if ((gTeam[playerid]) == 1)
{
SetPlayerToTeamColor(playerid);
rand = random(sizeof(gMedPlayerSpawns));
SetPlayerPos(playerid, gMedPlayerSpawns[rand][0], gMedPlayerSpawns[rand][1], gMedPlayerSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(playerid, 270.0);
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
return 1;
}
if(PlayerInfo[playerid][pFMember] != 255)
{
new family = PlayerInfo[playerid][pFMember];
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid, FamilyInfo[family][FamilyInterior]);
SetPlayerPos(playerid, FamilyInfo[family][FamilySpawn][0],FamilyInfo[family][FamilySpawn][1],FamilyInfo[family][FamilySpawn][2]);
SetPlayerFacingAngle(playerid, FamilyInfo[family][FamilySpawn][3]);
return 1;
}
else
{
SetPlayerToTeamColor(playerid);
if(PlayerInfo[playerid][pOrigin] == 1)//Hrvatska
{
SetPlayerPos(playerid,1129.0050,-1489.2809,22.7690);
SetPlayerFacingAngle(playerid, 132.0755);
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
}
else if(PlayerInfo[playerid][pOrigin] == 2)//BiH
{
SetPlayerPos(playerid,1129.0050,-1489.2809,22.7690);
SetPlayerFacingAngle(playerid, 132.0755);
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
}
else if(PlayerInfo[playerid][pOrigin] == 3)//Srbija
{
SetPlayerPos(playerid,1129.0050,-1489.2809,22.7690);
SetPlayerFacingAngle(playerid, 132.0755);
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
}
else if(PlayerInfo[playerid][pOrigin] == 4)//Slovenija
{
SetPlayerPos(playerid,1129.0050,-1489.2809,22.7690);
SetPlayerFacingAngle(playerid, 132.0755);
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
}
else if(PlayerInfo[playerid][pOrigin] == 5)//Crna Gora
{
SetPlayerPos(playerid,1129.0050,-1489.2809,22.7690);
SetPlayerFacingAngle(playerid, 132.0755);
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
}
else if(PlayerInfo[playerid][pOrigin] == 6)//Makedonija
{
SetPlayerPos(playerid,1129.0050,-1489.2809,22.7690);
SetPlayerFacingAngle(playerid, 132.0755);
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
}
else if(PlayerInfo[playerid][pOrigin] == 7)//Ostalo
{
SetPlayerPos(playerid,1129.0050,-1489.2809,22.7690);
SetPlayerFacingAngle(playerid, 132.0755);
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
}
Ako sam te dobro skuzio..ti hoces kad se rega da ti se npr..izaberes LS,SF,LV ili ovo kako je tu(Iz CroCOmmunity moda).. da ti se spawna na odredjenoj poziciji??..
Gore ti je sve ispisano i to dodajes pod "public SetPlayerSpawn(playerid)" ,a isto tako ove kordinate mozes izmjenit na zeljenu poziciju..