[Pomoc] /enter | /exit


Započeo Hitman, Avgust 29, 2011, 02:11:24 PRE PODNE

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Skripta koju koristim: GF (Edit)
Detaljan opis problema: Koristio sam tražilicu i dosta tema pročitao u vezi ovoga ali ne pomaže.. Znači nemogu viÅ¡e nigdje ni /enter ni /exit, i kada kupim kucu iz nje nemogu izaći. Ove dvije komande kao da ne postoje  ::)
Dio skripte:

Ovo je od kuca, ako treba nesto drugo recite

ENTER

if(strcmp(cmd, "/enter", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
		{
			for(new i = 0; i < sizeof(HouseInfo); i++)
			{
				if (PlayerToPoint(3, playerid,HouseInfo[i][hEntrancex], HouseInfo[i][hEntrancey], HouseInfo[i][hEntrancez]))
				{
					//printf("Found House :%d",i);
					if(PlayerInfo[playerid][pPhousekey] == i || HouseInfo[i][hLock] == 0)
					{
						SetPlayerInterior(playerid,HouseInfo[i][hInt]);
						SetPlayerPos(playerid,HouseInfo[i][hExitx],HouseInfo[i][hExity],HouseInfo[i][hExitz]);
						GameTextForPlayer(playerid, "~w~Dobrodosao kuci", 5000, 1);
						PlayerInfo[playerid][pInt] = HouseInfo[i][hInt];
						PlayerInfo[playerid][pLocal] = i;
					}
					else
					{
						GameTextForPlayer(playerid, "~r~Zakljucano", 5000, 1);
					}
				}
			}


EXIT

if(strcmp(cmd, "/exit", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
		{
			for(new i = 0; i <  sizeof(HouseInfo); i++)
			{
				//printf("House :%d",i);
				if (PlayerToPoint(3, playerid,HouseInfo[i][hExitx], HouseInfo[i][hExity], HouseInfo[i][hExitz]))
				{
					SetPlayerInterior(playerid,0);
					SetPlayerPos(playerid,HouseInfo[i][hEntrancex],HouseInfo[i][hEntrancey],HouseInfo[i][hEntrancez]);
					PlayerInfo[playerid][pInt] = 0;
					PlayerInfo[playerid][pLocal] = 255;
					if(HouseInfo[i][hHel] == 1)
					{
						new Float:tempheal;
						GetPlayerHealth(playerid,tempheal);
						if(tempheal < 100.0)
						{
							SetPlayerHealth(playerid,100.0);
						}
					}
				}
			}


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