[Pomoc] Brzinomer TDovi

Započeo Muma, April 10, 2016, 00:29:09 PRE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim: Athlone
Detaljan opis problema: Ne znam sto je ovo ni kako da rijesim...
[pawn]C:\Users\Deisy\Desktop\Jacksonville v1.0\Server\gamemodes\JRP.pwn(16033) : error 032: array index out of bounds (variable "Brzinomer")
C:\Users\Deisy\Desktop\Jacksonville v1.0\Server\gamemodes\JRP.pwn(16034) : error 032: array index out of bounds (variable "Brzinomer")
C:\Users\Deisy\Desktop\Jacksonville v1.0\Server\gamemodes\JRP.pwn(16035) : error 032: array index out of bounds (variable "Brzinomer")
C:\Users\Deisy\Desktop\Jacksonville v1.0\Server\gamemodes\JRP.pwn(16036) : error 032: array index out of bounds (variable "Brzinomer")
C:\Users\Deisy\Desktop\Jacksonville v1.0\Server\gamemodes\JRP.pwn(16037) : error 032: array index out of bounds (variable "Brzinomer")
C:\Users\Deisy\Desktop\Jacksonville v1.0\Server\gamemodes\JRP.pwn(16038) : error 032: array index out of bounds (variable "Brzinomer")
C:\Users\Deisy\Desktop\Jacksonville v1.0\Server\gamemodes\JRP.pwn(16039) : error 032: array index out of bounds (variable "Brzinomer")
C:\Users\Deisy\Desktop\Jacksonville v1.0\Server\gamemodes\JRP.pwn(16040) : error 032: array index out of bounds (variable "Brzinomer")
C:\Users\Deisy\Desktop\Jacksonville v1.0\Server\gamemodes\JRP.pwn(16041) : error 032: array index out of bounds (variable "Brzinomer")
C:\Users\Deisy\Desktop\Jacksonville v1.0\Server\gamemodes\JRP.pwn(16042) : error 032: array index out of bounds (variable "Brzinomer")
C:\Users\Deisy\Desktop\Jacksonville v1.0\Server\gamemodes\JRP.pwn(16043) : error 032: array index out of bounds (variable "Brzinomer")

C:\Users\Deisy\Desktop\Jacksonville v1.0\Server\gamemodes\JRP.pwn(70313) : error 010: invalid function or declaration
C:\Users\Deisy\Desktop\Jacksonville v1.0\Server\gamemodes\JRP.pwn(70314) : error 010: invalid function or declaration[/pawn]
Dio skripte:
[pawn]   Brzinomer[ playerid ][ 14 ] = CreatePlayerTextDraw(playerid, 518.559631, 400.808258, "New Textdraw");
   PlayerTextDrawLetterSize(playerid, Brzinomer[ playerid ][ 14 ], 0.449999, 1.600000);
   PlayerTextDrawTextSize(playerid, Brzinomer[ playerid ][ 14 ], 16.866764, 17.500005);
   PlayerTextDrawAlignment(playerid, Brzinomer[ playerid ][ 14 ], 1);
   PlayerTextDrawColor(playerid, Brzinomer[ playerid ][ 14 ], 255);
   PlayerTextDrawUseBox(playerid, Brzinomer[ playerid ][ 14 ], true);
   PlayerTextDrawBoxColor(playerid, Brzinomer[ playerid ][ 14 ], 0);
   PlayerTextDrawSetShadow(playerid, Brzinomer[ playerid ][ 14 ], 0);
   PlayerTextDrawSetOutline(playerid, Brzinomer[ playerid ][ 14 ], 1);
   PlayerTextDrawFont(playerid, Brzinomer[ playerid ][ 14 ], 5);
   PlayerTextDrawSetProportional(playerid, Brzinomer[ playerid ][ 14 ], 1);

   Brzinomer[ playerid ][ 15 ] = CreatePlayerTextDraw(playerid, 518.513244, 375.958038, "New Textdraw");
   PlayerTextDrawLetterSize(playerid, Brzinomer[ playerid ][ 15 ], 0.449999, 1.600000);
   PlayerTextDrawTextSize(playerid, Brzinomer[ playerid ][ 15 ], 17.335285, 19.833330);
   PlayerTextDrawAlignment(playerid, Brzinomer[ playerid ][ 15 ], 1);
   PlayerTextDrawColor(playerid, Brzinomer[ playerid ][ 15 ], 255);
   PlayerTextDrawUseBox(playerid, Brzinomer[ playerid ][ 15 ], true);
   PlayerTextDrawBoxColor(playerid, Brzinomer[ playerid ][ 15 ], 0);
   PlayerTextDrawSetShadow(playerid, Brzinomer[ playerid ][ 15 ], 0);
   PlayerTextDrawSetOutline(playerid, Brzinomer[ playerid ][ 15 ], 1);
   PlayerTextDrawFont(playerid, Brzinomer[ playerid ][ 15 ], 5);
   PlayerTextDrawSetProportional(playerid, Brzinomer[ playerid ][ 15 ], 1);[/pawn]
Neke slike/video za lakse dobivanje pomoci(neobavezno): Eto code, ima 15 TDova i samo ova 2 zezaju...

[pawn]   Brzinomer[ playerid ][ 15 ] = CreatePlayerTextDraw(playerid, 518.513244, 375.958038, "New Textdraw");
   PlayerTextDrawLetterSize(playerid, Brzinomer[ playerid ][ 15 ], 0.449999, 1.600000);
   PlayerTextDrawTextSize(playerid, Brzinomer[ playerid ][ 15 ], 17.335285, 19.833330);
   PlayerTextDrawAlignment(playerid, Brzinomer[ playerid ][ 15 ], 1);
   PlayerTextDrawColor(playerid, Brzinomer[ playerid ][ 15 ], 255);
   PlayerTextDrawUseBox(playerid, Brzinomer[ playerid ][ 15 ], true);
   PlayerTextDrawBoxColor(playerid, Brzinomer[ playerid ][ 15 ], 0);
   PlayerTextDrawSetShadow(playerid, Brzinomer[ playerid ][ 15 ], 0);
   PlayerTextDrawSetOutline(playerid, Brzinomer[ playerid ][ 15 ], 1);
   PlayerTextDrawFont(playerid, Brzinomer[ playerid ][ 15 ], 5);
   PlayerTextDrawSetProportional(playerid, Brzinomer[ playerid ][ 15 ], 1);
[/pawn]
Ovo samo, greska...

Kako si kreirao niz (array) ?
Nizovi se broje 0, 1 , 2 i td. pa provjeri koliko si definisao polja a koliko si iskoristio. Misli da je kod tebe problem sto si ih iskoristio vise nego sto si ih definisao, npr. definisao si 5 a iskoristio 6.
Poslednja Izmena: April 10, 2016, 12:55:36 POSLE PODNE od MadDogâ„¢

Citat: MadDogâ,,¢ poslato April 10, 2016, 12:50:51 POSLE PODNE
Kako si kreirao niz (array) ?
Nizovi se broje 0, 1 , 2 i td. pa provjeri koliko si definisao polja a koliko si iskoristio. Misli da je kod tebe problem sto si ih iskoristio vise nego sto si ih definisao, npr. definisao si 5 a iskoristio 6.

Resio sam, hvala, zaboravio sam promeniti to :D

LOCK