TextDrawLetterSize(Textdraw1, 0.000000, 11.738889);
TextDrawTextSize(Textdraw1, -2.000000, 0.000000);
TextDrawAlignment(Textdraw1, 1);
TextDrawColor(Textdraw1, 0);
TextDrawUseBox(Textdraw1, true);
TextDrawBoxColor(Textdraw1, 102);
TextDrawSetShadow(Textdraw1, 0);
TextDrawSetOutline(Textdraw1, 0);
TextDrawFont(Textdraw1, 0);

Textdraw2 = TextDrawCreate(0.000000, 337.166687, "LD_SPAC:white");
TextDrawLetterSize(Textdraw2, 0.000000, 0.000000);
TextDrawTextSize(Textdraw2, 640.000000, 2.333312);
TextDrawAlignment(Textdraw2, 1);
TextDrawColor(Textdraw2, 255);
TextDrawSetShadow(Textdraw2, 0);
TextDrawSetOutline(Textdraw2, 0);
TextDrawFont(Textdraw2, 4);

Textdraw3 = TextDrawCreate(0.000000, 117.833335, "LD_SPAC:white");
TextDrawLetterSize(Textdraw3, 0.000000, 0.000000);
TextDrawTextSize(Textdraw3, 640.000000, 2.333328);
TextDrawAlignment(Textdraw3, 1);
TextDrawColor(Textdraw3, 255);
TextDrawSetShadow(Textdraw3, 0);
TextDrawSetOutline(Textdraw3, 0);
TextDrawFont(Textdraw3, 4);

Textdraw4 = TextDrawCreate(264.714508, 25.666666, "INSANITY");
TextDrawLetterSize(Textdraw4, 0.629912, 2.159999);
TextDrawAlignment(Textdraw4, 1);
TextDrawColor(Textdraw4, -16776961);
TextDrawSetShadow(Textdraw4, 0);
TextDrawSetOutline(Textdraw4, 1);
TextDrawBackgroundColor(Textdraw4, 51);
TextDrawFont(Textdraw4, 2);
TextDrawSetProportional(Textdraw4, 1);

Textdraw5 = TextDrawCreate(249.253128, 46.083332, "DEATHMATCH");
TextDrawLetterSize(Textdraw5, 0.528711, 1.798333);
TextDrawAlignment(Textdraw5, 1);
TextDrawColor(Textdraw5, -1);
TextDrawSetShadow(Textdraw5, 0);
TextDrawSetOutline(Textdraw5, 1);
TextDrawBackgroundColor(Textdraw5, 51);
TextDrawFont(Textdraw5, 2);
TextDrawSetProportional(Textdraw5, 1);

Textdraw6 = TextDrawCreate(163.045486, 101.500007, "- Mjesto gdje zabava pocinje -");
TextDrawLetterSize(Textdraw6, 0.449062, 1.436666);
TextDrawAlignment(Textdraw6, 1);
TextDrawColor(Textdraw6, -1);
TextDrawSetShadow(Textdraw6, 0);
TextDrawSetOutline(Textdraw6, 1);
TextDrawBackgroundColor(Textdraw6, 51);
TextDrawFont(Textdraw6, 2);
TextDrawSetProportional(Textdraw6, 1);

Textdraw7 = TextDrawCreate(181.786224, 63.000003, "- Online Gaming Community -");
TextDrawLetterSize(Textdraw7, 0.449999, 1.600000);
TextDrawAlignment(Textdraw7, 1);
TextDrawColor(Textdraw7, -16776961);
TextDrawSetShadow(Textdraw7, 0);
TextDrawSetOutline(Textdraw7, 1);
TextDrawBackgroundColor(Textdraw7, 51);
TextDrawFont(Textdraw7, 2);
TextDrawSetProportional(Textdraw7, 1);

Textdraw8 = TextDrawCreate(284.860870, 340.666595, "Credits :");
TextDrawLetterSize(Textdraw8, 0.427510, 1.261666);
TextDrawAlignment(Textdraw8, 1);
TextDrawColor(Textdraw8, -1);
TextDrawSetShadow(Textdraw8, 0);
TextDrawSetOutline(Textdraw8, 1);
TextDrawBackgroundColor(Textdraw8, 51);
TextDrawFont(Textdraw8, 3);
TextDrawSetProportional(Textdraw8, 1);

Textdraw9 = TextDrawCreate(221.610473, 358.166656, "- Vlasnik :");
TextDrawLetterSize(Textdraw9, 0.449999, 1.600000);
TextDrawAlignment(Textdraw9, 1);
TextDrawColor(Textdraw9, -16776961);
TextDrawSetShadow(Textdraw9, 0);
TextDrawSetOutline(Textdraw9, 1);
TextDrawBackgroundColor(Textdraw9, 51);
TextDrawFont(Textdraw9, 3);
TextDrawSetProportional(Textdraw9, 1);

Textdraw10 = TextDrawCreate(126.969284, 378.583312, "- Skripter & Mapper :");
TextDrawLetterSize(Textdraw10, 0.449999, 1.600000);
TextDrawAlignment(Textdraw10, 1);
TextDrawColor(Textdraw10, -16776961);
TextDrawSetShadow(Textdraw10, 0);
TextDrawSetOutline(Textdraw10, 1);
TextDrawBackgroundColor(Textdraw10, 51);
TextDrawFont(Textdraw10, 3);
TextDrawSetProportional(Textdraw10, 1);

Textdraw11 = TextDrawCreate(217.393905, 400.166778, "- Zahvale :");
TextDrawLetterSize(Textdraw11, 0.449999, 1.600000);
TextDrawAlignment(Textdraw11, 1);
TextDrawColor(Textdraw11, -16776961);
TextDrawSetShadow(Textdraw11, 0);
TextDrawSetOutline(Textdraw11, 1);
TextDrawBackgroundColor(Textdraw11, 51);
TextDrawFont(Textdraw11, 3);
TextDrawSetProportional(Textdraw11, 1);

Textdraw12 = TextDrawCreate(309.223846, 378.583282, "DrMrMuma");
TextDrawLetterSize(Textdraw12, 0.449999, 1.600000);
TextDrawAlignment(Textdraw12, 1);
TextDrawColor(Textdraw12, -1);
TextDrawSetShadow(Textdraw12, 0);
TextDrawSetOutline(Textdraw12, 1);
TextDrawBackgroundColor(Textdraw12, 51);
TextDrawFont(Textdraw12, 3);
TextDrawSetProportional(Textdraw12, 1);

Textdraw13 = TextDrawCreate(309.692413, 356.416625, "drmrmuma");
TextDrawLetterSize(Textdraw13, 0.449999, 1.600000);
TextDrawAlignment(Textdraw13, 1);
TextDrawColor(Textdraw13, -1);
TextDrawSetShadow(Textdraw13, 0);
TextDrawSetOutline(Textdraw13, 1);
TextDrawBackgroundColor(Textdraw13, 51);
TextDrawFont(Textdraw13, 3);
TextDrawSetProportional(Textdraw13, 1);

Textdraw14 = TextDrawCreate(309.223968, 400.166564, "Dimi & Ico");
TextDrawLetterSize(Textdraw14, 0.449999, 1.600000);
TextDrawAlignment(Textdraw14, 1);
TextDrawColor(Textdraw14, -1);
TextDrawSetShadow(Textdraw14, 0);
TextDrawSetOutline(Textdraw14, 1);
TextDrawBackgroundColor(Textdraw14, 51);
TextDrawFont(Textdraw14, 3);
TextDrawSetProportional(Textdraw14, 1);

Textdraw15 = TextDrawCreate(534.582702, 338.916687, "Script version 1.0 by DMM");
TextDrawLetterSize(Textdraw15, 0.176852, 1.244166);
TextDrawAlignment(Textdraw15, 1);
TextDrawColor(Textdraw15, -16776961);
TextDrawSetShadow(Textdraw15, 0);
TextDrawSetOutline(Textdraw15, 1);
TextDrawBackgroundColor(Textdraw15, 51);
TextDrawFont(Textdraw15, 2);
TextDrawSetProportional(Textdraw15, 1);

Textdraw16 = TextDrawCreate(0.000000, 0.000000, "LD_SPAC:white");
TextDrawLetterSize(Textdraw16, 0.000000, 0.000000);
TextDrawTextSize(Textdraw16, 640.000000, 8.750000);
TextDrawAlignment(Textdraw16, 1);
TextDrawColor(Textdraw16, 255);
TextDrawSetShadow(Textdraw16, 0);
TextDrawSetOutline(Textdraw16, 0);
TextDrawFont(Textdraw16, 4);

Textdraw17 = TextDrawCreate(0.000000, 439.250000, "LD_SPAC:white");
TextDrawLetterSize(Textdraw17, 0.000000, 0.000000);
TextDrawTextSize(Textdraw17, 640.000000, 8.750000);
TextDrawAlignment(Textdraw17, 1);
TextDrawColor(Textdraw17, 255);
TextDrawSetShadow(Textdraw17, 0);
TextDrawSetOutline(Textdraw17, 0);
TextDrawFont(Textdraw17, 4);
return 1; }
[/pawn]
Neke slike/video za lakse dobivanje pomoci(neobavezno): //
Naslov: Odg: [POMOC] Ne prikazuje mi login.
Poruka od: Dzanan_Beg poslato Januar 08, 2016, 22:39:48 POSLE PODNE
Ubaci to u mod FS to ne valja a pogotov ako je nesto oko reg/log-a
Naslov: Odg: [POMOC] Ne prikazuje mi login.
Poruka od: Muma poslato Januar 08, 2016, 22:55:37 POSLE PODNE
Ok,probat' cu,pa ako radi... :D
Naslov: Odg: [POMOC] Ne prikazuje mi login.
Poruka od: Dzanan_Beg poslato Januar 08, 2016, 23:05:21 POSLE PODNE
Pa ja msm da ce 100% raditi jer si ti stavio ovdje td-ove pod ongamemodeinit a FS je :D